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Fix incremental player saving check
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5a90a2033d
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@ -90,7 +90,7 @@ index 84f78e2b3bf51eae1d486852464df032861c5a0b..968b8180f92066a43f06bff8dd1d49b0
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 310bed27c04ef812aa8607c9dca789db13341d25..b1f93551ce3e4d12e5cbe424c1ceaf3da20d0ffd 100644
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index 310bed27c04ef812aa8607c9dca789db13341d25..2cd1dace84b6e821df69d28aa7cdb7ff41c8f076 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -569,6 +569,7 @@ public abstract class PlayerList {
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@ -116,7 +116,7 @@ index 310bed27c04ef812aa8607c9dca789db13341d25..b1f93551ce3e4d12e5cbe424c1ceaf3d
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for (int i = 0; i < this.players.size(); ++i) {
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- this.save(this.players.get(i));
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+ ServerPlayer entityplayer = this.players.get(i);
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+ if (interval != -1 || now - entityplayer.lastSave >= interval) {
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+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
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+ this.save(entityplayer);
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+ if (interval != -1 && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
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+ }
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