Fire BlockPreDispenseEvent for droppers (#10226)

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Emilia Kond 2024-02-10 23:19:22 +02:00 committed by GitHub
parent e6a521514e
commit 4b58a85158
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@ -16,6 +16,18 @@ index 5593a0aa9e618071b6521b213dde0f628348c3dc..644e64850479cea20a98b8a65503ccf3
DispenserBlock.eventFired = false; // CraftBukkit - reset event status DispenserBlock.eventFired = false; // CraftBukkit - reset event status
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack)); tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
} }
diff --git a/src/main/java/net/minecraft/world/level/block/DropperBlock.java b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
index 1d13f8a1009d6eda351c697052d499d594a6aaa8..9a8a0fb958e8ec782111507bae957f854b2aac72 100644
--- a/src/main/java/net/minecraft/world/level/block/DropperBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
@@ -70,6 +70,7 @@ public class DropperBlock extends DispenserBlock {
ItemStack itemstack1;
if (iinventory == null) {
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockPreDispenseEvent(world, pos, itemstack, i)) return; // Paper - Add BlockPreDispenseEvent
itemstack1 = DropperBlock.DISPENSE_BEHAVIOUR.dispense(sourceblock, itemstack);
} else {
// CraftBukkit start - Fire event when pushing items into other inventories
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 6a95328293e3600b7a560074a0e6083db9cd3e1f..456c1df6b5956b521e8f379b9020ed53f66a365b 100644 index 6a95328293e3600b7a560074a0e6083db9cd3e1f..456c1df6b5956b521e8f379b9020ed53f66a365b 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java