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Reimplemented BlockFlow to use multiple BlockFromToEvents
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commit
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@ -1,12 +1,10 @@
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package net.minecraft.server;
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package net.minecraft.server;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Random;
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import java.util.Random;
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import org.bukkit.BlockFace;
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import org.bukkit.BlockFace;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockFlowEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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public class BlockFlowing extends BlockFluids
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public class BlockFlowing extends BlockFluids
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{
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{
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@ -90,18 +88,15 @@ public class BlockFlowing extends BlockFluids
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if(l(world, i1, j1 - 1, k1))
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if(l(world, i1, j1 - 1, k1))
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{
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{
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// Craftbucket send "down" to the server
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// Craftbucket send "down" to the server
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BlockFlowEvent bfe = new BlockFlowEvent(Type.BLOCK_FLOW, source, BlockFace.Down);
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BlockFromToEvent blockFlow = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.Down);
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((WorldServer) world).callHook(bfe);
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((WorldServer) world).callHook(blockFlow);
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for (BlockFlowEvent.BlockFlow bf : bfe.getFaces()) {
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if (!blockFlow.isCancelled()) {
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if (bf.getFlowDirection().equals(BlockFace.Down) && !bf.isCancelled()) {
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if(l1 >= 8)
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if(l1 >= 8)
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world.b(i1, j1 - 1, k1, bh, l1);
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world.b(i1, j1 - 1, k1, bh, l1);
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else
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else
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world.b(i1, j1 - 1, k1, bh, l1 + 8);
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world.b(i1, j1 - 1, k1, bh, l1 + 8);
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}
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}
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break;
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}
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} else
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} else
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if(l1 >= 0 && (l1 == 0 || k(world, i1, j1 - 1, k1)))
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if(l1 >= 0 && (l1 == 0 || k(world, i1, j1 - 1, k1)))
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{
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{
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@ -111,22 +106,18 @@ public class BlockFlowing extends BlockFluids
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k2 = 1;
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k2 = 1;
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if(k2 >= 8)
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if(k2 >= 8)
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return;
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return;
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// Craftbukkit start
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List<BlockFace> faces = new LinkedList<BlockFace>();
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if(aflag[0])
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faces.add(BlockFace.North);
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if(aflag[1])
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faces.add(BlockFace.South);
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if(aflag[2])
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faces.add(BlockFace.East);
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if(aflag[3])
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faces.add(BlockFace.West);
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BlockFlowEvent bfe = new BlockFlowEvent(Type.BLOCK_FLOW, source, faces);
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// Craftbukkit start
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((WorldServer) world).callHook(bfe);
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BlockFace[] faces = new BlockFace[]{ BlockFace.North, BlockFace.South, BlockFace.East, BlockFace.West };
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for (BlockFlowEvent.BlockFlow bf : bfe.getFaces()) {
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for (BlockFace currentFace : faces) {
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if (!bf.isCancelled())
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int index = 0;
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f(world, i1 + bf.getFlowDirection().getModX(), j1, k1 + bf.getFlowDirection().getModZ(), k2);
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if (aflag[index]) {
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace);
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((WorldServer) world).callHook(event);
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if (!event.isCancelled())
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f(world, i1 + currentFace.getModX(), j1, k1 + currentFace.getModZ(), k2);
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}
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index++;
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}
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}
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// Craftbukkit stop
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// Craftbukkit stop
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}
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}
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