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Merge pull request #101 from DemonWav/master
Revert Spigot changes to blocking damage code /me glances at imports /me will fix later
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commit
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@ -0,0 +1,73 @@
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From 7753525019a5b4ca88a9d28322329d8f6d76e14a Mon Sep 17 00:00:00 2001
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From: DemonWav <demonwav@gmail.com>
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Date: Sat, 19 Mar 2016 12:14:50 -0500
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Subject: [PATCH] Revert Spigot changes to blocking code, fix issue where
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entities cannot die
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 34abdd4..a78614c 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1,30 +1,28 @@
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package net.minecraft.server;
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-import com.google.common.base.Objects;
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-import com.google.common.collect.Maps;
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-import java.util.Collection;
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-import java.util.Iterator;
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-import java.util.List;
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-import java.util.Map;
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-import java.util.Random;
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-import java.util.UUID;
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-
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-// CraftBukkit start
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-import java.util.ArrayList;
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import com.google.common.base.Function;
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+import com.google.common.base.Objects;
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import com.google.common.collect.Lists;
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+import com.google.common.collect.Maps;
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import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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-import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.player.PlayerItemConsumeEvent;
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-// CraftBukkit end
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-import co.aikar.timings.SpigotTimings; // Paper
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+import java.util.ArrayList;
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+import java.util.Collection;
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+import java.util.Iterator;
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+import java.util.List;
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+import java.util.Map;
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+import java.util.Random;
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+import java.util.UUID;
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+
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+// CraftBukkit start
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+// CraftBukkit end
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public abstract class EntityLiving extends Entity {
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@@ -1157,7 +1155,14 @@ public abstract class EntityLiving extends Entity {
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Function<Double, Double> blocking = new Function<Double, Double>() {
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@Override
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public Double apply(Double f) {
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- return (damagesource.a()) ? -0.0 : f * 0.33F; // PAIL: rename
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+ // Paper start - revert Spigot change
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+ if (human) {
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+ if (!damagesource.ignoresArmor() && ((EntityHuman) EntityLiving.this).isBlocking() && f > 0.0F) {
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+ return -(f - ((1.0F + f) * 0.5F));
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+ }
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+ }
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+ return -0.0;
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+ // Paper end
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}
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};
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float blockingModifier = blocking.apply((double) f).floatValue();
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--
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2.7.3
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