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SPIGOT-954: Don't send block animations or gamemode updates to players can't see the player
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845336b511
commit
53433de98d
@ -14,6 +14,15 @@
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public class PlayerInteractManager {
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public World world;
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@@ -26,7 +34,7 @@
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this.gamemode = worldsettings_enumgamemode;
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worldsettings_enumgamemode.a(this.player.abilities);
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this.player.updateAbilities();
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- this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}));
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+ this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}), this.player); // CraftBukkit
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}
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public WorldSettings.EnumGamemode getGameMode() {
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@@ -50,7 +58,7 @@
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}
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@ -579,12 +579,12 @@
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+ double d1 = enter.getZ();
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+ double d2 = 8.0D;
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+ /*
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+ double d0 = entity.locX;
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+ double d1 = entity.locZ;
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+ double d2 = 8.0D;
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+ float f = entity.yaw;
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+
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+ worldserver.methodProfiler.a("moving");
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double d0 = entity.locX;
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double d1 = entity.locZ;
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double d2 = 8.0D;
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float f = entity.yaw;
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worldserver.methodProfiler.a("moving");
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+ */
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+ if (worldserver1.dimension == -1) {
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+ d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b()+ 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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@ -654,12 +654,12 @@
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+ int i = worldserver.dimension;
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+
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+ /*
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double d0 = entity.locX;
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double d1 = entity.locZ;
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double d2 = 8.0D;
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float f = entity.yaw;
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worldserver.methodProfiler.a("moving");
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+ double d0 = entity.locX;
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+ double d1 = entity.locZ;
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+ double d2 = 8.0D;
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+ float f = entity.yaw;
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+
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+ worldserver.methodProfiler.a("moving");
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+ */
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+ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
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+ if (entity.isAlive()) {
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@ -715,11 +715,21 @@
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}
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public void tick() {
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@@ -494,6 +858,15 @@
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@@ -494,6 +858,25 @@
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}
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+ // CraftBukkit start - add a world limited version
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+ // CraftBukkit start - add a world/entity limited version
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+ public void sendAll(Packet packet, EntityHuman entityhuman) {
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+ for (int i = 0; i < this.players.size(); ++i) {
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+ EntityPlayer entityplayer = this.players.get(i);
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+ if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
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+ continue;
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+ }
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+ ((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet);
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+ }
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+ }
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+
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+ public void sendAll(Packet packet, World world) {
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+ for (int i = 0; i < world.players.size(); ++i) {
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+ ((EntityPlayer) this.players.get(i)).playerConnection.sendPacket(packet);
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@ -731,7 +741,7 @@
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public void a(Packet packet, int i) {
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@@ -589,10 +962,24 @@
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@@ -589,10 +972,24 @@
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public void addOp(GameProfile gameprofile) {
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this.operators.add(new OpListEntry(gameprofile, this.server.p(), this.operators.b(gameprofile)));
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@ -756,7 +766,7 @@
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}
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public boolean isWhitelisted(GameProfile gameprofile) {
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@@ -600,7 +987,7 @@
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@@ -600,7 +997,7 @@
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}
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public boolean isOp(GameProfile gameprofile) {
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@ -765,7 +775,7 @@
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}
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public EntityPlayer getPlayer(String s) {
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@@ -627,6 +1014,12 @@
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@@ -627,6 +1024,12 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@ -778,7 +788,7 @@
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if (entityplayer != entityhuman && entityplayer.dimension == i) {
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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@@ -674,21 +1067,26 @@
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@@ -674,21 +1077,26 @@
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public void reloadWhitelist() {}
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public void b(EntityPlayer entityplayer, WorldServer worldserver) {
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@ -810,7 +820,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
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}
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@@ -701,7 +1099,7 @@
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@@ -701,7 +1109,7 @@
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}
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public String[] getSeenPlayers() {
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@ -819,7 +829,7 @@
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}
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public boolean getHasWhitelist() {
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@@ -751,16 +1149,26 @@
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@@ -751,16 +1159,26 @@
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public void u() {
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for (int i = 0; i < this.players.size(); ++i) {
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@ -848,7 +858,7 @@
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}
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public void sendMessage(IChatBaseComponent ichatbasecomponent) {
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@@ -797,8 +1205,10 @@
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@@ -797,8 +1215,10 @@
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WorldServer[] aworldserver = this.server.worldServer;
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int j = aworldserver.length;
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@ -26,3 +26,29 @@
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}
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public void a(int i, BlockPosition blockposition, int j) {
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@@ -52,6 +55,12 @@
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public void b(int i, BlockPosition blockposition, int j) {
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Iterator iterator = this.a.getPlayerList().v().iterator();
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+ // CraftBukkit start
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+ EntityHuman entityhuman = null;
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+ Entity entity = world.a(i); // PAIL Rename getEntity
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+ if (entity instanceof EntityHuman) entityhuman = (EntityHuman) entity;
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+ // CraftBukkit end
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+
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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@@ -60,6 +69,12 @@
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double d1 = (double) blockposition.getY() - entityplayer.locY;
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double d2 = (double) blockposition.getZ() - entityplayer.locZ;
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+ // CraftBukkit start
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+ if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+
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if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
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entityplayer.playerConnection.sendPacket(new PacketPlayOutBlockBreakAnimation(i, blockposition, j));
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}
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