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Handle double trapped chest inventory. Fixes BUKKIT-3772
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@ -32,19 +32,28 @@ public class CraftChest extends CraftBlockState implements Chest {
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int z = getZ();
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// The logic here is basically identical to the logic in BlockChest.interact
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CraftInventory inventory = new CraftInventory(chest);
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if (world.getBlockTypeIdAt(x - 1, y, z) == Material.CHEST.getId()) {
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int id;
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if (world.getBlockTypeIdAt(x, y, z) == Material.CHEST.getId()) {
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id = Material.CHEST.getId();
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} else if (world.getBlockTypeIdAt(x, y, z) == Material.TRAPPED_CHEST.getId()) {
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id = Material.TRAPPED_CHEST.getId();
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} else {
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throw new IllegalStateException("CraftChest is not a chest but is instead " + world.getBlockAt(x, y, z));
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}
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if (world.getBlockTypeIdAt(x - 1, y, z) == id) {
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CraftInventory left = new CraftInventory((TileEntityChest)world.getHandle().getTileEntity(x - 1, y, z));
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inventory = new CraftInventoryDoubleChest(left, inventory);
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}
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if (world.getBlockTypeIdAt(x + 1, y, z) == Material.CHEST.getId()) {
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if (world.getBlockTypeIdAt(x + 1, y, z) == id) {
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CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x + 1, y, z));
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inventory = new CraftInventoryDoubleChest(inventory, right);
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}
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if (world.getBlockTypeIdAt(x, y, z - 1) == Material.CHEST.getId()) {
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if (world.getBlockTypeIdAt(x, y, z - 1) == id) {
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CraftInventory left = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z - 1));
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inventory = new CraftInventoryDoubleChest(left, inventory);
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}
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if (world.getBlockTypeIdAt(x, y, z + 1) == Material.CHEST.getId()) {
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if (world.getBlockTypeIdAt(x, y, z + 1) == id) {
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CraftInventory right = new CraftInventory((TileEntityChest) world.getHandle().getTileEntity(x, y, z + 1));
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inventory = new CraftInventoryDoubleChest(inventory, right);
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}
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