Hook command block up to ConsoleCommandSender. Fixes BUKKIT-2684

This will need to have its own CommandSender but this makes command blocks
work for now with any command console can run.
This commit is contained in:
Travis Watkins 2012-10-30 23:29:14 -05:00
parent 63eaf74d44
commit 59dc403a61

View File

@ -1,5 +1,11 @@
package net.minecraft.server;
// CraftBukkit start
import java.util.ArrayList;
import java.util.Arrays;
import com.google.common.base.Joiner;
// CraftBukkit end
public class TileEntityCommand extends TileEntity implements ICommandListener {
private String a = "";
@ -16,15 +22,69 @@ public class TileEntityCommand extends TileEntity implements ICommandListener {
MinecraftServer minecraftserver = MinecraftServer.getServer();
if (minecraftserver != null && minecraftserver.getEnableCommandBlock()) {
// CraftBukkit start - disable command block TODO: hook this up to bukkit API
// ICommandHandler icommandhandler = minecraftserver.getCommandHandler();
// CraftBukkit start - handle command block as console TODO: add new CommandSender for this
// Commands in command block must start with /
if (!this.a.startsWith("/")) {
return;
}
// icommandhandler.a(this, this.a);
org.bukkit.command.SimpleCommandMap commandMap = minecraftserver.server.getCommandMap();
org.bukkit.command.ConsoleCommandSender sender = minecraftserver.server.getConsoleSender();
Joiner joiner = Joiner.on(" ");
String command = this.a.substring(1);
String[] args = command.split(" ");
ArrayList<String[]> commands = new ArrayList<String[]>();
// block disallowed commands
if (args[0].equalsIgnoreCase("stop") || args[0].equalsIgnoreCase("kick") || args[0].equalsIgnoreCase("op") ||
args[0].equalsIgnoreCase("deop") || args[0].equalsIgnoreCase("ban") || args[0].equalsIgnoreCase("ban-ip") ||
args[0].equalsIgnoreCase("pardon") || args[0].equalsIgnoreCase("pardon-ip") || args[0].equalsIgnoreCase("reload")) {
return;
}
// make sure this is a valid command
if (commandMap.getCommand(args[0]) == null) {
return;
}
commands.add(args);
// find positions of command block syntax, if any
for (int i = 0; i < args.length; i++) {
if (PlayerSelector.isPattern(args[i])) {
ArrayList<String[]> newCommands = new ArrayList<String[]>();
for (int j = 0; j < commands.size(); j++) {
newCommands.addAll(this.buildCommands(commands.get(j), i));
}
commands = newCommands;
}
}
// now dispatch all of the commands we ended up with
for (int i = 0; i < commands.size(); i++) {
commandMap.dispatch(sender, joiner.join(Arrays.asList(commands.get(i))));
}
// CraftBukkit end
}
}
}
// CraftBukkit start
private ArrayList<String[]> buildCommands(String[] args, int pos) {
ArrayList<String[]> commands = new ArrayList<String[]>();
EntityPlayer[] players = PlayerSelector.getPlayers(this, args[pos]);
if (players != null) {
for (EntityPlayer player : players) {
String[] command = args.clone();
command[pos] = player.getLocalizedName();
commands.add(command);
}
}
return commands;
}
// CraftBukkit end
public String getName() {
return "@";
}