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Fix missed diff making horses lose their saddle
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@ -368,7 +368,7 @@ public class EntityHorse extends EntityAnimal implements IInventoryListener {
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int i = this.cl();
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boolean flag = this.cu();
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this.cM();
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this.cO();
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if (this.ticksLived > 20) {
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if (i == 0 && i != this.cl()) {
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this.makeSound("mob.horse.armor", 0.5F, 1.0F);
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