Fix memory leak if the server is constantly overloaded (#2109)

This commit is contained in:
Spottedleaf 2019-05-30 20:19:06 -07:00
parent b270fb08ff
commit 4ce3dc1b76
4 changed files with 31 additions and 11 deletions

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@ -6,7 +6,7 @@ Subject: [PATCH] Add Debug Entities option to debug dupe uuid issues
Add -Ddebug.entities=true to your JVM flags to gain more information
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 6b33c1c41..c97421721 100644
index 6b33c1c418..c97421721e 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@ -19,7 +19,7 @@ index 6b33c1c41..c97421721 100644
if (bukkitEntity == null) {
bukkitEntity = CraftEntity.getEntity(world.getServer(), this);
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 5d6d6a5a5..45ba357f8 100644
index 81b82aeeef..446bdb0216 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@ -40,7 +40,7 @@ index 5d6d6a5a5..45ba357f8 100644
protected void g() {
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index d7229f100..5cf3aea4f 100644
index d7229f100b..5cf3aea4fc 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
@ -52,7 +52,7 @@ index d7229f100..5cf3aea4f 100644
public boolean captureBlockStates = false;
public boolean captureTreeGeneration = false;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 8cffbabfb..f6ba51d14 100644
index 8cffbabfb6..f6ba51d14a 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {

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@ -33,7 +33,7 @@ But for those who are ok with leaving this inconsistent behavior, you may use WA
It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index ef882b897..385b3ac0c 100644
index ef882b897f..385b3ac0ce 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@ -81,7 +81,7 @@ index ef882b897..385b3ac0c 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 197c0fe16..ef07f665b 100644
index 197c0fe169..ef07f665b7 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@ -93,7 +93,7 @@ index 197c0fe16..ef07f665b 100644
int k = MathHelper.floor(entity.locY / 16.0D);
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 5711cf664..fffe26939 100644
index 50c52118b8..5fa0dc8ac5 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@ -105,7 +105,7 @@ index 5711cf664..fffe26939 100644
this.uniqueID = uuid;
this.ap = this.uniqueID.toString();
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 1362099f1..3fdb6935e 100644
index 446bdb0216..276a365ff5 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@
@ -194,7 +194,7 @@ index 1362099f1..3fdb6935e 100644
if (list != null) {
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index e61381221..e9e5ecf74 100644
index e61381221f..e9e5ecf747 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ package net.minecraft.server;

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@ -5,9 +5,18 @@ Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index ba59c561e8..6a49251cc7 100644
index ff32fe32ce..74a1b4a852 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
this.v = new AtomicInteger();
this.playerMap = new PlayerMap();
this.trackedEntities = new Int2ObjectOpenHashMap();
- this.A = Queues.newConcurrentLinkedQueue();
+ this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper
this.definedStructureManager = definedstructuremanager;
this.x = worldserver.getWorldProvider().getDimensionManager().a(file);
this.world = worldserver;
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
// Spigot start
org.spigotmc.SlackActivityAccountant activityAccountant = this.world.getMinecraftServer().slackActivityAccountant;
@ -17,4 +26,15 @@ index ba59c561e8..6a49251cc7 100644
// Spigot end
while (longiterator.hasNext()) { // Spigot
long j = longiterator.nextLong();
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
Runnable runnable;
- while (booleansupplier.getAsBoolean() && (runnable = (Runnable) this.A.poll()) != null) {
+ int queueTarget = Math.min(this.A.size() - 100, (int) (this.A.size() * UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Target this queue as well
+
+ while ((booleansupplier.getAsBoolean() || this.A.size() > queueTarget) && (runnable = (Runnable) this.A.poll()) != null) { // Paper - Target this queue as well
runnable.run();
}
--

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@ -9,7 +9,7 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index c2f442051..5d6d6a5a5 100644
index 74a1b4a852..81b82aeeef 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {