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SPIGOT-5820: Fix migration of Vanilla nether / end
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174a2ee539
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50484a657e
@ -166,6 +166,42 @@
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+ if (dimension == 0) {
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+ worldSession = this.convertable;
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+ } else {
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+ String dim = "DIM" + dimension;
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+
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+ File newWorld = new File(new File(name), dim);
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+ File oldWorld = new File(new File(s), dim);
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+ File oldLevelDat = new File(new File(s), "level.dat"); // The data folders exist on first run as they are created in the PersistentCollection constructor above, but the level.dat won't
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+
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+ if (!newWorld.isDirectory() && oldWorld.isDirectory() && oldLevelDat.isFile()) {
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder required ----");
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+ MinecraftServer.LOGGER.info("Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly.");
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+ MinecraftServer.LOGGER.info("We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
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+ MinecraftServer.LOGGER.info("Attempting to move " + oldWorld + " to " + newWorld + "...");
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+
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+ if (newWorld.exists()) {
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+ MinecraftServer.LOGGER.warn("A file or folder already exists at " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ } else if (newWorld.getParentFile().mkdirs()) {
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+ if (oldWorld.renameTo(newWorld)) {
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+ MinecraftServer.LOGGER.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld);
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+ // Migrate world data too.
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+ try {
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+ com.google.common.io.Files.copy(oldLevelDat, new File(new File(name), "level.dat"));
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+ org.apache.commons.io.FileUtils.copyDirectory(new File(new File(s), "data"), new File(new File(name), "data"));
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+ } catch (IOException exception) {
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+ MinecraftServer.LOGGER.warn("Unable to migrate world data.");
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+ }
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder complete ----");
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+ } else {
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+ MinecraftServer.LOGGER.warn("Could not move folder " + oldWorld + " to " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ }
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+ } else {
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+ MinecraftServer.LOGGER.warn("Could not create path for " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ }
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+ }
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+
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+ try {
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+ worldSession = Convertable.a(server.getWorldContainer().toPath()).c(name, dimensionKey);
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+ } catch (IOException ex) {
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@ -241,42 +277,6 @@
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+ this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(this, world.getScoreboard());
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+ this.persistentCommandStorage = new PersistentCommandStorage(worldpersistentdata);
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+ } else {
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+ String dim = "DIM" + dimension;
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+
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+ File newWorld = new File(new File(name), dim);
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+ File oldWorld = new File(new File(s), dim);
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+ File oldLevelDat = new File(new File(s), "level.dat"); // The data folders exist on first run as they are created in the PersistentCollection constructor above, but the level.dat won't
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+
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+ if (!newWorld.isDirectory() && oldWorld.isDirectory() && oldLevelDat.isFile()) {
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder required ----");
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+ MinecraftServer.LOGGER.info("Unfortunately due to the way that Minecraft implemented multiworld support in 1.6, Bukkit requires that you move your " + worldType + " folder to a new location in order to operate correctly.");
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+ MinecraftServer.LOGGER.info("We will move this folder for you, but it will mean that you need to move it back should you wish to stop using Bukkit in the future.");
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+ MinecraftServer.LOGGER.info("Attempting to move " + oldWorld + " to " + newWorld + "...");
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+
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+ if (newWorld.exists()) {
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+ MinecraftServer.LOGGER.warn("A file or folder already exists at " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ } else if (newWorld.getParentFile().mkdirs()) {
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+ if (oldWorld.renameTo(newWorld)) {
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+ MinecraftServer.LOGGER.info("Success! To restore " + worldType + " in the future, simply move " + newWorld + " to " + oldWorld);
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+ // Migrate world data too.
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+ try {
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+ com.google.common.io.Files.copy(oldLevelDat, new File(new File(name), "level.dat"));
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+ org.apache.commons.io.FileUtils.copyDirectory(new File(new File(s), "data"), new File(new File(name), "data"));
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+ } catch (IOException exception) {
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+ MinecraftServer.LOGGER.warn("Unable to migrate world data.");
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+ }
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder complete ----");
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+ } else {
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+ MinecraftServer.LOGGER.warn("Could not move folder " + oldWorld + " to " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ }
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+ } else {
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+ MinecraftServer.LOGGER.warn("Could not create path for " + newWorld + "!");
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+ MinecraftServer.LOGGER.info("---- Migration of old " + worldType + " folder failed ----");
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+ }
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+ }
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+
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+ WorldLoadListener worldloadlistener = this.worldLoadListenerFactory.create(11);
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+ world = new WorldServer(this, this.executorService, worldSession, iworlddataserver, worldKey, typeKey, dimensionmanager, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), true, org.bukkit.World.Environment.getEnvironment(dimension), gen);
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+ }
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