Fixed the fix of Creeper.setPowered

This commit is contained in:
Dinnerbone 2011-04-21 18:55:20 +01:00
parent f1b40ed4e3
commit 4ae695a176

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@ -21,9 +21,9 @@ public class CraftCreeper extends CraftMonster implements Creeper {
public void setPowered(boolean powered) {
if (powered) {
getHandle().W().b(17, 1);
getHandle().W().b(17, (byte)1);
} else {
getHandle().W().b(17, 0);
getHandle().W().b(17, (byte)0);
}
}