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Add EntityLoadCrossbowEvent
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Spigot-API-Patches/0251-Add-EntityLoadCrossbowEvent.patch
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96
Spigot-API-Patches/0251-Add-EntityLoadCrossbowEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 7 Oct 2020 12:04:17 -0400
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Subject: [PATCH] Add EntityLoadCrossbowEvent
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diff --git a/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java b/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..8ba1c04af4058e70bf5925b9ccd36c3c8f8f8250
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/entity/EntityLoadCrossbowEvent.java
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@@ -0,0 +1,84 @@
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+package io.papermc.paper.event.entity;
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+
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.EntityEvent;
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+import org.bukkit.inventory.EquipmentSlot;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Called when a LivingEntity loads a crossbow with a projectile.
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+ */
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+public class EntityLoadCrossbowEvent extends EntityEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private final ItemStack crossbow;
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+ private final EquipmentSlot hand;
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+ private boolean cancelled;
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+
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+ public EntityLoadCrossbowEvent(@NotNull LivingEntity entity, @Nullable ItemStack crossbow, @NotNull EquipmentSlot hand) {
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+ super(entity);
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+ this.crossbow = crossbow;
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+ this.hand = hand;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public LivingEntity getEntity() {
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+ return (LivingEntity) entity;
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+ }
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+
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+ /**
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+ * Gets the crossbow {@link ItemStack} being loaded.
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+ *
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+ * @return the crossbow involved in this event
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+ */
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+ @Nullable
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+ public ItemStack getCrossbow() {
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+ return crossbow;
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+ }
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+
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+ /**
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+ * Gets the hand from which the crossbow was loaded.
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+ *
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+ * @return the hand
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+ */
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+ @NotNull
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+ public EquipmentSlot getHand() {
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+ return hand;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ /**
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+ * Set whether or not to cancel the crossbow being loaded. If canceled, the
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+ * projectile that would be loaded into the crossbow will not be consumed.
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+ *
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+ * If set to false, and this event is pertaining to a player entity,
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+ * it's recommended that a call to {@link Player#updateInventory()} is made
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+ * as the client may think the server still loaded an item into the crossbow.
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+ *
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+ * @param cancel true if you wish to cancel this event
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+ */
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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38
Spigot-Server-Patches/0636-Add-EntityLoadCrossbowEvent.patch
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38
Spigot-Server-Patches/0636-Add-EntityLoadCrossbowEvent.patch
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@ -0,0 +1,38 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JRoy <joshroy126@gmail.com>
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Date: Wed, 7 Oct 2020 12:04:01 -0400
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Subject: [PATCH] Add EntityLoadCrossbowEvent
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diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
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index 14c0e7382292b3d39858d4d957df8016c301c712..9bf5d77db3bca4073867139844fbcdcc4d3f7c83 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
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+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -1,6 +1,7 @@
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package net.minecraft.server;
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import com.google.common.collect.Lists;
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+import io.papermc.paper.event.entity.EntityLoadCrossbowEvent; // Paper - EntityLoadCrossbowEvent namespace conflicts
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import java.util.List;
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import java.util.Random;
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import java.util.function.Predicate;
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@@ -50,7 +51,10 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
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int j = this.e_(itemstack) - i;
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float f = a(j, itemstack);
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- if (f >= 1.0F && !d(itemstack) && a(entityliving, itemstack)) {
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+ // Paper start - EntityLoadCrossbowEvent
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+ if (f >= 1.0F && !d(itemstack) /*&& a(entityliving, itemstack)*/) {
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+ if (!new EntityLoadCrossbowEvent(entityliving.getBukkitLivingEntity(), itemstack.asBukkitMirror(), entityliving.getRaisedHand() == EnumHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND).callEvent() || !attemptProjectileLoad(entityliving, itemstack)) return;
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+ // Paper end
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a(itemstack, true);
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SoundCategory soundcategory = entityliving instanceof EntityHuman ? SoundCategory.PLAYERS : SoundCategory.HOSTILE;
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@@ -59,6 +63,7 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable
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}
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+ private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow) { return a(ent, bow); } // Paper - EntityLoadCrossbowEvent - OBFHELPER
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private static boolean a(EntityLiving entityliving, ItemStack itemstack) {
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int i = EnchantmentManager.getEnchantmentLevel(Enchantments.MULTISHOT, itemstack);
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int j = i == 0 ? 1 : 3;
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