Updated commands to use CommandSender instead of Player

By: stevenh <steven.hartland@multiplay.co.uk>
This commit is contained in:
CraftBukkit/Spigot 2011-01-29 21:04:02 +00:00
parent 182031fe9d
commit 4dd5046a0d
2 changed files with 8 additions and 7 deletions

View File

@ -1,9 +1,6 @@
package org.bukkit.craftbukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandMap;
import org.bukkit.command.SimpleCommandMap;
import org.bukkit.command.PluginCommandYamlParser;
import org.bukkit.command.*;
import org.bukkit.entity.Player;
import java.io.File;
import java.util.ArrayList;
@ -153,15 +150,15 @@ public final class CraftServer implements Server {
return server;
}
public boolean dispatchCommand(Player player, String commandLine) {
return commandMap.dispatch(player, commandLine);
public boolean dispatchCommand(CommandSender sender, String commandLine) {
return commandMap.dispatch(sender, commandLine);
}
public void reload() {
PropertyManager config = new PropertyManager(console.options);
console.d = config;
boolean animals = config.a("spawn-monsters", console.m);
boolean monsters = config.a("spawn-monsters", console.e.k > 0);

View File

@ -25,6 +25,10 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return server.getHandle().g(getName());
}
public boolean isPlayer() {
return true;
}
public boolean isOnline() {
for (Object obj: server.getHandle().b) {
EntityPlayerMP player = (EntityPlayerMP) obj;