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SPIGOT-323: Allow force creating enchant table containers. Usefullness is not guaranteed.
By: md_5 <git@md-5.net>
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parent
2b9c73b324
commit
4b61c24b36
@ -294,7 +294,14 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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if (location == null) {
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location = getLocation();
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}
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getHandle().openTileEntity((ITileEntityContainer) getHandle().world.getTileEntity(new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ())));
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// If there isn't an enchant table we can force create one, won't be very useful though.
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TileEntity container = getHandle().world.getTileEntity(new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ()));
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if (container == null && force) {
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container = new TileEntityEnchantTable();
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}
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getHandle().openTileEntity((ITileEntityContainer) container);
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if (force) {
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getHandle().activeContainer.checkReachable = false;
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}
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