[Bleeding] Check visibility API for sounds. Fixes BUKKIT-2210

This implementation of a visibility API check for sounds
was created by adding extra methods carrying the source entity
in WorldManager and ServerConfigurationManagerAbstract and
adding a test for canSee in the SCMA sendPacketNearby method.
This approach involves no logic copying, just method addition.
I opted to cast to WorldManager as:
1) IWorldAccess is not in CraftBukkit at the moment
2) There is no other IWorldAccess implemented in CraftBukkit,
  nor is there likely to be one soon. If that day comes, easy fix.
This commit is contained in:
mbax 2012-09-10 20:42:26 -04:00 committed by EvilSeph
parent 349cb0bba6
commit 4b1f6aff3f
3 changed files with 22 additions and 1 deletions

View File

@ -601,12 +601,27 @@ public abstract class ServerConfigurationManagerAbstract {
this.sendPacketNearby((EntityHuman) null, d0, d1, d2, d3, i, packet);
}
// CraftBukkit start - Add support for entity who caused the packet
public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet) {
this.sendPacketNearby(entityhuman, d0, d1, d2, d3, i, packet, null);
}
public void sendPacketNearby(double d0, double d1, double d2, double d3, int i, Packet packet, Entity sourceentity) {
this.sendPacketNearby(null, d0, d1, d2, d3, i, packet, sourceentity);
}
// CraftBukkit end
public void sendPacketNearby(EntityHuman entityhuman, double d0, double d1, double d2, double d3, int i, Packet packet, Entity sourceentity) { // CraftBukkit - added sourceentity
Iterator iterator = this.players.iterator();
while (iterator.hasNext()) {
EntityPlayer entityplayer = (EntityPlayer) iterator.next();
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (sourceentity != null && sourceentity instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer)sourceentity).getBukkitEntity())) {
continue;
}
// CraftBukkit end
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;

View File

@ -766,7 +766,7 @@ public abstract class World implements IBlockAccess {
while (iterator.hasNext()) {
IWorldAccess iworldaccess = (IWorldAccess) iterator.next();
iworldaccess.a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1);
((WorldManager) iworldaccess).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1, entity); // CraftBukkit - Cast to WorldManager, add sourceentity
}
}
}

View File

@ -22,6 +22,12 @@ public class WorldManager implements IWorldAccess {
this.world.getTracker().untrackEntity(entity);
}
// CraftBukkit start - Add source entity for a sound.
public void a(String s, double d0, double d1, double d2, float f, float f1, Entity sourceentity) {
this.server.getServerConfigurationManager().sendPacketNearby(d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1), sourceentity);
}
// CraftBukkit end
public void a(String s, double d0, double d1, double d2, float f, float f1) {
// CraftBukkit - this.world.dimension
this.server.getServerConfigurationManager().sendPacketNearby(d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.dimension, new Packet62NamedSoundEffect(s, d0, d1, d2, f, f1));