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Add hand to fish event for all player interactions
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@ -94,8 +94,9 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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/**
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* Get the hand that was used in this event.
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* <p>
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* The hand used is only present when the event state is {@link State#FISHING}.
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* In all other states, the hand is null.
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* The hand used is only present for player interactions.
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* This means it will be null if state is set
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* to {@link State#BITE} or {@link State#FAILED_ATTEMPT}.
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*
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* @return the hand
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*/
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