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Merge pull request #663 from electronicboy/player-death-passenger-bug
Call stopRiding() on a Players death
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@ -0,0 +1,22 @@
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From fb9a4072a4c5fd2d0e109e626e49e348463d0ef7 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 18 Apr 2017 15:01:43 +0100
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Subject: [PATCH] call stopRiding on players death.
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When a death occurs, any entity that the player is riding has the potential to be duplicated, as well as affecting the position of the entities position after respawning
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index a5c5bd4be..ad3218108 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -495,6 +495,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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entityliving.b(this, this.bb);
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}
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+ this.stopRiding(); // Paper - stop riding entities on death, preventing the entity from adjusting our location or duping the ridden entity
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this.b(StatisticList.A);
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this.a(StatisticList.h);
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this.extinguish();
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--
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2.12.2
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