mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 20:07:41 +01:00
2 patch
This commit is contained in:
parent
0670cfd66f
commit
4fb248cd77
@ -10,8 +10,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
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@@ -0,0 +0,0 @@ public class ChunkHolder {
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long lastAutoSaveTime; // Paper - incremental autosave
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long inactiveTimeStart; // Paper - incremental autosave
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}
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// Paper end
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+ // Paper start - optimise isOutsideOfRange
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+ // cached here to avoid a map lookup
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@ -25,17 +25,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end - optimise isOutsideOfRange
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+
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public ChunkHolder(ChunkPos pos, int level, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
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this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
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this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
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@@ -0,0 +0,0 @@ public class ChunkHolder {
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this.queueLevel = this.oldTicketLevel;
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this.setTicketLevel(level);
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this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
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this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
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+ this.updateRanges(); // Paper - optimise isOutsideOfRange
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}
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// Paper start
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// CraftBukkit start
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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@ -63,11 +63,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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// Paper end - use distance map to optimise entity tracker
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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}
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void removePlayerFromDistanceMaps(ServerPlayer player) {
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// Paper start - no-tick view distance
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int effectiveTickViewDistance = this.getEffectiveViewDistance();
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int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerEntityTrackerTrackMaps[i].remove(player);
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}
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@ -76,9 +79,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.playerMobSpawnMap.remove(player);
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+ this.playerChunkTickRangeMap.remove(player);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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}
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void updateMaps(ServerPlayer player) {
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// Paper start - no-tick view distance
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this.playerViewDistanceBroadcastMap.remove(player);
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this.playerViewDistanceTickMap.remove(player);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
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}
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@ -86,18 +89,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper start - optimise PlayerChunkMap#isOutsideRange
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+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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}
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// Paper end
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// Paper start - no-tick view distance
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int effectiveTickViewDistance = this.getEffectiveViewDistance();
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int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
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this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
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this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
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this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
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- this.distanceManager = new ChunkMap.ChunkDistanceManager(workerExecutor, mainThreadExecutor);
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+ this.distanceManager = new ChunkMap.ChunkDistanceManager(workerExecutor, mainThreadExecutor); this.distanceManager.chunkMap = this; // Paper
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this.overworldDataStorage = supplier;
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this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, flag, this.level); // Paper
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this.setViewDistance(i);
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- this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
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+ this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor); this.distanceManager.chunkMap = this; // Paper
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this.overworldDataStorage = persistentStateManagerFactory;
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this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, dsync, world);
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this.setViewDistance(viewDistance);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
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}
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@ -134,17 +137,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ });
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+ // Paper end - optimise PlayerChunkMap#isOutsideRange
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}
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public void updatePlayerMobTypeMap(Entity entity) {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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return entityPlayer.mobCounts[enumCreatureType.ordinal()];
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}
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+ private static double getDistanceSquaredFromChunk(ChunkPos chunkPos, Entity entity) { return euclideanDistanceSquared(chunkPos, entity); } // Paper - OBFHELPER
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private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
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double d0 = (double) (pos.x * 16 + 8);
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double d1 = (double) (pos.z * 16 + 8);
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// Paper start - no-tick view distance
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this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
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this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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} else {
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if (holder != null) {
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@ -154,45 +149,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (holder != null) {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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return isOutsideOfRange(chunkcoordintpair, false);
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return this.isOutsideOfRange(chunkPos, false);
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}
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- boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
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- int chunkRange = level.spigotConfig.mobSpawnRange;
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- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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- chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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+ // Paper start - optimise isOutsideOfRange
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+ final boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
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+ return this.isOutsideOfRange(this.getUpdatingChunkIfPresent(chunkcoordintpair.toLong()), chunkcoordintpair, reducedRange);
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+ }
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-
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- final int finalChunkRange = chunkRange; // Paper for lambda below
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- //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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- // Spigot end
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- long i = chunkcoordintpair.toLong();
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+ // Paper start - optimise isOutsideOfRange
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+ final boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
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+ return this.isOutsideOfRange(this.getUpdatingChunkIfPresent(chunkcoordintpair.toLong()), chunkcoordintpair, reducedRange);
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+ }
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+ final boolean isOutsideOfRange(ChunkHolder playerchunk, ChunkPos chunkcoordintpair, boolean reducedRange) {
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+ // this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
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+ // tested and confirmed via System.nanoTime()
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
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+ if (playersInRange == null) {
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+ return true;
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+ }
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+ Object[] backingSet = playersInRange.getBackingSet();
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- return !this.distanceManager.hasPlayersNearby(i) ? true : this.playerMap.a(i).noneMatch((entityplayer) -> {
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- // Paper start -
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- return !this.distanceManager.hasPlayersNearby(i) ? true : this.playerMap.getPlayers(i).noneMatch((entityplayer) -> {
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- // Paper start - add PlayerNaturallySpawnCreaturesEvent
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- com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
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- double blockRange = 16384.0D;
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- if (reducedRange) {
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- event = entityplayer.playerNaturallySpawnedEvent;
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- if (event == null || event.isCancelled()) return false;
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- blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
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- }
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+ if (playersInRange == null) {
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+ return true;
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+ }
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- return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
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- // Paper end
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- });
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+ Object[] backingSet = playersInRange.getBackingSet();
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+
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+ if (reducedRange) {
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+ for (int i = 0, len = backingSet.length; i < len; ++i) {
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+ Object raw = backingSet[i];
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@ -201,10 +190,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ ServerPlayer player = (ServerPlayer) raw;
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+ // don't check spectator and whatnot, already handled by mob spawn map update
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+ if (player.lastEntitySpawnRadiusSquared > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
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+ if (player.lastEntitySpawnRadiusSquared > euclideanDistanceSquared(chunkcoordintpair, player)) {
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+ return false; // in range
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+ }
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+ }
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}
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- // Paper end
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- return !entityplayer.isSpectator() && ChunkMap.euclideanDistanceSquared(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
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- });
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+ } else {
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+ final double range = (DistanceManager.MOB_SPAWN_RANGE * 16) * (DistanceManager.MOB_SPAWN_RANGE * 16);
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+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
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@ -215,7 +207,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ ServerPlayer player = (ServerPlayer) raw;
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+ // don't check spectator and whatnot, already handled by mob spawn map update
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+ if (range > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
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+ if (range > euclideanDistanceSquared(chunkcoordintpair, player)) {
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+ return false; // in range
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+ }
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+ }
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@ -232,7 +224,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
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+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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private final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
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public final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
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private final DistanceManager.ChunkTicketTracker ticketTracker = new DistanceManager.ChunkTicketTracker();
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- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
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@ -241,18 +233,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Paper start use a queue, but still keep unique requirement
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public final java.util.Queue<ChunkHolder> pendingChunkUpdates = new java.util.ArrayDeque<ChunkHolder>() {
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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private final Executor mainThreadExecutor;
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final Executor mainThreadExecutor;
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private long ticketTickCounter;
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+ ChunkMap chunkMap; // Paper
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+
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protected DistanceManager(Executor workerExecutor, Executor mainThreadExecutor) {
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mainThreadExecutor.getClass();
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Objects.requireNonNull(mainThreadExecutor);
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ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("player ticket throttler", mainThreadExecutor::execute);
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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protected abstract ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k);
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public boolean runAllUpdates(ChunkMap chunkStorage) {
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public boolean runAllUpdates(ChunkMap playerchunkmap) {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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+ //this.f.a(); // Paper - no longer used
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this.playerTicketManager.runAllUpdates();
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@ -303,7 +295,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !level.players().isEmpty(); // CraftBukkit
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boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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if (!flag) {
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+ // Paper start - optimize isOutisdeRange
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@ -358,27 +350,26 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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final int[] chunksTicked = {0}; this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
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Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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LevelChunk chunk = (LevelChunk) optional1.get();
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ChunkPos chunkcoordintpair = playerchunk.getPos();
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- if (!this.chunkMap.noPlayersCloseForSpawning(chunkcoordintpair)) {
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+ if (!this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
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chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
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- if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
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+ if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
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NaturalSpawner.spawnForChunk(this.level, chunk, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag2);
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}
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this.level.getProfiler().pop();
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ChunkPos chunkcoordintpair = chunk.getPos();
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- if (this.level.isPositionEntityTicking(chunkcoordintpair) && !this.chunkMap.noPlayersCloseForSpawning(chunkcoordintpair)) {
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+ if (this.level.isPositionEntityTicking(chunkcoordintpair) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
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chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
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- if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
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+ if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
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NaturalSpawner.spawnForChunk(this.level, chunk, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag2);
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if (chunksTicked[0]++ % 10 == 0) this.level.getServer().midTickLoadChunks(); // Paper
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}
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
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@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
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// CraftBukkit end
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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+ public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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boolean needsChunkCenterUpdate; // Paper - no-tick view distance
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+ double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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+
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public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ServerPlayerGameMode interactionManager) {
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super(world, world.getSpawn(), world.getSharedSpawnAngle(), profile);
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this.respawnDimension = Level.OVERWORLD;
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@ -27,12 +27,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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import net.minecraft.server.MCUtil;
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+import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.progress.ChunkProgressListener;
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import net.minecraft.server.network.ServerPlayerConnection;
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import net.minecraft.util.CsvOutput;
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import net.minecraft.util.Mth;
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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// Paper start - distance maps
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private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
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public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
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// Paper end - no-tick view distance
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+ // Paper start - use distance map to optimise tracker
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+ public static boolean isLegacyTrackingEntity(Entity entity) {
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+ return entity.isLegacyTrackingEntity;
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@ -60,6 +60,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
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+ }
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+ // Paper end - use distance map to optimise entity tracker
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// Paper start - no-tick view distance
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int effectiveTickViewDistance = this.getEffectiveViewDistance();
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int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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void removePlayerFromDistanceMaps(ServerPlayer player) {
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@ -69,9 +73,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.playerEntityTrackerTrackMaps[i].remove(player);
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+ }
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+ // Paper end - use distance map to optimise tracker
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}
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void updateMaps(ServerPlayer player) {
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// Paper start - no-tick view distance
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this.playerViewDistanceBroadcastMap.remove(player);
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this.playerViewDistanceTickMap.remove(player);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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int chunkX = MCUtil.getChunkCoordinate(player.getX());
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int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
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// Note: players need to be explicitly added to distance maps before they can be updated
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@ -83,12 +88,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
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+ }
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+ // Paper end - use distance map to optimise entity tracker
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}
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// Paper end
|
||||
|
||||
// Paper start - no-tick view distance
|
||||
int effectiveTickViewDistance = this.getEffectiveViewDistance();
|
||||
int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, flag, this.level); // Paper
|
||||
this.setViewDistance(i);
|
||||
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, dsync, world);
|
||||
this.setViewDistance(viewDistance);
|
||||
this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
|
||||
+ // Paper start - use distance map to optimise entity tracker
|
||||
+ this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
|
||||
@ -129,9 +134,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
|
||||
+ }
|
||||
+ // Paper end - use distance map to optimise entity tracker
|
||||
}
|
||||
|
||||
public void updatePlayerMobTypeMap(Entity entity) {
|
||||
// Paper start - no-tick view distance
|
||||
this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
|
||||
this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
}
|
||||
|
||||
@ -149,16 +154,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
- }
|
||||
+ // Paper - delay this logic for the entity tracker tick, no need to duplicate it
|
||||
|
||||
int i = Mth.floor(player.getX()) >> 4;
|
||||
int j = Mth.floor(player.getZ()) >> 4;
|
||||
int i = SectionPos.blockToSectionCoord(player.getBlockX());
|
||||
int j = SectionPos.blockToSectionCoord(player.getBlockZ());
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
|
||||
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
|
||||
this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
|
||||
- playerchunkmap_entitytracker.updatePlayers(this.level.players());
|
||||
+ playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
|
||||
if (entity instanceof ServerPlayer) {
|
||||
ServerPlayer entityplayer = (ServerPlayer) entity;
|
||||
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
|
||||
this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
|
||||
- playerchunkmap_entitytracker.updatePlayers(this.level.players());
|
||||
+ playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
|
||||
if (entity instanceof ServerPlayer) {
|
||||
ServerPlayer entityplayer = (ServerPlayer) entity;
|
||||
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
entity.tracker = null; // Paper - We're no longer tracked
|
||||
@ -198,7 +203,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
List<ServerPlayer> list = Lists.newArrayList();
|
||||
List<ServerPlayer> list1 = this.level.players();
|
||||
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
|
||||
DebugPackets.sendPoiPacketsForChunk(this.level, chunk.getPos());
|
||||
List<Entity> list = Lists.newArrayList();
|
||||
List<Entity> list1 = Lists.newArrayList();
|
||||
@ -222,7 +227,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ // keep the vanilla logic here - this is REQUIRED or else passengers and their vehicles disappear!
|
||||
+ // (and god knows what the leash thing is)
|
||||
|
||||
- if (entity != player && entity.xChunk == chunk.getPos().x && entity.zChunk == chunk.getPos().z) {
|
||||
- if (entity != player && entity.chunkPosition().equals(chunk.getPos())) {
|
||||
- playerchunkmap_entitytracker.updatePlayer(player);
|
||||
- if (entity instanceof Mob && ((Mob) entity).getLeashHolder() != null) {
|
||||
- list.add(entity);
|
||||
@ -242,16 +247,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
|
||||
Iterator iterator;
|
||||
Entity entity1;
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
|
||||
public class TrackedEntity {
|
||||
|
||||
- private final ServerEntity serverEntity;
|
||||
+ final ServerEntity serverEntity; // Paper - private -> package private
|
||||
private final Entity entity;
|
||||
private final int range;
|
||||
private SectionPos lastSectionPos;
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
|
||||
this.lastSectionPos = SectionPos.of(entity);
|
||||
}
|
||||
|
||||
@ -283,9 +279,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ // stuff could have been removed, so we need to check the trackedPlayers set
|
||||
+ // for players that were removed
|
||||
+
|
||||
+ for (ServerPlayer player : this.seenBy.toArray(new ServerPlayer[0])) { // avoid CME
|
||||
+ if (newTrackerCandidates == null || !newTrackerCandidates.contains(player)) {
|
||||
+ this.updatePlayer(player);
|
||||
+ for (ServerPlayerConnection conn : this.seenBy.toArray(new ServerPlayerConnection[0])) { // avoid CME
|
||||
+ if (newTrackerCandidates == null || !newTrackerCandidates.contains(conn)) {
|
||||
+ this.updatePlayer(conn.getPlayer());
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
@ -294,7 +290,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
public boolean equals(Object object) {
|
||||
return object instanceof ChunkMap.TrackedEntity ? ((ChunkMap.TrackedEntity) object).entity.getId() == this.entity.getId() : false;
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
||||
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
|
||||
int j = entity.getType().clientTrackingRange() * 16;
|
||||
j = org.spigotmc.TrackingRange.getEntityTrackingRange(entity, j); // Paper
|
||||
|
||||
@ -325,9 +321,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
+import net.minecraft.server.MCUtil;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
@ -348,15 +344,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+
|
||||
public Entity(EntityType<?> type, Level world) {
|
||||
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
|
||||
this.passengers = Lists.newArrayList();
|
||||
this.passengers = ImmutableList.of();
|
||||
diff --git a/src/main/java/org/spigotmc/TrackingRange.java b/src/main/java/org/spigotmc/TrackingRange.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/org/spigotmc/TrackingRange.java
|
||||
+++ b/src/main/java/org/spigotmc/TrackingRange.java
|
||||
@@ -0,0 +0,0 @@ public class TrackingRange
|
||||
*/
|
||||
public static int getEntityTrackingRange(Entity entity, int defaultRange)
|
||||
{
|
||||
{
|
||||
return defaultRange;
|
||||
}
|
||||
+ if (entity instanceof net.minecraft.world.entity.boss.enderdragon.EnderDragon) return defaultRange; // Paper - enderdragon is exempt
|
||||
SpigotWorldConfig config = entity.level.spigotConfig;
|
||||
if ( entity instanceof ServerPlayer )
|
Loading…
Reference in New Issue
Block a user