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https://github.com/PaperMC/Paper.git
synced 2025-01-07 16:57:42 +01:00
Removed trailing spaces.
By: EvilSeph <evilseph@unaligned.org>
This commit is contained in:
parent
709aa84d2f
commit
4baa59e20f
@ -91,12 +91,12 @@ public abstract class Event implements Serializable {
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* @see Category.LIVING_ENTITY
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*/
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PLAYER,
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/**
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* Represents Entity-based events
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*/
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ENTITY,
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/**
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* Represents Block-based events
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*/
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@ -269,14 +269,14 @@ public abstract class Event implements Serializable {
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/**
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* Called when a player empties a bucket
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*
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*
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* @see org.bukkit.event.player.PlayerBucketEmptyEvent
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*/
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PLAYER_BUCKET_EMPTY(Category.PLAYER),
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/**
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* Called when a player fills a bucket
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*
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*
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* @see org.bukkit.event.player.PlayerBucketFillEvent
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*/
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PLAYER_BUCKET_FILL(Category.PLAYER),
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@ -287,21 +287,21 @@ public abstract class Event implements Serializable {
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* @see org.bukkit.event.player.PlayerInventoryEvent
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*/
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PLAYER_INVENTORY(Category.PLAYER),
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/**
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* Called when a player enter a bed
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*
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*
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* @see org.bukkit.event.player.PlayerBedEnterEvent
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*/
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PLAYER_BED_ENTER(Category.PLAYER),
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/**
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* Called when a player leaves a bed
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*
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*
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* @see org.bukkit.event.player.PlayerBedEnterEvent
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*/
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PLAYER_BED_LEAVE(Category.PLAYER),
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/**
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* BLOCK EVENTS
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*/
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@ -501,7 +501,7 @@ public abstract class Event implements Serializable {
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/**
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* Called when a world is saved
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*
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*
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*/
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WORLD_SAVE (Category.WORLD),
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@ -570,14 +570,14 @@ public abstract class Event implements Serializable {
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/**
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* Called when an entity has made a decision to explode.
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*
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*
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* Provides an opportunity to act on the entity, change the explosion radius,
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* or to change the fire-spread flag.
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*
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*
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* Canceling the event negates the entity's decision to explode.
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* For EntityCreeper, this resets the fuse but does not kill the Entity.
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* For EntityFireball and EntityTNTPrimed....?
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*
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*
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* @see org.bukkit.event.entity.EntityExplodeTriggerEvent
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*/
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EXPLOSION_PRIME (Category.LIVING_ENTITY),
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@ -588,11 +588,11 @@ public abstract class Event implements Serializable {
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* @see org.bukkit.event.entity.EntityTargetEvent
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*/
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ENTITY_TARGET (Category.LIVING_ENTITY),
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/**
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* Called when an entity interacts with a block
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* This event specifically excludes player entities
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*
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*
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* @see org.bukkit.event.entity.EntityInteractEvent
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*/
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ENTITY_INTERACT (Category.LIVING_ENTITY),
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@ -33,7 +33,7 @@ public class BlockListener implements Listener {
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* Called when a block flows (water/lava)
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*
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* @param event Relevant event details
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* @throws BukkitAuthorNagException
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* @throws BukkitAuthorNagException
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*/
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public void onBlockFromTo(BlockFromToEvent event) {
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onBlockFlow(event);
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