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Bulk bugfixes for itemstack damage API (#11063)
A general set of bugfixes for itemstack damage related logic. 1. Prevent NPE when calling deprecated ItemStack#getMaxItemUseDuration() 2. Do not apply enchantments when damaging items via API 3. Do not error when passing a null equipment slot to hurtAndBreak 4. Correctly call PlayerItemBreakEvent
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@ -6,7 +6,7 @@ Subject: [PATCH] ItemStack#getMaxItemUseDuration
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Allows you to determine how long it takes to use a usable/consumable item
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 9fa993ac05092170794911394c994fcad33d648f..23d61d553be3ab0a62624e469b2782baa2b075db 100644
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index 9fa993ac05092170794911394c994fcad33d648f..75f9405ee3453620e1561857575cc8700971a865 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -7,14 +7,17 @@ import net.minecraft.core.Holder;
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@ -42,7 +42,7 @@ index 9fa993ac05092170794911394c994fcad33d648f..23d61d553be3ab0a62624e469b2782ba
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+ if (entity == null && handle.is(Items.CROSSBOW)) {
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+ throw new UnsupportedOperationException("This item requires an entity to determine the max use duration");
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+ }
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+ return handle.getUseDuration(((CraftLivingEntity) entity).getHandle());
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+ return handle.getUseDuration(entity != null ? ((CraftLivingEntity) entity).getHandle() : null);
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+ }
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+ // Paper end
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+
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@ -11,10 +11,10 @@ the logic associated with damaging them
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public net.minecraft.world.entity.LivingEntity entityEventForEquipmentBreak(Lnet/minecraft/world/entity/EquipmentSlot;)B
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index d825c2e3808e44db9935dab4e7b528146c6d83c2..96a7e80e3efab1bf626fb7aff61e095ca09789d4 100644
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index d825c2e3808e44db9935dab4e7b528146c6d83c2..57510b85caf8914290ab0afb89cfb773158715b8 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -647,8 +647,13 @@ public final class ItemStack implements DataComponentHolder {
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@@ -647,11 +647,16 @@ public final class ItemStack implements DataComponentHolder {
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}
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public void hurtAndBreak(int amount, ServerLevel world, @Nullable LivingEntity player, Consumer<Item> breakCallback) { // Paper - Add EntityDamageItemEvent
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@ -28,7 +28,11 @@ index d825c2e3808e44db9935dab4e7b528146c6d83c2..96a7e80e3efab1bf626fb7aff61e095c
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+ if (player == null || !player.hasInfiniteMaterials() || force) { // Paper
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if (amount > 0) {
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int originalDamage = amount; // Paper - Expand PlayerItemDamageEvent
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amount = EnchantmentHelper.processDurabilityChange(world, this, amount);
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- amount = EnchantmentHelper.processDurabilityChange(world, this, amount);
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+ if (!force) amount = EnchantmentHelper.processDurabilityChange(world, this, amount); // Paper - itemstack damage API - do not consider enchantments when damaging from API
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// CraftBukkit start
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if (player instanceof ServerPlayer serverPlayer) { // Paper - Add EntityDamageItemEvent
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PlayerItemDamageEvent event = new PlayerItemDamageEvent(serverPlayer.getBukkitEntity(), CraftItemStack.asCraftMirror(this), amount, originalDamage); // Paper - Add EntityDamageItemEvent & Expand PlayerItemDamageEvent
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@@ -699,6 +704,11 @@ public final class ItemStack implements DataComponentHolder {
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}
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@ -41,11 +45,13 @@ index d825c2e3808e44db9935dab4e7b528146c6d83c2..96a7e80e3efab1bf626fb7aff61e095c
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Level world = entity.level();
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if (world instanceof ServerLevel worldserver) {
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@@ -717,7 +727,7 @@ public final class ItemStack implements DataComponentHolder {
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@@ -716,8 +726,8 @@ public final class ItemStack implements DataComponentHolder {
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org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemBreakEvent((net.minecraft.world.entity.player.Player) entity, this);
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}
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// CraftBukkit end
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entity.onEquippedItemBroken(item, slot);
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- entity.onEquippedItemBroken(item, slot);
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- });
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+ if (slot != null) entity.onEquippedItemBroken(item, slot); // Paper - itemstack damage API - do not process entity related callbacks when damaging from API
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+ }, force); // Paper
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}
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@ -0,0 +1,34 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <lynxplay101@gmail.com>
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Date: Fri, 12 Jul 2024 19:09:44 +0200
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Subject: [PATCH] Correctly call PlayerItemBreakEvent
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The minecraft 1.21 update changed the invocation order in
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ItemStack#hurtAndBreak, now first shrinking the itemstack to a count of
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zero and then invoking the break callback.
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This leads to spigots logic no longer firing at all. This patch now
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correctly executes on count of zero and temporarily bumps the count to
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one before passing it to event handlers to maintain compatibility with
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the event contracts.
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This fix was chosen over invoking the callback prior to shrinking the
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stack to not disrupt potential new vanilla changes that might depend on
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this behaviour.
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diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
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index 0f2b3c5ca88478a541bf9e61ae61cc99a7d08836..2c312c0b741fb96a008881e9e01fa660a1fb63ab 100644
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--- a/src/main/java/net/minecraft/world/item/ItemStack.java
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+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
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@@ -731,8 +731,10 @@ public final class ItemStack implements DataComponentHolder {
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this.hurtAndBreak(amount, worldserver, entity, (item) -> { // Paper - Add EntityDamageItemEvent
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// CraftBukkit start - Check for item breaking
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- if (this.count == 1 && entity instanceof net.minecraft.world.entity.player.Player) {
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+ if (this.count == 0 && entity instanceof net.minecraft.world.entity.player.Player) { // Paper - correctly call item break event - run if count reached 0
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+ this.setCount(1); // Paper - correctly call item break event - grow to count 1
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org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerItemBreakEvent((net.minecraft.world.entity.player.Player) entity, this);
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+ this.setCount(0); // Paper - correctly call item break event - reset to count 0
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}
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// CraftBukkit end
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if (slot != null) entity.onEquippedItemBroken(item, slot); // Paper - itemstack damage API - do not process entity related callbacks when damaging from API
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