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Hook command block up to ConsoleCommandSender. Fixes BUKKIT-2684
This will need to have its own CommandSender but this makes command blocks work for now with any command console can run.
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parent
63eaf74d44
commit
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@ -1,5 +1,11 @@
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package net.minecraft.server;
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// CraftBukkit start
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import java.util.ArrayList;
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import java.util.Arrays;
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import com.google.common.base.Joiner;
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// CraftBukkit end
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public class TileEntityCommand extends TileEntity implements ICommandListener {
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private String a = "";
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@ -16,15 +22,69 @@ public class TileEntityCommand extends TileEntity implements ICommandListener {
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MinecraftServer minecraftserver = MinecraftServer.getServer();
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if (minecraftserver != null && minecraftserver.getEnableCommandBlock()) {
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// CraftBukkit start - disable command block TODO: hook this up to bukkit API
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// ICommandHandler icommandhandler = minecraftserver.getCommandHandler();
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// CraftBukkit start - handle command block as console TODO: add new CommandSender for this
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// Commands in command block must start with /
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if (!this.a.startsWith("/")) {
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return;
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}
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// icommandhandler.a(this, this.a);
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org.bukkit.command.SimpleCommandMap commandMap = minecraftserver.server.getCommandMap();
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org.bukkit.command.ConsoleCommandSender sender = minecraftserver.server.getConsoleSender();
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Joiner joiner = Joiner.on(" ");
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String command = this.a.substring(1);
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String[] args = command.split(" ");
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ArrayList<String[]> commands = new ArrayList<String[]>();
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// block disallowed commands
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if (args[0].equalsIgnoreCase("stop") || args[0].equalsIgnoreCase("kick") || args[0].equalsIgnoreCase("op") ||
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args[0].equalsIgnoreCase("deop") || args[0].equalsIgnoreCase("ban") || args[0].equalsIgnoreCase("ban-ip") ||
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args[0].equalsIgnoreCase("pardon") || args[0].equalsIgnoreCase("pardon-ip") || args[0].equalsIgnoreCase("reload")) {
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return;
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}
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// make sure this is a valid command
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if (commandMap.getCommand(args[0]) == null) {
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return;
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}
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commands.add(args);
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// find positions of command block syntax, if any
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for (int i = 0; i < args.length; i++) {
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if (PlayerSelector.isPattern(args[i])) {
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ArrayList<String[]> newCommands = new ArrayList<String[]>();
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for (int j = 0; j < commands.size(); j++) {
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newCommands.addAll(this.buildCommands(commands.get(j), i));
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}
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commands = newCommands;
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}
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}
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// now dispatch all of the commands we ended up with
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for (int i = 0; i < commands.size(); i++) {
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commandMap.dispatch(sender, joiner.join(Arrays.asList(commands.get(i))));
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}
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// CraftBukkit end
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}
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}
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}
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// CraftBukkit start
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private ArrayList<String[]> buildCommands(String[] args, int pos) {
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ArrayList<String[]> commands = new ArrayList<String[]>();
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EntityPlayer[] players = PlayerSelector.getPlayers(this, args[pos]);
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if (players != null) {
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for (EntityPlayer player : players) {
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String[] command = args.clone();
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command[pos] = player.getLocalizedName();
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commands.add(command);
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}
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}
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return commands;
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}
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// CraftBukkit end
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public String getName() {
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return "@";
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}
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