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Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out.
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@ -49,6 +49,7 @@ public class CraftScheduler implements BukkitScheduler, Runnable {
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long firstTick = -1;
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long firstTick = -1;
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long currentTick = -1;
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long currentTick = -1;
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CraftTask first = null;
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CraftTask first = null;
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TreeMap<CraftTask, Boolean> nextQueue = new TreeMap<CraftTask, Boolean>();
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do {
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do {
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synchronized (schedulerQueue) {
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synchronized (schedulerQueue) {
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first = null;
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first = null;
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@ -64,7 +65,7 @@ public class CraftScheduler implements BukkitScheduler, Runnable {
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processTask(first);
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processTask(first);
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if (first.getPeriod() >= 0) {
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if (first.getPeriod() >= 0) {
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first.updateExecution();
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first.updateExecution();
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schedulerQueue.put(first, first.isSync());
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nextQueue.put(first, first.isSync());
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}
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}
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} else {
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} else {
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stop = true;
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stop = true;
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@ -78,6 +79,10 @@ public class CraftScheduler implements BukkitScheduler, Runnable {
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}
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}
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} while (!stop);
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} while (!stop);
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synchronized (schedulerQueue) {
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schedulerQueue.putAll(nextQueue);
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}
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long sleepTime = 0;
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long sleepTime = 0;
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if (first == null) {
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if (first == null) {
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sleepTime = 60000L;
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sleepTime = 60000L;
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