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Fix persistence on tamed pets. Fixes BUKKIT-3300
With the persistence api introduced, pets did not have their persistence flag updated to reflect their persistence. This caused tame ocelots to not persist under specific conditions.
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@ -30,7 +30,7 @@ import org.bukkit.plugin.PluginManager;
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public abstract class Entity {
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// CraftBukkit start
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private static final int CURRENT_LEVEL = 1;
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private static final int CURRENT_LEVEL = 2;
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static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
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return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
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}
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@ -1162,6 +1162,11 @@ public abstract class Entity {
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if (!nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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entity.maxHealth = entity.getMaxHealth();
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}
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// Reset the persistence for tamed animals
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if (entity instanceof EntityTameableAnimal && !isLevelAtLeast(nbttagcompound, 2) && !nbttagcompound.getBoolean("PersistenceRequired")) {
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entity.persistent = !entity.bj();
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}
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}
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// CraftBukkit end
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@ -76,7 +76,8 @@ public class EntityWolf extends EntityTameableAnimal {
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}
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protected boolean bj() {
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return this.isAngry();
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// CraftBukkit - added && !this.isTamed()
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return this.isAngry() && !this.isTamed();
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}
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protected String aY() {
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@ -236,6 +236,8 @@ public class CraftEventFactory {
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org.bukkit.entity.AnimalTamer bukkitTamer = (tamer != null ? (AnimalTamer) tamer.getBukkitEntity() : null);
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CraftServer craftServer = (CraftServer) bukkitEntity.getServer();
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entity.persistent = true;
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EntityTameEvent event = new EntityTameEvent((LivingEntity) bukkitEntity, bukkitTamer);
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craftServer.getPluginManager().callEvent(event);
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return event;
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