Merge pull request #149 from Gabscap/fix-teleport

Load chunks before player teleport - Fixes #147
This commit is contained in:
Zach 2016-03-26 16:17:38 -05:00
commit 59363a3f3f

View File

@ -0,0 +1,27 @@
From faf78a71681822c4466de19eeb9f92f2df454e29 Mon Sep 17 00:00:00 2001
From: Gabscap <sonstige.netzwerke@gabriel-paradzik.de>
Date: Sat, 26 Mar 2016 18:41:22 +0100
Subject: [PATCH] Load chunk before player teleport
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 8b1daaf..0e56151 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -553,6 +553,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
getHandle().closeInventory();
}
+ // Paper start - Load chunk before player teleport
+ org.bukkit.Chunk chunk = to.getChunk();
+ if (!chunk.isLoaded()) {
+ chunk.load();
+ }
+ // Paper end
+
// Check if the fromWorld and toWorld are the same.
if (fromWorld == toWorld) {
entity.playerConnection.teleport(to);
--
2.7.4