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SPIGOT-3812: Workbench from Bukkit.createInventory does not update
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@ -17,12 +17,12 @@ import net.minecraft.server.ContainerEnchantTable;
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import net.minecraft.server.ContainerFurnace;
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import net.minecraft.server.ContainerHopper;
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import net.minecraft.server.ContainerShulkerBox;
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import net.minecraft.server.ContainerWorkbench;
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import net.minecraft.server.EntityHuman;
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import net.minecraft.server.IInventory;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.PacketPlayOutOpenWindow;
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import net.minecraft.server.PlayerInventory;
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import net.minecraft.server.Slot;
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public class CraftContainer extends Container {
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@ -149,7 +149,7 @@ public class CraftContainer extends Container {
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break;
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case CRAFTING: // TODO: This should be an error?
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case WORKBENCH:
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delegate = new ContainerWorkbench(bottom, entityhuman.world, entityhuman.getChunkCoordinates());
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setupWorkbench(top, bottom); // SPIGOT-3812 - manually set up slots so we can use the delegated inventory and not the automatically created one
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break;
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case ENCHANTING:
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delegate = new ContainerEnchantTable(bottom, entityhuman.world, entityhuman.getChunkCoordinates());
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@ -177,6 +177,31 @@ public class CraftContainer extends Container {
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}
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}
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private void setupWorkbench(IInventory top, IInventory bottom) {
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// This code copied from ContainerWorkbench
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this.a(new Slot(top, 0, 124, 35));
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int row;
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int col;
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for (row = 0; row < 3; ++row) {
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for (col = 0; col < 3; ++col) {
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this.a(new Slot(top, 1 + col + row * 3, 30 + col * 18, 17 + row * 18));
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}
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}
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for (row = 0; row < 3; ++row) {
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for (col = 0; col < 9; ++col) {
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this.a(new Slot(bottom, col + row * 9 + 9, 8 + col * 18, 84 + row * 18));
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}
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}
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for (col = 0; col < 9; ++col) {
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this.a(new Slot(bottom, col, 8 + col * 18, 142));
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}
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// End copy from ContainerWorkbench
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}
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@Override
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public ItemStack shiftClick(EntityHuman entityhuman, int i) {
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return (delegate != null) ? delegate.shiftClick(entityhuman, i) : super.shiftClick(entityhuman, i);
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