Patch teleport packet spam

This commit is contained in:
Fritz Windisch 2023-06-22 16:55:55 +02:00
parent ffa965ce3a
commit 4b245f8f5e

View File

@ -20,7 +20,7 @@ index 9209b598d7168b82574e4800056b8b9f84265dd0..2b37ccc8e2619677179b17a6c5bd758b
// CraftBukkit start - respect vanish API
if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 9d46536f80b5b3e6641fd377c02166a431edfd77..a6b55a8a527816230f2d1853c023161c992ca1da 100644
index 9d46536f80b5b3e6641fd377c02166a431edfd77..9943d0291ad05572f8fb0fb15d09eac18e942973 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -11,6 +11,7 @@ import com.mojang.serialization.Dynamic;
@ -31,7 +31,7 @@ index 9d46536f80b5b3e6641fd377c02166a431edfd77..a6b55a8a527816230f2d1853c023161c
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
@@ -732,8 +733,25 @@ public class ServerPlayer extends Player {
@@ -732,8 +733,28 @@ public class ServerPlayer extends Player {
if (entity != this) {
if (entity.isAlive()) {
@ -48,10 +48,13 @@ index 9d46536f80b5b3e6641fd377c02166a431edfd77..a6b55a8a527816230f2d1853c023161c
+ }
+ // Advise the client to start spectating again
+ this.connection.send(new ClientboundSetCameraPacket(entity));
+ }else {
+ // Paper: We send the player an additional teleport packet here to indicate that the position of itself has been moved.
+ // Without this packet, if a player travels a too far distance, chunks will start to become invisible for our spectator. (MC-148993)
+ this.connection.internalTeleport(entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), Collections.emptySet());
+ } else {
+ // Paper: We send the player an additional teleport packet here to indicate that the position of itself has been moved when he moved to
+ // another chunk. Without this packet, if a player travels a too far distance, chunks will start to become invisible for our spectator.
+ // (MC-148993)
+ if (!entity.chunkPosition().equals(this.chunkPosition())) {
+ this.connection.internalTeleport(entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), Collections.emptySet());
+ }
+ this.absMoveTo(entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot());
+ this.serverLevel().getChunkSource().move(this);
+ }