Ignore Dimension NBT field in Entity data

Minecraft is trying to set Dimension Objects based on a Dimension ID

Dimension ID's for custom worlds are dynamically allocate dand not guaranteed
consistent.

This removes checking the NBT data, as the Entity will always have its
DimensionManager set to the world it is being placed into.

This fixes corrupt entities breaking chunk saving in custom worlds.
This commit is contained in:
Aikar 2018-09-27 00:11:50 -04:00
parent 2365b308c8
commit 515f2e7beb
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@ -0,0 +1,40 @@
From e46e19ead9f4a448a08718c466bade12cb589794 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 27 Sep 2018 00:08:31 -0400
Subject: [PATCH] Ignore Dimension NBT field in Entity data
Minecraft is trying to set Dimension Objects based on a Dimension ID
Dimension ID's for custom worlds are dynamically allocate dand not guaranteed
consistent.
This removes checking the NBT data, as the Entity will always have its
DimensionManager set to the world it is being placed into.
This fixes corrupt entities breaking chunk saving in custom worlds.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index cd601f29a3..0c18405a8d 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1583,7 +1583,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
nbttagcompound.setShort("Fire", (short) this.fireTicks);
nbttagcompound.setShort("Air", (short) this.getAirTicks());
nbttagcompound.setBoolean("OnGround", this.onGround);
- nbttagcompound.setInt("Dimension", this.dimension.getDimensionID());
+ //nbttagcompound.setInt("Dimension", this.dimension.getDimensionID()); // Paper - always controlled by world
nbttagcompound.setBoolean("Invulnerable", this.invulnerable);
nbttagcompound.setInt("PortalCooldown", this.portalCooldown);
nbttagcompound.a("UUID", this.getUniqueID());
@@ -1720,7 +1720,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.setAirTicks(nbttagcompound.getShort("Air"));
this.onGround = nbttagcompound.getBoolean("OnGround");
if (nbttagcompound.hasKey("Dimension")) {
- this.dimension = DimensionManager.a(nbttagcompound.getInt("Dimension"));
+ //this.dimension = DimensionManager.a(nbttagcompound.getInt("Dimension")); // Paper - always controlled by world
}
this.invulnerable = nbttagcompound.getBoolean("Invulnerable");
--
2.19.0