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Update for Minecraft 1.8
This commit is contained in:
parent
54bcd1c1f3
commit
5b2c774edc
2
pom.xml
2
pom.xml
@ -39,7 +39,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>minecraft-server</artifactId>
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<version>1.7.3</version>
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<version>1.8</version>
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<type>jar</type>
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<scope>compile</scope>
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</dependency>
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@ -39,7 +39,7 @@ public class Block {
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public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).a("oreIron");
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public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).a("oreCoal");
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public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).a("log").g();
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).f(1).a(g).a("leaves").n().g();
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).f(1).a(g).a("leaves").g();
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public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).a("sponge");
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public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).a("glass");
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public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).a("oreLapis");
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@ -72,7 +72,7 @@ public class Block {
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public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stoneMoss");
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public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(10.0F).b(2000.0F).a(h).a("obsidian");
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public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).a("torch").g();
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").n().g();
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").n();
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public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).a("mobSpawner").n();
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public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD)).a("stairsWood").g();
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public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).a("chest").g();
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@ -81,7 +81,7 @@ public class Block {
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public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).a("blockDiamond");
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public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).a("workbench");
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public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).a("crops").n().g();
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public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).a("farmland");
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public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).a("farmland").g();
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public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).a("furnace").g();
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public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).a("furnace").g();
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public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).a("sign").n().g();
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@ -106,7 +106,7 @@ public class Block {
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public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).a("clay");
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public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).a("reeds").n();
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public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).a("jukebox").g();
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public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).a("fence").g();
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public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).a("fence");
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public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).a("pumpkin").g();
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public static final Block NETHERRACK = (new BlockBloodStone(87, 103)).c(0.4F).a(h).a("hellrock");
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public static final Block SOUL_SAND = (new BlockSlowSand(88, 104)).c(0.5F).a(l).a("hellsand");
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@ -118,12 +118,25 @@ public class Block {
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public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).a("diode").n().g();
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public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).a("lockedchest").a(true).g();
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public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).a("trapdoor").n().g();
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public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F);
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public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(h).a("stonebricksmooth");
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public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 142, 0)).c(0.2F).a(e).a("mushroom").g();
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public static final Block BIG_MUSHROOM_2 = (new BlockHugeMushroom(100, Material.WOOD, 142, 1)).c(0.2F).a(e).a("mushroom").g();
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public static final Block IRON_FENCE = (new BlockThin(101, 85, 85, Material.ORE)).c(5.0F).b(10.0F).a(i).a("fenceIron");
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public static final Block THIN_GLASS = (new BlockThin(102, 49, 148, Material.SHATTERABLE)).c(0.3F).a(j).a("thinGlass");
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public static final Block MELON = (new BlockMelon(103)).c(1.0F).a(e).a("melon");
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public static final Block PUMPKIN_STEM = (new BlockStem(104, PUMPKIN)).c(0.0F).a(e).a("pumpkinStem").g();
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public static final Block MELON_STEM = (new BlockStem(105, MELON)).c(0.0F).a(e).a("pumpkinStem").g();
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public static final Block VINE = (new BlockVine(106)).c(0.2F).a(g).a("vine").g();
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public static final Block FENCE_GATE = (new BlockFenceGate(107, 4)).c(2.0F).b(5.0F).a(e).a("fenceGate").g();
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public static final Block BRICK_STAIRS = (new BlockStairs(108, BRICK)).a("stairsBrick").g();
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public static final Block STONE_STAIRS = (new BlockStairs(109, SMOOTH_BRICK)).a("stairsStoneBrickSmooth").g();
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public int textureId;
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public final int id;
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protected float strength;
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protected float durability;
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protected boolean bq;
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protected boolean br;
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protected boolean bD;
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protected boolean bE;
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public double minX;
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public double minY;
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public double minZ;
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@ -131,16 +144,16 @@ public class Block {
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public double maxY;
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public double maxZ;
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public StepSound stepSound;
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public float bz;
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public float bM;
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public final Material material;
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public float frictionFactor;
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private String name;
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protected Block(int i, Material material) {
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this.bq = true;
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this.br = true;
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this.bD = true;
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this.bE = true;
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this.stepSound = d;
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this.bz = 1.0F;
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this.bM = 1.0F;
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this.frictionFactor = 0.6F;
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if (byId[i] != null) {
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throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
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@ -253,10 +266,10 @@ public class Block {
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}
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public boolean a(int i, boolean flag) {
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return this.k_();
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return this.q_();
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}
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public boolean k_() {
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public boolean q_() {
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return true;
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}
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@ -270,7 +283,7 @@ public class Block {
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return 10;
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}
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public void c(World world, int i, int j, int k) {}
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public void a(World world, int i, int j, int k) {}
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public void remove(World world, int i, int j, int k) {}
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@ -329,7 +342,7 @@ public class Block {
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}
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public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
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this.a(world, i, j, k);
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this.a((IBlockAccess) world, i, j, k);
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vec3d = vec3d.add((double) (-i), (double) (-j), (double) (-k));
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vec3d1 = vec3d1.add((double) (-i), (double) (-j), (double) (-k));
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Vec3D vec3d2 = vec3d.a(vec3d1, this.minX);
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@ -365,27 +378,27 @@ public class Block {
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Vec3D vec3d8 = null;
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if (vec3d2 != null && (vec3d8 == null || vec3d.a(vec3d2) < vec3d.a(vec3d8))) {
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if (vec3d2 != null && (vec3d8 == null || vec3d.b(vec3d2) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d2;
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}
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if (vec3d3 != null && (vec3d8 == null || vec3d.a(vec3d3) < vec3d.a(vec3d8))) {
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if (vec3d3 != null && (vec3d8 == null || vec3d.b(vec3d3) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d3;
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}
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if (vec3d4 != null && (vec3d8 == null || vec3d.a(vec3d4) < vec3d.a(vec3d8))) {
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if (vec3d4 != null && (vec3d8 == null || vec3d.b(vec3d4) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d4;
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}
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if (vec3d5 != null && (vec3d8 == null || vec3d.a(vec3d5) < vec3d.a(vec3d8))) {
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if (vec3d5 != null && (vec3d8 == null || vec3d.b(vec3d5) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d5;
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}
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if (vec3d6 != null && (vec3d8 == null || vec3d.a(vec3d6) < vec3d.a(vec3d8))) {
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if (vec3d6 != null && (vec3d8 == null || vec3d.b(vec3d6) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d6;
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}
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if (vec3d7 != null && (vec3d8 == null || vec3d.a(vec3d7) < vec3d.a(vec3d8))) {
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if (vec3d7 != null && (vec3d8 == null || vec3d.b(vec3d7) < vec3d.b(vec3d8))) {
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vec3d8 = vec3d7;
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}
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@ -434,7 +447,7 @@ public class Block {
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return vec3d == null ? false : vec3d.a >= this.minX && vec3d.a <= this.maxX && vec3d.b >= this.minY && vec3d.b <= this.maxY;
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}
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public void d(World world, int i, int j, int k) {}
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public void a_(World world, int i, int j, int k) {}
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public boolean canPlace(World world, int i, int j, int k, int l) {
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return this.canPlace(world, i, j, k);
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@ -476,6 +489,7 @@ public class Block {
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public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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entityhuman.a(StatisticList.C[this.id], 1);
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entityhuman.b(0.025F);
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this.g(world, i, j, k, l);
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}
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@ -501,24 +515,27 @@ public class Block {
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public void a(World world, int i, int j, int k, int l, int i1) {}
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public boolean m() {
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return this.br;
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return this.bE;
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}
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protected Block n() {
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this.br = false;
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this.bE = false;
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return this;
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}
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public int e() {
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return this.material.j();
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return this.material.l();
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}
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static {
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Item.byId[WOOL.id] = (new ItemCloth(WOOL.id - 256)).a("cloth");
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Item.byId[LOG.id] = (new ItemLog(LOG.id - 256)).a("log");
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Item.byId[LOG.id] = (new ItemLog(LOG.id - 256, LOG)).a("log");
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Item.byId[SMOOTH_BRICK.id] = (new ItemLog(SMOOTH_BRICK.id - 256, SMOOTH_BRICK)).a("stonebricksmooth");
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Item.byId[STEP.id] = (new ItemStep(STEP.id - 256)).a("stoneSlab");
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Item.byId[SAPLING.id] = (new ItemSapling(SAPLING.id - 256)).a("sapling");
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Item.byId[LEAVES.id] = (new ItemLeaves(LEAVES.id - 256)).a("leaves");
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Item.byId[VINE.id] = new ItemColoredBlock(VINE.id - 256, false);
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Item.byId[LONG_GRASS.id] = new ItemColoredBlock(LONG_GRASS.id - 256, true);
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Item.byId[PISTON.id] = new ItemPiston(PISTON.id - 256);
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Item.byId[PISTON_STICKY.id] = new ItemPiston(PISTON_STICKY.id - 256);
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@ -90,12 +90,12 @@ public class BlockCactus extends Block {
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world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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entity.damageEntity((Entity) null, event.getDamage());
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entity.damageEntity(DamageSource.g, event.getDamage());
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}
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return;
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}
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// CraftBukkit end
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entity.damageEntity((Entity) null, 1);
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entity.damageEntity(DamageSource.g, 1);
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}
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}
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@ -25,8 +25,8 @@ public class BlockDispenser extends BlockContainer {
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return Block.DISPENSER.id;
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}
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public void c(World world, int i, int j, int k) {
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super.c(world, i, j, k);
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public void a(World world, int i, int j, int k) {
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super.a(world, i, j, k);
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this.g(world, i, j, k);
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}
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@ -68,12 +68,15 @@ public class BlockDispenser extends BlockContainer {
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} else {
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TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
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entityhuman.a(tileentitydispenser);
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if (tileentitydispenser != null) {
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entityhuman.a(tileentitydispenser);
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}
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return true;
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}
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}
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// CraftBukkit - private -> public
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// CraftBukkit - priv to public
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public void dispense(World world, int i, int j, int k, Random random) {
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int l = world.getData(i, j, k);
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byte b0 = 0;
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@ -90,85 +93,88 @@ public class BlockDispenser extends BlockContainer {
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}
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TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
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// CraftBukkit start
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int dispenseSlot = tileentitydispenser.findDispenseSlot();
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ItemStack itemstack = null;
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if (dispenseSlot > -1) {
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itemstack = tileentitydispenser.getContents()[dispenseSlot];
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// Copy item stack, because we want it to have 1 item
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itemstack = new ItemStack(itemstack.id, 1, itemstack.damage);
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}
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// CraftBukkit end
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double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
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double d1 = (double) j + 0.5D;
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double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
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if (itemstack == null) {
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world.e(1001, i, j, k, 0);
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} else {
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if (tileentitydispenser != null) {
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// CraftBukkit start
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double d3 = random.nextDouble() * 0.1D + 0.2D;
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double motX = (double) b0 * d3;
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double motY = 0.20000000298023224D;
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double motZ = (double) b1 * d3;
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motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
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int dispenseSlot = tileentitydispenser.findDispenseSlot();
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ItemStack itemstack = null;
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if (dispenseSlot > -1) {
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itemstack = tileentitydispenser.getContents()[dispenseSlot];
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
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BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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// Copy item stack, because we want it to have 1 item
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itemstack = new ItemStack(itemstack.id, 1, itemstack.damage);
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}
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// Actually remove the item
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tileentitydispenser.splitStack(dispenseSlot, 1);
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motX = event.getVelocity().getX();
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motY = event.getVelocity().getY();
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motZ = event.getVelocity().getZ();
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itemstack = new ItemStack(event.getItem().getTypeId(), event.getItem().getAmount(), event.getItem().getDurability());
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// CraftBukkit end
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if (itemstack.id == Item.ARROW.id) {
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EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
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double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
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double d1 = (double) j + 0.5D;
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double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
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entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
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entityarrow.fromPlayer = true;
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world.addEntity(entityarrow);
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world.e(1002, i, j, k, 0);
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} else if (itemstack.id == Item.EGG.id) {
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EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
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entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
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world.addEntity(entityegg);
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world.e(1002, i, j, k, 0);
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} else if (itemstack.id == Item.SNOW_BALL.id) {
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EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
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|
||||
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
world.addEntity(entitysnowball);
|
||||
world.e(1002, i, j, k, 0);
|
||||
if (itemstack == null) {
|
||||
world.e(1001, i, j, k, 0);
|
||||
} else {
|
||||
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
|
||||
// CraftBukkit start
|
||||
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
|
||||
entityitem.motX = motX;
|
||||
entityitem.motY = motY;
|
||||
entityitem.motZ = motZ;
|
||||
// CraftBukkit end
|
||||
world.addEntity(entityitem);
|
||||
world.e(1000, i, j, k, 0);
|
||||
}
|
||||
double d3 = random.nextDouble() * 0.1D + 0.2D;
|
||||
double motX = (double) b0 * d3;
|
||||
double motY = 0.20000000298023224D;
|
||||
double motZ = (double) b1 * d3;
|
||||
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
|
||||
|
||||
world.e(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
|
||||
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
|
||||
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
|
||||
|
||||
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Actually remove the item
|
||||
tileentitydispenser.splitStack(dispenseSlot, 1);
|
||||
|
||||
motX = event.getVelocity().getX();
|
||||
motY = event.getVelocity().getY();
|
||||
motZ = event.getVelocity().getZ();
|
||||
|
||||
itemstack = new ItemStack(event.getItem().getTypeId(), event.getItem().getAmount(), event.getItem().getDurability());
|
||||
// CraftBukkit end
|
||||
|
||||
if (itemstack.id == Item.ARROW.id) {
|
||||
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
|
||||
|
||||
entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
entityarrow.fromPlayer = true;
|
||||
world.addEntity(entityarrow);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else if (itemstack.id == Item.EGG.id) {
|
||||
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
|
||||
|
||||
entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
world.addEntity(entityegg);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else if (itemstack.id == Item.SNOW_BALL.id) {
|
||||
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
|
||||
|
||||
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
|
||||
world.addEntity(entitysnowball);
|
||||
world.e(1002, i, j, k, 0);
|
||||
} else {
|
||||
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
|
||||
// CraftBukkit start
|
||||
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
|
||||
entityitem.motX = motX;
|
||||
entityitem.motY = motY;
|
||||
entityitem.motZ = motZ;
|
||||
// CraftBukkit end
|
||||
world.addEntity(entityitem);
|
||||
world.e(1000, i, j, k, 0);
|
||||
}
|
||||
|
||||
world.e(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -188,7 +194,7 @@ public class BlockDispenser extends BlockContainer {
|
||||
}
|
||||
}
|
||||
|
||||
protected TileEntity a_() {
|
||||
public TileEntity a_() {
|
||||
return new TileEntityDispenser();
|
||||
}
|
||||
|
||||
@ -215,29 +221,31 @@ public class BlockDispenser extends BlockContainer {
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
|
||||
|
||||
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
|
||||
ItemStack itemstack = tileentitydispenser.getItem(l);
|
||||
if (tileentitydispenser != null) {
|
||||
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
|
||||
ItemStack itemstack = tileentitydispenser.getItem(l);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
if (itemstack != null) {
|
||||
float f = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
while (itemstack.count > 0) {
|
||||
int i1 = this.a.nextInt(21) + 10;
|
||||
while (itemstack.count > 0) {
|
||||
int i1 = this.a.nextInt(21) + 10;
|
||||
|
||||
if (i1 > itemstack.count) {
|
||||
i1 = itemstack.count;
|
||||
if (i1 > itemstack.count) {
|
||||
i1 = itemstack.count;
|
||||
}
|
||||
|
||||
itemstack.count -= i1;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
|
||||
itemstack.count -= i1;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -198,7 +198,8 @@ public class BlockDoor extends Block {
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return j >= 127 ? false : world.e(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
|
||||
world.getClass();
|
||||
return j >= 128 - 1 ? false : world.e(i, j - 1, k) && super.canPlace(world, i, j, k) && super.canPlace(world, i, j + 1, k);
|
||||
}
|
||||
|
||||
public static boolean e(int i) {
|
||||
|
@ -30,6 +30,7 @@ public class BlockFire extends Block {
|
||||
this.a(Block.TNT.id, 15, 100);
|
||||
this.a(Block.LONG_GRASS.id, 60, 100);
|
||||
this.a(Block.WOOL.id, 30, 60);
|
||||
this.a(Block.VINE.id, 15, 100);
|
||||
}
|
||||
|
||||
private void a(int i, int j, int k) {
|
||||
@ -64,7 +65,7 @@ public class BlockFire extends Block {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
|
||||
if (!flag && world.v() && (world.s(i, j, k) || world.s(i - 1, j, k) || world.s(i + 1, j, k) || world.s(i, j, k - 1) || world.s(i, j, k + 1))) {
|
||||
if (!flag && world.u() && (world.s(i, j, k) || world.s(i - 1, j, k) || world.s(i + 1, j, k) || world.s(i, j, k - 1) || world.s(i, j, k + 1))) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
int l = world.getData(i, j, k);
|
||||
@ -111,7 +112,7 @@ public class BlockFire extends Block {
|
||||
if (i2 > 0) {
|
||||
int j2 = (i2 + 40) / (l + 30);
|
||||
|
||||
if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.v() || !world.s(i1, k1, j1)) && !world.s(i1 - 1, k1, k) && !world.s(i1 + 1, k1, j1) && !world.s(i1, k1, j1 - 1) && !world.s(i1, k1, j1 + 1)) {
|
||||
if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.u() || !world.s(i1, k1, j1)) && !world.s(i1 - 1, k1, k) && !world.s(i1 + 1, k1, j1) && !world.s(i1, k1, j1 - 1) && !world.s(i1, k1, j1 + 1)) {
|
||||
int k2 = l + random.nextInt(5) / 4;
|
||||
|
||||
if (k2 > 15) {
|
||||
@ -205,7 +206,7 @@ public class BlockFire extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean k_() {
|
||||
public boolean q_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -229,8 +230,8 @@ public class BlockFire extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.a_(world, i, j, k)) {
|
||||
public void a(World world, int i, int j, int k) {
|
||||
if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.b_(world, i, j, k)) {
|
||||
if (!world.e(i, j - 1, k) && !this.g(world, i, j, k)) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
} else {
|
||||
|
@ -292,8 +292,8 @@ public class BlockFlowing extends BlockFluids {
|
||||
return material == this.material ? false : (material == Material.LAVA ? false : !this.k(world, i, j, k));
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
super.c(world, i, j, k);
|
||||
public void a(World world, int i, int j, int k) {
|
||||
super.a(world, i, j, k);
|
||||
if (world.getTypeId(i, j, k) == this.id) {
|
||||
world.c(i, j, k, this.id, this.c());
|
||||
}
|
||||
|
@ -1,146 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockFurnace extends BlockContainer {
|
||||
|
||||
private Random a = new Random();
|
||||
private final boolean b;
|
||||
private static boolean c = false;
|
||||
|
||||
protected BlockFurnace(int i, boolean flag) {
|
||||
super(i, Material.STONE);
|
||||
this.b = flag;
|
||||
this.textureId = 45;
|
||||
}
|
||||
|
||||
public int a(int i, Random random) {
|
||||
return Block.FURNACE.id;
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
super.c(world, i, j, k);
|
||||
this.g(world, i, j, k);
|
||||
}
|
||||
|
||||
private void g(World world, int i, int j, int k) {
|
||||
if (!world.isStatic) {
|
||||
int l = world.getTypeId(i, j, k - 1);
|
||||
int i1 = world.getTypeId(i, j, k + 1);
|
||||
int j1 = world.getTypeId(i - 1, j, k);
|
||||
int k1 = world.getTypeId(i + 1, j, k);
|
||||
byte b0 = 3;
|
||||
|
||||
if (Block.o[l] && !Block.o[i1]) {
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (Block.o[i1] && !Block.o[l]) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (Block.o[j1] && !Block.o[k1]) {
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
if (Block.o[k1] && !Block.o[j1]) {
|
||||
b0 = 4;
|
||||
}
|
||||
|
||||
world.setData(i, j, k, b0);
|
||||
}
|
||||
}
|
||||
|
||||
public int a(int i) {
|
||||
return i == 1 ? this.textureId + 17 : (i == 0 ? this.textureId + 17 : (i == 3 ? this.textureId - 1 : this.textureId));
|
||||
}
|
||||
|
||||
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
if (world.isStatic) {
|
||||
return true;
|
||||
} else {
|
||||
TileEntityFurnace tileentityfurnace = (TileEntityFurnace) world.getTileEntity(i, j, k);
|
||||
|
||||
entityhuman.a(tileentityfurnace);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void a(boolean flag, World world, int i, int j, int k) {
|
||||
int l = world.getData(i, j, k);
|
||||
TileEntity tileentity = world.getTileEntity(i, j, k);
|
||||
if (tileentity == null) return; // CraftBukkit
|
||||
|
||||
c = true;
|
||||
if (flag) {
|
||||
world.setTypeId(i, j, k, Block.BURNING_FURNACE.id);
|
||||
} else {
|
||||
world.setTypeId(i, j, k, Block.FURNACE.id);
|
||||
}
|
||||
|
||||
c = false;
|
||||
world.setData(i, j, k, l);
|
||||
tileentity.j();
|
||||
world.setTileEntity(i, j, k, tileentity);
|
||||
}
|
||||
|
||||
protected TileEntity a_() {
|
||||
return new TileEntityFurnace();
|
||||
}
|
||||
|
||||
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
|
||||
int l = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3;
|
||||
|
||||
if (l == 0) {
|
||||
world.setData(i, j, k, 2);
|
||||
}
|
||||
|
||||
if (l == 1) {
|
||||
world.setData(i, j, k, 5);
|
||||
}
|
||||
|
||||
if (l == 2) {
|
||||
world.setData(i, j, k, 3);
|
||||
}
|
||||
|
||||
if (l == 3) {
|
||||
world.setData(i, j, k, 4);
|
||||
}
|
||||
}
|
||||
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
if (!c) {
|
||||
TileEntityFurnace tileentityfurnace = (TileEntityFurnace) world.getTileEntity(i, j, k);
|
||||
|
||||
if (tileentityfurnace == null) return; // CraftBukkit
|
||||
for (int l = 0; l < tileentityfurnace.getSize(); ++l) {
|
||||
ItemStack itemstack = tileentityfurnace.getItem(l);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
while (itemstack.count > 0) {
|
||||
int i1 = this.a.nextInt(21) + 10;
|
||||
|
||||
if (i1 > itemstack.count) {
|
||||
i1 = itemstack.count;
|
||||
}
|
||||
|
||||
itemstack.count -= i1;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
public class BlockJukeBox extends BlockContainer {
|
||||
|
||||
protected BlockJukeBox(int i, int j) {
|
||||
super(i, j, Material.WOOD);
|
||||
}
|
||||
|
||||
public int a(int i) {
|
||||
return this.textureId + (i == 1 ? 1 : 0);
|
||||
}
|
||||
|
||||
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
if (world.getData(i, j, k) == 0) {
|
||||
return false;
|
||||
} else {
|
||||
this.b_(world, i, j, k);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void f(World world, int i, int j, int k, int l) {
|
||||
if (!world.isStatic) {
|
||||
TileEntityRecordPlayer tileentityrecordplayer = (TileEntityRecordPlayer) world.getTileEntity(i, j, k);
|
||||
|
||||
tileentityrecordplayer.a = l;
|
||||
tileentityrecordplayer.update();
|
||||
world.setData(i, j, k, 1);
|
||||
}
|
||||
}
|
||||
|
||||
public void b_(World world, int i, int j, int k) {
|
||||
if (!world.isStatic) {
|
||||
TileEntityRecordPlayer tileentityrecordplayer = (TileEntityRecordPlayer) world.getTileEntity(i, j, k);
|
||||
if (tileentityrecordplayer == null) return; // CraftBukkit
|
||||
int l = tileentityrecordplayer.a;
|
||||
|
||||
if (l != 0) {
|
||||
world.e(1005, i, j, k, 0);
|
||||
world.a((String) null, i, j, k);
|
||||
tileentityrecordplayer.a = 0;
|
||||
tileentityrecordplayer.update();
|
||||
world.setData(i, j, k, 0);
|
||||
float f = 0.7F;
|
||||
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.2D + 0.6D;
|
||||
double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, new ItemStack(l, 1, 0));
|
||||
|
||||
entityitem.pickupDelay = 10;
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
this.b_(world, i, j, k);
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
|
||||
public void dropNaturally(World world, int i, int j, int k, int l, float f) {
|
||||
if (!world.isStatic) {
|
||||
super.dropNaturally(world, i, j, k, l, f);
|
||||
}
|
||||
}
|
||||
|
||||
protected TileEntity a_() {
|
||||
return new TileEntityRecordPlayer();
|
||||
}
|
||||
}
|
@ -40,7 +40,7 @@ public class BlockLeaves extends BlockLeavesBase {
|
||||
if (!world.isStatic) {
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
if ((l & 8) != 0) {
|
||||
if ((l & 8) != 0 && (l & 4) == 0) {
|
||||
byte b0 = 4;
|
||||
int i1 = b0 + 1;
|
||||
byte b1 = 32;
|
||||
@ -139,7 +139,7 @@ public class BlockLeaves extends BlockLeavesBase {
|
||||
}
|
||||
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.G() != null && entityhuman.G().id == Item.SHEARS.id) {
|
||||
if (!world.isStatic && entityhuman.K() != null && entityhuman.K().id == Item.SHEARS.id) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
this.a(world, i, j, k, new ItemStack(Block.LEAVES.id, 1, l & 3));
|
||||
} else {
|
||||
|
@ -1,8 +1,7 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.event.block.BlockSpreadEvent; // CraftBukkit
|
||||
import org.bukkit.event.block.BlockSpreadEvent;
|
||||
|
||||
public class BlockMushroom extends BlockFlower {
|
||||
|
||||
@ -16,29 +15,54 @@ public class BlockMushroom extends BlockFlower {
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
if (random.nextInt(100) == 0) {
|
||||
int l = i + random.nextInt(3) - 1;
|
||||
int i1 = j + random.nextInt(2) - random.nextInt(2);
|
||||
int j1 = k + random.nextInt(3) - 1;
|
||||
byte b0 = 4;
|
||||
int l = 5;
|
||||
|
||||
if (world.isEmpty(l, i1, j1) && this.f(world, l, i1, j1)) {
|
||||
int k1 = i + (random.nextInt(3) - 1);
|
||||
int i1;
|
||||
int j1;
|
||||
int k1;
|
||||
|
||||
k1 = k + (random.nextInt(3) - 1);
|
||||
if (world.isEmpty(l, i1, j1) && this.f(world, l, i1, j1)) {
|
||||
// CraftBukkit start
|
||||
org.bukkit.World bworld = world.getWorld();
|
||||
org.bukkit.block.BlockState blockState = bworld.getBlockAt(l, i1, j1).getState();
|
||||
blockState.setTypeId(this.id);
|
||||
|
||||
BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
blockState.update(true);
|
||||
for (i1 = i - b0; i1 <= i + b0; ++i1) {
|
||||
for (j1 = k - b0; j1 <= k + b0; ++j1) {
|
||||
for (k1 = j - 1; k1 <= j + 1; ++k1) {
|
||||
if (world.getTypeId(i1, k1, j1) == this.id) {
|
||||
--l;
|
||||
if (l <= 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
i1 = i + random.nextInt(3) - 1;
|
||||
j1 = j + random.nextInt(2) - random.nextInt(2);
|
||||
k1 = k + random.nextInt(3) - 1;
|
||||
|
||||
for (int l1 = 0; l1 < 4; ++l1) {
|
||||
if (world.isEmpty(i1, j1, k1) && this.f(world, i1, j1, k1)) {
|
||||
i = i1;
|
||||
j = j1;
|
||||
k = k1;
|
||||
}
|
||||
|
||||
i1 = i + random.nextInt(3) - 1;
|
||||
j1 = j + random.nextInt(2) - random.nextInt(2);
|
||||
k1 = k + random.nextInt(3) - 1;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
org.bukkit.World bworld = world.getWorld();
|
||||
org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, j1, k1).getState();
|
||||
blockState.setTypeId(this.id);
|
||||
|
||||
BlockSpreadEvent event = new BlockSpreadEvent(blockState.getBlock(), bworld.getBlockAt(i, j, k), blockState);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
blockState.update(true);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@ -47,6 +71,39 @@ public class BlockMushroom extends BlockFlower {
|
||||
}
|
||||
|
||||
public boolean f(World world, int i, int j, int k) {
|
||||
return j >= 0 && j < 128 ? world.k(i, j, k) < 13 && this.c(world.getTypeId(i, j - 1, k)) : false;
|
||||
if (j >= 0) {
|
||||
world.getClass();
|
||||
if (j < 128) {
|
||||
return world.k(i, j, k) < 13 && this.c(world.getTypeId(i, j - 1, k));
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean b(World world, int i, int j, int k, Random random) {
|
||||
int l = world.getTypeId(i, j - 1, k);
|
||||
|
||||
if (l != Block.DIRT.id && l != Block.GRASS.id) {
|
||||
return false;
|
||||
} else {
|
||||
int i1 = world.getData(i, j, k);
|
||||
|
||||
world.setRawTypeId(i, j, k, 0);
|
||||
WorldGenHugeMushroom worldgenhugemushroom = null;
|
||||
|
||||
if (this.id == Block.BROWN_MUSHROOM.id) {
|
||||
worldgenhugemushroom = new WorldGenHugeMushroom(0);
|
||||
} else if (this.id == Block.RED_MUSHROOM.id) {
|
||||
worldgenhugemushroom = new WorldGenHugeMushroom(1);
|
||||
}
|
||||
|
||||
if (worldgenhugemushroom != null && worldgenhugemushroom.a(world, random, i, j, k)) {
|
||||
return true;
|
||||
} else {
|
||||
world.setRawTypeIdAndData(i, j, k, this.id, i1);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class BlockPiston extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
public void a(World world, int i, int j, int k) {
|
||||
if (!world.isStatic && world.getTileEntity(i, j, k) == null) {
|
||||
this.g(world, i, j, k);
|
||||
}
|
||||
@ -110,7 +110,7 @@ public class BlockPiston extends Block {
|
||||
TileEntity tileentity = world.getTileEntity(i + PistonBlockTextures.b[i1], j + PistonBlockTextures.c[i1], k + PistonBlockTextures.d[i1]);
|
||||
|
||||
if (tileentity != null && tileentity instanceof TileEntityPiston) {
|
||||
((TileEntityPiston) tileentity).k();
|
||||
((TileEntityPiston) tileentity).e();
|
||||
}
|
||||
|
||||
world.setRawTypeIdAndData(i, j, k, Block.PISTON_MOVING.id, i1);
|
||||
@ -130,9 +130,9 @@ public class BlockPiston extends Block {
|
||||
TileEntityPiston tileentitypiston = (TileEntityPiston) tileentity1;
|
||||
|
||||
if (tileentitypiston.d() == i1 && tileentitypiston.c()) {
|
||||
tileentitypiston.k();
|
||||
tileentitypiston.e();
|
||||
i2 = tileentitypiston.a();
|
||||
j2 = tileentitypiston.e();
|
||||
j2 = tileentitypiston.j();
|
||||
flag = true;
|
||||
}
|
||||
}
|
||||
@ -296,6 +296,48 @@ public class BlockPiston extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
private static int H(World world, int i, int j, int k, int l) {
|
||||
int i1 = i + PistonBlockTextures.b[l];
|
||||
int j1 = j + PistonBlockTextures.c[l];
|
||||
int k1 = k + PistonBlockTextures.d[l];
|
||||
int l1 = 0;
|
||||
|
||||
while (true) {
|
||||
if (l1 < 13) {
|
||||
if (j1 > 0) {
|
||||
world.getClass();
|
||||
if (j1 < 128 - 1) {
|
||||
int i2 = world.getTypeId(i1, j1, k1);
|
||||
|
||||
if (i2 != 0) {
|
||||
if (!a(i2, world, i1, j1, k1, true)) {
|
||||
return -1; // CraftBukkit
|
||||
}
|
||||
|
||||
if (Block.byId[i2].e() != 1) {
|
||||
if (l1 == 12) {
|
||||
return -1; // CraftBukkit
|
||||
}
|
||||
|
||||
i1 += PistonBlockTextures.b[l];
|
||||
j1 += PistonBlockTextures.c[l];
|
||||
k1 += PistonBlockTextures.d[l];
|
||||
++l1;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return l1; // CraftBukkit
|
||||
}
|
||||
}
|
||||
|
||||
return -1; // CraftBukkit
|
||||
}
|
||||
|
||||
return l1; // CraftBukkit
|
||||
}
|
||||
}
|
||||
|
||||
private boolean i(World world, int i, int j, int k, int l) {
|
||||
int i1 = i + PistonBlockTextures.b[l];
|
||||
int j1 = j + PistonBlockTextures.c[l];
|
||||
|
@ -40,7 +40,7 @@ public class BlockPortal extends BlockBreakable {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a_(World world, int i, int j, int k) {
|
||||
public boolean b_(World world, int i, int j, int k) {
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
|
||||
@ -166,7 +166,7 @@ public class BlockPortal extends BlockBreakable {
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
// CraftBukkit end
|
||||
|
||||
entity.P();
|
||||
entity.T();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -39,15 +39,15 @@ public class BlockPressurePlate extends Block {
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
return world.e(i, j - 1, k);
|
||||
return world.e(i, j - 1, k) || world.getTypeId(i, j - 1, k) == Block.FENCE.id;
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {}
|
||||
public void a(World world, int i, int j, int k) {}
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
boolean flag = false;
|
||||
|
||||
if (!world.e(i, j - 1, k)) {
|
||||
if (!world.e(i, j - 1, k) && world.getTypeId(i, j - 1, k) != Block.FENCE.id) {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
|
@ -33,8 +33,8 @@ public class BlockPumpkin extends Block {
|
||||
return i == 1 ? this.textureId : (i == 0 ? this.textureId : (i == 3 ? this.textureId + 1 + 16 : this.textureId + 16));
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
super.c(world, i, j, k);
|
||||
public void a(World world, int i, int j, int k) {
|
||||
super.a(world, i, j, k);
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
|
@ -46,9 +46,9 @@ public class BlockRedstoneTorch extends BlockTorch {
|
||||
return 2;
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
public void a(World world, int i, int j, int k) {
|
||||
if (world.getData(i, j, k) == 0) {
|
||||
super.c(world, i, j, k);
|
||||
super.a(world, i, j, k);
|
||||
}
|
||||
|
||||
if (this.isOn) {
|
||||
|
@ -191,8 +191,8 @@ public class BlockRedstoneWire extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
public void c(World world, int i, int j, int k) {
|
||||
super.c(world, i, j, k);
|
||||
public void a(World world, int i, int j, int k) {
|
||||
super.a(world, i, j, k);
|
||||
if (!world.isStatic) {
|
||||
this.g(world, i, j, k);
|
||||
world.applyPhysics(i, j + 1, k, this.id);
|
||||
@ -351,7 +351,7 @@ public class BlockRedstoneWire extends Block {
|
||||
} else {
|
||||
int j1 = iblockaccess.getData(i, j, k);
|
||||
|
||||
return l == BedBlockTextures.b[j1 & 3];
|
||||
return l == Direction.e[j1 & 3];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ public class BlockSign extends BlockContainer {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected TileEntity a_() {
|
||||
public TileEntity a_() {
|
||||
try {
|
||||
return (TileEntity) this.a.newInstance();
|
||||
} catch (Exception exception) {
|
||||
|
@ -74,7 +74,9 @@ public class BlockSoil extends Block {
|
||||
|
||||
for (int l = i - b0; l <= i + b0; ++l) {
|
||||
for (int i1 = k - b0; i1 <= k + b0; ++i1) {
|
||||
if (world.getTypeId(l, j + 1, i1) == Block.CROPS.id) {
|
||||
int j1 = world.getTypeId(l, j + 1, i1);
|
||||
|
||||
if (j1 == Block.CROPS.id || j1 == Block.MELON_STEM.id || j1 == Block.PUMPKIN_STEM.id) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,7 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
@ -11,30 +12,37 @@ public class Chunk {
|
||||
|
||||
public static boolean a;
|
||||
public byte[] b;
|
||||
public boolean c;
|
||||
public int[] c;
|
||||
public boolean[] d;
|
||||
public boolean e;
|
||||
public World world;
|
||||
public NibbleArray e;
|
||||
public NibbleArray f;
|
||||
public NibbleArray g;
|
||||
public NibbleArray h;
|
||||
public NibbleArray i;
|
||||
public byte[] heightMap;
|
||||
public int i;
|
||||
public int k;
|
||||
public final int x;
|
||||
public final int z;
|
||||
public Map tileEntities;
|
||||
public List[] entitySlices;
|
||||
public boolean done;
|
||||
public boolean o;
|
||||
public boolean p;
|
||||
public boolean q;
|
||||
public long r;
|
||||
public boolean r;
|
||||
public boolean s;
|
||||
public long t;
|
||||
boolean u;
|
||||
|
||||
public Chunk(World world, int i, int j) {
|
||||
this.c = new int[256];
|
||||
this.d = new boolean[256];
|
||||
this.tileEntities = new HashMap();
|
||||
this.entitySlices = new List[8];
|
||||
this.done = false;
|
||||
this.o = false;
|
||||
this.q = false;
|
||||
this.r = 0L;
|
||||
this.s = false;
|
||||
this.t = 0L;
|
||||
this.u = false;
|
||||
world.getClass();
|
||||
this.entitySlices = new List[128 / 16];
|
||||
this.world = world;
|
||||
this.x = i;
|
||||
this.z = j;
|
||||
@ -44,6 +52,8 @@ public class Chunk {
|
||||
this.entitySlices[k] = new ArrayList();
|
||||
}
|
||||
|
||||
Arrays.fill(this.c, -999);
|
||||
|
||||
// CraftBukkit start
|
||||
org.bukkit.craftbukkit.CraftWorld cworld = this.world.getWorld();
|
||||
this.bukkitChunk = (cworld == null) ? null : cworld.popPreservedChunk(i, j);
|
||||
@ -58,9 +68,14 @@ public class Chunk {
|
||||
public Chunk(World world, byte[] abyte, int i, int j) {
|
||||
this(world, i, j);
|
||||
this.b = abyte;
|
||||
this.e = new NibbleArray(abyte.length);
|
||||
this.f = new NibbleArray(abyte.length);
|
||||
this.g = new NibbleArray(abyte.length);
|
||||
|
||||
int k = abyte.length;
|
||||
|
||||
// Craftbukkit start - FIX THE DECOMPILER!
|
||||
this.g = new NibbleArray(k, 7);
|
||||
this.h = new NibbleArray(k, 7);
|
||||
this.i = new NibbleArray(k, 7);
|
||||
// Craftbukkit end
|
||||
}
|
||||
|
||||
public boolean a(int i, int j) {
|
||||
@ -74,18 +89,25 @@ public class Chunk {
|
||||
public void a() {}
|
||||
|
||||
public void initLighting() {
|
||||
int i = 127;
|
||||
this.world.getClass();
|
||||
int i = 128 - 1;
|
||||
|
||||
int j;
|
||||
int k;
|
||||
|
||||
for (j = 0; j < 16; ++j) {
|
||||
for (k = 0; k < 16; ++k) {
|
||||
int l = 127;
|
||||
this.world.getClass();
|
||||
int l = 128 - 1;
|
||||
|
||||
int i1;
|
||||
this.world.getClass();
|
||||
int i1 = j << 11;
|
||||
|
||||
for (i1 = j << 11 | k << 7; l > 0 && Block.q[this.b[i1 + l - 1] & 255] == 0; --l) {
|
||||
this.world.getClass();
|
||||
|
||||
int j1;
|
||||
|
||||
for (j1 = i1 | k << 7; l > 0 && Block.q[this.b[j1 + l - 1] & 255] == 0; --l) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -95,54 +117,105 @@ public class Chunk {
|
||||
}
|
||||
|
||||
if (!this.world.worldProvider.e) {
|
||||
int j1 = 15;
|
||||
int k1 = 127;
|
||||
int k1 = 15;
|
||||
|
||||
this.world.getClass();
|
||||
int l1 = 128 - 1;
|
||||
|
||||
do {
|
||||
j1 -= Block.q[this.b[i1 + k1] & 255];
|
||||
if (j1 > 0) {
|
||||
this.f.a(j, k1, k, j1);
|
||||
k1 -= Block.q[this.b[j1 + l1] & 255];
|
||||
if (k1 > 0) {
|
||||
this.h.a(j, l1, k, k1);
|
||||
}
|
||||
|
||||
--k1;
|
||||
} while (k1 > 0 && j1 > 0);
|
||||
--l1;
|
||||
} while (l1 > 0 && k1 > 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.i = i;
|
||||
this.k = i;
|
||||
|
||||
for (j = 0; j < 16; ++j) {
|
||||
for (k = 0; k < 16; ++k) {
|
||||
this.c(j, k);
|
||||
this.d(j, k);
|
||||
}
|
||||
}
|
||||
|
||||
this.o = true;
|
||||
this.q = true;
|
||||
}
|
||||
|
||||
public void loadNOP() {}
|
||||
|
||||
private void c(int i, int j) {
|
||||
int k = this.b(i, j);
|
||||
int l = this.x * 16 + i;
|
||||
int i1 = this.z * 16 + j;
|
||||
private void d(int i, int j) {
|
||||
this.d[i + j * 16] = true;
|
||||
}
|
||||
|
||||
this.f(l - 1, i1, k);
|
||||
this.f(l + 1, i1, k);
|
||||
this.f(l, i1 - 1, k);
|
||||
this.f(l, i1 + 1, k);
|
||||
private void i() {
|
||||
World j0000 = this.world;
|
||||
int j0001 = this.x * 16 + 8;
|
||||
|
||||
this.world.getClass();
|
||||
if (j0000.areChunksLoaded(j0001, 128 / 2, this.z * 16 + 8, 16)) {
|
||||
for (int j = 0; j < 16; ++j) {
|
||||
for (int k = 0; k < 16; ++k) {
|
||||
if (this.d[j + k * 16]) {
|
||||
this.d[j + k * 16] = false;
|
||||
int l = this.b(j, k);
|
||||
int i1 = this.x * 16 + j;
|
||||
int j1 = this.z * 16 + k;
|
||||
int k1 = this.world.getHighestBlockYAt(i1 - 1, j1);
|
||||
int l1 = this.world.getHighestBlockYAt(i1 + 1, j1);
|
||||
int i2 = this.world.getHighestBlockYAt(i1, j1 - 1);
|
||||
int j2 = this.world.getHighestBlockYAt(i1, j1 + 1);
|
||||
|
||||
if (l1 < k1) {
|
||||
k1 = l1;
|
||||
}
|
||||
|
||||
if (i2 < k1) {
|
||||
k1 = i2;
|
||||
}
|
||||
|
||||
if (j2 < k1) {
|
||||
k1 = j2;
|
||||
}
|
||||
|
||||
this.u = true;
|
||||
this.f(i1, j1, k1);
|
||||
this.u = true;
|
||||
this.f(i1 - 1, j1, l);
|
||||
this.f(i1 + 1, j1, l);
|
||||
this.f(i1, j1 - 1, l);
|
||||
this.f(i1, j1 + 1, l);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void f(int i, int j, int k) {
|
||||
int l = this.world.getHighestBlockYAt(i, j);
|
||||
|
||||
if (l > k) {
|
||||
this.world.a(EnumSkyBlock.SKY, i, k, j, i, l, j);
|
||||
this.o = true;
|
||||
this.d(i, j, k, l + 1);
|
||||
} else if (l < k) {
|
||||
this.world.a(EnumSkyBlock.SKY, i, l, j, i, k, j);
|
||||
this.o = true;
|
||||
this.d(i, j, l, k + 1);
|
||||
}
|
||||
}
|
||||
|
||||
private void d(int i, int j, int k, int l) {
|
||||
if (l > k) {
|
||||
World world = this.world;
|
||||
|
||||
this.world.getClass();
|
||||
if (world.areChunksLoaded(i, 128 / 2, j, 16)) {
|
||||
for (int i1 = k; i1 < l; ++i1) {
|
||||
this.world.b(EnumSkyBlock.SKY, i, i1, j);
|
||||
}
|
||||
|
||||
this.q = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -154,52 +227,52 @@ public class Chunk {
|
||||
i1 = j;
|
||||
}
|
||||
|
||||
for (int j1 = i << 11 | k << 7; i1 > 0 && Block.q[this.b[j1 + i1 - 1] & 255] == 0; --i1) {
|
||||
this.world.getClass();
|
||||
int j1 = i << 11;
|
||||
|
||||
this.world.getClass();
|
||||
|
||||
for (int k1 = j1 | k << 7; i1 > 0 && Block.q[this.b[k1 + i1 - 1] & 255] == 0; --i1) {
|
||||
;
|
||||
}
|
||||
|
||||
if (i1 != l) {
|
||||
this.world.g(i, k, i1, l);
|
||||
this.heightMap[k << 4 | i] = (byte) i1;
|
||||
int k1;
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
|
||||
if (i1 < this.i) {
|
||||
this.i = i1;
|
||||
if (i1 < this.k) {
|
||||
this.k = i1;
|
||||
} else {
|
||||
k1 = 127;
|
||||
this.world.getClass();
|
||||
l1 = 128 - 1;
|
||||
|
||||
for (l1 = 0; l1 < 16; ++l1) {
|
||||
for (i2 = 0; i2 < 16; ++i2) {
|
||||
if ((this.heightMap[i2 << 4 | l1] & 255) < k1) {
|
||||
k1 = this.heightMap[i2 << 4 | l1] & 255;
|
||||
for (i2 = 0; i2 < 16; ++i2) {
|
||||
for (j2 = 0; j2 < 16; ++j2) {
|
||||
if ((this.heightMap[j2 << 4 | i2] & 255) < l1) {
|
||||
l1 = this.heightMap[j2 << 4 | i2] & 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.i = k1;
|
||||
this.k = l1;
|
||||
}
|
||||
|
||||
k1 = this.x * 16 + i;
|
||||
l1 = this.z * 16 + k;
|
||||
l1 = this.x * 16 + i;
|
||||
i2 = this.z * 16 + k;
|
||||
if (i1 < l) {
|
||||
for (i2 = i1; i2 < l; ++i2) {
|
||||
this.f.a(i, i2, k, 15);
|
||||
for (j2 = i1; j2 < l; ++j2) {
|
||||
this.h.a(i, j2, k, 15);
|
||||
}
|
||||
} else {
|
||||
this.world.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1);
|
||||
|
||||
for (i2 = l; i2 < i1; ++i2) {
|
||||
this.f.a(i, i2, k, 0);
|
||||
for (j2 = l; j2 < i1; ++j2) {
|
||||
this.h.a(i, j2, k, 0);
|
||||
}
|
||||
}
|
||||
|
||||
i2 = 15;
|
||||
|
||||
int j2;
|
||||
|
||||
for (j2 = i1; i1 > 0 && i2 > 0; this.f.a(i, i1, k, i2)) {
|
||||
for (j2 = 15; i1 > 0 && j2 > 0; this.h.a(i, i1, k, j2)) {
|
||||
--i1;
|
||||
int k2 = Block.q[this.getTypeId(i, i1, k)];
|
||||
|
||||
@ -207,141 +280,237 @@ public class Chunk {
|
||||
k2 = 1;
|
||||
}
|
||||
|
||||
i2 -= k2;
|
||||
if (i2 < 0) {
|
||||
i2 = 0;
|
||||
j2 -= k2;
|
||||
if (j2 < 0) {
|
||||
j2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
while (i1 > 0 && Block.q[this.getTypeId(i, i1 - 1, k)] == 0) {
|
||||
--i1;
|
||||
byte b0 = this.heightMap[k << 4 | i];
|
||||
int l2 = l;
|
||||
int i3 = b0;
|
||||
|
||||
if (b0 < l) {
|
||||
l2 = b0;
|
||||
i3 = l;
|
||||
}
|
||||
|
||||
if (i1 != j2) {
|
||||
this.world.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1);
|
||||
}
|
||||
|
||||
this.o = true;
|
||||
this.d(l1 - 1, i2, l2, i3);
|
||||
this.d(l1 + 1, i2, l2, i3);
|
||||
this.d(l1, i2 - 1, l2, i3);
|
||||
this.d(l1, i2 + 1, l2, i3);
|
||||
this.d(l1, i2, l2, i3);
|
||||
this.q = true;
|
||||
}
|
||||
}
|
||||
|
||||
public int getTypeId(int i, int j, int k) {
|
||||
return this.b[i << 11 | k << 7 | j] & 255;
|
||||
byte[] abyte = this.b;
|
||||
|
||||
this.world.getClass();
|
||||
int l = i << 11;
|
||||
|
||||
this.world.getClass();
|
||||
return abyte[l | k << 7 | j] & 255;
|
||||
}
|
||||
|
||||
public boolean a(int i, int j, int k, int l, int i1) {
|
||||
byte b0 = (byte) l;
|
||||
int j1 = this.heightMap[k << 4 | i] & 255;
|
||||
int k1 = this.b[i << 11 | k << 7 | j] & 255;
|
||||
int j1 = k << 4 | i;
|
||||
|
||||
if (k1 == l && this.e.a(i, j, k) == i1) {
|
||||
if (j >= this.c[j1] - 1) {
|
||||
this.c[j1] = -999;
|
||||
}
|
||||
|
||||
int k1 = this.heightMap[k << 4 | i] & 255;
|
||||
byte[] j2000 = this.b;
|
||||
|
||||
this.world.getClass();
|
||||
int j2001 = i << 11;
|
||||
|
||||
this.world.getClass();
|
||||
int i2 = j2000[j2001 | k << 7 | j] & 255;
|
||||
|
||||
if (i2 == l && this.g.a(i, j, k) == i1) {
|
||||
return false;
|
||||
} else {
|
||||
int l1 = this.x * 16 + i;
|
||||
int i2 = this.z * 16 + k;
|
||||
int j2 = this.x * 16 + i;
|
||||
int k2 = this.z * 16 + k;
|
||||
|
||||
this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
|
||||
if (k1 != 0 && !this.world.isStatic) {
|
||||
Block.byId[k1].remove(this.world, l1, j, i2);
|
||||
j2000 = this.b;
|
||||
this.world.getClass();
|
||||
j2001 = i << 11;
|
||||
this.world.getClass();
|
||||
j2000[j2001 | k << 7 | j] = (byte) (b0 & 255);
|
||||
if (i2 != 0 && !this.world.isStatic) {
|
||||
Block.byId[i2].remove(this.world, j2, j, k2);
|
||||
}
|
||||
|
||||
this.e.a(i, j, k, i1);
|
||||
this.g.a(i, j, k, i1);
|
||||
if (!this.world.worldProvider.e) {
|
||||
if (Block.q[b0 & 255] != 0) {
|
||||
if (j >= j1) {
|
||||
if (j >= k1) {
|
||||
this.g(i, j + 1, k);
|
||||
}
|
||||
} else if (j == j1 - 1) {
|
||||
} else if (j == k1 - 1) {
|
||||
this.g(i, j, k);
|
||||
}
|
||||
|
||||
this.world.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2);
|
||||
this.world.a(EnumSkyBlock.SKY, j2, j, k2, j2, j, k2);
|
||||
}
|
||||
|
||||
this.world.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2);
|
||||
this.c(i, k);
|
||||
this.e.a(i, j, k, i1);
|
||||
this.world.a(EnumSkyBlock.BLOCK, j2, j, k2, j2, j, k2);
|
||||
this.d(i, k);
|
||||
this.g.a(i, j, k, i1);
|
||||
TileEntity tileentity;
|
||||
|
||||
if (l != 0) {
|
||||
Block.byId[l].c(this.world, l1, j, i2);
|
||||
if (!this.world.isStatic) {
|
||||
Block.byId[l].a(this.world, j2, j, k2);
|
||||
}
|
||||
|
||||
if (Block.byId[l] instanceof BlockContainer) {
|
||||
tileentity = this.d(i, j, k);
|
||||
if (tileentity == null) {
|
||||
tileentity = ((BlockContainer) Block.byId[l]).a_();
|
||||
this.world.setTileEntity(i, j, k, tileentity);
|
||||
}
|
||||
|
||||
if (tileentity != null) {
|
||||
tileentity.g();
|
||||
}
|
||||
}
|
||||
} else if (i2 > 0 && Block.byId[i2] instanceof BlockContainer) {
|
||||
tileentity = this.d(i, j, k);
|
||||
if (tileentity != null) {
|
||||
tileentity.g();
|
||||
}
|
||||
}
|
||||
|
||||
this.o = true;
|
||||
this.q = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a(int i, int j, int k, int l) {
|
||||
byte b0 = (byte) l;
|
||||
int i1 = this.heightMap[k << 4 | i] & 255;
|
||||
int j1 = this.b[i << 11 | k << 7 | j] & 255;
|
||||
int i1 = k << 4 | i;
|
||||
|
||||
if (j1 == l) {
|
||||
if (j >= this.c[i1] - 1) {
|
||||
this.c[i1] = -999;
|
||||
}
|
||||
|
||||
int j1 = this.heightMap[i1] & 255;
|
||||
byte[] j2000 = this.b;
|
||||
|
||||
this.world.getClass();
|
||||
int j2001 = i << 11;
|
||||
|
||||
this.world.getClass();
|
||||
int l1 = j2000[j2001 | k << 7 | j] & 255;
|
||||
|
||||
if (l1 == l) {
|
||||
return false;
|
||||
} else {
|
||||
int k1 = this.x * 16 + i;
|
||||
int l1 = this.z * 16 + k;
|
||||
int i2 = this.x * 16 + i;
|
||||
int j2 = this.z * 16 + k;
|
||||
|
||||
this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
|
||||
if (j1 != 0) {
|
||||
Block.byId[j1].remove(this.world, k1, j, l1);
|
||||
j2000 = this.b;
|
||||
this.world.getClass();
|
||||
j2001 = i << 11;
|
||||
this.world.getClass();
|
||||
j2000[j2001 | k << 7 | j] = (byte) (b0 & 255);
|
||||
if (l1 != 0) {
|
||||
Block.byId[l1].remove(this.world, i2, j, j2);
|
||||
}
|
||||
|
||||
this.e.a(i, j, k, 0);
|
||||
this.g.a(i, j, k, 0);
|
||||
if (Block.q[b0 & 255] != 0) {
|
||||
if (j >= i1) {
|
||||
if (j >= j1) {
|
||||
this.g(i, j + 1, k);
|
||||
}
|
||||
} else if (j == i1 - 1) {
|
||||
} else if (j == j1 - 1) {
|
||||
this.g(i, j, k);
|
||||
}
|
||||
|
||||
this.world.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1);
|
||||
this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
|
||||
this.c(i, k);
|
||||
if (l != 0 && !this.world.isStatic) {
|
||||
Block.byId[l].c(this.world, k1, j, l1);
|
||||
this.world.a(EnumSkyBlock.SKY, i2, j, j2, i2, j, j2);
|
||||
this.world.a(EnumSkyBlock.BLOCK, i2, j, j2, i2, j, j2);
|
||||
this.d(i, k);
|
||||
TileEntity tileentity;
|
||||
|
||||
if (l != 0) {
|
||||
if (!this.world.isStatic) {
|
||||
Block.byId[l].a(this.world, i2, j, j2);
|
||||
}
|
||||
|
||||
if (l > 0 && Block.byId[l] instanceof BlockContainer) {
|
||||
tileentity = this.d(i, j, k);
|
||||
if (tileentity == null) {
|
||||
tileentity = ((BlockContainer) Block.byId[l]).a_();
|
||||
this.world.setTileEntity(i, j, k, tileentity);
|
||||
}
|
||||
|
||||
if (tileentity != null) {
|
||||
tileentity.g();
|
||||
}
|
||||
}
|
||||
} else if (l1 > 0 && Block.byId[l1] instanceof BlockContainer) {
|
||||
tileentity = this.d(i, j, k);
|
||||
if (tileentity != null) {
|
||||
tileentity.g();
|
||||
}
|
||||
}
|
||||
|
||||
this.o = true;
|
||||
this.q = true;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public int getData(int i, int j, int k) {
|
||||
return this.e.a(i, j, k);
|
||||
return this.g.a(i, j, k);
|
||||
}
|
||||
|
||||
public void b(int i, int j, int k, int l) {
|
||||
this.o = true;
|
||||
this.e.a(i, j, k, l);
|
||||
this.q = true;
|
||||
this.g.a(i, j, k, l);
|
||||
int i1 = this.getTypeId(i, j, k);
|
||||
|
||||
if (i1 > 0 && Block.byId[i1] instanceof BlockContainer) {
|
||||
TileEntity tileentity = this.d(i, j, k);
|
||||
|
||||
if (tileentity != null) {
|
||||
tileentity.g();
|
||||
tileentity.n = l;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int a(EnumSkyBlock enumskyblock, int i, int j, int k) {
|
||||
return enumskyblock == EnumSkyBlock.SKY ? this.f.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.g.a(i, j, k) : 0);
|
||||
return enumskyblock == EnumSkyBlock.SKY ? this.h.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.i.a(i, j, k) : 0);
|
||||
}
|
||||
|
||||
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
|
||||
this.o = true;
|
||||
this.q = true;
|
||||
if (enumskyblock == EnumSkyBlock.SKY) {
|
||||
this.f.a(i, j, k, l);
|
||||
this.h.a(i, j, k, l);
|
||||
} else {
|
||||
if (enumskyblock != EnumSkyBlock.BLOCK) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.g.a(i, j, k, l);
|
||||
this.i.a(i, j, k, l);
|
||||
}
|
||||
}
|
||||
|
||||
public int c(int i, int j, int k, int l) {
|
||||
int i1 = this.f.a(i, j, k);
|
||||
int i1 = this.h.a(i, j, k);
|
||||
|
||||
if (i1 > 0) {
|
||||
a = true;
|
||||
}
|
||||
|
||||
i1 -= l;
|
||||
int j1 = this.g.a(i, j, k);
|
||||
int j1 = this.i.a(i, j, k);
|
||||
|
||||
if (j1 > i1) {
|
||||
i1 = j1;
|
||||
@ -351,7 +520,7 @@ public class Chunk {
|
||||
}
|
||||
|
||||
public void a(Entity entity) {
|
||||
this.q = true;
|
||||
this.s = true;
|
||||
int i = MathHelper.floor(entity.locX / 16.0D);
|
||||
int j = MathHelper.floor(entity.locZ / 16.0D);
|
||||
|
||||
@ -372,15 +541,15 @@ public class Chunk {
|
||||
k = this.entitySlices.length - 1;
|
||||
}
|
||||
|
||||
entity.bG = true;
|
||||
entity.bH = this.x;
|
||||
entity.bI = k;
|
||||
entity.bJ = this.z;
|
||||
entity.bV = true;
|
||||
entity.bW = this.x;
|
||||
entity.bX = k;
|
||||
entity.bY = this.z;
|
||||
this.entitySlices[k].add(entity);
|
||||
}
|
||||
|
||||
public void b(Entity entity) {
|
||||
this.a(entity, entity.bI);
|
||||
this.a(entity, entity.bX);
|
||||
}
|
||||
|
||||
public void a(Entity entity, int i) {
|
||||
@ -410,13 +579,15 @@ public class Chunk {
|
||||
return null;
|
||||
}
|
||||
|
||||
BlockContainer blockcontainer = (BlockContainer) Block.byId[l];
|
||||
if (tileentity == null) {
|
||||
tileentity = ((BlockContainer) Block.byId[l]).a_();
|
||||
this.world.setTileEntity(this.x * 16 + i, j, this.z * 16 + k, tileentity);
|
||||
}
|
||||
|
||||
blockcontainer.c(this.world, this.x * 16 + i, j, this.z * 16 + k);
|
||||
tileentity = (TileEntity) this.tileEntities.get(chunkposition);
|
||||
}
|
||||
|
||||
if (tileentity != null && tileentity.g()) {
|
||||
if (tileentity != null && tileentity.m()) {
|
||||
this.tileEntities.remove(chunkposition);
|
||||
return null;
|
||||
} else {
|
||||
@ -430,8 +601,8 @@ public class Chunk {
|
||||
int k = tileentity.z - this.z * 16;
|
||||
|
||||
this.a(i, j, k, tileentity);
|
||||
if (this.c) {
|
||||
this.world.c.add(tileentity);
|
||||
if (this.e) {
|
||||
this.world.h.add(tileentity);
|
||||
}
|
||||
}
|
||||
|
||||
@ -443,7 +614,7 @@ public class Chunk {
|
||||
tileentity.y = j;
|
||||
tileentity.z = this.z * 16 + k;
|
||||
if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
|
||||
tileentity.j();
|
||||
tileentity.n();
|
||||
this.tileEntities.put(chunkposition, tileentity);
|
||||
} else {
|
||||
System.out.println("Attempted to place a tile entity where there was no entity tile!");
|
||||
@ -453,17 +624,17 @@ public class Chunk {
|
||||
public void e(int i, int j, int k) {
|
||||
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
|
||||
|
||||
if (this.c) {
|
||||
if (this.e) {
|
||||
TileEntity tileentity = (TileEntity) this.tileEntities.remove(chunkposition);
|
||||
|
||||
if (tileentity != null) {
|
||||
tileentity.h();
|
||||
tileentity.i();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void addEntities() {
|
||||
this.c = true;
|
||||
this.e = true;
|
||||
this.world.a(this.tileEntities.values());
|
||||
|
||||
for (int i = 0; i < this.entitySlices.length; ++i) {
|
||||
@ -472,13 +643,13 @@ public class Chunk {
|
||||
}
|
||||
|
||||
public void removeEntities() {
|
||||
this.c = false;
|
||||
this.e = false;
|
||||
Iterator iterator = this.tileEntities.values().iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
TileEntity tileentity = (TileEntity) iterator.next();
|
||||
|
||||
world.markForRemoval(tileentity); // Craftbukkit
|
||||
this.world.a(tileentity);
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.entitySlices.length; ++i) {
|
||||
@ -502,7 +673,7 @@ public class Chunk {
|
||||
}
|
||||
|
||||
public void f() {
|
||||
this.o = true;
|
||||
this.q = true;
|
||||
}
|
||||
|
||||
public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) {
|
||||
@ -556,18 +727,18 @@ public class Chunk {
|
||||
}
|
||||
|
||||
public boolean a(boolean flag) {
|
||||
if (this.p) {
|
||||
if (this.r) {
|
||||
return false;
|
||||
} else {
|
||||
if (flag) {
|
||||
if (this.q && this.world.getTime() != this.r) {
|
||||
if (this.s && this.world.getTime() != this.t) {
|
||||
return true;
|
||||
}
|
||||
} else if (this.q && this.world.getTime() >= this.r + 600L) {
|
||||
} else if (this.s && this.world.getTime() >= this.t + 600L) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return this.o;
|
||||
return this.q;
|
||||
}
|
||||
}
|
||||
|
||||
@ -579,52 +750,65 @@ public class Chunk {
|
||||
if (l1 * i2 * j2 == this.b.length) {
|
||||
System.arraycopy(this.b, 0, abyte, k1, this.b.length);
|
||||
k1 += this.b.length;
|
||||
System.arraycopy(this.e.a, 0, abyte, k1, this.e.a.length);
|
||||
k1 += this.e.a.length;
|
||||
System.arraycopy(this.g.a, 0, abyte, k1, this.g.a.length);
|
||||
k1 += this.g.a.length;
|
||||
System.arraycopy(this.f.a, 0, abyte, k1, this.f.a.length);
|
||||
k1 += this.f.a.length;
|
||||
System.arraycopy(this.i.a, 0, abyte, k1, this.i.a.length);
|
||||
k1 += this.i.a.length;
|
||||
System.arraycopy(this.h.a, 0, abyte, k1, this.h.a.length);
|
||||
k1 += this.h.a.length;
|
||||
return k1;
|
||||
} else {
|
||||
int k2;
|
||||
int l2;
|
||||
int i3;
|
||||
int j3;
|
||||
int k3;
|
||||
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = k2 << 11 | l2 << 7 | j;
|
||||
j3 = i1 - j;
|
||||
System.arraycopy(this.b, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
for (i3 = k; i3 < j1; ++i3) {
|
||||
this.world.getClass();
|
||||
l2 = k2 << 11;
|
||||
this.world.getClass();
|
||||
j3 = l2 | i3 << 7 | j;
|
||||
k3 = i1 - j;
|
||||
System.arraycopy(this.b, j3, abyte, k1, k3);
|
||||
k1 += k3;
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.e.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
for (i3 = k; i3 < j1; ++i3) {
|
||||
this.world.getClass();
|
||||
l2 = k2 << 11;
|
||||
this.world.getClass();
|
||||
j3 = (l2 | i3 << 7 | j) >> 1;
|
||||
k3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.g.a, j3, abyte, k1, k3);
|
||||
k1 += k3;
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.g.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
for (i3 = k; i3 < j1; ++i3) {
|
||||
this.world.getClass();
|
||||
l2 = k2 << 11;
|
||||
this.world.getClass();
|
||||
j3 = (l2 | i3 << 7 | j) >> 1;
|
||||
k3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.i.a, j3, abyte, k1, k3);
|
||||
k1 += k3;
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = i; k2 < l; ++k2) {
|
||||
for (l2 = k; l2 < j1; ++l2) {
|
||||
i3 = (k2 << 11 | l2 << 7 | j) >> 1;
|
||||
j3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.f.a, i3, abyte, k1, j3);
|
||||
k1 += j3;
|
||||
for (i3 = k; i3 < j1; ++i3) {
|
||||
this.world.getClass();
|
||||
l2 = k2 << 11;
|
||||
this.world.getClass();
|
||||
j3 = (l2 | i3 << 7 | j) >> 1;
|
||||
k3 = (i1 - j) / 2;
|
||||
System.arraycopy(this.h.a, j3, abyte, k1, k3);
|
||||
k1 += k3;
|
||||
}
|
||||
}
|
||||
|
||||
@ -636,11 +820,56 @@ public class Chunk {
|
||||
return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i);
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return false;
|
||||
public void g() {
|
||||
BlockRegister.a(this.b);
|
||||
}
|
||||
|
||||
public void a(IChunkProvider ichunkprovider, IChunkProvider ichunkprovider1, int i, int j) {
|
||||
if (!this.done && ichunkprovider.isChunkLoaded(i + 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
|
||||
ichunkprovider.getChunkAt(ichunkprovider1, i, j);
|
||||
}
|
||||
|
||||
if (ichunkprovider.isChunkLoaded(i - 1, j) && !ichunkprovider.getOrCreateChunk(i - 1, j).done && ichunkprovider.isChunkLoaded(i - 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i - 1, j + 1)) {
|
||||
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j);
|
||||
}
|
||||
|
||||
if (ichunkprovider.isChunkLoaded(i, j - 1) && !ichunkprovider.getOrCreateChunk(i, j - 1).done && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
|
||||
ichunkprovider.getChunkAt(ichunkprovider1, i, j - 1);
|
||||
}
|
||||
|
||||
if (ichunkprovider.isChunkLoaded(i - 1, j - 1) && !ichunkprovider.getOrCreateChunk(i - 1, j - 1).done && ichunkprovider.isChunkLoaded(i, j - 1) && ichunkprovider.isChunkLoaded(i - 1, j)) {
|
||||
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j - 1);
|
||||
}
|
||||
}
|
||||
|
||||
public int c(int i, int j) {
|
||||
int k = i | j << 4;
|
||||
int l = this.c[k];
|
||||
|
||||
if (l == -999) {
|
||||
this.world.getClass();
|
||||
int i1 = 128 - 1;
|
||||
|
||||
l = -1;
|
||||
|
||||
while (i1 > 0 && l == -1) {
|
||||
int j1 = this.getTypeId(i, i1, j);
|
||||
Material material = j1 == 0 ? Material.AIR : Block.byId[j1].material;
|
||||
|
||||
if (!material.isSolid() && !material.isLiquid()) {
|
||||
--i1;
|
||||
} else {
|
||||
l = i1 + 1;
|
||||
}
|
||||
}
|
||||
|
||||
this.c[k] = l;
|
||||
}
|
||||
|
||||
return l;
|
||||
}
|
||||
|
||||
public void h() {
|
||||
BlockRegister.a(this.b);
|
||||
this.i();
|
||||
}
|
||||
}
|
||||
|
@ -2,10 +2,8 @@ package net.minecraft.server;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
// CraftBukkit start
|
||||
@ -91,21 +89,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (!chunk.done && this.isChunkLoaded(i + 1, j + 1) && this.isChunkLoaded(i, j + 1) && this.isChunkLoaded(i + 1, j)) {
|
||||
this.getChunkAt(this, i, j);
|
||||
}
|
||||
|
||||
if (this.isChunkLoaded(i - 1, j) && !this.getOrCreateChunk(i - 1, j).done && this.isChunkLoaded(i - 1, j + 1) && this.isChunkLoaded(i, j + 1) && this.isChunkLoaded(i - 1, j)) {
|
||||
this.getChunkAt(this, i - 1, j);
|
||||
}
|
||||
|
||||
if (this.isChunkLoaded(i, j - 1) && !this.getOrCreateChunk(i, j - 1).done && this.isChunkLoaded(i + 1, j - 1) && this.isChunkLoaded(i, j - 1) && this.isChunkLoaded(i + 1, j)) {
|
||||
this.getChunkAt(this, i, j - 1);
|
||||
}
|
||||
|
||||
if (this.isChunkLoaded(i - 1, j - 1) && !this.getOrCreateChunk(i - 1, j - 1).done && this.isChunkLoaded(i - 1, j - 1) && this.isChunkLoaded(i, j - 1) && this.isChunkLoaded(i - 1, j)) {
|
||||
this.getChunkAt(this, i - 1, j - 1);
|
||||
}
|
||||
chunk.a(this, this, i, j);
|
||||
}
|
||||
|
||||
return chunk;
|
||||
@ -136,7 +120,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
Chunk chunk = this.e.a(this.world, i, j);
|
||||
|
||||
if (chunk != null) {
|
||||
chunk.r = this.world.getTime();
|
||||
chunk.t = this.world.getTime();
|
||||
}
|
||||
|
||||
return chunk;
|
||||
@ -160,7 +144,7 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
public void saveChunk(Chunk chunk) { // CraftBukkit - private -> public
|
||||
if (this.e != null) {
|
||||
try {
|
||||
chunk.r = this.world.getTime();
|
||||
chunk.t = this.world.getTime();
|
||||
this.e.a(this.world, chunk);
|
||||
} catch (Exception ioexception) { // CraftBukkit - IOException -> Exception
|
||||
ioexception.printStackTrace();
|
||||
@ -205,13 +189,13 @@ public class ChunkProviderServer implements IChunkProvider {
|
||||
for (int j = 0; j < this.chunkList.size(); ++j) {
|
||||
Chunk chunk = (Chunk) this.chunkList.get(j);
|
||||
|
||||
if (flag && !chunk.p) {
|
||||
if (flag && !chunk.r) {
|
||||
this.saveChunkNOP(chunk);
|
||||
}
|
||||
|
||||
if (chunk.a(flag)) {
|
||||
this.saveChunk(chunk);
|
||||
chunk.o = false;
|
||||
chunk.q = false;
|
||||
++i;
|
||||
if (i == 24 && !flag) {
|
||||
return false;
|
||||
|
@ -1,417 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.Set;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.craftbukkit.command.ServerCommandListener;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
// CraftBukkit end
|
||||
|
||||
public class ConsoleCommandHandler {
|
||||
|
||||
private static Logger a = Logger.getLogger("Minecraft");
|
||||
private MinecraftServer server;
|
||||
private ICommandListener listener; // CraftBukkit
|
||||
|
||||
public ConsoleCommandHandler(MinecraftServer minecraftserver) {
|
||||
this.server = minecraftserver;
|
||||
}
|
||||
|
||||
// Craftbukkit start
|
||||
private boolean hasPermission(ICommandListener listener, String perm) {
|
||||
if (listener instanceof ServerCommandListener) {
|
||||
ServerCommandListener serv = (ServerCommandListener)listener;
|
||||
return serv.getSender().hasPermission(perm);
|
||||
} else if (listener instanceof NetServerHandler) {
|
||||
NetServerHandler net = (NetServerHandler)listener;
|
||||
return net.getPlayer().hasPermission(perm);
|
||||
} else if ((listener instanceof ServerGUI) || (listener instanceof MinecraftServer)) {
|
||||
return server.console.hasPermission(perm);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean checkPermission(ICommandListener listener, String command) {
|
||||
if (hasPermission(listener, "bukkit.command." + command)) {
|
||||
return true;
|
||||
} else {
|
||||
listener.sendMessage("I'm sorry, Dave, but I cannot let you do that.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Craftbukkit end
|
||||
|
||||
public boolean handle(ServerCommand servercommand) { // CraftBukkit - returns boolean
|
||||
String s = servercommand.command;
|
||||
ICommandListener icommandlistener = servercommand.b;
|
||||
String s1 = icommandlistener.getName();
|
||||
this.listener = icommandlistener; // CraftBukkit
|
||||
ServerConfigurationManager serverconfigurationmanager = this.server.serverConfigurationManager;
|
||||
|
||||
if (!s.toLowerCase().startsWith("help") && !s.toLowerCase().startsWith("?")) {
|
||||
if (s.toLowerCase().startsWith("list")) {
|
||||
if (!checkPermission(listener, "list")) return true; // Craftbukkit
|
||||
icommandlistener.sendMessage("Connected players: " + serverconfigurationmanager.c());
|
||||
} else if (s.toLowerCase().startsWith("stop")) {
|
||||
if (!checkPermission(listener, "stop")) return true; // Craftbukkit
|
||||
this.print(s1, "Stopping the server..");
|
||||
this.server.a();
|
||||
} else {
|
||||
int i;
|
||||
WorldServer worldserver;
|
||||
|
||||
if (s.toLowerCase().startsWith("save-all")) {
|
||||
if (!checkPermission(listener, "save.perform")) return true; // Craftbukkit
|
||||
this.print(s1, "Forcing save..");
|
||||
if (serverconfigurationmanager != null) {
|
||||
serverconfigurationmanager.savePlayers();
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) {
|
||||
worldserver = this.server.worlds.get(i);
|
||||
boolean save = worldserver.canSave;
|
||||
worldserver.canSave = false;
|
||||
worldserver.save(true, (IProgressUpdate) null);
|
||||
worldserver.canSave = save;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.print(s1, "Save complete.");
|
||||
} else if (s.toLowerCase().startsWith("save-off")) {
|
||||
if (!checkPermission(listener, "save.disable")) return true; // Craftbukkit
|
||||
this.print(s1, "Disabling level saving..");
|
||||
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) { // CraftBukkit
|
||||
worldserver = this.server.worlds.get(i); // CraftBukkit
|
||||
worldserver.canSave = true;
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("save-on")) {
|
||||
if (!checkPermission(listener, "save.enable")) return true; // Craftbukkit
|
||||
this.print(s1, "Enabling level saving..");
|
||||
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) { // CraftBukkit
|
||||
worldserver = this.server.worlds.get(i); // CraftBukkit
|
||||
worldserver.canSave = false;
|
||||
}
|
||||
} else {
|
||||
String s2;
|
||||
|
||||
if (s.toLowerCase().startsWith("op ")) {
|
||||
if (!checkPermission(listener, "op.give")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.e(s2);
|
||||
this.print(s1, "Opping " + s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are now op!");
|
||||
} else if (s.toLowerCase().startsWith("deop ")) {
|
||||
if (!checkPermission(listener, "op.take")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.f(s2);
|
||||
serverconfigurationmanager.a(s2, "\u00A7eYou are no longer op!");
|
||||
this.print(s1, "De-opping " + s2);
|
||||
} else if (s.toLowerCase().startsWith("ban-ip ")) {
|
||||
if (!checkPermission(listener, "ban.ip")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.c(s2);
|
||||
this.print(s1, "Banning ip " + s2);
|
||||
} else if (s.toLowerCase().startsWith("pardon-ip ")) {
|
||||
if (!checkPermission(listener, "unban.ip")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.d(s2);
|
||||
this.print(s1, "Pardoning ip " + s2);
|
||||
} else {
|
||||
EntityPlayer entityplayer;
|
||||
|
||||
if (s.toLowerCase().startsWith("ban ")) {
|
||||
if (!checkPermission(listener, "ban.player")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.a(s2);
|
||||
this.print(s1, "Banning " + s2);
|
||||
entityplayer = serverconfigurationmanager.i(s2);
|
||||
if (entityplayer != null) {
|
||||
entityplayer.netServerHandler.disconnect("Banned by admin");
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("pardon ")) {
|
||||
if (!checkPermission(listener, "unban.player")) return true; // Craftbukkit
|
||||
s2 = s.substring(s.indexOf(" ")).trim();
|
||||
serverconfigurationmanager.b(s2);
|
||||
this.print(s1, "Pardoning " + s2);
|
||||
} else {
|
||||
int j;
|
||||
|
||||
if (s.toLowerCase().startsWith("kick ")) {
|
||||
if (!checkPermission(listener, "kick")) return true; // Craftbukkit
|
||||
// CraftBukkit start - Add kick message compatibility
|
||||
String[] parts = s.split(" ");
|
||||
s2 = parts.length >= 2 ? parts[1] : "";
|
||||
// CraftBukkit end
|
||||
entityplayer = null;
|
||||
|
||||
for (j = 0; j < serverconfigurationmanager.players.size(); ++j) {
|
||||
EntityPlayer entityplayer1 = (EntityPlayer) serverconfigurationmanager.players.get(j);
|
||||
|
||||
if (entityplayer1.name.equalsIgnoreCase(s2)) {
|
||||
entityplayer = entityplayer1;
|
||||
}
|
||||
}
|
||||
|
||||
if (entityplayer != null) {
|
||||
entityplayer.netServerHandler.disconnect("Kicked by admin");
|
||||
this.print(s1, "Kicking " + entityplayer.name);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Can\'t find user " + s2 + ". No kick.");
|
||||
}
|
||||
} else {
|
||||
EntityPlayer entityplayer2;
|
||||
String[] astring;
|
||||
|
||||
if (s.toLowerCase().startsWith("tp ")) {
|
||||
if (!checkPermission(listener, "teleport")) return true; // Craftbukkit
|
||||
astring = s.split(" ");
|
||||
if (astring.length == 3) {
|
||||
entityplayer = serverconfigurationmanager.i(astring[1]);
|
||||
entityplayer2 = serverconfigurationmanager.i(astring[2]);
|
||||
if (entityplayer == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[1] + ". No tp.");
|
||||
} else if (entityplayer2 == null) {
|
||||
icommandlistener.sendMessage("Can\'t find user " + astring[2] + ". No tp.");
|
||||
} else if (entityplayer.dimension != entityplayer2.dimension) {
|
||||
icommandlistener.sendMessage("User " + astring[1] + " and " + astring[2] + " are in different dimensions. No tp.");
|
||||
} else {
|
||||
entityplayer.netServerHandler.a(entityplayer2.locX, entityplayer2.locY, entityplayer2.locZ, entityplayer2.yaw, entityplayer2.pitch);
|
||||
this.print(s1, "Teleporting " + astring[1] + " to " + astring[2] + ".");
|
||||
}
|
||||
} else {
|
||||
icommandlistener.sendMessage("Syntax error, please provice a source and a target.");
|
||||
}
|
||||
} else {
|
||||
String s3;
|
||||
int k;
|
||||
|
||||
if (s.toLowerCase().startsWith("give ")) {
|
||||
if (!checkPermission(listener, "give")) return true; // Craftbukkit
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3 && astring.length != 4) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
entityplayer2 = serverconfigurationmanager.i(s3);
|
||||
if (entityplayer2 != null) {
|
||||
try {
|
||||
k = Integer.parseInt(astring[2]);
|
||||
if (Item.byId[k] != null) {
|
||||
this.print(s1, "Giving " + entityplayer2.name + " some " + k);
|
||||
int l = 1;
|
||||
|
||||
if (astring.length > 3) {
|
||||
l = this.a(astring[3], 1);
|
||||
}
|
||||
|
||||
if (l < 1) {
|
||||
l = 1;
|
||||
}
|
||||
|
||||
if (l > 64) {
|
||||
l = 64;
|
||||
}
|
||||
|
||||
entityplayer2.b(new ItemStack(k, l, 0));
|
||||
} else {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + k);
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception) {
|
||||
icommandlistener.sendMessage("There\'s no item with id " + astring[2]);
|
||||
}
|
||||
} else {
|
||||
icommandlistener.sendMessage("Can\'t find user " + s3);
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("time ")) {
|
||||
astring = s.split(" ");
|
||||
if (astring.length != 3) {
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
s3 = astring[1];
|
||||
|
||||
try {
|
||||
j = Integer.parseInt(astring[2]);
|
||||
WorldServer worldserver1;
|
||||
|
||||
if ("add".equalsIgnoreCase(s3)) {
|
||||
if (!checkPermission(listener, "time.add")) return true; // Craftbukkit
|
||||
for (k = 0; k < this.server.worlds.size(); ++k) { // CraftBukkit
|
||||
worldserver1 = this.server.worlds.get(k); // CraftBukkit
|
||||
worldserver1.setTimeAndFixTicklists(worldserver1.getTime() + (long) j);
|
||||
}
|
||||
|
||||
this.print(s1, "Added " + j + " to time");
|
||||
} else if ("set".equalsIgnoreCase(s3)) {
|
||||
if (!checkPermission(listener, "time.set")) return true; // Craftbukkit
|
||||
for (k = 0; k < this.server.worlds.size(); ++k) { // CraftBukkit
|
||||
worldserver1 = this.server.worlds.get(k); // CraftBukkit
|
||||
worldserver1.setTimeAndFixTicklists((long) j);
|
||||
}
|
||||
|
||||
this.print(s1, "Set time to " + j);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown method, use either \"add\" or \"set\"");
|
||||
}
|
||||
} catch (NumberFormatException numberformatexception1) {
|
||||
icommandlistener.sendMessage("Unable to convert time value, " + astring[2]);
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("say ")) {
|
||||
if (!checkPermission(listener, "say")) return true; // Craftbukkit
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "] " + s);
|
||||
serverconfigurationmanager.sendAll(new Packet3Chat("\u00A7d[Server] " + s));
|
||||
} else if (s.toLowerCase().startsWith("tell ")) {
|
||||
if (!checkPermission(listener, "tell")) return true; // Craftbukkit
|
||||
astring = s.split(" ");
|
||||
if (astring.length >= 3) {
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
s = s.substring(s.indexOf(" ")).trim();
|
||||
a.info("[" + s1 + "->" + astring[1] + "] " + s);
|
||||
s = "\u00A77" + s1 + " whispers " + s;
|
||||
a.info(s);
|
||||
if (!serverconfigurationmanager.a(astring[1], (Packet) (new Packet3Chat(s)))) {
|
||||
icommandlistener.sendMessage("There\'s no player by that name online.");
|
||||
}
|
||||
}
|
||||
} else if (s.toLowerCase().startsWith("whitelist ")) {
|
||||
this.a(s1, s, icommandlistener);
|
||||
} else {
|
||||
icommandlistener.sendMessage("Unknown console command. Type \"help\" for help."); // CraftBukkit
|
||||
return false; // CraftBukkit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (!checkPermission(listener, "help")) return true; // Craftbukkit
|
||||
this.a(icommandlistener);
|
||||
}
|
||||
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
|
||||
private void a(String s, String s1, ICommandListener icommandlistener) {
|
||||
String[] astring = s1.split(" ");
|
||||
this.listener = icommandlistener; // CraftBukkit
|
||||
|
||||
if (astring.length >= 2) {
|
||||
String s2 = astring[1].toLowerCase();
|
||||
|
||||
if ("on".equals(s2)) {
|
||||
if (!checkPermission(listener, "whitelist.enable")) return; // Craftbukkit
|
||||
this.print(s, "Turned on white-listing");
|
||||
this.server.propertyManager.b("white-list", true);
|
||||
} else if ("off".equals(s2)) {
|
||||
if (!checkPermission(listener, "whitelist.disable")) return; // Craftbukkit
|
||||
this.print(s, "Turned off white-listing");
|
||||
this.server.propertyManager.b("white-list", false);
|
||||
} else if ("list".equals(s2)) {
|
||||
if (!checkPermission(listener, "whitelist.list")) return; // Craftbukkit
|
||||
Set set = this.server.serverConfigurationManager.e();
|
||||
String s3 = "";
|
||||
|
||||
String s4;
|
||||
|
||||
for (Iterator iterator = set.iterator(); iterator.hasNext(); s3 = s3 + s4 + " ") {
|
||||
s4 = (String) iterator.next();
|
||||
}
|
||||
|
||||
icommandlistener.sendMessage("White-listed players: " + s3);
|
||||
} else {
|
||||
String s5;
|
||||
|
||||
if ("add".equals(s2) && astring.length == 3) {
|
||||
if (!checkPermission(listener, "whitelist.add")) return; // Craftbukkit
|
||||
s5 = astring[2].toLowerCase();
|
||||
this.server.serverConfigurationManager.k(s5);
|
||||
this.print(s, "Added " + s5 + " to white-list");
|
||||
} else if ("remove".equals(s2) && astring.length == 3) {
|
||||
if (!checkPermission(listener, "whitelist.remove")) return; // Craftbukkit
|
||||
s5 = astring[2].toLowerCase();
|
||||
this.server.serverConfigurationManager.l(s5);
|
||||
this.print(s, "Removed " + s5 + " from white-list");
|
||||
} else if ("reload".equals(s2)) {
|
||||
if (!checkPermission(listener, "whitelist.reload")) return; // Craftbukkit
|
||||
this.server.serverConfigurationManager.f();
|
||||
this.print(s, "Reloaded white-list from file");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void a(ICommandListener icommandlistener) {
|
||||
icommandlistener.sendMessage("To run the server without a gui, start it like this:");
|
||||
icommandlistener.sendMessage(" java -Xmx1024M -Xms1024M -jar minecraft_server.jar nogui");
|
||||
icommandlistener.sendMessage("Console commands:");
|
||||
icommandlistener.sendMessage(" help or ? shows this message");
|
||||
icommandlistener.sendMessage(" kick <player> removes a player from the server");
|
||||
icommandlistener.sendMessage(" ban <player> bans a player from the server");
|
||||
icommandlistener.sendMessage(" pardon <player> pardons a banned player so that they can connect again");
|
||||
icommandlistener.sendMessage(" ban-ip <ip> bans an IP address from the server");
|
||||
icommandlistener.sendMessage(" pardon-ip <ip> pardons a banned IP address so that they can connect again");
|
||||
icommandlistener.sendMessage(" op <player> turns a player into an op");
|
||||
icommandlistener.sendMessage(" deop <player> removes op status from a player");
|
||||
icommandlistener.sendMessage(" tp <player1> <player2> moves one player to the same location as another player");
|
||||
icommandlistener.sendMessage(" give <player> <id> [num] gives a player a resource");
|
||||
icommandlistener.sendMessage(" tell <player> <message> sends a private message to a player");
|
||||
icommandlistener.sendMessage(" stop gracefully stops the server");
|
||||
icommandlistener.sendMessage(" save-all forces a server-wide level save");
|
||||
icommandlistener.sendMessage(" save-off disables terrain saving (useful for backup scripts)");
|
||||
icommandlistener.sendMessage(" save-on re-enables terrain saving");
|
||||
icommandlistener.sendMessage(" list lists all currently connected players");
|
||||
icommandlistener.sendMessage(" say <message> broadcasts a message to all players");
|
||||
icommandlistener.sendMessage(" time <add|set> <amount> adds to or sets the world time (0-24000)");
|
||||
}
|
||||
|
||||
private void print(String s, String s1) {
|
||||
String s2 = s + ": " + s1;
|
||||
|
||||
// CraftBukkit start
|
||||
this.listener.sendMessage(s1);
|
||||
this.informOps("\u00A77(" + s2 + ")");
|
||||
if (this.listener instanceof MinecraftServer) {
|
||||
return; // Already logged so don't call a.info()
|
||||
}
|
||||
// CraftBukkit end
|
||||
a.info(s2);
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
private void informOps(String msg) {
|
||||
Packet3Chat packet3chat = new Packet3Chat(msg);
|
||||
EntityPlayer sender = null;
|
||||
if (this.listener instanceof ServerCommandListener) {
|
||||
org.bukkit.command.CommandSender commandSender = ((ServerCommandListener) this.listener).getSender();
|
||||
if (commandSender instanceof CraftPlayer) {
|
||||
sender = ((CraftPlayer) commandSender).getHandle();
|
||||
}
|
||||
}
|
||||
java.util.List<EntityPlayer> players = this.server.serverConfigurationManager.players;
|
||||
for (int i = 0; i < players.size(); ++i) {
|
||||
EntityPlayer entityPlayer = (EntityPlayer) players.get(i);
|
||||
if (sender != entityPlayer && this.server.serverConfigurationManager.isOp(entityPlayer.name)) {
|
||||
entityPlayer.netServerHandler.sendPacket(packet3chat);
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
private int a(String s, int i) {
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
} catch (NumberFormatException numberformatexception) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE});
|
||||
this.registerShapedRecipe(new ItemStack(Item.BOOK, 1), new Object[] { "#", "#", "#", Character.valueOf('#'), Item.PAPER});
|
||||
this.registerShapedRecipe(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.FENCE_GATE, 1), new Object[] { "#W#", "#W#", Character.valueOf('#'), Item.STICK, Character.valueOf('W'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND});
|
||||
this.registerShapedRecipe(new ItemStack(Block.NOTE_BLOCK, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.REDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.BOOKSHELF, 1), new Object[] { "###", "XXX", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.BOOK});
|
||||
@ -38,6 +39,8 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Block.STEP, 3, 0), new Object[] { "###", Character.valueOf('#'), Block.STONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STEP, 3, 1), new Object[] { "###", Character.valueOf('#'), Block.SANDSTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STEP, 3, 2), new Object[] { "###", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STEP, 3, 4), new Object[] { "###", Character.valueOf('#'), Block.BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STEP, 3, 5), new Object[] { "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.LADDER, 2), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK});
|
||||
this.registerShapedRecipe(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Block.TRAP_DOOR, 2), new Object[] { "###", "###", Character.valueOf('#'), Block.WOOD});
|
||||
@ -64,6 +67,8 @@ public class CraftingManager {
|
||||
this.registerShapedRecipe(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.WOOD});
|
||||
this.registerShapedRecipe(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING});
|
||||
this.registerShapedRecipe(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Block.STONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
|
||||
this.registerShapedRecipe(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL});
|
||||
this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.GOLD_BLOCK, Character.valueOf('X'), Item.APPLE});
|
||||
this.registerShapedRecipe(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK});
|
||||
|
@ -8,7 +8,6 @@ import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
@ -17,15 +16,14 @@ import org.bukkit.event.entity.EntityCombustEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByBlockEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
public abstract class Entity {
|
||||
|
||||
private static int entityCount = 0;
|
||||
public int id;
|
||||
public double aH;
|
||||
public boolean aI;
|
||||
public double aX;
|
||||
public boolean aY;
|
||||
public Entity passenger;
|
||||
public Entity vehicle;
|
||||
public World world;
|
||||
@ -45,81 +43,80 @@ public abstract class Entity {
|
||||
public final AxisAlignedBB boundingBox;
|
||||
public boolean onGround;
|
||||
public boolean positionChanged;
|
||||
public boolean bc;
|
||||
public boolean bd;
|
||||
public boolean bs;
|
||||
public boolean bt;
|
||||
public boolean velocityChanged;
|
||||
public boolean bf;
|
||||
public boolean bg;
|
||||
protected boolean bv;
|
||||
public boolean bw;
|
||||
public boolean dead;
|
||||
public float height;
|
||||
public float length;
|
||||
public float width;
|
||||
public float bl;
|
||||
public float bm;
|
||||
public float bB;
|
||||
public float bC;
|
||||
public float fallDistance; // CraftBukkit - private -> public
|
||||
private int b;
|
||||
public double bo;
|
||||
public double bp;
|
||||
public double bq;
|
||||
public float br;
|
||||
public float bs;
|
||||
public boolean bt;
|
||||
public float bu;
|
||||
public double bE;
|
||||
public double bF;
|
||||
public double bG;
|
||||
public float bH;
|
||||
public float bI;
|
||||
public boolean bJ;
|
||||
public float bK;
|
||||
protected Random random;
|
||||
public int ticksLived;
|
||||
public int maxFireTicks;
|
||||
public int fireTicks;
|
||||
public int maxAirTicks; // CraftBukkit - protected - >public
|
||||
protected boolean bA;
|
||||
protected boolean bQ;
|
||||
public int noDamageTicks;
|
||||
public int airTicks;
|
||||
private boolean justCreated;
|
||||
protected boolean fireProof;
|
||||
protected DataWatcher datawatcher;
|
||||
public float bF;
|
||||
private double d;
|
||||
private double e;
|
||||
public boolean bG;
|
||||
public int bH;
|
||||
public int bI;
|
||||
public int bJ;
|
||||
public boolean bK;
|
||||
public boolean bV;
|
||||
public int bW;
|
||||
public int bX;
|
||||
public int bY;
|
||||
public boolean bZ;
|
||||
public boolean ca;
|
||||
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
|
||||
|
||||
public Entity(World world) {
|
||||
this.id = entityCount++;
|
||||
this.aH = 1.0D;
|
||||
this.aI = false;
|
||||
this.aX = 1.0D;
|
||||
this.aY = false;
|
||||
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
|
||||
this.onGround = false;
|
||||
this.bd = false;
|
||||
this.bt = false;
|
||||
this.velocityChanged = false;
|
||||
this.bg = true;
|
||||
this.bw = true;
|
||||
this.dead = false;
|
||||
this.height = 0.0F;
|
||||
this.length = 0.6F;
|
||||
this.width = 1.8F;
|
||||
this.bl = 0.0F;
|
||||
this.bm = 0.0F;
|
||||
this.bB = 0.0F;
|
||||
this.bC = 0.0F;
|
||||
this.fallDistance = 0.0F;
|
||||
this.b = 1;
|
||||
this.br = 0.0F;
|
||||
this.bs = 0.0F;
|
||||
this.bt = false;
|
||||
this.bu = 0.0F;
|
||||
this.bH = 0.0F;
|
||||
this.bI = 0.0F;
|
||||
this.bJ = false;
|
||||
this.bK = 0.0F;
|
||||
this.random = new Random();
|
||||
this.ticksLived = 0;
|
||||
this.maxFireTicks = 1;
|
||||
this.fireTicks = 0;
|
||||
this.maxAirTicks = 300;
|
||||
this.bA = false;
|
||||
this.bQ = false;
|
||||
this.noDamageTicks = 0;
|
||||
this.airTicks = 300;
|
||||
this.justCreated = true;
|
||||
this.fireProof = false;
|
||||
this.datawatcher = new DataWatcher();
|
||||
this.bF = 0.0F;
|
||||
this.bG = false;
|
||||
this.bV = false;
|
||||
this.world = world;
|
||||
this.setPosition(0.0D, 0.0D, 0.0D);
|
||||
this.datawatcher.a(0, Byte.valueOf((byte) 0));
|
||||
@ -128,7 +125,7 @@ public abstract class Entity {
|
||||
|
||||
protected abstract void b();
|
||||
|
||||
public DataWatcher aa() {
|
||||
public DataWatcher al() {
|
||||
return this.datawatcher;
|
||||
}
|
||||
|
||||
@ -188,27 +185,41 @@ public abstract class Entity {
|
||||
float f = this.length / 2.0F;
|
||||
float f1 = this.width;
|
||||
|
||||
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.br, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.br + (double) f1, d2 + (double) f);
|
||||
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bH, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bH + (double) f1, d2 + (double) f);
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
this.R();
|
||||
public void s_() {
|
||||
this.aa();
|
||||
}
|
||||
|
||||
public void R() {
|
||||
public void aa() {
|
||||
if (this.vehicle != null && this.vehicle.dead) {
|
||||
this.vehicle = null;
|
||||
}
|
||||
|
||||
++this.ticksLived;
|
||||
this.bl = this.bm;
|
||||
this.bB = this.bC;
|
||||
this.lastX = this.locX;
|
||||
this.lastY = this.locY;
|
||||
this.lastZ = this.locZ;
|
||||
this.lastPitch = this.pitch;
|
||||
this.lastYaw = this.yaw;
|
||||
int i;
|
||||
|
||||
if (this.at()) {
|
||||
int j = MathHelper.floor(this.locX);
|
||||
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
||||
|
||||
i = MathHelper.floor(this.locZ);
|
||||
int l = this.world.getTypeId(j, k, i);
|
||||
|
||||
if (l > 0) {
|
||||
this.world.a("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.length, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.length, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.f_()) {
|
||||
if (!this.bA && !this.justCreated) {
|
||||
if (!this.bQ && !this.justCreated) {
|
||||
float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
|
||||
|
||||
if (f > 1.0F) {
|
||||
@ -218,28 +229,27 @@ public abstract class Entity {
|
||||
this.world.makeSound(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
|
||||
float f1 = (float) MathHelper.floor(this.boundingBox.b);
|
||||
|
||||
int i;
|
||||
float f2;
|
||||
float f3;
|
||||
|
||||
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
|
||||
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
this.world.a("bubble", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
|
||||
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
this.world.a("bubble", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
|
||||
}
|
||||
|
||||
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
|
||||
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
this.world.a("splash", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY, this.motZ);
|
||||
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
|
||||
this.world.a("splash", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
}
|
||||
|
||||
this.fallDistance = 0.0F;
|
||||
this.bA = true;
|
||||
this.bQ = true;
|
||||
this.fireTicks = 0;
|
||||
} else {
|
||||
this.bA = false;
|
||||
this.bQ = false;
|
||||
}
|
||||
|
||||
if (this.world.isStatic) {
|
||||
@ -258,10 +268,10 @@ public abstract class Entity {
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
this.damageEntity((Entity) null, event.getDamage());
|
||||
this.damageEntity(DamageSource.b, event.getDamage());
|
||||
}
|
||||
} else {
|
||||
this.damageEntity((Entity) null, 1);
|
||||
this.damageEntity(DamageSource.b, 1);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
@ -270,12 +280,12 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
if (this.ae()) {
|
||||
this.ab();
|
||||
if (this.ap()) {
|
||||
this.am();
|
||||
}
|
||||
|
||||
if (this.locY < -64.0D) {
|
||||
this.Y();
|
||||
this.ah();
|
||||
}
|
||||
|
||||
if (!this.world.isStatic) {
|
||||
@ -286,7 +296,7 @@ public abstract class Entity {
|
||||
this.justCreated = false;
|
||||
}
|
||||
|
||||
protected void ab() {
|
||||
protected void am() {
|
||||
if (!this.fireProof) {
|
||||
// CraftBukkit start - TODO: this event spams!
|
||||
if (this instanceof EntityLiving) {
|
||||
@ -300,7 +310,7 @@ public abstract class Entity {
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
this.damageEntity((Entity) null, event.getDamage());
|
||||
this.damageEntity(DamageSource.c, event.getDamage());
|
||||
}
|
||||
|
||||
if (this.fireTicks <= 0) {
|
||||
@ -319,12 +329,12 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.damageEntity((Entity) null, 4);
|
||||
this.damageEntity(DamageSource.c, 4);
|
||||
this.fireTicks = 600;
|
||||
}
|
||||
}
|
||||
|
||||
protected void Y() {
|
||||
protected void ah() {
|
||||
this.die();
|
||||
}
|
||||
|
||||
@ -336,18 +346,18 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void move(double d0, double d1, double d2) {
|
||||
if (this.bt) {
|
||||
if (this.bJ) {
|
||||
this.boundingBox.d(d0, d1, d2);
|
||||
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.br;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bH;
|
||||
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
|
||||
} else {
|
||||
this.br *= 0.4F;
|
||||
this.bH *= 0.4F;
|
||||
double d3 = this.locX;
|
||||
double d4 = this.locZ;
|
||||
|
||||
if (this.bf) {
|
||||
this.bf = false;
|
||||
if (this.bv) {
|
||||
this.bv = false;
|
||||
d0 *= 0.25D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d2 *= 0.25D;
|
||||
@ -393,7 +403,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, d1, 0.0D);
|
||||
if (!this.bg && d6 != d1) {
|
||||
if (!this.bw && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -408,7 +418,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(d0, 0.0D, 0.0D);
|
||||
if (!this.bg && d5 != d0) {
|
||||
if (!this.bw && d5 != d0) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -419,7 +429,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, 0.0D, d2);
|
||||
if (!this.bg && d7 != d2) {
|
||||
if (!this.bw && d7 != d2) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -429,13 +439,13 @@ public abstract class Entity {
|
||||
double d10;
|
||||
int k;
|
||||
|
||||
if (this.bs > 0.0F && flag1 && (flag || this.br < 0.05F) && (d5 != d0 || d7 != d2)) {
|
||||
if (this.bI > 0.0F && flag1 && (flag || this.bH < 0.05F) && (d5 != d0 || d7 != d2)) {
|
||||
d9 = d0;
|
||||
d10 = d1;
|
||||
double d11 = d2;
|
||||
|
||||
d0 = d5;
|
||||
d1 = (double) this.bs;
|
||||
d1 = (double) this.bI;
|
||||
d2 = d7;
|
||||
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
|
||||
|
||||
@ -447,7 +457,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, d1, 0.0D);
|
||||
if (!this.bg && d6 != d1) {
|
||||
if (!this.bw && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -458,7 +468,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(d0, 0.0D, 0.0D);
|
||||
if (!this.bg && d5 != d0) {
|
||||
if (!this.bw && d5 != d0) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
@ -469,18 +479,18 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.boundingBox.d(0.0D, 0.0D, d2);
|
||||
if (!this.bg && d7 != d2) {
|
||||
if (!this.bw && d7 != d2) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
}
|
||||
|
||||
if (!this.bg && d6 != d1) {
|
||||
if (!this.bw && d6 != d1) {
|
||||
d2 = 0.0D;
|
||||
d1 = 0.0D;
|
||||
d0 = 0.0D;
|
||||
} else {
|
||||
d1 = (double) (-this.bs);
|
||||
d1 = (double) (-this.bI);
|
||||
|
||||
for (k = 0; k < list.size(); ++k) {
|
||||
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
|
||||
@ -498,18 +508,18 @@ public abstract class Entity {
|
||||
double d12 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
|
||||
|
||||
if (d12 > 0.0D) {
|
||||
this.br = (float) ((double) this.br + d12 + 0.01D);
|
||||
this.bH = (float) ((double) this.bH + d12 + 0.01D);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.br;
|
||||
this.locY = this.boundingBox.b + (double) this.height - (double) this.bH;
|
||||
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
|
||||
this.positionChanged = d5 != d0 || d7 != d2;
|
||||
this.bc = d6 != d1;
|
||||
this.bs = d6 != d1;
|
||||
this.onGround = d6 != d1 && d6 < 0.0D;
|
||||
this.bd = this.positionChanged || this.bc;
|
||||
this.bt = this.positionChanged || this.bs;
|
||||
this.a(d1, this.onGround);
|
||||
if (d5 != d0) {
|
||||
this.motX = 0.0D;
|
||||
@ -549,8 +559,8 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
if (this.n() && !flag && this.vehicle == null) {
|
||||
this.bm = (float) ((double) this.bm + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
|
||||
if (this.e_() && !flag && this.vehicle == null) {
|
||||
this.bC = (float) ((double) this.bC + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
|
||||
l = MathHelper.floor(this.locX);
|
||||
i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
||||
j1 = MathHelper.floor(this.locZ);
|
||||
@ -559,8 +569,8 @@ public abstract class Entity {
|
||||
k = this.world.getTypeId(l, i1 - 1, j1);
|
||||
}
|
||||
|
||||
if (this.bm > (float) this.b && k > 0) {
|
||||
++this.b;
|
||||
if (this.bC > (float) this.b && k > 0) {
|
||||
this.b = (int) this.bC + 1;
|
||||
StepSound stepsound = Block.byId[k].stepSound;
|
||||
|
||||
if (this.world.getTypeId(l, i1 + 1, j1) == Block.SNOW.id) {
|
||||
@ -595,7 +605,7 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
boolean flag2 = this.ac();
|
||||
boolean flag2 = this.an();
|
||||
|
||||
if (this.world.d(this.boundingBox.shrink(0.0010D, 0.0010D, 0.0010D))) {
|
||||
this.burn(1);
|
||||
@ -625,7 +635,7 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -640,7 +650,7 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public AxisAlignedBB e_() {
|
||||
public AxisAlignedBB f() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@ -658,7 +668,7 @@ public abstract class Entity {
|
||||
i = event.getDamage();
|
||||
}
|
||||
// CraftBukkit end
|
||||
this.damageEntity((Entity) null, i);
|
||||
this.damageEntity(DamageSource.a, i);
|
||||
}
|
||||
}
|
||||
|
||||
@ -668,12 +678,12 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean ac() {
|
||||
return this.bA || this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
||||
public boolean an() {
|
||||
return this.bQ || this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
|
||||
}
|
||||
|
||||
public boolean ad() {
|
||||
return this.bA;
|
||||
public boolean ao() {
|
||||
return this.bQ;
|
||||
}
|
||||
|
||||
public boolean f_() {
|
||||
@ -701,7 +711,7 @@ public abstract class Entity {
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
public boolean ae() {
|
||||
public boolean ap() {
|
||||
return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
|
||||
}
|
||||
|
||||
@ -724,22 +734,19 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public float c(float f) {
|
||||
public float a_(float f) {
|
||||
int i = MathHelper.floor(this.locX);
|
||||
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
|
||||
int j = MathHelper.floor(this.locY - (double) this.height + d0);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
int j = MathHelper.floor(this.locZ);
|
||||
World world = this.world;
|
||||
|
||||
if (this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f))) {
|
||||
float f1 = this.world.n(i, j, k);
|
||||
this.world.getClass();
|
||||
if (world.isLoaded(i, 128 / 2, j)) {
|
||||
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
|
||||
int k = MathHelper.floor(this.locY - (double) this.height + d0);
|
||||
|
||||
if (f1 < this.bF) {
|
||||
f1 = this.bF;
|
||||
}
|
||||
|
||||
return f1;
|
||||
return this.world.m(i, k, j);
|
||||
} else {
|
||||
return this.bF;
|
||||
return 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
@ -760,7 +767,7 @@ public abstract class Entity {
|
||||
this.lastZ = this.locZ = d2;
|
||||
this.lastYaw = this.yaw = f;
|
||||
this.lastPitch = this.pitch = f1;
|
||||
this.br = 0.0F;
|
||||
this.bH = 0.0F;
|
||||
double d3 = (double) (this.lastYaw - f);
|
||||
|
||||
if (d3 < -180.0D) {
|
||||
@ -776,15 +783,15 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
|
||||
this.bo = this.lastX = this.locX = d0;
|
||||
this.bp = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bq = this.lastZ = this.locZ = d2;
|
||||
this.bE = this.lastX = this.locX = d0;
|
||||
this.bF = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bG = this.lastZ = this.locZ = d2;
|
||||
this.yaw = f;
|
||||
this.pitch = f1;
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
}
|
||||
|
||||
public float f(Entity entity) {
|
||||
public float g(Entity entity) {
|
||||
float f = (float) (this.locX - entity.locX);
|
||||
float f1 = (float) (this.locY - entity.locY);
|
||||
float f2 = (float) (this.locZ - entity.locZ);
|
||||
@ -808,7 +815,7 @@ public abstract class Entity {
|
||||
return (double) MathHelper.a(d3 * d3 + d4 * d4 + d5 * d5);
|
||||
}
|
||||
|
||||
public double g(Entity entity) {
|
||||
public double h(Entity entity) {
|
||||
double d0 = this.locX - entity.locX;
|
||||
double d1 = this.locY - entity.locY;
|
||||
double d2 = this.locZ - entity.locZ;
|
||||
@ -816,7 +823,7 @@ public abstract class Entity {
|
||||
return d0 * d0 + d1 * d1 + d2 * d2;
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {}
|
||||
public void a_(EntityHuman entityhuman) {}
|
||||
|
||||
public void collide(Entity entity) {
|
||||
if (entity.passenger != this && entity.vehicle != this) {
|
||||
@ -838,8 +845,8 @@ public abstract class Entity {
|
||||
d1 *= d3;
|
||||
d0 *= 0.05000000074505806D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d0 *= (double) (1.0F - this.bu);
|
||||
d1 *= (double) (1.0F - this.bu);
|
||||
d0 *= (double) (1.0F - this.bK);
|
||||
d1 *= (double) (1.0F - this.bK);
|
||||
this.b(-d0, 0.0D, -d1);
|
||||
entity.b(d0, 0.0D, d1);
|
||||
}
|
||||
@ -850,29 +857,30 @@ public abstract class Entity {
|
||||
this.motX += d0;
|
||||
this.motY += d1;
|
||||
this.motZ += d2;
|
||||
this.ca = true;
|
||||
}
|
||||
|
||||
protected void af() {
|
||||
protected void aq() {
|
||||
this.velocityChanged = true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.af();
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
this.aq();
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean d_() {
|
||||
public boolean g() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void c(Entity entity, int i) {}
|
||||
public void b(Entity entity, int i) {}
|
||||
|
||||
public boolean c(NBTTagCompound nbttagcompound) {
|
||||
String s = this.ag();
|
||||
String s = this.ar();
|
||||
|
||||
if (!this.dead && s != null) {
|
||||
nbttagcompound.setString("id", s);
|
||||
@ -884,7 +892,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void d(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY + (double) this.br, this.locZ}));
|
||||
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY + (double) this.bH, this.locZ}));
|
||||
nbttagcompound.a("Motion", (NBTBase) this.a(new double[] { this.motX, this.motY, this.motZ}));
|
||||
|
||||
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
|
||||
@ -934,9 +942,9 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end */
|
||||
|
||||
this.lastX = this.bo = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bp = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bq = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastX = this.bE = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bF = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bG = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a;
|
||||
this.fallDistance = nbttagcompound.g("FallDistance");
|
||||
@ -997,7 +1005,7 @@ public abstract class Entity {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
protected final String ag() {
|
||||
protected final String ar() {
|
||||
return EntityTypes.b(this);
|
||||
}
|
||||
|
||||
@ -1049,11 +1057,11 @@ public abstract class Entity {
|
||||
return entityitem;
|
||||
}
|
||||
|
||||
public boolean T() {
|
||||
public boolean ac() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public boolean K() {
|
||||
public boolean O() {
|
||||
for (int i = 0; i < 8; ++i) {
|
||||
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.length * 0.9F;
|
||||
float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
|
||||
@ -1070,24 +1078,24 @@ public abstract class Entity {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public AxisAlignedBB a_(Entity entity) {
|
||||
public AxisAlignedBB b(Entity entity) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void E() {
|
||||
public void I() {
|
||||
if (this.vehicle.dead) {
|
||||
this.vehicle = null;
|
||||
} else {
|
||||
this.motX = 0.0D;
|
||||
this.motY = 0.0D;
|
||||
this.motZ = 0.0D;
|
||||
this.m_();
|
||||
this.s_();
|
||||
if (this.vehicle != null) {
|
||||
this.vehicle.f();
|
||||
this.vehicle.g_();
|
||||
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
|
||||
|
||||
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
|
||||
@ -1134,15 +1142,15 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public void f() {
|
||||
this.passenger.setPosition(this.locX, this.locY + this.m() + this.passenger.I(), this.locZ);
|
||||
public void g_() {
|
||||
this.passenger.setPosition(this.locX, this.locY + this.n() + this.passenger.M(), this.locZ);
|
||||
}
|
||||
|
||||
public double I() {
|
||||
public double M() {
|
||||
return (double) this.height;
|
||||
}
|
||||
|
||||
public double m() {
|
||||
public double n() {
|
||||
return (double) this.width * 0.75D;
|
||||
}
|
||||
|
||||
@ -1206,25 +1214,37 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3D Z() {
|
||||
public Vec3D ai() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void P() {}
|
||||
public void T() {}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean isSneaking() {
|
||||
return this.d(1);
|
||||
return this.e(1);
|
||||
}
|
||||
|
||||
public void setSneak(boolean flag) {
|
||||
this.a(1, flag);
|
||||
}
|
||||
|
||||
protected boolean d(int i) {
|
||||
public boolean at() {
|
||||
return this.e(3);
|
||||
}
|
||||
|
||||
public void g(boolean flag) {
|
||||
this.a(3, flag);
|
||||
}
|
||||
|
||||
public void h(boolean flag) {
|
||||
this.a(4, flag);
|
||||
}
|
||||
|
||||
protected boolean e(int i) {
|
||||
return (this.datawatcher.a(0) & 1 << i) != 0;
|
||||
}
|
||||
|
||||
@ -1335,4 +1355,18 @@ public abstract class Entity {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void q() {
|
||||
this.bv = true;
|
||||
}
|
||||
|
||||
public String Y() {
|
||||
String s = EntityTypes.b(this);
|
||||
|
||||
if (s == null) {
|
||||
s = "generic";
|
||||
}
|
||||
|
||||
return StatisticCollector.a("entity." + s + ".name");
|
||||
}
|
||||
}
|
||||
|
@ -13,17 +13,18 @@ import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
|
||||
public class EntityArrow extends Entity {
|
||||
|
||||
private int d = -1;
|
||||
private int e = -1;
|
||||
private int f = -1;
|
||||
private int g = 0;
|
||||
private int g = -1;
|
||||
private int h = 0;
|
||||
private int i = 0;
|
||||
private boolean inGround = false;
|
||||
public boolean fromPlayer = false;
|
||||
public int shake = 0;
|
||||
public EntityLiving shooter;
|
||||
private int j;
|
||||
private int k = 0;
|
||||
public Entity shooter;
|
||||
private int k;
|
||||
private int l = 0;
|
||||
public boolean d = false;
|
||||
|
||||
public EntityArrow(World world) {
|
||||
super(world);
|
||||
@ -37,7 +38,7 @@ public class EntityArrow extends Entity {
|
||||
this.height = 0.0F;
|
||||
}
|
||||
|
||||
public EntityArrow(World world, EntityLiving entityliving) {
|
||||
public EntityArrow(World world, EntityLiving entityliving, float f) {
|
||||
super(world);
|
||||
this.shooter = entityliving;
|
||||
this.fromPlayer = entityliving instanceof EntityHuman;
|
||||
@ -51,7 +52,7 @@ public class EntityArrow extends Entity {
|
||||
this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F));
|
||||
this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F));
|
||||
this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F));
|
||||
this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
|
||||
this.a(this.motX, this.motY, this.motZ, f * 1.5F, 1.0F);
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
@ -75,11 +76,11 @@ public class EntityArrow extends Entity {
|
||||
|
||||
this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
|
||||
this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
|
||||
this.j = 0;
|
||||
this.k = 0;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
|
||||
float f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
|
||||
|
||||
@ -87,11 +88,11 @@ public class EntityArrow extends Entity {
|
||||
this.lastPitch = this.pitch = (float) (Math.atan2(this.motY, (double) f) * 180.0D / 3.1415927410125732D);
|
||||
}
|
||||
|
||||
int i = this.world.getTypeId(this.d, this.e, this.f);
|
||||
int i = this.world.getTypeId(this.e, this.f, this.g);
|
||||
|
||||
if (i > 0) {
|
||||
Block.byId[i].a(this.world, this.d, this.e, this.f);
|
||||
AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.d, this.e, this.f);
|
||||
Block.byId[i].a((IBlockAccess) this.world, this.e, this.f, this.g);
|
||||
AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.e, this.f, this.g);
|
||||
|
||||
if (axisalignedbb != null && axisalignedbb.a(Vec3D.create(this.locX, this.locY, this.locZ))) {
|
||||
this.inGround = true;
|
||||
@ -103,12 +104,12 @@ public class EntityArrow extends Entity {
|
||||
}
|
||||
|
||||
if (this.inGround) {
|
||||
i = this.world.getTypeId(this.d, this.e, this.f);
|
||||
int j = this.world.getData(this.d, this.e, this.f);
|
||||
i = this.world.getTypeId(this.e, this.f, this.g);
|
||||
int j = this.world.getData(this.e, this.f, this.g);
|
||||
|
||||
if (i == this.g && j == this.h) {
|
||||
++this.j;
|
||||
if (this.j == 1200) {
|
||||
if (i == this.h && j == this.i) {
|
||||
++this.k;
|
||||
if (this.k == 1200) {
|
||||
this.die();
|
||||
}
|
||||
} else {
|
||||
@ -116,11 +117,11 @@ public class EntityArrow extends Entity {
|
||||
this.motX *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motY *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
|
||||
this.j = 0;
|
||||
this.k = 0;
|
||||
this.l = 0;
|
||||
}
|
||||
} else {
|
||||
++this.k;
|
||||
++this.l;
|
||||
Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
|
||||
Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
|
||||
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
|
||||
@ -135,18 +136,19 @@ public class EntityArrow extends Entity {
|
||||
List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
|
||||
double d0 = 0.0D;
|
||||
|
||||
int k;
|
||||
float f1;
|
||||
|
||||
for (int k = 0; k < list.size(); ++k) {
|
||||
for (k = 0; k < list.size(); ++k) {
|
||||
Entity entity1 = (Entity) list.get(k);
|
||||
|
||||
if (entity1.l_() && (entity1 != this.shooter || this.k >= 5)) {
|
||||
if (entity1.r_() && (entity1 != this.shooter || this.l >= 5)) {
|
||||
f1 = 0.3F;
|
||||
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.b((double) f1, (double) f1, (double) f1);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
double d1 = vec3d.b(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
@ -168,6 +170,13 @@ public class EntityArrow extends Entity {
|
||||
this.world.getServer().getPluginManager().callEvent(phe);
|
||||
// CraftBukkit end
|
||||
if (movingobjectposition.entity != null) {
|
||||
f2 = MathHelper.a(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
|
||||
int l = (int) Math.ceil((double) f2 * 2.0D);
|
||||
|
||||
if (this.d) {
|
||||
l = l * 3 / 2 + 1;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
boolean stick;
|
||||
if (entity instanceof EntityLiving) {
|
||||
@ -187,10 +196,10 @@ public class EntityArrow extends Entity {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the arrow should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 4);
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 4);
|
||||
}
|
||||
if (stick) {
|
||||
// CraftBukkit end
|
||||
@ -202,14 +211,14 @@ public class EntityArrow extends Entity {
|
||||
this.motZ *= -0.10000000149011612D;
|
||||
this.yaw += 180.0F;
|
||||
this.lastYaw += 180.0F;
|
||||
this.k = 0;
|
||||
this.l = 0;
|
||||
}
|
||||
} else {
|
||||
this.d = movingobjectposition.b;
|
||||
this.e = movingobjectposition.c;
|
||||
this.f = movingobjectposition.d;
|
||||
this.g = this.world.getTypeId(this.d, this.e, this.f);
|
||||
this.h = this.world.getData(this.d, this.e, this.f);
|
||||
this.e = movingobjectposition.b;
|
||||
this.f = movingobjectposition.c;
|
||||
this.g = movingobjectposition.d;
|
||||
this.h = this.world.getTypeId(this.e, this.f, this.g);
|
||||
this.i = this.world.getData(this.e, this.f, this.g);
|
||||
this.motX = (double) ((float) (movingobjectposition.f.a - this.locX));
|
||||
this.motY = (double) ((float) (movingobjectposition.f.b - this.locY));
|
||||
this.motZ = (double) ((float) (movingobjectposition.f.c - this.locZ));
|
||||
@ -220,6 +229,13 @@ public class EntityArrow extends Entity {
|
||||
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
|
||||
this.inGround = true;
|
||||
this.shake = 7;
|
||||
this.d = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.d) {
|
||||
for (k = 0; k < 4; ++k) {
|
||||
this.world.a("crit", this.locX + this.motX * (double) k / 4.0D, this.locY + this.motY * (double) k / 4.0D, this.locZ + this.motZ * (double) k / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
|
||||
}
|
||||
}
|
||||
|
||||
@ -249,9 +265,9 @@ public class EntityArrow extends Entity {
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f3 = 0.99F;
|
||||
|
||||
f1 = 0.03F;
|
||||
if (this.ad()) {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
f1 = 0.05F;
|
||||
if (this.ao()) {
|
||||
for (int i1 = 0; i1 < 4; ++i1) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
|
||||
@ -269,28 +285,28 @@ public class EntityArrow extends Entity {
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("xTile", (short) this.d);
|
||||
nbttagcompound.a("yTile", (short) this.e);
|
||||
nbttagcompound.a("zTile", (short) this.f);
|
||||
nbttagcompound.a("inTile", (byte) this.g);
|
||||
nbttagcompound.a("inData", (byte) this.h);
|
||||
nbttagcompound.a("xTile", (short) this.e);
|
||||
nbttagcompound.a("yTile", (short) this.f);
|
||||
nbttagcompound.a("zTile", (short) this.g);
|
||||
nbttagcompound.a("inTile", (byte) this.h);
|
||||
nbttagcompound.a("inData", (byte) this.i);
|
||||
nbttagcompound.a("shake", (byte) this.shake);
|
||||
nbttagcompound.a("inGround", (byte) (this.inGround ? 1 : 0));
|
||||
nbttagcompound.a("player", this.fromPlayer);
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
this.d = nbttagcompound.d("xTile");
|
||||
this.e = nbttagcompound.d("yTile");
|
||||
this.f = nbttagcompound.d("zTile");
|
||||
this.g = nbttagcompound.c("inTile") & 255;
|
||||
this.h = nbttagcompound.c("inData") & 255;
|
||||
this.e = nbttagcompound.d("xTile");
|
||||
this.f = nbttagcompound.d("yTile");
|
||||
this.g = nbttagcompound.d("zTile");
|
||||
this.h = nbttagcompound.c("inTile") & 255;
|
||||
this.i = nbttagcompound.c("inData") & 255;
|
||||
this.shake = nbttagcompound.c("shake") & 255;
|
||||
this.inGround = nbttagcompound.c("inGround") == 1;
|
||||
this.fromPlayer = nbttagcompound.m("player");
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {
|
||||
public void a_(EntityHuman entityhuman) {
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
ItemStack itemstack = new ItemStack(Item.ARROW, 1);
|
||||
|
@ -49,26 +49,26 @@ public class EntityBoat extends Entity {
|
||||
this.damage = 0;
|
||||
this.b = 0;
|
||||
this.c = 1;
|
||||
this.aI = true;
|
||||
this.aY = true;
|
||||
this.b(1.5F, 0.6F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
|
||||
public AxisAlignedBB a_(Entity entity) {
|
||||
public AxisAlignedBB b(Entity entity) {
|
||||
return entity.boundingBox;
|
||||
}
|
||||
|
||||
public AxisAlignedBB e_() {
|
||||
public AxisAlignedBB f() {
|
||||
return this.boundingBox;
|
||||
}
|
||||
|
||||
public boolean d_() {
|
||||
public boolean g() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -85,15 +85,15 @@ public class EntityBoat extends Entity {
|
||||
this.world.getServer().getPluginManager().callEvent(new VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
|
||||
}
|
||||
|
||||
public double m() {
|
||||
public double n() {
|
||||
return (double) this.width * 0.0D - 0.30000001192092896D;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (!this.world.isStatic && !this.dead) {
|
||||
// CraftBukkit start
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
org.bukkit.entity.Entity attacker = (entity == null) ? null : entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity attacker = (damagesource.a() == null) ? null : damagesource.a().getBukkitEntity();
|
||||
|
||||
VehicleDamageEvent event = new VehicleDamageEvent(vehicle, attacker, i);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
@ -107,7 +107,7 @@ public class EntityBoat extends Entity {
|
||||
this.c = -this.c;
|
||||
this.b = 10;
|
||||
this.damage += i * 10;
|
||||
this.af();
|
||||
this.aq();
|
||||
if (this.damage > 40) {
|
||||
|
||||
// CraftBukkit start
|
||||
@ -143,11 +143,11 @@ public class EntityBoat extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
public void s_() {
|
||||
// CraftBukkit start
|
||||
double prevX = this.locX;
|
||||
double prevY = this.locY;
|
||||
@ -156,7 +156,7 @@ public class EntityBoat extends Entity {
|
||||
float prevPitch = this.pitch;
|
||||
// CraftBukkit end
|
||||
|
||||
super.m_();
|
||||
super.s_();
|
||||
if (this.b > 0) {
|
||||
--this.b;
|
||||
}
|
||||
@ -358,7 +358,7 @@ public class EntityBoat extends Entity {
|
||||
for (l = 0; l < list.size(); ++l) {
|
||||
Entity entity = (Entity) list.get(l);
|
||||
|
||||
if (entity != this.passenger && entity.d_() && entity instanceof EntityBoat) {
|
||||
if (entity != this.passenger && entity.g() && entity instanceof EntityBoat) {
|
||||
entity.collide(this);
|
||||
}
|
||||
}
|
||||
@ -381,12 +381,12 @@ public class EntityBoat extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public void f() {
|
||||
public void g_() {
|
||||
if (this.passenger != null) {
|
||||
double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
|
||||
double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
|
||||
|
||||
this.passenger.setPosition(this.locX + d0, this.locY + this.m() + this.passenger.I(), this.locZ + d1);
|
||||
this.passenger.setPosition(this.locX + d0, this.locY + this.n() + this.passenger.M(), this.locZ + d1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -394,7 +394,7 @@ public class EntityBoat extends Entity {
|
||||
|
||||
protected void a(NBTTagCompound nbttagcompound) {}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
|
||||
return true;
|
||||
} else {
|
||||
|
@ -23,27 +23,47 @@ public class EntityCow extends EntityAnimal {
|
||||
super.a(nbttagcompound);
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.cow";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.cowhurt";
|
||||
return "mob.cow";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
return "mob.cowhurt";
|
||||
}
|
||||
|
||||
protected float k() {
|
||||
protected String j() {
|
||||
return "mob.cowhurt";
|
||||
}
|
||||
|
||||
protected float l() {
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.LEATHER.id;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
protected void a(boolean flag) {
|
||||
int i = this.random.nextInt(3);
|
||||
|
||||
int j;
|
||||
|
||||
for (j = 0; j < i; ++j) {
|
||||
this.b(Item.LEATHER.id, 1);
|
||||
}
|
||||
|
||||
i = this.random.nextInt(3) + 1;
|
||||
|
||||
for (j = 0; j < i; ++j) {
|
||||
if (this.fireTicks > 0) {
|
||||
this.b(Item.COOKED_BEEF.id, 1);
|
||||
} else {
|
||||
this.b(Item.RAW_BEEF.id, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
ItemStack itemstack = entityhuman.inventory.getItemInHand();
|
||||
|
||||
if (itemstack != null && itemstack.id == Item.BUCKET.id) {
|
||||
|
@ -6,22 +6,27 @@ import org.bukkit.craftbukkit.TrigMath;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
public class EntityCreature extends EntityLiving {
|
||||
public abstract class EntityCreature extends EntityLiving {
|
||||
|
||||
public PathEntity pathEntity; // CraftBukkit - public
|
||||
public Entity target; // CraftBukkit - public
|
||||
protected boolean e = false;
|
||||
protected int f = 0;
|
||||
|
||||
public EntityCreature(World world) {
|
||||
super(world);
|
||||
}
|
||||
|
||||
protected boolean w() {
|
||||
protected boolean v() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
this.e = this.w();
|
||||
if (this.f > 0) {
|
||||
--this.f;
|
||||
}
|
||||
|
||||
this.e = this.v();
|
||||
float f = 16.0F;
|
||||
|
||||
if (this.target == null) {
|
||||
@ -44,7 +49,7 @@ public class EntityCreature extends EntityLiving {
|
||||
if (this.target != null) {
|
||||
this.pathEntity = this.world.findPath(this, this.target, f);
|
||||
}
|
||||
} else if (!this.target.T()) {
|
||||
} else if (!this.target.ac()) {
|
||||
// CraftBukkit start
|
||||
EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), null, EntityTargetEvent.TargetReason.TARGET_DIED);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
@ -58,9 +63,9 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
float f1 = this.target.f(this);
|
||||
float f1 = this.target.g(this);
|
||||
|
||||
if (this.e(this.target)) {
|
||||
if (this.f(this.target)) {
|
||||
this.a(this.target, f1);
|
||||
} else {
|
||||
this.b(this.target, f1);
|
||||
@ -69,13 +74,13 @@ public class EntityCreature extends EntityLiving {
|
||||
|
||||
if (!this.e && this.target != null && (this.pathEntity == null || this.random.nextInt(20) == 0)) {
|
||||
this.pathEntity = this.world.findPath(this, this.target, f);
|
||||
} else if (!this.e && (this.pathEntity == null && this.random.nextInt(80) == 0 || this.random.nextInt(80) == 0)) {
|
||||
this.B();
|
||||
} else if (!this.e && (this.pathEntity == null && this.random.nextInt(80) == 0 || this.f > 0 || this.random.nextInt(80) == 0)) {
|
||||
this.A();
|
||||
}
|
||||
|
||||
int i = MathHelper.floor(this.boundingBox.b + 0.5D);
|
||||
boolean flag = this.ad();
|
||||
boolean flag1 = this.ae();
|
||||
boolean flag = this.ao();
|
||||
boolean flag1 = this.ap();
|
||||
|
||||
this.pitch = 0.0F;
|
||||
if (this.pathEntity != null && this.random.nextInt(100) != 0) {
|
||||
@ -92,7 +97,7 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
}
|
||||
|
||||
this.aC = false;
|
||||
this.aS = false;
|
||||
if (vec3d != null) {
|
||||
double d1 = vec3d.a - this.locX;
|
||||
double d2 = vec3d.c - this.locZ;
|
||||
@ -101,7 +106,7 @@ public class EntityCreature extends EntityLiving {
|
||||
float f2 = (float) (TrigMath.atan2(d2, d1) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
float f3 = f2 - this.yaw;
|
||||
|
||||
for (this.aA = this.aE; f3 < -180.0F; f3 += 360.0F) {
|
||||
for (this.aQ = this.aU; f3 < -180.0F; f3 += 360.0F) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -125,12 +130,12 @@ public class EntityCreature extends EntityLiving {
|
||||
|
||||
this.yaw = (float) (Math.atan2(d5, d4) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
f3 = (f4 - this.yaw + 90.0F) * 3.1415927F / 180.0F;
|
||||
this.az = -MathHelper.sin(f3) * this.aA * 1.0F;
|
||||
this.aA = MathHelper.cos(f3) * this.aA * 1.0F;
|
||||
this.aP = -MathHelper.sin(f3) * this.aQ * 1.0F;
|
||||
this.aQ = MathHelper.cos(f3) * this.aQ * 1.0F;
|
||||
}
|
||||
|
||||
if (d3 > 0.0D) {
|
||||
this.aC = true;
|
||||
this.aS = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -138,12 +143,12 @@ public class EntityCreature extends EntityLiving {
|
||||
this.a(this.target, 30.0F, 30.0F);
|
||||
}
|
||||
|
||||
if (this.positionChanged && !this.C()) {
|
||||
this.aC = true;
|
||||
if (this.positionChanged && !this.B()) {
|
||||
this.aS = true;
|
||||
}
|
||||
|
||||
if (this.random.nextFloat() < 0.8F && (flag || flag1)) {
|
||||
this.aC = true;
|
||||
this.aS = true;
|
||||
}
|
||||
} else {
|
||||
super.c_();
|
||||
@ -151,7 +156,7 @@ public class EntityCreature extends EntityLiving {
|
||||
}
|
||||
}
|
||||
|
||||
protected void B() {
|
||||
protected void A() {
|
||||
boolean flag = false;
|
||||
int i = -1;
|
||||
int j = -1;
|
||||
@ -198,7 +203,7 @@ public class EntityCreature extends EntityLiving {
|
||||
return super.d() && this.a(i, j, k) >= 0.0F;
|
||||
}
|
||||
|
||||
public boolean C() {
|
||||
public boolean B() {
|
||||
return this.pathEntity != null;
|
||||
}
|
||||
|
||||
@ -206,11 +211,21 @@ public class EntityCreature extends EntityLiving {
|
||||
this.pathEntity = pathentity;
|
||||
}
|
||||
|
||||
public Entity F() {
|
||||
public Entity C() {
|
||||
return this.target;
|
||||
}
|
||||
|
||||
public void setTarget(Entity entity) {
|
||||
this.target = entity;
|
||||
}
|
||||
|
||||
protected float D() {
|
||||
float f = super.D();
|
||||
|
||||
if (this.f > 0) {
|
||||
f *= 2.0F;
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ public class EntityCreeper extends EntityMonster {
|
||||
protected void b(Entity entity, float f) {
|
||||
if (!this.world.isStatic) {
|
||||
if (this.fuseTicks > 0) {
|
||||
this.e(-1);
|
||||
this.b(-1);
|
||||
--this.fuseTicks;
|
||||
if (this.fuseTicks < 0) {
|
||||
this.fuseTicks = 0;
|
||||
@ -46,10 +46,10 @@ public class EntityCreeper extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
public void s_() {
|
||||
this.b = this.fuseTicks;
|
||||
if (this.world.isStatic) {
|
||||
int i = this.x();
|
||||
int i = this.w();
|
||||
|
||||
if (i > 0 && this.fuseTicks == 0) {
|
||||
this.world.makeSound(this, "random.fuse", 1.0F, 0.5F);
|
||||
@ -65,9 +65,9 @@ public class EntityCreeper extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
super.m_();
|
||||
super.s_();
|
||||
if (this.target == null && this.fuseTicks > 0) {
|
||||
this.e(-1);
|
||||
this.b(-1);
|
||||
--this.fuseTicks;
|
||||
if (this.fuseTicks < 0) {
|
||||
this.fuseTicks = 0;
|
||||
@ -75,27 +75,27 @@ public class EntityCreeper extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
protected String i() {
|
||||
return "mob.creeper";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
protected String j() {
|
||||
return "mob.creeperdeath";
|
||||
}
|
||||
|
||||
public void die(Entity entity) {
|
||||
super.die(entity);
|
||||
if (entity instanceof EntitySkeleton) {
|
||||
public void die(DamageSource damagesource) {
|
||||
super.die(damagesource);
|
||||
if (damagesource.a() instanceof EntitySkeleton) {
|
||||
this.b(Item.GOLD_RECORD.id + this.random.nextInt(2), 1);
|
||||
}
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
if (!this.world.isStatic) {
|
||||
int i = this.x();
|
||||
int i = this.w();
|
||||
|
||||
if ((i > 0 || f >= 3.0F) && (i <= 0 || f >= 7.0F)) {
|
||||
this.e(-1);
|
||||
this.b(-1);
|
||||
--this.fuseTicks;
|
||||
if (this.fuseTicks < 0) {
|
||||
this.fuseTicks = 0;
|
||||
@ -105,7 +105,7 @@ public class EntityCreeper extends EntityMonster {
|
||||
this.world.makeSound(this, "random.fuse", 1.0F, 0.5F);
|
||||
}
|
||||
|
||||
this.e(1);
|
||||
this.b(1);
|
||||
++this.fuseTicks;
|
||||
if (this.fuseTicks >= 30) {
|
||||
// CraftBukkit start
|
||||
@ -132,15 +132,15 @@ public class EntityCreeper extends EntityMonster {
|
||||
return this.datawatcher.a(17) == 1;
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.SULPHUR.id;
|
||||
}
|
||||
|
||||
private int x() {
|
||||
private int w() {
|
||||
return this.datawatcher.a(16);
|
||||
}
|
||||
|
||||
private void e(int i) {
|
||||
private void b(int i) {
|
||||
this.datawatcher.watch(16, Byte.valueOf((byte) i));
|
||||
}
|
||||
|
||||
|
@ -79,11 +79,11 @@ public class EntityEgg extends Entity {
|
||||
this.h = 0;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
this.bo = this.locX;
|
||||
this.bp = this.locY;
|
||||
this.bq = this.locZ;
|
||||
super.m_();
|
||||
public void s_() {
|
||||
this.bE = this.locX;
|
||||
this.bF = this.locY;
|
||||
this.bG = this.locZ;
|
||||
super.s_();
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
}
|
||||
@ -128,13 +128,13 @@ public class EntityEgg extends Entity {
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.l_() && (entity1 != this.thrower || this.i >= 5)) {
|
||||
if (entity1.r_() && (entity1 != this.thrower || this.i >= 5)) {
|
||||
float f = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
double d1 = vec3d.b(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
@ -168,10 +168,10 @@ public class EntityEgg extends Entity {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the egg should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.thrower, 0);
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.thrower), 0);
|
||||
}
|
||||
|
||||
if (stick) {
|
||||
@ -244,9 +244,6 @@ public class EntityEgg extends Entity {
|
||||
case WOLF:
|
||||
entity = new EntityWolf(this.world);
|
||||
break;
|
||||
case MONSTER:
|
||||
entity = new EntityMonster(this.world);
|
||||
break;
|
||||
default:
|
||||
entity = new EntityChicken(this.world);
|
||||
break;
|
||||
@ -297,7 +294,7 @@ public class EntityEgg extends Entity {
|
||||
float f2 = 0.99F;
|
||||
float f3 = 0.03F;
|
||||
|
||||
if (this.ad()) {
|
||||
if (this.ao()) {
|
||||
for (int i1 = 0; i1 < 4; ++i1) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
@ -332,7 +329,7 @@ public class EntityEgg extends Entity {
|
||||
this.f = nbttagcompound.c("inGround") == 1;
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {
|
||||
public void a_(EntityHuman entityhuman) {
|
||||
if (this.f && this.thrower == entityhuman && this.a <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
|
||||
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityhuman.receive(this, 1);
|
||||
|
@ -61,8 +61,8 @@ public class EntityFireball extends Entity {
|
||||
this.e = d2 / d3 * 0.1D;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
this.fireTicks = 10;
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
@ -107,13 +107,13 @@ public class EntityFireball extends Entity {
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.l_() && (entity1 != this.shooter || this.l >= 25)) {
|
||||
if (entity1.r_() && (entity1 != this.shooter || this.l >= 25)) {
|
||||
float f = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
double d1 = vec3d.b(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
@ -150,10 +150,10 @@ public class EntityFireball extends Entity {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the fireball should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 0);
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 0);
|
||||
}
|
||||
if (stick) {
|
||||
;
|
||||
@ -200,7 +200,7 @@ public class EntityFireball extends Entity {
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f2 = 0.95F;
|
||||
|
||||
if (this.ad()) {
|
||||
if (this.ao()) {
|
||||
for (int k = 0; k < 4; ++k) {
|
||||
float f3 = 0.25F;
|
||||
|
||||
@ -238,14 +238,14 @@ public class EntityFireball extends Entity {
|
||||
this.j = nbttagcompound.c("inGround") == 1;
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.af();
|
||||
if (entity != null) {
|
||||
Vec3D vec3d = entity.Z();
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
this.aq();
|
||||
if (damagesource.a() != null) {
|
||||
Vec3D vec3d = damagesource.a().ai();
|
||||
|
||||
if (vec3d != null) {
|
||||
this.motX = vec3d.a;
|
||||
|
@ -32,12 +32,12 @@ public class EntityFish extends Entity {
|
||||
public EntityFish(World world) {
|
||||
super(world);
|
||||
this.b(0.25F, 0.25F);
|
||||
this.bK = true;
|
||||
this.bZ = true;
|
||||
}
|
||||
|
||||
public EntityFish(World world, EntityHuman entityhuman) {
|
||||
super(world);
|
||||
this.bK = true;
|
||||
this.bZ = true;
|
||||
this.owner = entityhuman;
|
||||
this.owner.hookedFish = this;
|
||||
this.b(0.25F, 0.25F);
|
||||
@ -79,8 +79,8 @@ public class EntityFish extends Entity {
|
||||
this.i = 0;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
if (this.l > 0) {
|
||||
double d0 = this.locX + (this.m - this.locX) / (double) this.l;
|
||||
double d1 = this.locY + (this.n - this.locY) / (double) this.l;
|
||||
@ -103,9 +103,9 @@ public class EntityFish extends Entity {
|
||||
this.c(this.yaw, this.pitch);
|
||||
} else {
|
||||
if (!this.world.isStatic) {
|
||||
ItemStack itemstack = this.owner.G();
|
||||
ItemStack itemstack = this.owner.K();
|
||||
|
||||
if (this.owner.dead || !this.owner.T() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.g(this.owner) > 1024.0D) {
|
||||
if (this.owner.dead || !this.owner.ac() || itemstack == null || itemstack.getItem() != Item.FISHING_ROD || this.h(this.owner) > 1024.0D) {
|
||||
this.die();
|
||||
this.owner.hookedFish = null;
|
||||
return;
|
||||
@ -168,13 +168,13 @@ public class EntityFish extends Entity {
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.l_() && (entity1 != this.owner || this.j >= 5)) {
|
||||
if (entity1.r_() && (entity1 != this.owner || this.j >= 5)) {
|
||||
float f = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
d5 = vec3d.a(movingobjectposition1.f);
|
||||
d5 = vec3d.b(movingobjectposition1.f);
|
||||
if (d5 < d4 || d4 == 0.0D) {
|
||||
entity = entity1;
|
||||
d4 = d5;
|
||||
@ -204,10 +204,10 @@ public class EntityFish extends Entity {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the fish should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a((Entity) this, this), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.owner, 0);
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a((Entity) this, this.owner), 0);
|
||||
}
|
||||
if (!stick) {
|
||||
// CraftBukkit end
|
||||
@ -333,7 +333,7 @@ public class EntityFish extends Entity {
|
||||
this.h = nbttagcompound.c("inGround") == 1;
|
||||
}
|
||||
|
||||
public int h() {
|
||||
public int i() {
|
||||
byte b0 = 0;
|
||||
|
||||
if (this.c != null) {
|
||||
|
@ -21,6 +21,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
this.texture = "/mob/ghast.png";
|
||||
this.b(4.0F, 4.0F);
|
||||
this.fireProof = true;
|
||||
this.ax = 5;
|
||||
}
|
||||
|
||||
protected void b() {
|
||||
@ -28,8 +29,8 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
this.datawatcher.a(16, Byte.valueOf((byte) 0));
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
byte b0 = this.datawatcher.a(16);
|
||||
|
||||
this.texture = b0 == 1 ? "/mob/ghast_fire.png" : "/mob/ghast.png";
|
||||
@ -40,7 +41,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
this.die();
|
||||
}
|
||||
|
||||
this.U();
|
||||
this.ad();
|
||||
this.e = this.f;
|
||||
double d0 = this.b - this.locX;
|
||||
double d1 = this.c - this.locY;
|
||||
@ -104,23 +105,23 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
|
||||
double d4 = 64.0D;
|
||||
|
||||
if (this.target != null && this.target.g(this) < d4 * d4) {
|
||||
if (this.target != null && this.target.h(this) < d4 * d4) {
|
||||
double d5 = this.target.locX - this.locX;
|
||||
double d6 = this.target.boundingBox.b + (double) (this.target.width / 2.0F) - (this.locY + (double) (this.width / 2.0F));
|
||||
double d7 = this.target.locZ - this.locZ;
|
||||
|
||||
this.K = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
|
||||
if (this.e(this.target)) {
|
||||
this.U = this.yaw = -((float) Math.atan2(d5, d7)) * 180.0F / 3.1415927F;
|
||||
if (this.f(this.target)) {
|
||||
if (this.f == 10) {
|
||||
this.world.makeSound(this, "mob.ghast.charge", this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
this.world.makeSound(this, "mob.ghast.charge", this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
|
||||
++this.f;
|
||||
if (this.f == 20) {
|
||||
this.world.makeSound(this, "mob.ghast.fireball", this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
this.world.makeSound(this, "mob.ghast.fireball", this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
EntityFireball entityfireball = new EntityFireball(this.world, this, d5, d6, d7);
|
||||
double d8 = 4.0D;
|
||||
Vec3D vec3d = this.b(1.0F);
|
||||
Vec3D vec3d = this.c(1.0F);
|
||||
|
||||
entityfireball.locX = this.locX + vec3d.a * d8;
|
||||
entityfireball.locY = this.locY + (double) (this.width / 2.0F) + 0.5D;
|
||||
@ -132,7 +133,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
--this.f;
|
||||
}
|
||||
} else {
|
||||
this.K = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
|
||||
this.U = this.yaw = -((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F;
|
||||
if (this.f > 0) {
|
||||
--this.f;
|
||||
}
|
||||
@ -164,23 +165,23 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
protected String h() {
|
||||
return "mob.ghast.moan";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
protected String i() {
|
||||
return "mob.ghast.scream";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
protected String j() {
|
||||
return "mob.ghast.death";
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.SULPHUR.id;
|
||||
}
|
||||
|
||||
protected float k() {
|
||||
protected float l() {
|
||||
return 10.0F;
|
||||
}
|
||||
|
||||
@ -188,7 +189,7 @@ public class EntityGhast extends EntityFlying implements IMonster {
|
||||
return this.random.nextInt(20) == 0 && super.d() && this.world.spawnMonsters > 0;
|
||||
}
|
||||
|
||||
public int l() {
|
||||
public int m() {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -29,7 +29,7 @@ public class EntityItem extends Entity {
|
||||
this.motZ = (double) ((float) (Math.random() * 0.20000000298023224D - 0.10000000149011612D));
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -41,8 +41,8 @@ public class EntityItem extends Entity {
|
||||
|
||||
protected void b() {}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
// CraftBukkit start
|
||||
int currentTick = (int) (System.currentTimeMillis() / 50);
|
||||
this.pickupDelay -= (currentTick - this.lastTick);
|
||||
@ -92,11 +92,11 @@ public class EntityItem extends Entity {
|
||||
}
|
||||
|
||||
protected void burn(int i) {
|
||||
this.damageEntity((Entity) null, i);
|
||||
this.damageEntity(DamageSource.a, i);
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.af();
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
this.aq();
|
||||
this.f -= i;
|
||||
if (this.f <= 0) {
|
||||
this.die();
|
||||
@ -108,7 +108,7 @@ public class EntityItem extends Entity {
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("Health", (short) ((byte) this.f));
|
||||
nbttagcompound.a("Age", (short) this.b);
|
||||
nbttagcompound.a("Item", this.itemStack.a(new NBTTagCompound()));
|
||||
nbttagcompound.a("Item", this.itemStack.b(new NBTTagCompound()));
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
@ -116,10 +116,13 @@ public class EntityItem extends Entity {
|
||||
this.b = nbttagcompound.d("Age");
|
||||
NBTTagCompound nbttagcompound1 = nbttagcompound.k("Item");
|
||||
|
||||
this.itemStack = new ItemStack(nbttagcompound1);
|
||||
this.itemStack = ItemStack.a(nbttagcompound1);
|
||||
if (this.itemStack == null) {
|
||||
this.die();
|
||||
}
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {
|
||||
public void a_(EntityHuman entityhuman) {
|
||||
if (!this.world.isStatic) {
|
||||
int i = this.itemStack.count;
|
||||
|
||||
@ -158,4 +161,8 @@ public class EntityItem extends Entity {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public String Y() {
|
||||
return StatisticCollector.a("item." + this.itemStack.k());
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -55,26 +55,26 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.b = 0;
|
||||
this.c = 1;
|
||||
this.i = false;
|
||||
this.aI = true;
|
||||
this.aY = true;
|
||||
this.b(0.98F, 0.7F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void b() {}
|
||||
|
||||
public AxisAlignedBB a_(Entity entity) {
|
||||
public AxisAlignedBB b(Entity entity) {
|
||||
return entity.boundingBox;
|
||||
}
|
||||
|
||||
public AxisAlignedBB e_() {
|
||||
public AxisAlignedBB f() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean d_() {
|
||||
public boolean g() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -92,15 +92,15 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.world.getServer().getPluginManager().callEvent(new VehicleCreateEvent((Vehicle) this.getBukkitEntity())); // CraftBukkit
|
||||
}
|
||||
|
||||
public double m() {
|
||||
public double n() {
|
||||
return (double) this.width * 0.0D - 0.30000001192092896D;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (!this.world.isStatic && !this.dead) {
|
||||
// CraftBukkit start
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
org.bukkit.entity.Entity passenger = (entity == null) ? null : entity.getBukkitEntity();
|
||||
org.bukkit.entity.Entity passenger = (damagesource.a() == null) ? null : damagesource.a().getBukkitEntity();
|
||||
|
||||
VehicleDamageEvent event = new VehicleDamageEvent(vehicle, passenger, i);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
@ -114,7 +114,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
|
||||
this.c = -this.c;
|
||||
this.b = 10;
|
||||
this.af();
|
||||
this.aq();
|
||||
this.damage += i * 10;
|
||||
if (this.damage > 40) {
|
||||
if (this.passenger != null) {
|
||||
@ -175,7 +175,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
@ -571,7 +571,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
for (int l1 = 0; l1 < list.size(); ++l1) {
|
||||
Entity entity = (Entity) list.get(l1);
|
||||
|
||||
if (entity != this.passenger && entity.d_() && entity instanceof EntityMinecart) {
|
||||
if (entity != this.passenger && entity.g() && entity instanceof EntityMinecart) {
|
||||
entity.collide(this);
|
||||
}
|
||||
}
|
||||
@ -673,7 +673,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
|
||||
nbttagcompound1.a("Slot", (byte) i);
|
||||
this.items[i].a(nbttagcompound1);
|
||||
this.items[i].b(nbttagcompound1);
|
||||
nbttaglist.a((NBTBase) nbttagcompound1);
|
||||
}
|
||||
}
|
||||
@ -698,7 +698,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
int j = nbttagcompound1.c("Slot") & 255;
|
||||
|
||||
if (j >= 0 && j < this.items.length) {
|
||||
this.items[j] = new ItemStack(nbttagcompound1);
|
||||
this.items[j] = ItemStack.a(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -749,8 +749,8 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
d1 *= d3;
|
||||
d0 *= 0.10000000149011612D;
|
||||
d1 *= 0.10000000149011612D;
|
||||
d0 *= (double) (1.0F - this.bu);
|
||||
d1 *= (double) (1.0F - this.bu);
|
||||
d0 *= (double) (1.0F - this.bK);
|
||||
d1 *= (double) (1.0F - this.bK);
|
||||
d0 *= 0.5D;
|
||||
d1 *= 0.5D;
|
||||
if (entity instanceof EntityMinecart) {
|
||||
@ -843,7 +843,7 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
|
||||
public void update() {}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
if (this.type == 0) {
|
||||
if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
|
||||
return true;
|
||||
@ -885,7 +885,11 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return this.dead ? false : entityhuman.g(this) <= 64.0D;
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.dead ? false : entityhuman.h(this) <= 64.0D;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -7,27 +7,28 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
public class EntityMonster extends EntityCreature implements IMonster {
|
||||
public abstract class EntityMonster extends EntityCreature implements IMonster {
|
||||
|
||||
protected int damage = 2;
|
||||
|
||||
public EntityMonster(World world) {
|
||||
super(world);
|
||||
this.health = 20;
|
||||
this.ax = 5;
|
||||
}
|
||||
|
||||
public void v() {
|
||||
float f = this.c(1.0F);
|
||||
public void s() {
|
||||
float f = this.a_(1.0F);
|
||||
|
||||
if (f > 0.5F) {
|
||||
this.ay += 2;
|
||||
this.aO += 2;
|
||||
}
|
||||
|
||||
super.v();
|
||||
super.s();
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
if (!this.world.isStatic && this.world.spawnMonsters == 0) {
|
||||
this.die();
|
||||
}
|
||||
@ -36,11 +37,13 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
protected Entity findTarget() {
|
||||
EntityHuman entityhuman = this.world.findNearbyPlayer(this, 16.0D);
|
||||
|
||||
return entityhuman != null && this.e(entityhuman) ? entityhuman : null;
|
||||
return entityhuman != null && this.f(entityhuman) ? entityhuman : null;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
if (super.damageEntity(entity, i)) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (super.damageEntity(damagesource, i)) {
|
||||
Entity entity = damagesource.a();
|
||||
|
||||
if (this.passenger != entity && this.vehicle != entity) {
|
||||
if (entity != this) {
|
||||
// CraftBukkit start
|
||||
@ -68,31 +71,36 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean c(Entity entity) {
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
|
||||
// to damage another EntityMonster, and we want to catch those events.
|
||||
// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
||||
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
return entity.damageEntity(DamageSource.a(this), event.getDamage());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
return entity.damageEntity(DamageSource.a((EntityLiving) this), this.damage);
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
|
||||
this.attackTicks = 20;
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
|
||||
// to damage another EntityMonster, and we want to catch those events.
|
||||
// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
||||
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
entity.damageEntity(this, event.getDamage());
|
||||
}
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entity.damageEntity(this, this.damage);
|
||||
this.c(entity);
|
||||
}
|
||||
}
|
||||
|
||||
protected float a(int i, int j, int k) {
|
||||
return 0.5F - this.world.n(i, j, k);
|
||||
return 0.5F - this.world.m(i, j, k);
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
@ -113,12 +121,12 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
} else {
|
||||
int l = this.world.getLightLevel(i, j, k);
|
||||
|
||||
if (this.world.u()) {
|
||||
int i1 = this.world.f;
|
||||
if (this.world.t()) {
|
||||
int i1 = this.world.k;
|
||||
|
||||
this.world.f = 10;
|
||||
this.world.k = 10;
|
||||
l = this.world.getLightLevel(i, j, k);
|
||||
this.world.f = i1;
|
||||
this.world.k = i1;
|
||||
}
|
||||
|
||||
return l <= this.random.nextInt(8) && super.d();
|
||||
|
@ -39,7 +39,7 @@ public class EntityPainting extends Entity {
|
||||
|
||||
this.e = enumart;
|
||||
this.b(l);
|
||||
if (this.h()) {
|
||||
if (this.i()) {
|
||||
arraylist.add(enumart);
|
||||
}
|
||||
}
|
||||
@ -117,10 +117,10 @@ public class EntityPainting extends Entity {
|
||||
return i == 32 ? 0.5F : (i == 64 ? 0.5F : 0.0F);
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
public void s_() {
|
||||
if (this.f++ == 100 && !this.world.isStatic) {
|
||||
this.f = 0;
|
||||
if (!this.h()) {
|
||||
if (!this.i()) {
|
||||
// CraftBukkit start
|
||||
PaintingBreakByWorldEvent event = new PaintingBreakByWorldEvent((org.bukkit.entity.Painting) this.getBukkitEntity());
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
@ -136,7 +136,7 @@ public class EntityPainting extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean h() {
|
||||
public boolean i() {
|
||||
if (this.world.getEntities(this, this.boundingBox).size() > 0) {
|
||||
return false;
|
||||
} else {
|
||||
@ -194,14 +194,14 @@ public class EntityPainting extends Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (!this.dead && !this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((org.bukkit.entity.Painting) this.getBukkitEntity(), entity == null ? null : entity.getBukkitEntity());
|
||||
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((org.bukkit.entity.Painting) this.getBukkitEntity(), damagesource.a() == null ? null : damagesource.a().getBukkitEntity());
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
@ -210,7 +210,7 @@ public class EntityPainting extends Entity {
|
||||
// CraftBukkit end
|
||||
|
||||
this.die();
|
||||
this.af();
|
||||
this.aq();
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
}
|
||||
|
||||
@ -249,7 +249,7 @@ public class EntityPainting extends Entity {
|
||||
this.b(this.a);
|
||||
}
|
||||
|
||||
public void a(double d0, double d1, double d2) {
|
||||
public void a_(double d0, double d1, double d2) {
|
||||
if (!this.world.isStatic && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
|
||||
this.die();
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
|
@ -27,19 +27,19 @@ public class EntityPig extends EntityAnimal {
|
||||
this.setSaddle(nbttagcompound.m("Saddle"));
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.pig";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.pig";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
return "mob.pig";
|
||||
}
|
||||
|
||||
protected String j() {
|
||||
return "mob.pigdeath";
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
if (this.hasSaddle() && !this.world.isStatic && (this.passenger == null || this.passenger == entityhuman)) {
|
||||
entityhuman.mount(this);
|
||||
return true;
|
||||
@ -48,7 +48,7 @@ public class EntityPig extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return this.fireTicks > 0 ? Item.GRILLED_PORK.id : Item.PORK.id;
|
||||
}
|
||||
|
||||
|
@ -11,23 +11,23 @@ public class EntityPigZombie extends EntityZombie {
|
||||
|
||||
public int angerLevel = 0; // CraftBukkit - private -> public
|
||||
private int soundDelay = 0;
|
||||
private static final ItemStack f = new ItemStack(Item.GOLD_SWORD, 1);
|
||||
private static final ItemStack g = new ItemStack(Item.GOLD_SWORD, 1);
|
||||
|
||||
public EntityPigZombie(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/pigzombie.png";
|
||||
this.aE = 0.5F;
|
||||
this.aU = 0.5F;
|
||||
this.damage = 5;
|
||||
this.fireProof = true;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
this.aE = this.target != null ? 0.95F : 0.5F;
|
||||
public void s_() {
|
||||
this.aU = this.target != null ? 0.95F : 0.5F;
|
||||
if (this.soundDelay > 0 && --this.soundDelay == 0) {
|
||||
this.world.makeSound(this, "mob.zombiepig.zpigangry", this.k() * 2.0F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 1.8F);
|
||||
this.world.makeSound(this, "mob.zombiepig.zpigangry", this.l() * 2.0F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 1.8F);
|
||||
}
|
||||
|
||||
super.m_();
|
||||
super.s_();
|
||||
}
|
||||
|
||||
public boolean d() {
|
||||
@ -48,11 +48,13 @@ public class EntityPigZombie extends EntityZombie {
|
||||
return this.angerLevel == 0 ? null : super.findTarget();
|
||||
}
|
||||
|
||||
public void v() {
|
||||
super.v();
|
||||
public void s() {
|
||||
super.s();
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
Entity entity = damagesource.a();
|
||||
|
||||
if (entity instanceof EntityHuman) {
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(32.0D, 32.0D, 32.0D));
|
||||
|
||||
@ -62,17 +64,17 @@ public class EntityPigZombie extends EntityZombie {
|
||||
if (entity1 instanceof EntityPigZombie) {
|
||||
EntityPigZombie entitypigzombie = (EntityPigZombie) entity1;
|
||||
|
||||
entitypigzombie.d(entity);
|
||||
entitypigzombie.e(entity);
|
||||
}
|
||||
}
|
||||
|
||||
this.d(entity);
|
||||
this.e(entity);
|
||||
}
|
||||
|
||||
return super.damageEntity(entity, i);
|
||||
return super.damageEntity(damagesource, i);
|
||||
}
|
||||
|
||||
private void d(Entity entity) {
|
||||
private void e(Entity entity) {
|
||||
// CraftBukkit start
|
||||
org.bukkit.entity.Entity bukkitTarget = entity == null ? null : entity.getBukkitEntity();
|
||||
|
||||
@ -95,19 +97,19 @@ public class EntityPigZombie extends EntityZombie {
|
||||
this.soundDelay = this.random.nextInt(40);
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
protected String h() {
|
||||
return "mob.zombiepig.zpig";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
protected String i() {
|
||||
return "mob.zombiepig.zpighurt";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
protected String j() {
|
||||
return "mob.zombiepig.zpigdeath";
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.GRILLED_PORK.id;
|
||||
}
|
||||
}
|
||||
|
@ -23,11 +23,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
public double e;
|
||||
public List chunkCoordIntPairQueue = new LinkedList();
|
||||
public Set playerChunkCoordIntPairs = new HashSet();
|
||||
private int bL = -99999999;
|
||||
private int bM = 60;
|
||||
private ItemStack[] bN = new ItemStack[] { null, null, null, null, null};
|
||||
private int bO = 0;
|
||||
private int cb = -99999999;
|
||||
private int cc = -99999999;
|
||||
private boolean cd = true;
|
||||
private int ce = -99999999;
|
||||
private int cf = 60;
|
||||
private ItemStack[] cg = new ItemStack[] { null, null, null, null, null};
|
||||
private int ch = 0;
|
||||
public boolean h;
|
||||
public int i;
|
||||
|
||||
public EntityPlayer(MinecraftServer minecraftserver, World world, String s, ItemInWorldManager iteminworldmanager) {
|
||||
super(world);
|
||||
@ -46,7 +50,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
this.setPositionRotation((double) i + 0.5D, (double) k, (double) j + 0.5D, 0.0F, 0.0F);
|
||||
this.b = minecraftserver;
|
||||
this.bs = 0.0F;
|
||||
this.bI = 0.0F;
|
||||
this.name = s;
|
||||
this.height = 0.0F;
|
||||
|
||||
@ -58,6 +62,18 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
public org.bukkit.Location compassTarget;
|
||||
// CraftBukkit end
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
super.a(nbttagcompound);
|
||||
if (nbttagcompound.hasKey("playerGameType")) {
|
||||
this.itemInWorldManager.a(nbttagcompound.e("playerGameType"));
|
||||
}
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
super.b(nbttagcompound);
|
||||
nbttagcompound.a("playerGameType", this.itemInWorldManager.a());
|
||||
}
|
||||
|
||||
public void spawnIn(World world) {
|
||||
super.spawnIn(world);
|
||||
// CraftBukkit - world fallback code, either respawn location or global spawn
|
||||
@ -89,10 +105,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
|
||||
public ItemStack[] getEquipment() {
|
||||
return this.bN;
|
||||
return this.cg;
|
||||
}
|
||||
|
||||
protected void s() {
|
||||
protected void m_() {
|
||||
this.height = 0.0F;
|
||||
}
|
||||
|
||||
@ -100,26 +116,27 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
return 1.62F;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
this.itemInWorldManager.a();
|
||||
--this.bM;
|
||||
public void s_() {
|
||||
this.itemInWorldManager.c();
|
||||
--this.cf;
|
||||
this.activeContainer.a();
|
||||
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
ItemStack itemstack = this.c_(i);
|
||||
ItemStack itemstack = this.b(i);
|
||||
|
||||
if (itemstack != this.bN[i]) {
|
||||
if (itemstack != this.cg[i]) {
|
||||
this.b.getTracker(this.dimension).a(this, new Packet5EntityEquipment(this.id, i, itemstack));
|
||||
this.bN[i] = itemstack;
|
||||
this.cg[i] = itemstack;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ItemStack c_(int i) {
|
||||
public ItemStack b(int i) {
|
||||
return i == 0 ? this.inventory.getItemInHand() : this.inventory.armor[i - 1];
|
||||
}
|
||||
|
||||
public void die(Entity entity) {
|
||||
public void die(DamageSource damagesource) {
|
||||
this.b.serverConfigurationManager.sendAll(new Packet3Chat(damagesource.a((EntityHuman) this)));
|
||||
// CraftBukkit start
|
||||
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
|
||||
@ -158,12 +175,14 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
if (this.bM > 0) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (this.cf > 0) {
|
||||
return false;
|
||||
} else {
|
||||
// CraftBukkit - this.b.pvpMode -> this.world.pvpMode
|
||||
if (!this.world.pvpMode) {
|
||||
if (!this.world.pvpMode && damagesource instanceof EntityDamageSource) {
|
||||
Entity entity = damagesource.a();
|
||||
|
||||
if (entity instanceof EntityHuman) {
|
||||
return false;
|
||||
}
|
||||
@ -177,26 +196,26 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
}
|
||||
|
||||
return super.damageEntity(entity, i);
|
||||
return super.damageEntity(damagesource, i);
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean j_() {
|
||||
protected boolean n_() {
|
||||
return this.b.pvpMode;
|
||||
}
|
||||
|
||||
public void b(int i) {
|
||||
super.b(i, RegainReason.EATING);
|
||||
public void c(int i) {
|
||||
super.c(i, RegainReason.EATING);
|
||||
}
|
||||
|
||||
public void a(boolean flag) {
|
||||
super.m_();
|
||||
public void b(boolean flag) {
|
||||
super.s_();
|
||||
|
||||
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
||||
ItemStack itemstack = this.inventory.getItem(i);
|
||||
|
||||
if (itemstack != null && Item.byId[itemstack.id].b() && this.netServerHandler.b() <= 2) {
|
||||
Packet packet = ((ItemWorldMapBase) Item.byId[itemstack.id]).b(itemstack, this.world, this);
|
||||
if (itemstack != null && Item.byId[itemstack.id].i_() && this.netServerHandler.b() <= 2) {
|
||||
Packet packet = ((ItemWorldMapBase) Item.byId[itemstack.id]).c(itemstack, this.world, this);
|
||||
|
||||
if (packet != null) {
|
||||
this.netServerHandler.sendPacket(packet);
|
||||
@ -218,58 +237,82 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
WorldServer worldserver = this.b.getWorldServer(this.dimension);
|
||||
|
||||
this.chunkCoordIntPairQueue.remove(chunkcoordintpair);
|
||||
this.netServerHandler.sendPacket(new Packet51MapChunk(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, 16, 128, 16, worldserver));
|
||||
List list = worldserver.getTileEntities(chunkcoordintpair.x * 16, 0, chunkcoordintpair.z * 16, chunkcoordintpair.x * 16 + 16, 128, chunkcoordintpair.z * 16 + 16);
|
||||
NetServerHandler netserverhandler = this.netServerHandler;
|
||||
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
this.a((TileEntity) list.get(j));
|
||||
int j = chunkcoordintpair.x * 16;
|
||||
int k = chunkcoordintpair.z * 16;
|
||||
|
||||
worldserver.getClass();
|
||||
Packet51MapChunk packet51mapchunk = new Packet51MapChunk(j, 0, k, 16, 128, 16, worldserver);
|
||||
|
||||
netserverhandler.sendPacket(packet51mapchunk);
|
||||
int l = chunkcoordintpair.x * 16;
|
||||
|
||||
j = chunkcoordintpair.z * 16;
|
||||
int i1 = chunkcoordintpair.x * 16 + 16;
|
||||
|
||||
worldserver.getClass();
|
||||
List list = worldserver.getTileEntities(l, 0, j, i1, 128, chunkcoordintpair.z * 16 + 16);
|
||||
|
||||
for (int j1 = 0; j1 < list.size(); ++j1) {
|
||||
this.a((TileEntity) list.get(j1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.E) {
|
||||
if (this.I) {
|
||||
//if (this.b.propertyManager.getBoolean("allow-nether", true)) { // CraftBukkit
|
||||
if (this.activeContainer != this.defaultContainer) {
|
||||
this.y();
|
||||
this.x();
|
||||
}
|
||||
|
||||
if (this.vehicle != null) {
|
||||
this.mount(this.vehicle);
|
||||
} else {
|
||||
this.F += 0.0125F;
|
||||
if (this.F >= 1.0F) {
|
||||
this.F = 1.0F;
|
||||
this.D = 10;
|
||||
this.J += 0.0125F;
|
||||
if (this.J >= 1.0F) {
|
||||
this.J = 1.0F;
|
||||
this.H = 10;
|
||||
this.b.serverConfigurationManager.f(this);
|
||||
this.ce = -1;
|
||||
this.cb = -1;
|
||||
this.cc = -1;
|
||||
}
|
||||
}
|
||||
|
||||
this.E = false;
|
||||
this.I = false;
|
||||
//} // CraftBukkit
|
||||
} else {
|
||||
if (this.F > 0.0F) {
|
||||
this.F -= 0.05F;
|
||||
if (this.J > 0.0F) {
|
||||
this.J -= 0.05F;
|
||||
}
|
||||
|
||||
if (this.F < 0.0F) {
|
||||
this.F = 0.0F;
|
||||
if (this.J < 0.0F) {
|
||||
this.J = 0.0F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.D > 0) {
|
||||
--this.D;
|
||||
if (this.H > 0) {
|
||||
--this.H;
|
||||
}
|
||||
|
||||
if (this.health != this.bL) {
|
||||
this.netServerHandler.sendPacket(new Packet8UpdateHealth(this.health));
|
||||
this.bL = this.health;
|
||||
if (this.health != this.cb || this.cc != this.m.a() || this.m.c() == 0.0F != this.cd) {
|
||||
this.netServerHandler.sendPacket(new Packet8UpdateHealth(this.health, this.m.a(), this.m.c()));
|
||||
this.cb = this.health;
|
||||
this.cc = this.m.a();
|
||||
this.cd = this.m.c() == 0.0F;
|
||||
}
|
||||
|
||||
if (this.expTotal != this.ce) {
|
||||
this.ce = this.expTotal;
|
||||
this.netServerHandler.sendPacket(new Packet43SetExperience(this.exp, this.expTotal, this.expLevel));
|
||||
}
|
||||
}
|
||||
|
||||
private void a(TileEntity tileentity) {
|
||||
if (tileentity != null) {
|
||||
Packet packet = tileentity.f();
|
||||
Packet packet = tileentity.l();
|
||||
|
||||
if (packet != null) {
|
||||
this.netServerHandler.sendPacket(packet);
|
||||
@ -277,10 +320,6 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
}
|
||||
|
||||
public void v() {
|
||||
super.v();
|
||||
}
|
||||
|
||||
public void receive(Entity entity, int i) {
|
||||
if (!entity.dead) {
|
||||
EntityTracker entitytracker = this.b.getTracker(this.dimension);
|
||||
@ -292,23 +331,27 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
if (entity instanceof EntityArrow) {
|
||||
entitytracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
}
|
||||
|
||||
if (entity instanceof EntityExperienceOrb) {
|
||||
entitytracker.a(entity, new Packet22Collect(entity.id, this.id));
|
||||
}
|
||||
}
|
||||
|
||||
super.receive(entity, i);
|
||||
this.activeContainer.a();
|
||||
}
|
||||
|
||||
public void w() {
|
||||
if (!this.p) {
|
||||
this.q = -1;
|
||||
this.p = true;
|
||||
public void v() {
|
||||
if (!this.s) {
|
||||
this.t = -1;
|
||||
this.s = true;
|
||||
EntityTracker entitytracker = this.b.getTracker(this.dimension);
|
||||
|
||||
entitytracker.a(this, new Packet18ArmAnimation(this, 1));
|
||||
}
|
||||
}
|
||||
|
||||
public void x() {}
|
||||
public void w() {}
|
||||
|
||||
public EnumBedError a(int i, int j, int k) {
|
||||
EnumBedError enumbederror = super.a(i, j, k);
|
||||
@ -360,39 +403,39 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
super.a(d0, flag);
|
||||
}
|
||||
|
||||
private void ai() {
|
||||
this.bO = this.bO % 100 + 1;
|
||||
private void au() {
|
||||
this.ch = this.ch % 100 + 1;
|
||||
}
|
||||
|
||||
public void b(int i, int j, int k) {
|
||||
this.ai();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 1, "Crafting", 9));
|
||||
this.au();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.ch, 1, "Crafting", 9));
|
||||
this.activeContainer = new ContainerWorkbench(this.inventory, this.world, i, j, k);
|
||||
this.activeContainer.windowId = this.bO;
|
||||
this.activeContainer.windowId = this.ch;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(IInventory iinventory) {
|
||||
this.ai();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 0, iinventory.getName(), iinventory.getSize()));
|
||||
this.au();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.ch, 0, iinventory.getName(), iinventory.getSize()));
|
||||
this.activeContainer = new ContainerChest(this.inventory, iinventory);
|
||||
this.activeContainer.windowId = this.bO;
|
||||
this.activeContainer.windowId = this.ch;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(TileEntityFurnace tileentityfurnace) {
|
||||
this.ai();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 2, tileentityfurnace.getName(), tileentityfurnace.getSize()));
|
||||
this.au();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.ch, 2, tileentityfurnace.getName(), tileentityfurnace.getSize()));
|
||||
this.activeContainer = new ContainerFurnace(this.inventory, tileentityfurnace);
|
||||
this.activeContainer.windowId = this.bO;
|
||||
this.activeContainer.windowId = this.ch;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
public void a(TileEntityDispenser tileentitydispenser) {
|
||||
this.ai();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.bO, 3, tileentitydispenser.getName(), tileentitydispenser.getSize()));
|
||||
this.au();
|
||||
this.netServerHandler.sendPacket(new Packet100OpenWindow(this.ch, 3, tileentitydispenser.getName(), tileentitydispenser.getSize()));
|
||||
this.activeContainer = new ContainerDispenser(this.inventory, tileentitydispenser);
|
||||
this.activeContainer.windowId = this.bO;
|
||||
this.activeContainer.windowId = this.ch;
|
||||
this.activeContainer.a((ICrafting) this);
|
||||
}
|
||||
|
||||
@ -410,7 +453,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void a(Container container, List list) {
|
||||
this.netServerHandler.sendPacket(new Packet104WindowItems(container.windowId, list));
|
||||
this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.j()));
|
||||
this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.l()));
|
||||
}
|
||||
|
||||
public void a(Container container, int i, int j) {
|
||||
@ -419,26 +462,26 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
|
||||
public void a(ItemStack itemstack) {}
|
||||
|
||||
public void y() {
|
||||
public void x() {
|
||||
this.netServerHandler.sendPacket(new Packet101CloseWindow(this.activeContainer.windowId));
|
||||
this.A();
|
||||
this.z();
|
||||
}
|
||||
|
||||
public void z() {
|
||||
public void y() {
|
||||
if (!this.h) {
|
||||
this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.j()));
|
||||
this.netServerHandler.sendPacket(new Packet103SetSlot(-1, -1, this.inventory.l()));
|
||||
}
|
||||
}
|
||||
|
||||
public void A() {
|
||||
public void z() {
|
||||
this.activeContainer.a((EntityHuman) this);
|
||||
this.activeContainer = this.defaultContainer;
|
||||
}
|
||||
|
||||
public void a(float f, float f1, boolean flag, boolean flag1, float f2, float f3) {
|
||||
this.az = f;
|
||||
this.aA = f1;
|
||||
this.aC = flag;
|
||||
this.aP = f;
|
||||
this.aQ = f1;
|
||||
this.aS = flag;
|
||||
this.setSneak(flag1);
|
||||
this.pitch = f2;
|
||||
this.yaw = f3;
|
||||
@ -457,7 +500,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
}
|
||||
|
||||
public void B() {
|
||||
public void A() {
|
||||
if (this.vehicle != null) {
|
||||
this.mount(this.vehicle);
|
||||
}
|
||||
@ -471,8 +514,8 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
}
|
||||
}
|
||||
|
||||
public void C() {
|
||||
this.bL = -99999999;
|
||||
public void B() {
|
||||
this.cb = -99999999;
|
||||
}
|
||||
|
||||
public void a(String s) {
|
||||
@ -482,6 +525,35 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
this.netServerHandler.sendPacket(new Packet3Chat(s1));
|
||||
}
|
||||
|
||||
protected void C() {
|
||||
this.netServerHandler.sendPacket(new Packet38EntityStatus(this.id, (byte) 9));
|
||||
super.C();
|
||||
}
|
||||
|
||||
public void a(ItemStack itemstack, int i) {
|
||||
super.a(itemstack, i);
|
||||
if (itemstack != null && itemstack.getItem() != null && itemstack.getItem().b(itemstack) == EnumAnimation.b) {
|
||||
EntityTracker entitytracker = this.b.getTracker(this.dimension);
|
||||
|
||||
entitytracker.sendPacketToEntity(this, new Packet18ArmAnimation(this, 5));
|
||||
}
|
||||
}
|
||||
|
||||
protected void a(MobEffect mobeffect) {
|
||||
super.a(mobeffect);
|
||||
this.netServerHandler.sendPacket(new Packet41MobEffect(this.id, mobeffect));
|
||||
}
|
||||
|
||||
protected void b(MobEffect mobeffect) {
|
||||
super.b(mobeffect);
|
||||
this.netServerHandler.sendPacket(new Packet41MobEffect(this.id, mobeffect));
|
||||
}
|
||||
|
||||
protected void c(MobEffect mobeffect) {
|
||||
super.c(mobeffect);
|
||||
this.netServerHandler.sendPacket(new Packet42RemoveMobEffect(this.id, mobeffect));
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
public long timeOffset = 0;
|
||||
public boolean relativeTime = true;
|
||||
|
@ -17,11 +17,7 @@ public class EntitySheep extends EntityAnimal {
|
||||
this.datawatcher.a(16, new Byte((byte) 0));
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
return super.damageEntity(entity, i);
|
||||
}
|
||||
|
||||
protected void q() {
|
||||
protected void a(boolean flag) {
|
||||
// CraftBukkit start - whole method
|
||||
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
|
||||
@ -41,11 +37,11 @@ public class EntitySheep extends EntityAnimal {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Block.WOOL.id;
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
ItemStack itemstack = entityhuman.inventory.getItemInHand();
|
||||
|
||||
if (itemstack != null && itemstack.id == Item.SHEARS.id && !this.isSheared()) {
|
||||
@ -80,10 +76,6 @@ public class EntitySheep extends EntityAnimal {
|
||||
this.setColor(nbttagcompound.c("Color"));
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.sheep";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.sheep";
|
||||
}
|
||||
@ -92,6 +84,10 @@ public class EntitySheep extends EntityAnimal {
|
||||
return "mob.sheep";
|
||||
}
|
||||
|
||||
protected String j() {
|
||||
return "mob.sheep";
|
||||
}
|
||||
|
||||
public int getColor() {
|
||||
return this.datawatcher.a(16) & 15;
|
||||
}
|
||||
|
@ -14,21 +14,38 @@ public class EntitySkeleton extends EntityMonster {
|
||||
this.texture = "/mob/skeleton.png";
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.skeleton";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.skeletonhurt";
|
||||
return "mob.skeleton";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
return "mob.skeletonhurt";
|
||||
}
|
||||
|
||||
public void v() {
|
||||
if (this.world.d()) {
|
||||
float f = this.c(1.0F);
|
||||
protected String j() {
|
||||
return "mob.skeletonhurt";
|
||||
}
|
||||
|
||||
public boolean a(DamageSource damagesource, int i) {
|
||||
return super.damageEntity(damagesource, i);
|
||||
}
|
||||
|
||||
public void a(DamageSource damagesource) {
|
||||
super.die(damagesource);
|
||||
if (damagesource.e() instanceof EntityArrow && damagesource.a() instanceof EntityHuman) {
|
||||
EntityHuman entityhuman = (EntityHuman) damagesource.a();
|
||||
double d0 = entityhuman.locX - this.locX;
|
||||
double d1 = entityhuman.locZ - this.locZ;
|
||||
|
||||
if (d0 * d0 + d1 * d1 >= 2500.0D) {
|
||||
entityhuman.a((Statistic) AchievementList.v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void s() {
|
||||
if (this.world.d() && !this.world.isStatic) {
|
||||
float f = this.a_(1.0F);
|
||||
|
||||
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
|
||||
// CraftBukkit start
|
||||
@ -42,7 +59,7 @@ public class EntitySkeleton extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
super.v();
|
||||
super.s();
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
@ -51,16 +68,14 @@ public class EntitySkeleton extends EntityMonster {
|
||||
double d1 = entity.locZ - this.locZ;
|
||||
|
||||
if (this.attackTicks == 0) {
|
||||
EntityArrow entityarrow = new EntityArrow(this.world, this);
|
||||
|
||||
++entityarrow.locY;
|
||||
double d2 = entity.locY + (double) entity.t() - 0.20000000298023224D - entityarrow.locY;
|
||||
EntityArrow entityarrow = new EntityArrow(this.world, this, 1.0F);
|
||||
double d2 = entity.locY + (double) entity.t() - 0.699999988079071D - entityarrow.locY;
|
||||
float f1 = MathHelper.a(d0 * d0 + d1 * d1) * 0.2F;
|
||||
|
||||
this.world.makeSound(this, "random.bow", 1.0F, 1.0F / (this.random.nextFloat() * 0.4F + 0.8F));
|
||||
this.world.addEntity(entityarrow);
|
||||
entityarrow.a(d0, d2 + (double) f1, d1, 0.6F, 12.0F);
|
||||
this.attackTicks = 30;
|
||||
entityarrow.a(d0, d2 + (double) f1, d1, 1.6F, 12.0F);
|
||||
this.attackTicks = 60;
|
||||
}
|
||||
|
||||
this.yaw = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
|
||||
@ -76,11 +91,11 @@ public class EntitySkeleton extends EntityMonster {
|
||||
super.a(nbttagcompound);
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.ARROW.id;
|
||||
}
|
||||
|
||||
protected void q() {
|
||||
protected void a(boolean flag) {
|
||||
// CraftBukkit start - whole method
|
||||
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
|
||||
|
@ -77,11 +77,11 @@ public class EntitySnowball extends Entity {
|
||||
this.h = 0;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
this.bo = this.locX;
|
||||
this.bp = this.locY;
|
||||
this.bq = this.locZ;
|
||||
super.m_();
|
||||
public void s_() {
|
||||
this.bE = this.locX;
|
||||
this.bF = this.locY;
|
||||
this.bG = this.locZ;
|
||||
super.s_();
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
}
|
||||
@ -126,13 +126,13 @@ public class EntitySnowball extends Entity {
|
||||
for (int j = 0; j < list.size(); ++j) {
|
||||
Entity entity1 = (Entity) list.get(j);
|
||||
|
||||
if (entity1.l_() && (entity1 != this.shooter || this.i >= 5)) {
|
||||
if (entity1.r_() && (entity1 != this.shooter || this.i >= 5)) {
|
||||
float f = 0.3F;
|
||||
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
|
||||
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
|
||||
|
||||
if (movingobjectposition1 != null) {
|
||||
double d1 = vec3d.a(movingobjectposition1.f);
|
||||
double d1 = vec3d.b(movingobjectposition1.f);
|
||||
|
||||
if (d1 < d0 || d0 == 0.0D) {
|
||||
entity = entity1;
|
||||
@ -167,10 +167,10 @@ public class EntitySnowball extends Entity {
|
||||
stick = !projectile.doesBounce();
|
||||
} else {
|
||||
// this function returns if the snowball should stick in or not, i.e. !bounce
|
||||
stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage());
|
||||
}
|
||||
} else {
|
||||
stick = movingobjectposition.entity.damageEntity(this.shooter, 0);
|
||||
stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 0);
|
||||
}
|
||||
if (stick) {
|
||||
;
|
||||
@ -213,7 +213,7 @@ public class EntitySnowball extends Entity {
|
||||
float f2 = 0.99F;
|
||||
float f3 = 0.03F;
|
||||
|
||||
if (this.ad()) {
|
||||
if (this.ao()) {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
@ -248,7 +248,7 @@ public class EntitySnowball extends Entity {
|
||||
this.f = nbttagcompound.c("inGround") == 1;
|
||||
}
|
||||
|
||||
public void b(EntityHuman entityhuman) {
|
||||
public void a_(EntityHuman entityhuman) {
|
||||
if (this.f && this.shooter == entityhuman && this.a <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
|
||||
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityhuman.receive(this, 1);
|
||||
|
@ -11,19 +11,19 @@ public class EntitySpider extends EntityMonster {
|
||||
super(world);
|
||||
this.texture = "/mob/spider.png";
|
||||
this.b(1.4F, 0.9F);
|
||||
this.aE = 0.8F;
|
||||
this.aU = 0.8F;
|
||||
}
|
||||
|
||||
public double m() {
|
||||
public double n() {
|
||||
return (double) this.width * 0.75D - 0.5D;
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected Entity findTarget() {
|
||||
float f = this.c(1.0F);
|
||||
float f = this.a_(1.0F);
|
||||
|
||||
if (f < 0.5F) {
|
||||
double d0 = 16.0D;
|
||||
@ -34,20 +34,20 @@ public class EntitySpider extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.spider";
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.spider";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
return "mob.spider";
|
||||
}
|
||||
|
||||
protected String j() {
|
||||
return "mob.spiderdeath";
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
float f1 = this.c(1.0F);
|
||||
float f1 = this.a_(1.0F);
|
||||
|
||||
if (f1 > 0.5F && this.random.nextInt(100) == 0) {
|
||||
// CraftBukkit start
|
||||
@ -88,11 +88,13 @@ public class EntitySpider extends EntityMonster {
|
||||
super.a(nbttagcompound);
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return Item.STRING.id;
|
||||
}
|
||||
|
||||
public boolean p() {
|
||||
return this.positionChanged;
|
||||
}
|
||||
|
||||
public void q() {}
|
||||
}
|
||||
|
@ -7,23 +7,23 @@ public class EntitySquid extends EntityWaterAnimal {
|
||||
public float a = 0.0F;
|
||||
public float b = 0.0F;
|
||||
public float c = 0.0F;
|
||||
public float f = 0.0F;
|
||||
public float g = 0.0F;
|
||||
public float h = 0.0F;
|
||||
public float i = 0.0F;
|
||||
public float j = 0.0F;
|
||||
private float k = 0.0F;
|
||||
public float k = 0.0F;
|
||||
private float l = 0.0F;
|
||||
private float m = 0.0F;
|
||||
private float n = 0.0F;
|
||||
private float o = 0.0F;
|
||||
private float p = 0.0F;
|
||||
private float q = 0.0F;
|
||||
|
||||
public EntitySquid(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/squid.png";
|
||||
this.b(0.95F, 0.95F);
|
||||
this.l = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
|
||||
this.m = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
@ -34,10 +34,6 @@ public class EntitySquid extends EntityWaterAnimal {
|
||||
super.a(nbttagcompound);
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return null;
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return null;
|
||||
}
|
||||
@ -46,15 +42,19 @@ public class EntitySquid extends EntityWaterAnimal {
|
||||
return null;
|
||||
}
|
||||
|
||||
protected float k() {
|
||||
protected String j() {
|
||||
return null;
|
||||
}
|
||||
|
||||
protected float l() {
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected void q() {
|
||||
protected void a(boolean flag) {
|
||||
// CraftBukkit start - whole method
|
||||
java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
|
||||
@ -75,60 +75,60 @@ public class EntitySquid extends EntityWaterAnimal {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean ad() {
|
||||
public boolean ao() {
|
||||
return this.world.a(this.boundingBox.b(0.0D, -0.6000000238418579D, 0.0D), Material.WATER, this);
|
||||
}
|
||||
|
||||
public void v() {
|
||||
super.v();
|
||||
public void s() {
|
||||
super.s();
|
||||
this.b = this.a;
|
||||
this.f = this.c;
|
||||
this.h = this.g;
|
||||
this.j = this.i;
|
||||
this.g += this.l;
|
||||
if (this.g > 6.2831855F) {
|
||||
this.g -= 6.2831855F;
|
||||
this.g = this.c;
|
||||
this.i = this.h;
|
||||
this.k = this.j;
|
||||
this.h += this.m;
|
||||
if (this.h > 6.2831855F) {
|
||||
this.h -= 6.2831855F;
|
||||
if (this.random.nextInt(10) == 0) {
|
||||
this.l = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
|
||||
this.m = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.ad()) {
|
||||
if (this.ao()) {
|
||||
float f;
|
||||
|
||||
if (this.g < 3.1415927F) {
|
||||
f = this.g / 3.1415927F;
|
||||
this.i = MathHelper.sin(f * f * 3.1415927F) * 3.1415927F * 0.25F;
|
||||
if (this.h < 3.1415927F) {
|
||||
f = this.h / 3.1415927F;
|
||||
this.j = MathHelper.sin(f * f * 3.1415927F) * 3.1415927F * 0.25F;
|
||||
if ((double) f > 0.75D) {
|
||||
this.k = 1.0F;
|
||||
this.m = 1.0F;
|
||||
this.l = 1.0F;
|
||||
this.n = 1.0F;
|
||||
} else {
|
||||
this.m *= 0.8F;
|
||||
this.n *= 0.8F;
|
||||
}
|
||||
} else {
|
||||
this.i = 0.0F;
|
||||
this.k *= 0.9F;
|
||||
this.m *= 0.99F;
|
||||
this.j = 0.0F;
|
||||
this.l *= 0.9F;
|
||||
this.n *= 0.99F;
|
||||
}
|
||||
|
||||
if (!this.Y) {
|
||||
this.motX = (double) (this.n * this.k);
|
||||
this.motY = (double) (this.o * this.k);
|
||||
this.motZ = (double) (this.p * this.k);
|
||||
if (!this.ai) {
|
||||
this.motX = (double) (this.o * this.l);
|
||||
this.motY = (double) (this.p * this.l);
|
||||
this.motZ = (double) (this.q * this.l);
|
||||
}
|
||||
|
||||
f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
|
||||
this.K += (-((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.K) * 0.1F;
|
||||
this.yaw = this.K;
|
||||
this.c += 3.1415927F * this.m * 1.5F;
|
||||
this.U += (-((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.U) * 0.1F;
|
||||
this.yaw = this.U;
|
||||
this.c += 3.1415927F * this.n * 1.5F;
|
||||
this.a += (-((float) Math.atan2((double) f, this.motY)) * 180.0F / 3.1415927F - this.a) * 0.1F;
|
||||
} else {
|
||||
this.i = MathHelper.abs(MathHelper.sin(this.g)) * 3.1415927F * 0.25F;
|
||||
if (!this.Y) {
|
||||
this.j = MathHelper.abs(MathHelper.sin(this.h)) * 3.1415927F * 0.25F;
|
||||
if (!this.ai) {
|
||||
this.motX = 0.0D;
|
||||
this.motY -= 0.08D;
|
||||
this.motY *= 0.9800000190734863D;
|
||||
@ -144,14 +144,14 @@ public class EntitySquid extends EntityWaterAnimal {
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
if (this.random.nextInt(50) == 0 || !this.bA || this.n == 0.0F && this.o == 0.0F && this.p == 0.0F) {
|
||||
if (this.random.nextInt(50) == 0 || !this.bQ || this.o == 0.0F && this.p == 0.0F && this.q == 0.0F) {
|
||||
float f = this.random.nextFloat() * 3.1415927F * 2.0F;
|
||||
|
||||
this.n = MathHelper.cos(f) * 0.2F;
|
||||
this.o = -0.1F + this.random.nextFloat() * 0.2F;
|
||||
this.p = MathHelper.sin(f) * 0.2F;
|
||||
this.o = MathHelper.cos(f) * 0.2F;
|
||||
this.p = -0.1F + this.random.nextFloat() * 0.2F;
|
||||
this.q = MathHelper.sin(f) * 0.2F;
|
||||
}
|
||||
|
||||
this.U();
|
||||
this.ad();
|
||||
}
|
||||
}
|
||||
}
|
@ -16,7 +16,7 @@ public class EntityTNTPrimed extends Entity {
|
||||
public EntityTNTPrimed(World world) {
|
||||
super(world);
|
||||
this.fuseTicks = 0;
|
||||
this.aI = true;
|
||||
this.aY = true;
|
||||
this.b(0.98F, 0.98F);
|
||||
this.height = this.width / 2.0F;
|
||||
}
|
||||
@ -37,15 +37,15 @@ public class EntityTNTPrimed extends Entity {
|
||||
|
||||
protected void b() {}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean l_() {
|
||||
public boolean r_() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
public void s_() {
|
||||
this.lastX = this.locX;
|
||||
this.lastY = this.locY;
|
||||
this.lastZ = this.locZ;
|
||||
|
@ -52,13 +52,15 @@ public class EntityTracker {
|
||||
} else if (entity instanceof EntitySquid) {
|
||||
this.a(entity, 160, 3, true);
|
||||
} else if (entity instanceof IAnimal) {
|
||||
this.a(entity, 160, 3);
|
||||
this.a(entity, 160, 3, true);
|
||||
} else if (entity instanceof EntityTNTPrimed) {
|
||||
this.a(entity, 160, 10, true);
|
||||
} else if (entity instanceof EntityFallingSand) {
|
||||
this.a(entity, 160, 20, true);
|
||||
} else if (entity instanceof EntityPainting) {
|
||||
this.a(entity, 160, Integer.MAX_VALUE, false);
|
||||
} else if (entity instanceof EntityExperienceOrb) {
|
||||
this.a(entity, 160, 20, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,7 +60,7 @@ public class EntityTrackerEntry {
|
||||
}
|
||||
|
||||
++this.t;
|
||||
if (++this.l % this.c == 0) {
|
||||
if (++this.l % this.c == 0 || this.tracker.ca) {
|
||||
int i = MathHelper.floor(this.tracker.locX * 32.0D);
|
||||
int j = MathHelper.floor(this.tracker.locY * 32.0D);
|
||||
int k = MathHelper.floor(this.tracker.locZ * 32.0D);
|
||||
@ -108,7 +108,7 @@ public class EntityTrackerEntry {
|
||||
this.a((Packet) object);
|
||||
}
|
||||
|
||||
DataWatcher datawatcher = this.tracker.aa();
|
||||
DataWatcher datawatcher = this.tracker.al();
|
||||
|
||||
if (datawatcher.a()) {
|
||||
this.b((Packet) (new Packet40EntityMetadata(this.tracker.id, datawatcher)));
|
||||
@ -126,6 +126,7 @@ public class EntityTrackerEntry {
|
||||
}
|
||||
}
|
||||
|
||||
this.tracker.ca = false;
|
||||
if (this.tracker.velocityChanged) {
|
||||
// CraftBukkit start - create PlayerVelocity event
|
||||
boolean cancelled = false;
|
||||
@ -208,6 +209,17 @@ public class EntityTrackerEntry {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet17(this.tracker, 0, MathHelper.floor(this.tracker.locX), MathHelper.floor(this.tracker.locY), MathHelper.floor(this.tracker.locZ)));
|
||||
}
|
||||
}
|
||||
|
||||
if (this.tracker instanceof EntityLiving) {
|
||||
EntityLiving entityliving = (EntityLiving) this.tracker;
|
||||
Iterator iterator = entityliving.ak().iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
MobEffect mobeffect = (MobEffect) iterator.next();
|
||||
|
||||
entityplayer.netServerHandler.sendPacket(new Packet41MobEffect(this.tracker.id, mobeffect));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (this.trackedPlayers.contains(entityplayer)) {
|
||||
this.trackedPlayers.remove(entityplayer);
|
||||
@ -262,9 +274,9 @@ public class EntityTrackerEntry {
|
||||
} else if (this.tracker instanceof EntityFish) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 90);
|
||||
} else if (this.tracker instanceof EntityArrow) {
|
||||
EntityLiving entityliving = ((EntityArrow) this.tracker).shooter;
|
||||
Entity entity = ((EntityArrow) this.tracker).shooter;
|
||||
|
||||
return new Packet23VehicleSpawn(this.tracker, 60, entityliving != null ? entityliving.id : this.tracker.id);
|
||||
return new Packet23VehicleSpawn(this.tracker, 60, entity != null ? entity.id : this.tracker.id);
|
||||
} else if (this.tracker instanceof EntitySnowball) {
|
||||
return new Packet23VehicleSpawn(this.tracker, 61);
|
||||
} else if (this.tracker instanceof EntityFireball) {
|
||||
@ -297,6 +309,8 @@ public class EntityTrackerEntry {
|
||||
|
||||
if (this.tracker instanceof EntityPainting) {
|
||||
return new Packet25EntityPainting((EntityPainting) this.tracker);
|
||||
} else if (this.tracker instanceof EntityExperienceOrb) {
|
||||
return new Packet26AddExpOrb((EntityExperienceOrb) this.tracker);
|
||||
} else {
|
||||
throw new IllegalArgumentException("Don\'t know how to add " + this.tracker.getClass() + "!");
|
||||
}
|
||||
|
@ -72,8 +72,8 @@ public class EntityWeatherStorm extends EntityWeather {
|
||||
}
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
if (this.lifeTicks == 2) {
|
||||
this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
|
||||
this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
|
||||
|
@ -17,16 +17,16 @@ public class EntityWolf extends EntityAnimal {
|
||||
private boolean a = false;
|
||||
private float b;
|
||||
private float c;
|
||||
private boolean f;
|
||||
private boolean g;
|
||||
private float h;
|
||||
private boolean h;
|
||||
private float i;
|
||||
private float j;
|
||||
|
||||
public EntityWolf(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/wolf.png";
|
||||
this.b(0.8F, 0.8F);
|
||||
this.aE = 1.1F;
|
||||
this.aU = 1.1F;
|
||||
this.health = 8;
|
||||
}
|
||||
|
||||
@ -37,7 +37,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
this.datawatcher.a(18, new Integer(this.health));
|
||||
}
|
||||
|
||||
protected boolean n() {
|
||||
protected boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -64,45 +64,45 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean h_() {
|
||||
protected boolean d_() {
|
||||
return !this.isTamed();
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
protected String h() {
|
||||
return this.isAngry() ? "mob.wolf.growl" : (this.random.nextInt(3) == 0 ? (this.isTamed() && this.datawatcher.b(18) < 10 ? "mob.wolf.whine" : "mob.wolf.panting") : "mob.wolf.bark");
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
protected String i() {
|
||||
return "mob.wolf.hurt";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
protected String j() {
|
||||
return "mob.wolf.death";
|
||||
}
|
||||
|
||||
protected float k() {
|
||||
protected float l() {
|
||||
return 0.4F;
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
protected int k() {
|
||||
return -1;
|
||||
}
|
||||
|
||||
protected void c_() {
|
||||
super.c_();
|
||||
if (!this.e && !this.C() && this.isTamed() && this.vehicle == null) {
|
||||
if (!this.e && !this.B() && this.isTamed() && this.vehicle == null) {
|
||||
EntityHuman entityhuman = this.world.a(this.getOwnerName());
|
||||
|
||||
if (entityhuman != null) {
|
||||
float f = entityhuman.f(this);
|
||||
float f = entityhuman.g(this);
|
||||
|
||||
if (f > 5.0F) {
|
||||
this.c(entityhuman, f);
|
||||
}
|
||||
} else if (!this.ad()) {
|
||||
} else if (!this.ao()) {
|
||||
this.setSitting(true);
|
||||
}
|
||||
} else if (this.target == null && !this.C() && !this.isTamed() && this.world.random.nextInt(100) == 0) {
|
||||
} else if (this.target == null && !this.B() && !this.isTamed() && this.world.random.nextInt(100) == 0) {
|
||||
List list = this.world.a(EntitySheep.class, AxisAlignedBB.b(this.locX, this.locY, this.locZ, this.locX + 1.0D, this.locY + 1.0D, this.locZ + 1.0D).b(16.0D, 4.0D, 16.0D));
|
||||
|
||||
if (!list.isEmpty()) {
|
||||
@ -120,7 +120,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
if (this.ad()) {
|
||||
if (this.ao()) {
|
||||
this.setSitting(false);
|
||||
}
|
||||
|
||||
@ -129,11 +129,11 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
public void v() {
|
||||
super.v();
|
||||
public void s() {
|
||||
super.s();
|
||||
this.a = false;
|
||||
if (this.V() && !this.C() && !this.isAngry()) {
|
||||
Entity entity = this.W();
|
||||
if (this.ae() && !this.B() && !this.isAngry()) {
|
||||
Entity entity = this.af();
|
||||
|
||||
if (entity instanceof EntityHuman) {
|
||||
EntityHuman entityhuman = (EntityHuman) entity;
|
||||
@ -143,22 +143,22 @@ public class EntityWolf extends EntityAnimal {
|
||||
if (!this.isTamed() && itemstack.id == Item.BONE.id) {
|
||||
this.a = true;
|
||||
} else if (this.isTamed() && Item.byId[itemstack.id] instanceof ItemFood) {
|
||||
this.a = ((ItemFood) Item.byId[itemstack.id]).l();
|
||||
this.a = ((ItemFood) Item.byId[itemstack.id]).m();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.Y && this.f && !this.g && !this.C() && this.onGround) {
|
||||
this.g = true;
|
||||
this.h = 0.0F;
|
||||
if (!this.ai && this.g && !this.h && !this.B() && this.onGround) {
|
||||
this.h = true;
|
||||
this.i = 0.0F;
|
||||
this.j = 0.0F;
|
||||
this.world.a(this, (byte) 8);
|
||||
}
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
this.c = this.b;
|
||||
if (this.a) {
|
||||
this.b += (1.0F - this.b) * 0.4F;
|
||||
@ -167,31 +167,31 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
|
||||
if (this.a) {
|
||||
this.aF = 10;
|
||||
this.aV = 10;
|
||||
}
|
||||
|
||||
if (this.ac()) {
|
||||
this.f = true;
|
||||
this.g = false;
|
||||
this.h = 0.0F;
|
||||
if (this.an()) {
|
||||
this.g = true;
|
||||
this.h = false;
|
||||
this.i = 0.0F;
|
||||
} else if ((this.f || this.g) && this.g) {
|
||||
if (this.h == 0.0F) {
|
||||
this.world.makeSound(this, "mob.wolf.shake", this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
this.j = 0.0F;
|
||||
} else if ((this.g || this.h) && this.h) {
|
||||
if (this.i == 0.0F) {
|
||||
this.world.makeSound(this, "mob.wolf.shake", this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
|
||||
}
|
||||
|
||||
this.i = this.h;
|
||||
this.h += 0.05F;
|
||||
if (this.i >= 2.0F) {
|
||||
this.f = false;
|
||||
this.j = this.i;
|
||||
this.i += 0.05F;
|
||||
if (this.j >= 2.0F) {
|
||||
this.g = false;
|
||||
this.h = false;
|
||||
this.j = 0.0F;
|
||||
this.i = 0.0F;
|
||||
this.h = 0.0F;
|
||||
}
|
||||
|
||||
if (this.h > 0.4F) {
|
||||
if (this.i > 0.4F) {
|
||||
float f = (float) this.boundingBox.b;
|
||||
int i = (int) (MathHelper.sin((this.h - 0.4F) * 3.1415927F) * 7.0F);
|
||||
int i = (int) (MathHelper.sin((this.i - 0.4F) * 3.1415927F) * 7.0F);
|
||||
|
||||
for (int j = 0; j < i; ++j) {
|
||||
float f1 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length * 0.5F;
|
||||
@ -232,17 +232,19 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean w() {
|
||||
return this.isSitting() || this.g;
|
||||
protected boolean v() {
|
||||
return this.isSitting() || this.h;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
Entity entity = damagesource.a();
|
||||
|
||||
this.setSitting(false);
|
||||
if (entity != null && !(entity instanceof EntityHuman) && !(entity instanceof EntityArrow)) {
|
||||
i = (i + 1) / 2;
|
||||
}
|
||||
|
||||
if (!super.damageEntity((Entity) entity, i)) {
|
||||
if (!super.damageEntity(damagesource, i)) {
|
||||
return false;
|
||||
} else {
|
||||
if (!this.isTamed() && !this.isAngry()) {
|
||||
@ -302,7 +304,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
return true;
|
||||
}
|
||||
|
||||
this.target = (Entity) entity;
|
||||
this.target = entity;
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -343,11 +345,11 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entity.damageEntity(this, b0);
|
||||
entity.damageEntity(DamageSource.a((EntityLiving) this), b0);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
public boolean b(EntityHuman entityhuman) {
|
||||
ItemStack itemstack = entityhuman.inventory.getItemInHand();
|
||||
|
||||
if (!this.isTamed()) {
|
||||
@ -366,10 +368,10 @@ public class EntityWolf extends EntityAnimal {
|
||||
this.setSitting(true);
|
||||
this.health = 20;
|
||||
this.setOwnerName(entityhuman.name);
|
||||
this.a(true);
|
||||
this.b(true);
|
||||
this.world.a(this, (byte) 7);
|
||||
} else {
|
||||
this.a(false);
|
||||
this.b(false);
|
||||
this.world.a(this, (byte) 6);
|
||||
}
|
||||
}
|
||||
@ -380,13 +382,14 @@ public class EntityWolf extends EntityAnimal {
|
||||
if (itemstack != null && Item.byId[itemstack.id] instanceof ItemFood) {
|
||||
ItemFood itemfood = (ItemFood) Item.byId[itemstack.id];
|
||||
|
||||
if (itemfood.l() && this.datawatcher.b(18) < 20) {
|
||||
if (itemfood.m() && this.datawatcher.b(18) < 20) {
|
||||
--itemstack.count;
|
||||
this.c(((ItemFood) Item.PORK).k(), RegainReason.EATING); // Craftbukkit
|
||||
|
||||
if (itemstack.count <= 0) {
|
||||
entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
|
||||
}
|
||||
|
||||
this.b(((ItemFood) Item.PORK).k(), RegainReason.EATING);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -394,7 +397,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
if (entityhuman.name.equalsIgnoreCase(this.getOwnerName())) {
|
||||
if (!this.world.isStatic) {
|
||||
this.setSitting(!this.isSitting());
|
||||
this.aC = false;
|
||||
this.aS = false;
|
||||
this.setPathEntity((PathEntity) null);
|
||||
}
|
||||
|
||||
@ -405,7 +408,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
return false;
|
||||
}
|
||||
|
||||
void a(boolean flag) {
|
||||
void b(boolean flag) {
|
||||
String s = "heart";
|
||||
|
||||
if (!flag) {
|
||||
@ -421,7 +424,7 @@ public class EntityWolf extends EntityAnimal {
|
||||
}
|
||||
}
|
||||
|
||||
public int l() {
|
||||
public int m() {
|
||||
return 8;
|
||||
}
|
||||
|
||||
|
@ -7,13 +7,13 @@ public class EntityZombie extends EntityMonster {
|
||||
public EntityZombie(World world) {
|
||||
super(world);
|
||||
this.texture = "/mob/zombie.png";
|
||||
this.aE = 0.5F;
|
||||
this.aU = 0.5F;
|
||||
this.damage = 5;
|
||||
}
|
||||
|
||||
public void v() {
|
||||
if (this.world.d()) {
|
||||
float f = this.c(1.0F);
|
||||
public void s() {
|
||||
if (this.world.d() && !this.world.isStatic) {
|
||||
float f = this.a_(1.0F);
|
||||
|
||||
if (f > 0.5F && this.world.isChunkLoaded(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
|
||||
// CraftBukkit start
|
||||
@ -27,22 +27,22 @@ public class EntityZombie extends EntityMonster {
|
||||
}
|
||||
}
|
||||
|
||||
super.v();
|
||||
}
|
||||
|
||||
protected String g() {
|
||||
return "mob.zombie";
|
||||
super.s();
|
||||
}
|
||||
|
||||
protected String h() {
|
||||
return "mob.zombiehurt";
|
||||
return "mob.zombie";
|
||||
}
|
||||
|
||||
protected String i() {
|
||||
return "mob.zombiehurt";
|
||||
}
|
||||
|
||||
protected String j() {
|
||||
return "mob.zombiedeath";
|
||||
}
|
||||
|
||||
protected int j() {
|
||||
return Item.FEATHER.id;
|
||||
protected int k() {
|
||||
return Item.ROTTEN_FLESH.id;
|
||||
}
|
||||
}
|
||||
|
@ -130,7 +130,7 @@ public class Explosion {
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
entity.damageEntity(this.source, event.getDamage());
|
||||
entity.damageEntity(DamageSource.k, event.getDamage());
|
||||
entity.motX += d0 * d10;
|
||||
entity.motY += d1 * d10;
|
||||
entity.motZ += d2 * d10;
|
||||
@ -140,7 +140,7 @@ public class Explosion {
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
entity.damageEntity(this.source, event.getDamage());
|
||||
entity.damageEntity(DamageSource.k, event.getDamage());
|
||||
|
||||
entity.motX += d0 * d10;
|
||||
entity.motY += d1 * d10;
|
||||
@ -173,6 +173,7 @@ public class Explosion {
|
||||
|
||||
public void a(boolean flag) {
|
||||
this.world.makeSound(this.posX, this.posY, this.posZ, "random.explode", 4.0F, (1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 0.7F);
|
||||
this.world.a("hugeexplosion", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
|
||||
ArrayList arraylist = new ArrayList();
|
||||
|
||||
arraylist.addAll(this.blocks);
|
||||
@ -234,7 +235,7 @@ public class Explosion {
|
||||
// CraftBukkit
|
||||
Block.byId[i1].dropNaturally(this.world, j, k, l, this.world.getData(j, k, l), event.getYield());
|
||||
this.world.setTypeId(j, k, l, 0);
|
||||
Block.byId[i1].d(this.world, j, k, l);
|
||||
Block.byId[i1].a_(this.world, j, k, l);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,11 @@ public interface IInventory {
|
||||
|
||||
void update();
|
||||
|
||||
boolean a_(EntityHuman entityhuman);
|
||||
boolean a(EntityHuman entityhuman);
|
||||
|
||||
void e();
|
||||
|
||||
void t_();
|
||||
|
||||
public abstract ItemStack[] getContents(); // CraftBukkit
|
||||
}
|
||||
|
@ -45,7 +45,11 @@ public class InventoryCraftResult implements IInventory {
|
||||
|
||||
public void update() {}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -76,7 +76,11 @@ public class InventoryCrafting implements IInventory {
|
||||
|
||||
public void update() {}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return true;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -18,6 +18,14 @@ public class InventoryLargeChest implements IInventory {
|
||||
|
||||
public InventoryLargeChest(String s, IInventory iinventory, IInventory iinventory1) {
|
||||
this.a = s;
|
||||
if (iinventory == null) {
|
||||
iinventory = iinventory1;
|
||||
}
|
||||
|
||||
if (iinventory1 == null) {
|
||||
iinventory1 = iinventory;
|
||||
}
|
||||
|
||||
this.b = iinventory;
|
||||
this.c = iinventory1;
|
||||
}
|
||||
@ -55,7 +63,17 @@ public class InventoryLargeChest implements IInventory {
|
||||
this.c.update();
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return this.b.a_(entityhuman) && this.c.a_(entityhuman);
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.b.a(entityhuman) && this.c.a(entityhuman);
|
||||
}
|
||||
|
||||
public void e() {
|
||||
this.b.e();
|
||||
this.c.e();
|
||||
}
|
||||
|
||||
public void t_() {
|
||||
this.b.t_();
|
||||
this.c.t_();
|
||||
}
|
||||
}
|
||||
|
@ -27,11 +27,11 @@ public class InventoryPlayer implements IInventory {
|
||||
return this.itemInHandIndex < 9 && this.itemInHandIndex >= 0 ? this.items[this.itemInHandIndex] : null;
|
||||
}
|
||||
|
||||
public static int e() {
|
||||
public static int g() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
private int d(int i) {
|
||||
private int e(int i) {
|
||||
for (int j = 0; j < this.items.length; ++j) {
|
||||
if (this.items[j] != null && this.items[j].id == i) {
|
||||
return j;
|
||||
@ -67,7 +67,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
private int k() {
|
||||
private int m() {
|
||||
for (int i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i] == null) {
|
||||
return i;
|
||||
@ -83,7 +83,7 @@ public class InventoryPlayer implements IInventory {
|
||||
int k = this.firstPartial(itemstack);
|
||||
|
||||
if (k < 0) {
|
||||
k = this.k();
|
||||
k = this.m();
|
||||
}
|
||||
|
||||
if (k < 0) {
|
||||
@ -114,7 +114,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public void f() {
|
||||
public void h() {
|
||||
for (int i = 0; i < this.items.length; ++i) {
|
||||
if (this.items[i] != null) {
|
||||
this.items[i].a(this.d.world, this.d, i, this.itemInHandIndex == i);
|
||||
@ -123,7 +123,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
|
||||
public boolean b(int i) {
|
||||
int j = this.d(i);
|
||||
int j = this.e(i);
|
||||
|
||||
if (j < 0) {
|
||||
return false;
|
||||
@ -136,11 +136,17 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean c(int i) {
|
||||
int j = this.e(i);
|
||||
|
||||
return j >= 0;
|
||||
}
|
||||
|
||||
public boolean pickup(ItemStack itemstack) {
|
||||
int i;
|
||||
|
||||
if (itemstack.f()) {
|
||||
i = this.k();
|
||||
i = this.m();
|
||||
if (i >= 0) {
|
||||
this.items[i] = ItemStack.b(itemstack);
|
||||
this.items[i].b = 5;
|
||||
@ -216,7 +222,7 @@ public class InventoryPlayer implements IInventory {
|
||||
if (this.items[i] != null) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.a("Slot", (byte) i);
|
||||
this.items[i].a(nbttagcompound);
|
||||
this.items[i].b(nbttagcompound);
|
||||
nbttaglist.a((NBTBase) nbttagcompound);
|
||||
}
|
||||
}
|
||||
@ -225,7 +231,7 @@ public class InventoryPlayer implements IInventory {
|
||||
if (this.armor[i] != null) {
|
||||
nbttagcompound = new NBTTagCompound();
|
||||
nbttagcompound.a("Slot", (byte) (i + 100));
|
||||
this.armor[i].a(nbttagcompound);
|
||||
this.armor[i].b(nbttagcompound);
|
||||
nbttaglist.a((NBTBase) nbttagcompound);
|
||||
}
|
||||
}
|
||||
@ -240,9 +246,9 @@ public class InventoryPlayer implements IInventory {
|
||||
for (int i = 0; i < nbttaglist.c(); ++i) {
|
||||
NBTTagCompound nbttagcompound = (NBTTagCompound) nbttaglist.a(i);
|
||||
int j = nbttagcompound.c("Slot") & 255;
|
||||
ItemStack itemstack = new ItemStack(nbttagcompound);
|
||||
ItemStack itemstack = ItemStack.a(nbttagcompound);
|
||||
|
||||
if (itemstack.getItem() != null) {
|
||||
if (itemstack != null) {
|
||||
if (j >= 0 && j < this.items.length) {
|
||||
this.items[j] = itemstack;
|
||||
}
|
||||
@ -284,7 +290,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
|
||||
public boolean b(Block block) {
|
||||
if (block.material.i()) {
|
||||
if (block.material.k()) {
|
||||
return true;
|
||||
} else {
|
||||
ItemStack itemstack = this.getItem(this.itemInHandIndex);
|
||||
@ -293,7 +299,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public int g() {
|
||||
public int i() {
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
int k = 0;
|
||||
@ -306,7 +312,7 @@ public class InventoryPlayer implements IInventory {
|
||||
|
||||
j += k1;
|
||||
k += i1;
|
||||
int l1 = ((ItemArmor) this.armor[l].getItem()).bl;
|
||||
int l1 = ((ItemArmor) this.armor[l].getItem()).bu;
|
||||
|
||||
i += l1;
|
||||
}
|
||||
@ -319,7 +325,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public void c(int i) {
|
||||
public void d(int i) {
|
||||
for (int j = 0; j < this.armor.length; ++j) {
|
||||
if (this.armor[j] != null && this.armor[j].getItem() instanceof ItemArmor) {
|
||||
this.armor[j].damage(i, this.d);
|
||||
@ -331,7 +337,7 @@ public class InventoryPlayer implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public void h() {
|
||||
public void j() {
|
||||
int i;
|
||||
|
||||
for (i = 0; i < this.items.length; ++i) {
|
||||
@ -358,12 +364,12 @@ public class InventoryPlayer implements IInventory {
|
||||
this.d.a(itemstack);
|
||||
}
|
||||
|
||||
public ItemStack j() {
|
||||
public ItemStack l() {
|
||||
return this.f;
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
return this.d.dead ? false : entityhuman.g(this.d) <= 64.0D;
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.d.dead ? false : entityhuman.h(this.d) <= 64.0D;
|
||||
}
|
||||
|
||||
public boolean c(ItemStack itemstack) {
|
||||
@ -383,4 +389,8 @@ public class InventoryPlayer implements IInventory {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -40,23 +40,27 @@ public class ItemBed extends Item {
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
if (world.isEmpty(i, j, k) && world.isEmpty(i + b0, j, k + b1) && world.e(i, j - 1, k) && world.e(i + b0, j - 1, k + b1)) {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
if (entityhuman.c(i, j, k) && entityhuman.c(i + b0, j, k + b1)) {
|
||||
if (world.isEmpty(i, j, k) && world.isEmpty(i + b0, j, k + b1) && world.e(i, j - 1, k) && world.e(i + b0, j - 1, k + b1)) {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
world.setTypeIdAndData(i, j, k, blockbed.id, i1);
|
||||
world.setTypeIdAndData(i, j, k, blockbed.id, i1);
|
||||
|
||||
// CraftBukkit start - bed
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, blockbed);
|
||||
// CraftBukkit start - bed
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, blockbed);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.setTypeIdAndData(i + b0, j, k + b1, blockbed.id, i1 + 8);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.setTypeIdAndData(i + b0, j, k + b1, blockbed.id, i1 + 8);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
@ -16,12 +16,17 @@ public class ItemBlock extends Item {
|
||||
this.b(Block.byId[i + 256].a(2));
|
||||
}
|
||||
|
||||
public int a() {
|
||||
return this.id;
|
||||
}
|
||||
|
||||
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
|
||||
int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
|
||||
if (world.getTypeId(i, j, k) == Block.SNOW.id) {
|
||||
if (i1 == Block.SNOW.id) {
|
||||
l = 0;
|
||||
} else {
|
||||
} else if (i1 != Block.VINE.id) {
|
||||
if (l == 0) {
|
||||
--j;
|
||||
}
|
||||
@ -49,75 +54,84 @@ public class ItemBlock extends Item {
|
||||
|
||||
if (itemstack.count == 0) {
|
||||
return false;
|
||||
} else if (j == 127 && Block.byId[this.id].material.isBuildable()) {
|
||||
} else if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else if (world.a(this.id, i, j, k, false, l)) {
|
||||
Block block = Block.byId[this.id];
|
||||
|
||||
// CraftBukkit start - This executes the placement of the block
|
||||
CraftBlockState replacedBlockState = CraftBlockState.getBlockState(world, i, j, k);
|
||||
|
||||
// There are like 30 combinations you can mix and match steps and double steps
|
||||
// of different materials, so there are a lot of different cases of what
|
||||
// would happen if you place x step onto another y step, so let's just keep
|
||||
// track of the entire state
|
||||
CraftBlockState blockStateBelow = null;
|
||||
// Toggles whether the normal or the block below is used for the place event
|
||||
boolean eventUseBlockBelow = false;
|
||||
if ((world.getTypeId(i, j - 1, k) == Block.STEP.id || world.getTypeId(i, j - 1, k) == Block.DOUBLE_STEP.id)
|
||||
&& (itemstack.id == Block.DOUBLE_STEP.id || itemstack.id == Block.STEP.id)) {
|
||||
blockStateBelow = CraftBlockState.getBlockState(world, i, j - 1, k);
|
||||
// Step is placed on step, forms a doublestep replacing the original step, so we need the lower block
|
||||
eventUseBlockBelow = itemstack.id == Block.STEP.id && blockStateBelow.getTypeId() == Block.STEP.id;
|
||||
}
|
||||
|
||||
/**
|
||||
* @see net.minecraft.server.World#setTypeIdAndData(int i, int j, int k, int l, int i1)
|
||||
*
|
||||
* This replaces world.setTypeIdAndData(IIIII), we're doing this because we need to
|
||||
* hook between the 'placement' and the informing to 'world' so we can
|
||||
* sanely undo this.
|
||||
*
|
||||
* Whenever the call to 'world.setTypeIdAndData' changes we need to figure out again what to
|
||||
* replace this with.
|
||||
*/
|
||||
if (world.setRawTypeIdAndData(i, j, k, this.id, this.filterData(itemstack.getData()))) { // <-- world.setTypeIdAndData does this to place the block
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, eventUseBlockBelow ? blockStateBelow : replacedBlockState, clickedX, clickedY, clickedZ, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
if (blockStateBelow != null) { // Used for steps
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
world.setTypeIdAndData(i, j - 1, k, blockStateBelow.getTypeId(), blockStateBelow.getRawData());
|
||||
|
||||
} else {
|
||||
|
||||
if (this.id == Block.ICE.id) {
|
||||
// Ice will explode if we set straight to 0
|
||||
world.setTypeId(i, j, k, 20);
|
||||
}
|
||||
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeIdAndData does this on success (tell the world)
|
||||
|
||||
// CraftBukkit end
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
world.getClass();
|
||||
if (j == 128 - 1 && Block.byId[this.id].material.isBuildable()) {
|
||||
return false;
|
||||
} else if (world.a(this.id, i, j, k, false, l)) {
|
||||
Block block = Block.byId[this.id];
|
||||
|
||||
// CraftBukkit start - This executes the placement of the block
|
||||
CraftBlockState replacedBlockState = CraftBlockState.getBlockState(world, i, j, k);
|
||||
|
||||
// There are like 30 combinations you can mix and match steps and double steps
|
||||
// of different materials, so there are a lot of different cases of what
|
||||
// would happen if you place x step onto another y step, so let's just keep
|
||||
// track of the entire state
|
||||
CraftBlockState blockStateBelow = null;
|
||||
// Toggles whether the normal or the block below is used for the place event
|
||||
boolean eventUseBlockBelow = false;
|
||||
if ((world.getTypeId(i, j - 1, k) == Block.STEP.id || world.getTypeId(i, j - 1, k) == Block.DOUBLE_STEP.id)
|
||||
&& (itemstack.id == Block.DOUBLE_STEP.id || itemstack.id == Block.STEP.id)) {
|
||||
blockStateBelow = CraftBlockState.getBlockState(world, i, j - 1, k);
|
||||
// Step is placed on step, forms a doublestep replacing the original step, so we need the lower block
|
||||
eventUseBlockBelow = itemstack.id == Block.STEP.id && blockStateBelow.getTypeId() == Block.STEP.id;
|
||||
}
|
||||
|
||||
/**
|
||||
* @see net.minecraft.server.World#setTypeIdAndData(int i, int j, int k, int l, int i1)
|
||||
*
|
||||
* This replaces world.setTypeIdAndData(IIIII), we're doing this because we need to
|
||||
* hook between the 'placement' and the informing to 'world' so we can
|
||||
* sanely undo this.
|
||||
*
|
||||
* Whenever the call to 'world.setTypeIdAndData' changes we need to figure out again what to
|
||||
* replace this with.
|
||||
*/
|
||||
if (world.setRawTypeIdAndData(i, j, k, this.id, this.filterData(itemstack.getData()))) { // <-- world.setTypeIdAndData does this to place the block
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, eventUseBlockBelow ? blockStateBelow : replacedBlockState, clickedX, clickedY, clickedZ, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
if (blockStateBelow != null) { // Used for steps
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
world.setTypeIdAndData(i, j - 1, k, blockStateBelow.getTypeId(), blockStateBelow.getRawData());
|
||||
|
||||
} else {
|
||||
|
||||
if (this.id == Block.ICE.id) {
|
||||
// Ice will explode if we set straight to 0
|
||||
world.setTypeId(i, j, k, 20);
|
||||
}
|
||||
|
||||
world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getRawData());
|
||||
}
|
||||
return true;
|
||||
|
||||
}
|
||||
world.update(i, j, k, this.id); // <-- world.setTypeIdAndData does this on success (tell the world)
|
||||
|
||||
// CraftBukkit end
|
||||
|
||||
Block.byId[this.id].postPlace(world, i, j, k, l);
|
||||
Block.byId[this.id].postPlace(world, i, j, k, entityhuman);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
--itemstack.count;
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public String a() {
|
||||
public String a(ItemStack itemstack) {
|
||||
return Block.byId[this.id].l();
|
||||
}
|
||||
|
||||
public String b() {
|
||||
return Block.byId[this.id].l();
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,10 @@ public class ItemBucket extends Item {
|
||||
}
|
||||
|
||||
if (this.a == 0) {
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
if (world.getMaterial(i, j, k) == Material.WATER && world.getData(i, j, k) == 0) {
|
||||
// CraftBukkit start
|
||||
PlayerBucketFillEvent event = CraftEventFactory.callPlayerBucketFillEvent(entityhuman, i, j, k, -1, itemstack, Item.WATER_BUCKET);
|
||||
@ -121,6 +125,10 @@ public class ItemBucket extends Item {
|
||||
++i;
|
||||
}
|
||||
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
if (world.isEmpty(i, j, k) || !world.getMaterial(i, j, k).isBuildable()) {
|
||||
// CraftBukkit start
|
||||
PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, clickedX, clickedY, clickedZ, movingobjectposition.face, itemstack);
|
||||
@ -140,6 +148,10 @@ public class ItemBucket extends Item {
|
||||
world.setTypeIdAndData(i, j, k, this.a, 0);
|
||||
}
|
||||
|
||||
if (entityhuman.K.d) {
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
CraftItemStack itemInHand = (CraftItemStack) event.getItemStack();
|
||||
byte data = itemInHand.getData() == null ? (byte) 0 : itemInHand.getData().getData();
|
||||
|
@ -20,8 +20,6 @@ public class ItemDoor extends Item {
|
||||
if (l != 1) {
|
||||
return false;
|
||||
} else {
|
||||
int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
|
||||
|
||||
++j;
|
||||
Block block;
|
||||
|
||||
@ -31,70 +29,87 @@ public class ItemDoor extends Item {
|
||||
block = Block.IRON_DOOR_BLOCK;
|
||||
}
|
||||
|
||||
if (!block.canPlace(world, i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
int i1 = MathHelper.floor((double) ((entityhuman.yaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
|
||||
if (i1 == 0) {
|
||||
b1 = 1;
|
||||
}
|
||||
|
||||
if (i1 == 1) {
|
||||
b0 = -1;
|
||||
}
|
||||
|
||||
if (i1 == 2) {
|
||||
b1 = -1;
|
||||
}
|
||||
|
||||
if (i1 == 3) {
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
int j1 = (world.e(i - b0, j, k - b1) ? 1 : 0) + (world.e(i - b0, j + 1, k - b1) ? 1 : 0);
|
||||
int k1 = (world.e(i + b0, j, k + b1) ? 1 : 0) + (world.e(i + b0, j + 1, k + b1) ? 1 : 0);
|
||||
boolean flag = world.getTypeId(i - b0, j, k - b1) == block.id || world.getTypeId(i - b0, j + 1, k - b1) == block.id;
|
||||
boolean flag1 = world.getTypeId(i + b0, j, k + b1) == block.id || world.getTypeId(i + b0, j + 1, k + b1) == block.id;
|
||||
boolean flag2 = false;
|
||||
|
||||
if (flag && !flag1) {
|
||||
flag2 = true;
|
||||
} else if (k1 > j1) {
|
||||
flag2 = true;
|
||||
}
|
||||
|
||||
if (flag2) {
|
||||
i1 = i1 - 1 & 3;
|
||||
i1 += 4;
|
||||
}
|
||||
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
world.suppressPhysics = true;
|
||||
world.setTypeIdAndData(i, j, k, block.id, i1);
|
||||
|
||||
// CraftBukkit start - bed
|
||||
world.suppressPhysics = false;
|
||||
world.applyPhysics(i, j, k, Block.REDSTONE_WIRE.id);
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
if (entityhuman.c(i, j, k) && entityhuman.c(i, j + 1, k)) {
|
||||
if (!block.canPlace(world, i, j, k)) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
int i1 = MathHelper.floor((double) ((entityhuman.yaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
|
||||
|
||||
world.suppressPhysics = true;
|
||||
// CraftBukkit end
|
||||
world.setTypeIdAndData(i, j + 1, k, block.id, i1 + 8);
|
||||
world.suppressPhysics = false;
|
||||
// world.applyPhysics(i, j, k, block.id); // CraftBukkit - moved up
|
||||
world.applyPhysics(i, j + 1, k, Block.REDSTONE_WIRE.id);
|
||||
--itemstack.count;
|
||||
return true;
|
||||
// CraftBukkit start
|
||||
if (a(world, i, j, k, i1, block, entityhuman)) {
|
||||
--itemstack.count;
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Craftbukkit - void -> boolean + entityhuman argument
|
||||
public static boolean a(World world, int i, int j, int k, int l, Block block, EntityHuman entityhuman) {
|
||||
int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
|
||||
byte b0 = 0;
|
||||
byte b1 = 0;
|
||||
|
||||
if (l == 0) {
|
||||
b1 = 1;
|
||||
}
|
||||
|
||||
if (l == 1) {
|
||||
b0 = -1;
|
||||
}
|
||||
|
||||
if (l == 2) {
|
||||
b1 = -1;
|
||||
}
|
||||
|
||||
if (l == 3) {
|
||||
b0 = 1;
|
||||
}
|
||||
|
||||
int i1 = (world.e(i - b0, j, k - b1) ? 1 : 0) + (world.e(i - b0, j + 1, k - b1) ? 1 : 0);
|
||||
int j1 = (world.e(i + b0, j, k + b1) ? 1 : 0) + (world.e(i + b0, j + 1, k + b1) ? 1 : 0);
|
||||
boolean flag = world.getTypeId(i - b0, j, k - b1) == block.id || world.getTypeId(i - b0, j + 1, k - b1) == block.id;
|
||||
boolean flag1 = world.getTypeId(i + b0, j, k + b1) == block.id || world.getTypeId(i + b0, j + 1, k + b1) == block.id;
|
||||
boolean flag2 = false;
|
||||
|
||||
if (flag && !flag1) {
|
||||
flag2 = true;
|
||||
} else if (j1 > i1) {
|
||||
flag2 = true;
|
||||
}
|
||||
|
||||
if (flag2) {
|
||||
l = l - 1 & 3;
|
||||
l += 4;
|
||||
}
|
||||
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
world.suppressPhysics = true;
|
||||
world.setTypeIdAndData(i, j, k, block.id, l);
|
||||
// CraftBukkit start - bed
|
||||
world.suppressPhysics = false;
|
||||
world.applyPhysics(i, j, k, Block.REDSTONE_WIRE.id);
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
return false;
|
||||
}
|
||||
|
||||
world.suppressPhysics = true;
|
||||
// CraftBukkit end
|
||||
world.setTypeIdAndData(i, j + 1, k, block.id, l + 8);
|
||||
world.suppressPhysics = false;
|
||||
// world.applyPhysics(i, j, k, block.id); // CraftBukkit - moved up
|
||||
world.applyPhysics(i, j + 1, k, block.id);
|
||||
|
||||
return true; // CraftBukkit
|
||||
}
|
||||
}
|
||||
|
@ -12,10 +12,10 @@ public class ItemFishingRod extends Item {
|
||||
|
||||
public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
|
||||
if (entityhuman.hookedFish != null) {
|
||||
int i = entityhuman.hookedFish.h();
|
||||
int i = entityhuman.hookedFish.i();
|
||||
|
||||
itemstack.damage(i, entityhuman);
|
||||
entityhuman.w();
|
||||
entityhuman.v();
|
||||
} else {
|
||||
// CraftBukkit start
|
||||
PlayerFishEvent playerFishEvent = new PlayerFishEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), null,PlayerFishEvent.State.FISHING);
|
||||
@ -30,7 +30,7 @@ public class ItemFishingRod extends Item {
|
||||
world.addEntity(new EntityFish(world, entityhuman));
|
||||
}
|
||||
|
||||
entityhuman.w();
|
||||
entityhuman.v();
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
|
@ -43,38 +43,42 @@ public class ItemFlintAndSteel extends Item {
|
||||
++i;
|
||||
}
|
||||
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
|
||||
if (i1 == 0) {
|
||||
// CraftBukkit start - store the clicked block
|
||||
org.bukkit.block.Block blockClicked = world.getWorld().getBlockAt(i, j, k);
|
||||
Player thePlayer = (Player) entityhuman.getBukkitEntity();
|
||||
if (i1 == 0) {
|
||||
// CraftBukkit start - store the clicked block
|
||||
org.bukkit.block.Block blockClicked = world.getWorld().getBlockAt(i, j, k);
|
||||
Player thePlayer = (Player) entityhuman.getBukkitEntity();
|
||||
|
||||
BlockIgniteEvent eventIgnite = new BlockIgniteEvent(blockClicked, BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, thePlayer);
|
||||
world.getServer().getPluginManager().callEvent(eventIgnite);
|
||||
BlockIgniteEvent eventIgnite = new BlockIgniteEvent(blockClicked, BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, thePlayer);
|
||||
world.getServer().getPluginManager().callEvent(eventIgnite);
|
||||
|
||||
if (eventIgnite.isCancelled()) {
|
||||
itemstack.damage(1, entityhuman);
|
||||
return false;
|
||||
if (eventIgnite.isCancelled()) {
|
||||
itemstack.damage(1, entityhuman);
|
||||
return false;
|
||||
}
|
||||
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k);
|
||||
// CraftBukkit end
|
||||
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F);
|
||||
world.setTypeId(i, j, k, Block.FIRE.id);
|
||||
|
||||
// CraftBukkit start
|
||||
BlockPlaceEvent placeEvent = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.FIRE.id);
|
||||
|
||||
if (placeEvent.isCancelled() || !placeEvent.canBuild()) {
|
||||
placeEvent.getBlockPlaced().setTypeIdAndData(0, (byte) 0, false);
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k);
|
||||
// CraftBukkit end
|
||||
|
||||
world.makeSound((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "fire.ignite", 1.0F, b.nextFloat() * 0.4F + 0.8F);
|
||||
world.setTypeId(i, j, k, Block.FIRE.id);
|
||||
|
||||
// CraftBukkit start
|
||||
BlockPlaceEvent placeEvent = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.FIRE.id);
|
||||
|
||||
if (placeEvent.isCancelled() || !placeEvent.canBuild()) {
|
||||
placeEvent.getBlockPlaced().setTypeIdAndData(0, (byte) 0, false);
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
itemstack.damage(1, entityhuman);
|
||||
return true;
|
||||
}
|
||||
|
||||
itemstack.damage(1, entityhuman);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -15,33 +15,37 @@ public class ItemHoe extends Item {
|
||||
}
|
||||
|
||||
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
int j1 = world.getTypeId(i, j + 1, k);
|
||||
|
||||
if ((l == 0 || j1 != 0 || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
Block block = Block.SOIL;
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
int j1 = world.getTypeId(i, j + 1, k);
|
||||
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
if (world.isStatic) {
|
||||
return true;
|
||||
if ((l == 0 || j1 != 0 || i1 != Block.GRASS.id) && i1 != Block.DIRT.id) {
|
||||
return false;
|
||||
} else {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
Block block = Block.SOIL;
|
||||
|
||||
world.setTypeId(i, j, k, block.id);
|
||||
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getName(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
|
||||
if (world.isStatic) {
|
||||
return true;
|
||||
} else {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
// CraftBukkit start - Hoes - blockface -1 for 'SELF'
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, block);
|
||||
world.setTypeId(i, j, k, block.id);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeId(blockState.getTypeId());
|
||||
return false;
|
||||
// CraftBukkit start - Hoes - blockface -1 for 'SELF'
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, block);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeId(blockState.getTypeId());
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
itemstack.damage(1, entityhuman);
|
||||
return true;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
itemstack.damage(1, entityhuman);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,104 +11,139 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
public class ItemInWorldManager {
|
||||
|
||||
private WorldServer world;
|
||||
public World world;
|
||||
public EntityHuman player;
|
||||
private float c = 0.0F;
|
||||
private int c = -1;
|
||||
private float d = 0.0F;
|
||||
private int lastDigTick;
|
||||
private int e;
|
||||
private int f;
|
||||
private int g;
|
||||
private int h;
|
||||
private int currentTick;
|
||||
private boolean i;
|
||||
private int j;
|
||||
private boolean j;
|
||||
private int k;
|
||||
private int l;
|
||||
private int m;
|
||||
private int n;
|
||||
|
||||
public ItemInWorldManager(WorldServer worldserver) {
|
||||
this.world = worldserver;
|
||||
public ItemInWorldManager(World world) {
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public void a() {
|
||||
public void a(int i) {
|
||||
this.c = i;
|
||||
if (i == 0) {
|
||||
this.player.K.c = false;
|
||||
this.player.K.b = false;
|
||||
this.player.K.d = false;
|
||||
this.player.K.a = false;
|
||||
} else {
|
||||
this.player.K.c = true;
|
||||
this.player.K.d = true;
|
||||
this.player.K.a = true;
|
||||
}
|
||||
}
|
||||
|
||||
public int a() {
|
||||
return this.c;
|
||||
}
|
||||
|
||||
public boolean b() {
|
||||
return this.c == 1;
|
||||
}
|
||||
|
||||
public void b(int i) {
|
||||
if (this.c == -1) {
|
||||
this.c = i;
|
||||
}
|
||||
|
||||
this.a(this.c);
|
||||
}
|
||||
|
||||
public void c() {
|
||||
this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
if (this.i) {
|
||||
int i = this.currentTick - this.m;
|
||||
int j = this.world.getTypeId(this.j, this.k, this.l);
|
||||
if (this.j) {
|
||||
int i = this.currentTick - this.n;
|
||||
int j = this.world.getTypeId(this.k, this.l, this.m);
|
||||
|
||||
if (j != 0) {
|
||||
Block block = Block.byId[j];
|
||||
float f = block.getDamage(this.player) * (float) (i + 1);
|
||||
|
||||
if (f >= 1.0F) {
|
||||
this.i = false;
|
||||
this.c(this.j, this.k, this.l);
|
||||
this.j = false;
|
||||
this.c(this.k, this.l, this.m);
|
||||
}
|
||||
} else {
|
||||
this.i = false;
|
||||
this.j = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void dig(int i, int j, int k, int l) {
|
||||
// this.world.douseFire((EntityHuman) null, i, j, k, l); // CraftBukkit - moved down
|
||||
this.lastDigTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
int i1 = this.world.getTypeId(i, j, k);
|
||||
|
||||
// CraftBukkit start
|
||||
// Swings at air do *NOT* exist.
|
||||
if (i1 <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
|
||||
|
||||
if (event.useInteractedBlock() == Event.Result.DENY) {
|
||||
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
||||
if (i1 == Block.WOODEN_DOOR.id) {
|
||||
// For some reason *BOTH* the bottom/top part have to be marked updated.
|
||||
boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
|
||||
} else if (i1 == Block.TRAP_DOOR.id) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
}
|
||||
} else {
|
||||
Block.byId[i1].b(this.world, i, j, k, this.player);
|
||||
// Allow fire punching to be blocked
|
||||
this.world.douseFire((EntityHuman) null, i, j, k, l);
|
||||
}
|
||||
|
||||
// Handle hitting a block
|
||||
float toolDamage = Block.byId[i1].getDamage(this.player);
|
||||
if (event.useItemInHand() == Event.Result.DENY) {
|
||||
// If we 'insta destroyed' then the client needs to be informed.
|
||||
if (toolDamage > 1.0f) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
}
|
||||
return;
|
||||
}
|
||||
BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), toolDamage >= 1.0f);
|
||||
|
||||
if (blockEvent.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (blockEvent.getInstaBreak()) {
|
||||
toolDamage = 2.0f;
|
||||
}
|
||||
|
||||
if (toolDamage >= 1.0F) {
|
||||
// CraftBukkit end
|
||||
if (this.b()) {
|
||||
this.c(i, j, k);
|
||||
} else {
|
||||
this.e = i;
|
||||
this.f = j;
|
||||
this.g = k;
|
||||
this.lastDigTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
int i1 = this.world.getTypeId(i, j, k);
|
||||
|
||||
// CraftBukkit start
|
||||
// Swings at air do *NOT* exist.
|
||||
if (i1 <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
|
||||
|
||||
if (event.useInteractedBlock() == Event.Result.DENY) {
|
||||
// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
|
||||
if (i1 == Block.WOODEN_DOOR.id) {
|
||||
// For some reason *BOTH* the bottom/top part have to be marked updated.
|
||||
boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
|
||||
} else if (i1 == Block.TRAP_DOOR.id) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
}
|
||||
} else {
|
||||
Block.byId[i1].b(this.world, i, j, k, this.player);
|
||||
// Allow fire punching to be blocked
|
||||
this.world.douseFire((EntityHuman) null, i, j, k, l);
|
||||
}
|
||||
|
||||
// Handle hitting a block
|
||||
float toolDamage = Block.byId[i1].getDamage(this.player);
|
||||
if (event.useItemInHand() == Event.Result.DENY) {
|
||||
// If we 'insta destroyed' then the client needs to be informed.
|
||||
if (toolDamage > 1.0f) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
}
|
||||
return;
|
||||
}
|
||||
BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), toolDamage >= 1.0f);
|
||||
|
||||
if (blockEvent.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (blockEvent.getInstaBreak()) {
|
||||
toolDamage = 2.0f;
|
||||
}
|
||||
|
||||
if (toolDamage >= 1.0F) {
|
||||
// CraftBukkit end
|
||||
this.c(i, j, k);
|
||||
} else {
|
||||
this.f = i;
|
||||
this.g = j;
|
||||
this.h = k;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(int i, int j, int k) {
|
||||
if (i == this.e && j == this.f && k == this.g) {
|
||||
if (i == this.f && j == this.g && k == this.h) {
|
||||
this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
|
||||
int l = this.currentTick - this.lastDigTick;
|
||||
int i1 = this.world.getTypeId(i, j, k);
|
||||
@ -119,12 +154,12 @@ public class ItemInWorldManager {
|
||||
|
||||
if (f >= 0.7F) {
|
||||
this.c(i, j, k);
|
||||
} else if (!this.i) {
|
||||
this.i = true;
|
||||
this.j = i;
|
||||
this.k = j;
|
||||
this.l = k;
|
||||
this.m = this.lastDigTick;
|
||||
} else if (!this.j) {
|
||||
this.j = true;
|
||||
this.k = i;
|
||||
this.l = j;
|
||||
this.m = k;
|
||||
this.n = this.lastDigTick;
|
||||
}
|
||||
}
|
||||
// CraftBukkit start - force blockreset to client
|
||||
@ -133,7 +168,7 @@ public class ItemInWorldManager {
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
this.c = 0.0F;
|
||||
this.d = 0.0F;
|
||||
}
|
||||
|
||||
public boolean b(int i, int j, int k) {
|
||||
@ -167,19 +202,23 @@ public class ItemInWorldManager {
|
||||
|
||||
this.world.a(this.player, 2001, i, j, k, l + this.world.getData(i, j, k) * 256);
|
||||
boolean flag = this.b(i, j, k);
|
||||
ItemStack itemstack = this.player.G();
|
||||
|
||||
if (itemstack != null) {
|
||||
itemstack.a(l, i, j, k, this.player);
|
||||
if (itemstack.count == 0) {
|
||||
itemstack.a(this.player);
|
||||
this.player.H();
|
||||
}
|
||||
}
|
||||
|
||||
if (flag && this.player.b(Block.byId[l])) {
|
||||
Block.byId[l].a(this.world, this.player, i, j, k, i1);
|
||||
if (this.b()) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
} else {
|
||||
ItemStack itemstack = this.player.K();
|
||||
|
||||
if (itemstack != null) {
|
||||
itemstack.a(l, i, j, k, this.player);
|
||||
if (itemstack.count == 0) {
|
||||
itemstack.a(this.player);
|
||||
this.player.L();
|
||||
}
|
||||
}
|
||||
|
||||
if (flag && this.player.b(Block.byId[l])) {
|
||||
Block.byId[l].a(this.world, this.player, i, j, k, i1);
|
||||
}
|
||||
}
|
||||
|
||||
return flag;
|
||||
@ -187,12 +226,18 @@ public class ItemInWorldManager {
|
||||
|
||||
public boolean useItem(EntityHuman entityhuman, World world, ItemStack itemstack) {
|
||||
int i = itemstack.count;
|
||||
int j = itemstack.getData();
|
||||
ItemStack itemstack1 = itemstack.a(world, entityhuman);
|
||||
|
||||
if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i)) {
|
||||
return false;
|
||||
} else {
|
||||
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1;
|
||||
if (this.b()) {
|
||||
itemstack1.count = i;
|
||||
itemstack1.b(j);
|
||||
}
|
||||
|
||||
if (itemstack1.count == 0) {
|
||||
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = null;
|
||||
}
|
||||
@ -201,6 +246,7 @@ public class ItemInWorldManager {
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Review this code, it changed in 1.8 but I'm not sure if we need to update or not
|
||||
public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l) {
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
|
||||
@ -231,4 +277,8 @@ public class ItemInWorldManager {
|
||||
return result;
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public void a(WorldServer worldserver) {
|
||||
this.world = worldserver;
|
||||
}
|
||||
}
|
||||
|
@ -32,30 +32,34 @@ public class ItemPainting extends Item {
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
EntityPainting entitypainting = new EntityPainting(world, i, j, k, b0);
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
EntityPainting entitypainting = new EntityPainting(world, i, j, k, b0);
|
||||
|
||||
if (entitypainting.h()) {
|
||||
if (!world.isStatic) {
|
||||
// CraftBukkit start
|
||||
Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
|
||||
if (entitypainting.i()) {
|
||||
if (!world.isStatic) {
|
||||
// CraftBukkit start
|
||||
Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
|
||||
|
||||
org.bukkit.block.Block blockClicked = world.getWorld().getBlockAt(i, j, k);
|
||||
org.bukkit.block.BlockFace blockFace = CraftBlock.notchToBlockFace(l);
|
||||
org.bukkit.block.Block blockClicked = world.getWorld().getBlockAt(i, j, k);
|
||||
org.bukkit.block.BlockFace blockFace = CraftBlock.notchToBlockFace(l);
|
||||
|
||||
PaintingPlaceEvent event = new PaintingPlaceEvent((org.bukkit.entity.Painting) entitypainting.getBukkitEntity(), who, blockClicked, blockFace);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
PaintingPlaceEvent event = new PaintingPlaceEvent((org.bukkit.entity.Painting) entitypainting.getBukkitEntity(), who, blockClicked, blockFace);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return false;
|
||||
if (event.isCancelled()) {
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
world.addEntity(entitypainting);
|
||||
}
|
||||
// CraftBukkit end
|
||||
world.addEntity(entitypainting);
|
||||
|
||||
--itemstack.count;
|
||||
}
|
||||
|
||||
--itemstack.count;
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,25 +45,29 @@ public class ItemRedstone extends Item {
|
||||
}
|
||||
}
|
||||
|
||||
if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
if (Block.REDSTONE_WIRE.canPlace(world, i, j, k)) {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
world.setRawTypeId(i, j, k, Block.REDSTONE_WIRE.id); // CraftBukkit - We update after the event
|
||||
world.setRawTypeId(i, j, k, Block.REDSTONE_WIRE.id); // CraftBukkit - We update after the event
|
||||
|
||||
// CraftBukkit start - redstone
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.REDSTONE_WIRE);
|
||||
// CraftBukkit start - redstone
|
||||
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clickedX, clickedY, clickedZ, Block.REDSTONE_WIRE);
|
||||
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
return false;
|
||||
if (event.isCancelled() || !event.canBuild()) {
|
||||
event.getBlockPlaced().setTypeIdAndData(blockState.getTypeId(), blockState.getRawData(), false);
|
||||
return false;
|
||||
}
|
||||
|
||||
world.update( i, j, k, Block.REDSTONE_WIRE.id); // Must take place after BlockPlaceEvent, we need to update all other blocks.
|
||||
// CraftBukkit end
|
||||
|
||||
--itemstack.count; // CraftBukkit - ORDER MATTERS
|
||||
}
|
||||
|
||||
world.update( i, j, k, Block.REDSTONE_WIRE.id); // Must take place after BlockPlaceEvent, we need to update all other blocks.
|
||||
// CraftBukkit end
|
||||
|
||||
--itemstack.count; // CraftBukkit - ORDER MATTERS
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -17,10 +17,11 @@ public class ItemReed extends Item {
|
||||
|
||||
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
|
||||
int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
|
||||
if (world.getTypeId(i, j, k) == Block.SNOW.id) {
|
||||
if (i1 == Block.SNOW.id) {
|
||||
l = 0;
|
||||
} else {
|
||||
} else if (i1 != Block.VINE.id) {
|
||||
if (l == 0) {
|
||||
--j;
|
||||
}
|
||||
@ -46,7 +47,9 @@ public class ItemReed extends Item {
|
||||
}
|
||||
}
|
||||
|
||||
if (itemstack.count == 0) {
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else if (itemstack.count == 0) {
|
||||
return false;
|
||||
} else {
|
||||
if (world.a(this.id, i, j, k, false, l)) {
|
||||
|
@ -18,7 +18,7 @@ public class ItemSeeds extends Item {
|
||||
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
|
||||
if (l != 1) {
|
||||
return false;
|
||||
} else {
|
||||
} else if (entityhuman.c(i, j, k) && entityhuman.c(i, j + 1, k)) {
|
||||
int i1 = world.getTypeId(i, j, k);
|
||||
|
||||
if (i1 == Block.SOIL.id && world.isEmpty(i, j + 1, k)) {
|
||||
@ -40,6 +40,8 @@ public class ItemSeeds extends Item {
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -41,13 +41,17 @@ public class ItemSign extends Item {
|
||||
++i;
|
||||
}
|
||||
|
||||
if (!Block.SIGN_POST.canPlace(world, i, j, k)) {
|
||||
if (!entityhuman.c(i, j, k)) {
|
||||
return false;
|
||||
} else if (!Block.SIGN_POST.canPlace(world, i, j, k)) {
|
||||
return false;
|
||||
} else {
|
||||
CraftBlockState blockState = CraftBlockState.getBlockState(world, i, j, k); // CraftBukkit
|
||||
|
||||
if (l == 1) {
|
||||
world.setTypeIdAndData(i, j, k, Block.SIGN_POST.id, MathHelper.floor((double) ((entityhuman.yaw + 180.0F) * 16.0F / 360.0F) + 0.5D) & 15);
|
||||
int i1 = MathHelper.floor((double) ((entityhuman.yaw + 180.0F) * 16.0F / 360.0F) + 0.5D) & 15;
|
||||
|
||||
world.setTypeIdAndData(i, j, k, Block.SIGN_POST.id, i1);
|
||||
} else {
|
||||
world.setTypeIdAndData(i, j, k, Block.WALL_SIGN.id, l);
|
||||
}
|
||||
|
@ -38,9 +38,15 @@ public final class ItemStack {
|
||||
this.damage = k;
|
||||
}
|
||||
|
||||
public ItemStack(NBTTagCompound nbttagcompound) {
|
||||
public static ItemStack a(NBTTagCompound nbttagcompound) {
|
||||
ItemStack itemstack = new ItemStack();
|
||||
|
||||
itemstack.c(nbttagcompound);
|
||||
return itemstack.getItem() != null ? itemstack : null;
|
||||
}
|
||||
|
||||
private ItemStack() {
|
||||
this.count = 0;
|
||||
this.b(nbttagcompound);
|
||||
}
|
||||
|
||||
public ItemStack a(int i) {
|
||||
@ -70,14 +76,18 @@ public final class ItemStack {
|
||||
return this.getItem().a(this, world, entityhuman);
|
||||
}
|
||||
|
||||
public NBTTagCompound a(NBTTagCompound nbttagcompound) {
|
||||
public ItemStack b(World world, EntityHuman entityhuman) {
|
||||
return this.getItem().b(this, world, entityhuman);
|
||||
}
|
||||
|
||||
public NBTTagCompound b(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("id", (short) this.id);
|
||||
nbttagcompound.a("Count", (byte) this.count);
|
||||
nbttagcompound.a("Damage", (short) this.damage);
|
||||
return nbttagcompound;
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
public void c(NBTTagCompound nbttagcompound) {
|
||||
this.id = nbttagcompound.d("id");
|
||||
this.count = nbttagcompound.c("Count");
|
||||
this.damage = nbttagcompound.d("Damage");
|
||||
@ -183,12 +193,16 @@ public final class ItemStack {
|
||||
return this.id == itemstack.id && this.damage == itemstack.damage;
|
||||
}
|
||||
|
||||
public String k() {
|
||||
return Item.byId[this.id].a(this);
|
||||
}
|
||||
|
||||
public static ItemStack b(ItemStack itemstack) {
|
||||
return itemstack == null ? null : itemstack.cloneItemStack();
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return this.count + "x" + Item.byId[this.id].a() + "@" + this.damage;
|
||||
return this.count + "x" + Item.byId[this.id].b() + "@" + this.damage;
|
||||
}
|
||||
|
||||
public void a(World world, Entity entity, int i, boolean flag) {
|
||||
@ -199,12 +213,24 @@ public final class ItemStack {
|
||||
Item.byId[this.id].a(this, world, entity, i, flag);
|
||||
}
|
||||
|
||||
public void b(World world, EntityHuman entityhuman) {
|
||||
public void c(World world, EntityHuman entityhuman) {
|
||||
entityhuman.a(StatisticList.D[this.id], this.count);
|
||||
Item.byId[this.id].c(this, world, entityhuman);
|
||||
Item.byId[this.id].d(this, world, entityhuman);
|
||||
}
|
||||
|
||||
public boolean c(ItemStack itemstack) {
|
||||
return this.id == itemstack.id && this.count == itemstack.count && this.damage == itemstack.damage;
|
||||
}
|
||||
|
||||
public int l() {
|
||||
return this.getItem().c(this);
|
||||
}
|
||||
|
||||
public EnumAnimation m() {
|
||||
return this.getItem().b(this);
|
||||
}
|
||||
|
||||
public void a(World world, EntityHuman entityhuman, int i) {
|
||||
this.getItem().a(this, world, entityhuman, i);
|
||||
}
|
||||
}
|
||||
|
@ -21,13 +21,13 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
String s = "map_" + itemstack.getData();
|
||||
|
||||
worldmap = new WorldMap(s);
|
||||
worldmap.b = world.q().c();
|
||||
worldmap.c = world.q().e();
|
||||
worldmap.b = world.p().c();
|
||||
worldmap.c = world.p().e();
|
||||
worldmap.e = 3;
|
||||
worldmap.map = (byte) world.worldProvider.dimension;
|
||||
worldmap.a();
|
||||
world.a(s, (WorldMapBase) worldmap);
|
||||
|
||||
|
||||
// CraftBukkit start
|
||||
MapInitializeEvent event = new MapInitializeEvent(worldmap.mapView);
|
||||
Bukkit.getServer().getPluginManager().callEvent(event);
|
||||
@ -72,7 +72,6 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
byte b2 = 0;
|
||||
int[] aint = new int[256];
|
||||
Chunk chunk = world.getChunkAtWorldCoords(i3, j3);
|
||||
if (chunk.isEmpty()) continue; // CraftBukkit
|
||||
int k3 = i3 & 15;
|
||||
int l3 = j3 & 15;
|
||||
int i4 = 0;
|
||||
@ -106,7 +105,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3);
|
||||
if (j5 == 0) {
|
||||
flag1 = false;
|
||||
} else if (k4 > 0 && j5 > 0 && Block.byId[j5].material.C == MaterialMapColor.b) {
|
||||
} else if (k4 > 0 && j5 > 0 && Block.byId[j5].material.D == MaterialMapColor.b) {
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
@ -164,7 +163,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
|
||||
i5 = 0;
|
||||
if (j4 > 0) {
|
||||
MaterialMapColor materialmapcolor = Block.byId[j4].material.C;
|
||||
MaterialMapColor materialmapcolor = Block.byId[j4].material.D;
|
||||
|
||||
if (materialmapcolor == MaterialMapColor.n) {
|
||||
d2 = (double) i4 * 0.1D + (double) (k1 + j2 & 1) * 0.2D;
|
||||
@ -225,7 +224,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void c(ItemStack itemstack, World world, EntityHuman entityhuman) {
|
||||
public void d(ItemStack itemstack, World world, EntityHuman entityhuman) {
|
||||
itemstack.b(world.b("map"));
|
||||
String s = "map_" + itemstack.getData();
|
||||
WorldMap worldmap = new WorldMap(s);
|
||||
@ -234,11 +233,11 @@ public class ItemWorldMap extends ItemWorldMapBase {
|
||||
worldmap.b = MathHelper.floor(entityhuman.locX);
|
||||
worldmap.c = MathHelper.floor(entityhuman.locZ);
|
||||
worldmap.e = 3;
|
||||
worldmap.map = (byte) ((WorldServer) world).dimension; // CraftBukkit
|
||||
worldmap.map = (byte) world.worldProvider.dimension;
|
||||
worldmap.a();
|
||||
}
|
||||
|
||||
public Packet b(ItemStack itemstack, World world, EntityHuman entityhuman) {
|
||||
public Packet c(ItemStack itemstack, World world, EntityHuman entityhuman) {
|
||||
byte[] abyte = this.a(itemstack, world).a(itemstack, world, entityhuman);
|
||||
|
||||
return abyte == null ? null : new Packet131((short) Item.MAP.id, (short) itemstack.getData(), abyte);
|
||||
|
@ -46,13 +46,14 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
int ticks = 0;
|
||||
public String i;
|
||||
public int j;
|
||||
private List r = new ArrayList();
|
||||
private List s = Collections.synchronizedList(new ArrayList());
|
||||
private List s = new ArrayList();
|
||||
private List t = Collections.synchronizedList(new ArrayList());
|
||||
// public EntityTracker[] tracker = new EntityTracker[2]; // CraftBukkit - removed!
|
||||
public boolean onlineMode;
|
||||
public boolean spawnAnimals;
|
||||
public boolean pvpMode;
|
||||
public boolean allowFlight;
|
||||
public String p;
|
||||
|
||||
// CraftBukkit start
|
||||
public List<WorldServer> worlds = new ArrayList<WorldServer>();
|
||||
@ -90,7 +91,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
System.setErr(new PrintStream(new LoggerOutputStream(log, Level.SEVERE), true));
|
||||
// CraftBukkit end
|
||||
|
||||
log.info("Starting minecraft server version Beta 1.7.3");
|
||||
log.info("Starting minecraft server version Beta 1.8");
|
||||
if (Runtime.getRuntime().maxMemory() / 1024L / 1024L < 512L) {
|
||||
log.warning("**** NOT ENOUGH RAM!");
|
||||
log.warning("To start the server with more ram, launch it as \"java -Xmx1024M -Xms1024M -jar minecraft_server.jar\"");
|
||||
@ -104,6 +105,8 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
this.spawnAnimals = this.propertyManager.getBoolean("spawn-animals", true);
|
||||
this.pvpMode = this.propertyManager.getBoolean("pvp", true);
|
||||
this.allowFlight = this.propertyManager.getBoolean("allow-flight", false);
|
||||
this.p = this.propertyManager.getString("motd", "A Minecraft Server");
|
||||
this.p.replace('\u00a7', '$');
|
||||
InetAddress inetaddress = null;
|
||||
|
||||
if (s.length() > 0) {
|
||||
@ -168,17 +171,24 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
convertable.convert(s, new ConvertProgressUpdater(this));
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
for (int j = 0; j < (this.propertyManager.getBoolean("allow-nether", true) ? 2 : 1); ++j) {
|
||||
// CraftBukkit - removed world array
|
||||
int j = this.propertyManager.getInt("gamemode", 0);
|
||||
|
||||
j = WorldSettings.a(j);
|
||||
log.info("Default game type: " + j);
|
||||
|
||||
// CraftBukkit start (+ removed worldsettings and servernbtmanager)
|
||||
for (int k = 0; k < (this.propertyManager.getBoolean("allow-nether", true) ? 2 : 1); ++k) {
|
||||
WorldServer world;
|
||||
int dimension = j == 0 ? 0 : -1;
|
||||
int dimension = k == 0 ? 0 : -1;
|
||||
String worldType = Environment.getEnvironment(dimension).toString().toLowerCase();
|
||||
String name = (dimension == 0) ? s : s + "_" + worldType;
|
||||
|
||||
ChunkGenerator gen = this.server.getGenerator(name);
|
||||
WorldSettings settings = new WorldSettings(i, j, true);
|
||||
|
||||
if (j == 0) {
|
||||
world = new WorldServer(this, new ServerNBTManager(new File("."), s, true), s, dimension, i, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
|
||||
if (k == 0) {
|
||||
world = new WorldServer(this, new ServerNBTManager(new File("."), s, true), s, dimension, settings, org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
|
||||
} else {
|
||||
String dim = "DIM-1";
|
||||
|
||||
@ -208,7 +218,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
}
|
||||
}
|
||||
|
||||
world = new SecondaryWorldServer(this, new ServerNBTManager(new File("."), name, true), name, dimension, i, this.worlds.get(0), org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
|
||||
world = new SecondaryWorldServer(this, new ServerNBTManager(new File("."), name, true), name, dimension, settings, this.worlds.get(0), org.bukkit.World.Environment.getEnvironment(dimension), gen); // CraftBukkit
|
||||
}
|
||||
|
||||
if (gen != null) {
|
||||
@ -219,8 +229,9 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
|
||||
world.tracker = new EntityTracker(this, dimension);
|
||||
world.addIWorldAccess(new WorldManager(this, world));
|
||||
world.spawnMonsters = this.propertyManager.getBoolean("spawn-monsters", true) ? 1 : 0;
|
||||
world.spawnMonsters = this.propertyManager.getInt("difficulty", 1);
|
||||
world.setSpawnFlags(this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals);
|
||||
world.p().d(j);
|
||||
this.worlds.add(world);
|
||||
this.serverConfigurationManager.setPlayerFileData(this.worlds.toArray(new WorldServer[0]));
|
||||
}
|
||||
@ -256,7 +267,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
|
||||
worldserver.chunkProviderServer.getChunkAt(chunkcoordinates.x + i1 >> 4, chunkcoordinates.z + j1 >> 4);
|
||||
|
||||
while (worldserver.doLighting() && this.isRunning) {
|
||||
while (worldserver.v() && this.isRunning) {
|
||||
;
|
||||
}
|
||||
}
|
||||
@ -442,7 +453,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
|
||||
worldserver.doTick();
|
||||
|
||||
while (worldserver.doLighting()) {
|
||||
while (worldserver.v()) {
|
||||
;
|
||||
}
|
||||
|
||||
@ -459,8 +470,8 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
for (j = 0; j < this.r.size(); ++j) {
|
||||
((IUpdatePlayerListBox) this.r.get(j)).a();
|
||||
for (j = 0; j < this.s.size(); ++j) {
|
||||
((IUpdatePlayerListBox) this.s.get(j)).a();
|
||||
}
|
||||
|
||||
try {
|
||||
@ -471,12 +482,12 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
}
|
||||
|
||||
public void issueCommand(String s, ICommandListener icommandlistener) {
|
||||
this.s.add(new ServerCommand(s, icommandlistener));
|
||||
this.t.add(new ServerCommand(s, icommandlistener));
|
||||
}
|
||||
|
||||
public void b() {
|
||||
while (this.s.size() > 0) {
|
||||
ServerCommand servercommand = (ServerCommand) this.s.remove(0);
|
||||
while (this.t.size() > 0) {
|
||||
ServerCommand servercommand = (ServerCommand) this.t.remove(0);
|
||||
|
||||
// CraftBukkit start - ServerCommand for preprocessing
|
||||
ServerCommandEvent event = new ServerCommandEvent(this.console, servercommand.command);
|
||||
@ -490,7 +501,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
|
||||
}
|
||||
|
||||
public void a(IUpdatePlayerListBox iupdateplayerlistbox) {
|
||||
this.r.add(iupdateplayerlistbox);
|
||||
this.s.add(iupdateplayerlistbox);
|
||||
}
|
||||
|
||||
public static void main(final OptionSet options) { // CraftBukkit - replaces main(String args[])
|
||||
|
@ -1,6 +1,7 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.net.Socket;
|
||||
import java.util.Iterator;
|
||||
import java.util.Random;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
@ -63,8 +64,8 @@ public class NetLoginHandler extends NetHandler {
|
||||
|
||||
public void a(Packet1Login packet1login) {
|
||||
this.g = packet1login.name;
|
||||
if (packet1login.a != 14) {
|
||||
if (packet1login.a > 14) {
|
||||
if (packet1login.a != 17) {
|
||||
if (packet1login.a > 17) {
|
||||
this.disconnect("Outdated server!");
|
||||
} else {
|
||||
this.disconnect("Outdated client!");
|
||||
@ -85,12 +86,24 @@ public class NetLoginHandler extends NetHandler {
|
||||
this.server.serverConfigurationManager.b(entityplayer);
|
||||
// entityplayer.a((World) this.server.a(entityplayer.dimension)); // CraftBukkit - set by Entity
|
||||
// CraftBukkit - add world and location to 'logged in' message.
|
||||
entityplayer.itemInWorldManager.a((WorldServer) entityplayer.world);
|
||||
a.info(this.b() + " logged in with entity id " + entityplayer.id + " at ([" + entityplayer.world.worldData.name + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
|
||||
WorldServer worldserver = (WorldServer) entityplayer.world; // CraftBukkit
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
|
||||
entityplayer.itemInWorldManager.b(worldserver.p().n());
|
||||
NetServerHandler netserverhandler = new NetServerHandler(this.server, this.networkManager, entityplayer);
|
||||
|
||||
netserverhandler.sendPacket(new Packet1Login("", entityplayer.id, worldserver.getSeed(), (byte) worldserver.worldProvider.dimension));
|
||||
int i = entityplayer.id;
|
||||
long j = worldserver.getSeed();
|
||||
int k = entityplayer.itemInWorldManager.a();
|
||||
byte b0 = (byte) worldserver.worldProvider.dimension;
|
||||
byte b1 = (byte) worldserver.spawnMonsters;
|
||||
|
||||
worldserver.getClass();
|
||||
Packet1Login packet1login1 = new Packet1Login("", i, j, k, b0, b1, (byte) -128, (byte) this.server.serverConfigurationManager.h());
|
||||
|
||||
netserverhandler.sendPacket(packet1login1);
|
||||
netserverhandler.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z));
|
||||
this.server.serverConfigurationManager.a(entityplayer, worldserver);
|
||||
// this.server.serverConfigurationManager.sendAll(new Packet3Chat("\u00A7e" + entityplayer.name + " joined the game.")); // CraftBukkit - message moved to join event
|
||||
@ -98,6 +111,14 @@ public class NetLoginHandler extends NetHandler {
|
||||
netserverhandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
this.server.networkListenThread.a(netserverhandler);
|
||||
netserverhandler.sendPacket(new Packet4UpdateTime(entityplayer.getPlayerTime())); // CraftBukkit - add support for player specific time
|
||||
Iterator iterator = entityplayer.ak().iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
MobEffect mobeffect = (MobEffect) iterator.next();
|
||||
|
||||
netserverhandler.sendPacket(new Packet41MobEffect(entityplayer.id, mobeffect));
|
||||
}
|
||||
|
||||
entityplayer.syncInventory();
|
||||
}
|
||||
|
||||
@ -109,6 +130,19 @@ public class NetLoginHandler extends NetHandler {
|
||||
this.c = true;
|
||||
}
|
||||
|
||||
public void a(Packet254GetInfo packet254getinfo) {
|
||||
try {
|
||||
String s = this.server.p + "\u00A7" + this.server.serverConfigurationManager.g() + "\u00A7" + this.server.serverConfigurationManager.h();
|
||||
|
||||
this.networkManager.queue(new Packet255KickDisconnect(s));
|
||||
this.networkManager.d();
|
||||
this.server.networkListenThread.a(this.networkManager.f());
|
||||
this.c = true;
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet packet) {
|
||||
this.disconnect("Protocol error");
|
||||
}
|
||||
|
@ -1,8 +1,7 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
// CraftBukkit start
|
||||
@ -41,13 +40,16 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
public EntityPlayer player; // CraftBukkit - private -> public
|
||||
private int f;
|
||||
private int g;
|
||||
private int h;
|
||||
private boolean i;
|
||||
private boolean h;
|
||||
private int i;
|
||||
private long j;
|
||||
private static Random k = new Random();
|
||||
private long l;
|
||||
private double x;
|
||||
private double y;
|
||||
private double z;
|
||||
private boolean checkMovement = true;
|
||||
private Map n = new HashMap();
|
||||
private EntityList q = new EntityList();
|
||||
|
||||
public NetServerHandler(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayer entityplayer) {
|
||||
this.minecraftServer = minecraftserver;
|
||||
@ -85,10 +87,14 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
// CraftBukkit end
|
||||
|
||||
public void a() {
|
||||
this.i = false;
|
||||
this.h = false;
|
||||
++this.f;
|
||||
this.networkManager.b();
|
||||
if (this.f - this.g > 20) {
|
||||
this.sendPacket(new Packet0KeepAlive());
|
||||
if ((long) this.f - this.l > 20L) {
|
||||
this.l = (long) this.f;
|
||||
this.j = System.nanoTime() / 1000000L;
|
||||
this.i = k.nextInt();
|
||||
this.sendPacket(new Packet0KeepAlive(this.i));
|
||||
}
|
||||
}
|
||||
|
||||
@ -107,7 +113,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
s = event.getReason();
|
||||
// CraftBukkit end
|
||||
|
||||
this.player.B();
|
||||
this.player.A();
|
||||
this.sendPacket(new Packet255KickDisconnect(s));
|
||||
this.networkManager.d();
|
||||
|
||||
@ -129,7 +135,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
public void a(Packet10Flying packet10flying) {
|
||||
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
|
||||
|
||||
this.i = true;
|
||||
this.h = true;
|
||||
double d0;
|
||||
|
||||
if (!this.checkMovement) {
|
||||
@ -214,7 +220,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
float f = this.player.yaw;
|
||||
float f1 = this.player.pitch;
|
||||
|
||||
this.player.vehicle.f();
|
||||
this.player.vehicle.g_();
|
||||
d1 = this.player.locX;
|
||||
d2 = this.player.locY;
|
||||
d3 = this.player.locZ;
|
||||
@ -232,7 +238,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
this.player.onGround = packet10flying.g;
|
||||
this.player.a(true);
|
||||
this.player.b(true);
|
||||
this.player.move(d5, 0.0D, d4);
|
||||
this.player.setLocation(d1, d2, d3, f, f1);
|
||||
this.player.motX = d5;
|
||||
@ -242,7 +248,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
if (this.player.vehicle != null) {
|
||||
this.player.vehicle.f();
|
||||
this.player.vehicle.g_();
|
||||
}
|
||||
|
||||
this.minecraftServer.serverConfigurationManager.d(this.player);
|
||||
@ -254,7 +260,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
if (this.player.isSleeping()) {
|
||||
this.player.a(true);
|
||||
this.player.b(true);
|
||||
this.player.setLocation(this.x, this.y, this.z, this.player.yaw, this.player.pitch);
|
||||
worldserver.playerJoinedWorld(this.player);
|
||||
return;
|
||||
@ -296,8 +302,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
f3 = packet10flying.pitch;
|
||||
}
|
||||
|
||||
this.player.a(true);
|
||||
this.player.br = 0.0F;
|
||||
this.player.b(true);
|
||||
this.player.bH = 0.0F;
|
||||
this.player.setLocation(this.x, this.y, this.z, f2, f3);
|
||||
if (!this.checkMovement) {
|
||||
return;
|
||||
@ -308,7 +314,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
double d7 = d3 - this.player.locZ;
|
||||
double d8 = d4 * d4 + d6 * d6 + d7 * d7;
|
||||
|
||||
if (d8 > 200.0D && this.checkMovement) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
|
||||
if (d8 > 100.0D && this.checkMovement) { // CraftBukkit - Added this.checkMovement condition to solve this check being triggered by teleports
|
||||
a.warning(this.player.name + " moved too quickly!");
|
||||
this.disconnect("You moved too quickly :( (Hacking?)");
|
||||
return;
|
||||
@ -317,7 +323,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
float f4 = 0.0625F;
|
||||
boolean flag = worldserver.getEntities(this.player, this.player.boundingBox.clone().shrink((double) f4, (double) f4, (double) f4)).size() == 0;
|
||||
|
||||
if (this.player.onGround && !packet10flying.g && d6 > 0.0D) {
|
||||
this.player.b(0.2F);
|
||||
}
|
||||
|
||||
this.player.move(d4, d6, d7);
|
||||
this.player.onGround = packet10flying.g;
|
||||
this.player.a(d4, d6, d7);
|
||||
d4 = d1 - this.player.locX;
|
||||
d6 = d2 - this.player.locY;
|
||||
if (d6 > -0.5D || d6 < 0.5D) {
|
||||
@ -328,7 +340,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
d8 = d4 * d4 + d6 * d6 + d7 * d7;
|
||||
boolean flag1 = false;
|
||||
|
||||
if (d8 > 0.0625D && !this.player.isSleeping()) {
|
||||
if (d8 > 0.0625D && !this.player.isSleeping() && !this.player.itemInWorldManager.b()) {
|
||||
flag1 = true;
|
||||
a.warning(this.player.name + " moved wrongly!");
|
||||
System.out.println("Got position " + d1 + ", " + d2 + ", " + d3);
|
||||
@ -345,17 +357,17 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
AxisAlignedBB axisalignedbb = this.player.boundingBox.clone().b((double) f4, (double) f4, (double) f4).a(0.0D, -0.55D, 0.0D);
|
||||
|
||||
if (!this.minecraftServer.allowFlight && !worldserver.b(axisalignedbb)) {
|
||||
if (!this.minecraftServer.allowFlight && !this.player.itemInWorldManager.b() && !worldserver.b(axisalignedbb)) {
|
||||
if (d6 >= -0.03125D) {
|
||||
++this.h;
|
||||
if (this.h > 80) {
|
||||
++this.g;
|
||||
if (this.g > 80) {
|
||||
a.warning(this.player.name + " was kicked for floating too long!");
|
||||
this.disconnect("Flying is not enabled on this server");
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.h = 0;
|
||||
this.g = 0;
|
||||
}
|
||||
|
||||
this.player.onGround = packet10flying.g;
|
||||
@ -419,6 +431,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
|
||||
|
||||
if (packet14blockdig.e == 4) {
|
||||
this.player.J();
|
||||
} else if (packet14blockdig.e == 5) {
|
||||
// CraftBukkit start
|
||||
// If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
|
||||
if (this.lastDropTick != MinecraftServer.currentTick) {
|
||||
@ -433,7 +447,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
this.player.F();
|
||||
this.player.E();
|
||||
} else {
|
||||
boolean flag = worldserver.weirdIsOpCache = worldserver.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name); // CraftBukkit
|
||||
boolean flag1 = false;
|
||||
@ -446,6 +460,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
flag1 = true;
|
||||
}
|
||||
|
||||
if (this.player.itemInWorldManager.b()) {
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
int i = packet14blockdig.a;
|
||||
int j = packet14blockdig.b;
|
||||
int k = packet14blockdig.c;
|
||||
@ -462,8 +480,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
int l = (int) MathHelper.abs((float) (i - chunkcoordinates.x));
|
||||
int i1 = (int) MathHelper.abs((float) (k - chunkcoordinates.z));
|
||||
int l = MathHelper.a(i - chunkcoordinates.x);
|
||||
int i1 = MathHelper.a(k - chunkcoordinates.z);
|
||||
|
||||
if (l > i1) {
|
||||
i1 = l;
|
||||
@ -474,7 +492,6 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
if (i1 < this.server.getSpawnRadius() && !flag) {
|
||||
this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
|
||||
} else {
|
||||
// CraftBukkit - add face argument
|
||||
this.player.itemInWorldManager.dig(i, j, k, packet14blockdig.face);
|
||||
}
|
||||
} else if (packet14blockdig.e == 2) {
|
||||
@ -554,8 +571,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
int k = packet15place.c;
|
||||
int l = packet15place.face;
|
||||
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
|
||||
int i1 = (int) MathHelper.abs((float) (i - chunkcoordinates.x));
|
||||
int j1 = (int) MathHelper.abs((float) (k - chunkcoordinates.z));
|
||||
int i1 = MathHelper.a(i - chunkcoordinates.x);
|
||||
int j1 = MathHelper.a(k - chunkcoordinates.z);
|
||||
|
||||
if (i1 > j1) {
|
||||
j1 = i1;
|
||||
@ -604,17 +621,20 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
itemstack = this.player.inventory.getItemInHand();
|
||||
if (itemstack != null && itemstack.count == 0) {
|
||||
this.player.inventory.items[this.player.inventory.itemInHandIndex] = null;
|
||||
itemstack = null;
|
||||
}
|
||||
|
||||
this.player.h = true;
|
||||
this.player.inventory.items[this.player.inventory.itemInHandIndex] = ItemStack.b(this.player.inventory.items[this.player.inventory.itemInHandIndex]);
|
||||
Slot slot = this.player.activeContainer.a(this.player.inventory, this.player.inventory.itemInHandIndex);
|
||||
if (itemstack == null || itemstack.l() == 0) {
|
||||
this.player.h = true;
|
||||
this.player.inventory.items[this.player.inventory.itemInHandIndex] = ItemStack.b(this.player.inventory.items[this.player.inventory.itemInHandIndex]);
|
||||
Slot slot = this.player.activeContainer.a(this.player.inventory, this.player.inventory.itemInHandIndex);
|
||||
|
||||
this.player.activeContainer.a();
|
||||
this.player.h = false;
|
||||
// CraftBukkit
|
||||
if (!ItemStack.equals(this.player.inventory.getItemInHand(), packet15place.itemstack) || always) {
|
||||
this.sendPacket(new Packet103SetSlot(this.player.activeContainer.windowId, slot.a, this.player.inventory.getItemInHand()));
|
||||
this.player.activeContainer.a();
|
||||
this.player.h = false;
|
||||
// CraftBukkit | TODO CHECK IF NEEDED -- new if structure might not need 'always'. Kept it in for now, but may be able to remove in future
|
||||
if (!ItemStack.equals(this.player.inventory.getItemInHand(), packet15place.itemstack) || always) {
|
||||
this.sendPacket(new Packet103SetSlot(this.player.activeContainer.windowId, slot.b, this.player.inventory.getItemInHand()));
|
||||
}
|
||||
}
|
||||
|
||||
worldserver.weirdIsOpCache = false;
|
||||
@ -663,7 +683,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
public void a(Packet16BlockItemSwitch packet16blockitemswitch) {
|
||||
if (this.player.dead) return; // CraftBukkit
|
||||
|
||||
if (packet16blockitemswitch.itemInHandIndex >= 0 && packet16blockitemswitch.itemInHandIndex <= InventoryPlayer.e()) {
|
||||
if (packet16blockitemswitch.itemInHandIndex >= 0 && packet16blockitemswitch.itemInHandIndex <= InventoryPlayer.g()) {
|
||||
// CraftBukkit start
|
||||
PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayer(), this.player.inventory.itemInHandIndex, packet16blockitemswitch.itemInHandIndex);
|
||||
this.server.getPluginManager().callEvent(event);
|
||||
@ -749,7 +769,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
a.info(s);
|
||||
this.minecraftServer.serverConfigurationManager.sendAll(new Packet3Chat(s));
|
||||
} else if (s.toLowerCase().startsWith("/kill")) {
|
||||
this.player.damageEntity(this.player, 1000); // CraftBukkit - replace null entity with player entity; TODO: decide if we want damage with a null source to fire an event.
|
||||
this.player.damageEntity(DamageSource.j, 1000);
|
||||
} else if (s.toLowerCase().startsWith("/tell ")) {
|
||||
String[] astring = s.split(" ");
|
||||
|
||||
@ -811,7 +831,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
if (event.isCancelled()) return;
|
||||
// CraftBukkit end
|
||||
|
||||
this.player.w();
|
||||
this.player.v();
|
||||
}
|
||||
}
|
||||
|
||||
@ -833,6 +853,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
this.player.setSneak(true);
|
||||
} else if (packet19entityaction.animation == 2) {
|
||||
this.player.setSneak(false);
|
||||
} else if (packet19entityaction.animation == 4) {
|
||||
this.player.g(true);
|
||||
} else if (packet19entityaction.animation == 5) {
|
||||
this.player.g(false);
|
||||
} else if (packet19entityaction.animation == 3) {
|
||||
this.player.a(false, true, true);
|
||||
this.checkMovement = false;
|
||||
@ -860,9 +884,9 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
|
||||
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
|
||||
Entity entity = worldserver.getEntity(packet7useentity.target);
|
||||
ItemStack itemInHand = this.player.inventory.getItemInHand();
|
||||
|
||||
if (entity != null && this.player.e(entity) && this.player.g(entity) < 36.0D) {
|
||||
if (entity != null && this.player.f(entity) && this.player.h(entity) < 36.0D) {
|
||||
ItemStack itemInHand = this.player.inventory.getItemInHand(); // CraftBukkit
|
||||
if (packet7useentity.c == 0) {
|
||||
// CraftBukkit start
|
||||
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent((Player) this.getPlayer(), entity.getBukkitEntity());
|
||||
@ -900,7 +924,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
public void a(Packet101CloseWindow packet101closewindow) {
|
||||
if (this.player.dead) return; // CraftBukkit
|
||||
|
||||
this.player.A();
|
||||
this.player.z();
|
||||
}
|
||||
|
||||
public void a(Packet102WindowClick packet102windowclick) {
|
||||
@ -913,10 +937,10 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, true));
|
||||
this.player.h = true;
|
||||
this.player.activeContainer.a();
|
||||
this.player.z();
|
||||
this.player.y();
|
||||
this.player.h = false;
|
||||
} else {
|
||||
this.n.put(Integer.valueOf(this.player.activeContainer.windowId), Short.valueOf(packet102windowclick.d));
|
||||
this.q.a(this.player.activeContainer.windowId, Short.valueOf(packet102windowclick.d));
|
||||
this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, false));
|
||||
this.player.activeContainer.a(this.player, false);
|
||||
ArrayList arraylist = new ArrayList();
|
||||
@ -930,10 +954,29 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet107SetCreativeSlot packet107setcreativeslot) {
|
||||
if (this.player.itemInWorldManager.b()) {
|
||||
boolean flag = packet107setcreativeslot.a >= 36 && packet107setcreativeslot.a < 36 + InventoryPlayer.g();
|
||||
boolean flag1 = packet107setcreativeslot.b >= -1 && packet107setcreativeslot.b < Item.byId.length && (packet107setcreativeslot.b < 0 || Item.byId[packet107setcreativeslot.b] != null);
|
||||
boolean flag2 = packet107setcreativeslot.d >= 0 && packet107setcreativeslot.c >= 0 && packet107setcreativeslot.c <= 64;
|
||||
|
||||
if (flag && flag1 && flag2) {
|
||||
if (packet107setcreativeslot.b <= 0) {
|
||||
this.player.defaultContainer.a(packet107setcreativeslot.a, (ItemStack) null);
|
||||
} else {
|
||||
this.player.defaultContainer.a(packet107setcreativeslot.a, new ItemStack(packet107setcreativeslot.b, packet107setcreativeslot.c, packet107setcreativeslot.d));
|
||||
}
|
||||
|
||||
this.player.defaultContainer.a(this.player, true);
|
||||
} else if (!flag && flag1 && flag2 && packet107setcreativeslot.a == -1 && packet107setcreativeslot.b > 0) {
|
||||
this.player.b(new ItemStack(packet107setcreativeslot.b, packet107setcreativeslot.c, packet107setcreativeslot.d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet106Transaction packet106transaction) {
|
||||
if (this.player.dead) return; // CraftBukkit
|
||||
|
||||
Short oshort = (Short) this.n.get(Integer.valueOf(this.player.activeContainer.windowId));
|
||||
Short oshort = (Short) this.q.a(this.player.activeContainer.windowId);
|
||||
|
||||
if (oshort != null && packet106transaction.b == oshort.shortValue() && this.player.activeContainer.windowId == packet106transaction.a && !this.player.activeContainer.c(this.player)) {
|
||||
this.player.activeContainer.a(this.player, true);
|
||||
@ -996,7 +1039,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
for (int l = 0; l < 4; ++l) {
|
||||
tileentitysign1.lines[l] = event.getLine(l);
|
||||
}
|
||||
tileentitysign1.a(false);
|
||||
tileentitysign1.isEditable = true;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
@ -1006,6 +1049,14 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
|
||||
}
|
||||
}
|
||||
|
||||
public void a(Packet0KeepAlive packet0keepalive) {
|
||||
if (packet0keepalive.a == this.i) {
|
||||
int i = (int) (System.nanoTime() / 1000000L - this.x);
|
||||
|
||||
this.player.i = (this.player.i * 3 + i) / 4;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean c() {
|
||||
return true;
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ public class NetworkManager {
|
||||
}
|
||||
}
|
||||
|
||||
private boolean f() {
|
||||
private boolean g() {
|
||||
boolean flag = false;
|
||||
|
||||
try {
|
||||
@ -142,7 +142,7 @@ public class NetworkManager {
|
||||
this.r.interrupt();
|
||||
}
|
||||
|
||||
private boolean g() {
|
||||
private boolean h() {
|
||||
boolean flag = false;
|
||||
|
||||
try {
|
||||
@ -218,7 +218,7 @@ public class NetworkManager {
|
||||
this.w = 0;
|
||||
}
|
||||
|
||||
int i = 100;
|
||||
int i = 1000;
|
||||
|
||||
while (!this.m.isEmpty() && i-- >= 0) {
|
||||
Packet packet = (Packet) this.m.remove(0);
|
||||
@ -247,6 +247,10 @@ public class NetworkManager {
|
||||
return this.lowPriorityQueue.size();
|
||||
}
|
||||
|
||||
public Socket f() {
|
||||
return this.socket;
|
||||
}
|
||||
|
||||
static boolean a(NetworkManager networkmanager) {
|
||||
return networkmanager.l;
|
||||
}
|
||||
@ -256,11 +260,11 @@ public class NetworkManager {
|
||||
}
|
||||
|
||||
static boolean c(NetworkManager networkmanager) {
|
||||
return networkmanager.g();
|
||||
return networkmanager.h();
|
||||
}
|
||||
|
||||
static boolean d(NetworkManager networkmanager) {
|
||||
return networkmanager.f();
|
||||
return networkmanager.g();
|
||||
}
|
||||
|
||||
static DataOutputStream e(NetworkManager networkmanager) {
|
||||
|
@ -11,24 +11,24 @@ import java.util.Set;
|
||||
|
||||
public abstract class Packet {
|
||||
|
||||
private static Map a = new HashMap();
|
||||
private static EntityList a = new EntityList();
|
||||
private static Map b = new HashMap();
|
||||
private static Set c = new HashSet();
|
||||
private static Set d = new HashSet();
|
||||
public final long timestamp = System.currentTimeMillis();
|
||||
public boolean k = false;
|
||||
private static HashMap e;
|
||||
private static EntityList e;
|
||||
private static int f;
|
||||
|
||||
public Packet() {}
|
||||
|
||||
static void a(int i, boolean flag, boolean flag1, Class oclass) {
|
||||
if (a.containsKey(Integer.valueOf(i))) {
|
||||
if (a.b(i)) {
|
||||
throw new IllegalArgumentException("Duplicate packet id:" + i);
|
||||
} else if (b.containsKey(oclass)) {
|
||||
throw new IllegalArgumentException("Duplicate packet class:" + oclass);
|
||||
} else {
|
||||
a.put(Integer.valueOf(i), oclass);
|
||||
a.a(i, oclass);
|
||||
b.put(oclass, Integer.valueOf(i));
|
||||
if (flag) {
|
||||
c.add(Integer.valueOf(i));
|
||||
@ -42,7 +42,7 @@ public abstract class Packet {
|
||||
|
||||
public static Packet a(int i) {
|
||||
try {
|
||||
Class oclass = (Class) a.get(Integer.valueOf(i));
|
||||
Class oclass = (Class) a.a(i);
|
||||
|
||||
return oclass == null ? null : (Packet) oclass.newInstance();
|
||||
} catch (Exception exception) {
|
||||
@ -94,11 +94,11 @@ public abstract class Packet {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
PacketCounter packetcounter = (PacketCounter) e.get(Integer.valueOf(i));
|
||||
PacketCounter packetcounter = (PacketCounter) e.a(i);
|
||||
|
||||
if (packetcounter == null) {
|
||||
packetcounter = new PacketCounter((EmptyClass1) null);
|
||||
e.put(Integer.valueOf(i), packetcounter);
|
||||
e.a(i, packetcounter);
|
||||
}
|
||||
|
||||
packetcounter.a(packet.a());
|
||||
@ -180,6 +180,7 @@ public abstract class Packet {
|
||||
a(23, true, false, Packet23VehicleSpawn.class);
|
||||
a(24, true, false, Packet24MobSpawn.class);
|
||||
a(25, true, false, Packet25EntityPainting.class);
|
||||
a(26, true, false, Packet26AddExpOrb.class);
|
||||
a(27, false, false, Packet27.class); // CraftBukkit - true -> false; disabled unused packet. TODO -- check if needed
|
||||
a(28, true, false, Packet28EntityVelocity.class);
|
||||
a(29, true, false, Packet29DestroyEntity.class);
|
||||
@ -191,6 +192,9 @@ public abstract class Packet {
|
||||
a(38, true, false, Packet38EntityStatus.class);
|
||||
a(39, true, false, Packet39AttachEntity.class);
|
||||
a(40, true, false, Packet40EntityMetadata.class);
|
||||
a(41, true, false, Packet41MobEffect.class);
|
||||
a(42, true, false, Packet42RemoveMobEffect.class);
|
||||
a(43, true, false, Packet43SetExperience.class);
|
||||
a(50, true, false, Packet50PreChunk.class);
|
||||
a(51, true, false, Packet51MapChunk.class);
|
||||
a(52, true, false, Packet52MultiBlockChange.class);
|
||||
@ -207,11 +211,14 @@ public abstract class Packet {
|
||||
a(104, true, false, Packet104WindowItems.class);
|
||||
a(105, true, false, Packet105CraftProgressBar.class);
|
||||
a(106, true, true, Packet106Transaction.class);
|
||||
a(107, true, true, Packet107SetCreativeSlot.class);
|
||||
a(130, true, true, Packet130UpdateSign.class);
|
||||
a(131, true, false, Packet131.class);
|
||||
a(200, true, false, Packet200Statistic.class);
|
||||
a(201, true, false, Packet201PlayerInfo.class);
|
||||
a(254, false, true, Packet254GetInfo.class);
|
||||
a(255, true, true, Packet255KickDisconnect.class);
|
||||
e = new HashMap();
|
||||
e = new EntityList();
|
||||
f = 0;
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ class PlayerInstance {
|
||||
if (this.b.size() == 0) {
|
||||
long i = (long) this.chunkX + 2147483647L | (long) this.chunkZ + 2147483647L << 32;
|
||||
|
||||
PlayerManager.a(this.playerManager).b(i);
|
||||
PlayerManager.a(this.playerManager).d(i);
|
||||
if (this.dirtyCount > 0) {
|
||||
PlayerManager.b(this.playerManager).remove(this);
|
||||
}
|
||||
@ -182,7 +182,7 @@ class PlayerInstance {
|
||||
|
||||
private void sendTileEntity(TileEntity tileentity) {
|
||||
if (tileentity != null) {
|
||||
Packet packet = tileentity.f();
|
||||
Packet packet = tileentity.l();
|
||||
|
||||
if (packet != null) {
|
||||
this.sendAll(packet);
|
||||
|
@ -37,7 +37,9 @@ public class PortalTravelAgent {
|
||||
for (int k1 = i1 - short1; k1 <= i1 + short1; ++k1) {
|
||||
double d3 = (double) k1 + 0.5D - entity.locZ;
|
||||
|
||||
for (int l1 = 127; l1 >= 0; --l1) {
|
||||
world.getClass();
|
||||
|
||||
for (int l1 = 128 - 1; l1 >= 0; --l1) {
|
||||
if (world.getTypeId(j1, l1, k1) == Block.PORTAL.id) {
|
||||
while (world.getTypeId(j1, l1 - 1, k1) == Block.PORTAL.id) {
|
||||
--l1;
|
||||
@ -119,9 +121,10 @@ public class PortalTravelAgent {
|
||||
|
||||
for (j2 = k - b0; j2 <= k + b0; ++j2) {
|
||||
d2 = (double) j2 + 0.5D - entity.locZ;
|
||||
world.getClass();
|
||||
|
||||
label271:
|
||||
for (l2 = 127; l2 >= 0; --l2) {
|
||||
label274:
|
||||
for (l2 = 128 - 1; l2 >= 0; --l2) {
|
||||
if (world.isEmpty(i2, l2, j2)) {
|
||||
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
|
||||
--l2;
|
||||
@ -143,7 +146,7 @@ public class PortalTravelAgent {
|
||||
int l4 = j2 + (k3 - 1) * i3 - l3 * j3;
|
||||
|
||||
if (j4 < 0 && !world.getMaterial(i4, k4, l4).isBuildable() || j4 >= 0 && !world.isEmpty(i4, k4, l4)) {
|
||||
continue label271;
|
||||
continue label274;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -170,11 +173,12 @@ public class PortalTravelAgent {
|
||||
|
||||
for (j2 = k - b0; j2 <= k + b0; ++j2) {
|
||||
d2 = (double) j2 + 0.5D - entity.locZ;
|
||||
world.getClass();
|
||||
|
||||
label219:
|
||||
for (l2 = 127; l2 >= 0; --l2) {
|
||||
label222:
|
||||
for (l2 = 128 - 1; l2 >= 0; --l2) {
|
||||
if (world.isEmpty(i2, l2, j2)) {
|
||||
while (world.isEmpty(i2, l2 - 1, j2)) {
|
||||
while (l2 > 0 && world.isEmpty(i2, l2 - 1, j2)) {
|
||||
--l2;
|
||||
}
|
||||
|
||||
@ -188,7 +192,7 @@ public class PortalTravelAgent {
|
||||
i4 = l2 + k3;
|
||||
k4 = j2 + (l3 - 1) * i3;
|
||||
if (k3 < 0 && !world.getMaterial(j4, i4, k4).isBuildable() || k3 >= 0 && !world.isEmpty(j4, i4, k4)) {
|
||||
continue label219;
|
||||
continue label222;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -275,8 +279,10 @@ public class PortalTravelAgent {
|
||||
i1 = 70;
|
||||
}
|
||||
|
||||
if (i1 > 118) {
|
||||
i1 = 118;
|
||||
world.getClass();
|
||||
if (i1 > 128 - 10) {
|
||||
world.getClass();
|
||||
i1 = 128 - 10;
|
||||
}
|
||||
|
||||
j5 = i1;
|
||||
|
@ -4,8 +4,8 @@ import org.bukkit.generator.ChunkGenerator; // CraftBukkit
|
||||
|
||||
public class SecondaryWorldServer extends WorldServer {
|
||||
// CraftBukkit start
|
||||
public SecondaryWorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, String s, int i, long j, WorldServer worldserver, org.bukkit.World.Environment env, ChunkGenerator gen) {
|
||||
super(minecraftserver, idatamanager, s, i, j, env, gen);
|
||||
public SecondaryWorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, String s, int i, WorldSettings worldsettings, WorldServer worldserver, org.bukkit.World.Environment env, ChunkGenerator gen) {
|
||||
super(minecraftserver, idatamanager, s, i, worldsettings, env, gen);
|
||||
// CraftBukkit end
|
||||
this.worldMaps = worldserver.worldMaps;
|
||||
}
|
||||
|
@ -43,6 +43,7 @@ public class ServerConfigurationManager {
|
||||
private File m;
|
||||
public PlayerFileData playerFileData; // CraftBukkit - private - >public
|
||||
public boolean o; // Craftbukkit - private -> public
|
||||
private int p = 0;
|
||||
|
||||
// CraftBukkit start
|
||||
private CraftServer cserver;
|
||||
@ -63,19 +64,19 @@ public class ServerConfigurationManager {
|
||||
// CraftBukkit - removed playermanagers
|
||||
this.maxPlayers = minecraftserver.propertyManager.getInt("max-players", 20);
|
||||
this.o = minecraftserver.propertyManager.getBoolean("white-list", false);
|
||||
this.g();
|
||||
this.i();
|
||||
this.k();
|
||||
this.m();
|
||||
this.h();
|
||||
this.o();
|
||||
this.j();
|
||||
this.l();
|
||||
this.n();
|
||||
this.p();
|
||||
}
|
||||
|
||||
public void setPlayerFileData(WorldServer[] aworldserver) {
|
||||
if (this.playerFileData != null) return; // CraftBukkit
|
||||
this.playerFileData = aworldserver[0].p().d();
|
||||
this.playerFileData = aworldserver[0].o().d();
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer) {
|
||||
@ -110,6 +111,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
|
||||
public void c(EntityPlayer entityplayer) {
|
||||
this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, 1000));
|
||||
this.players.add(entityplayer);
|
||||
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
|
||||
|
||||
@ -132,6 +134,12 @@ public class ServerConfigurationManager {
|
||||
|
||||
worldserver.addEntity(entityplayer);
|
||||
this.getPlayerManager(entityplayer.dimension).addPlayer(entityplayer);
|
||||
|
||||
for (int i = 0; i < this.players.size(); ++i) {
|
||||
EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
|
||||
|
||||
entityplayer.netServerHandler.sendPacket(new Packet201PlayerInfo(entityplayer1.name, true, entityplayer1.i));
|
||||
}
|
||||
}
|
||||
|
||||
public void d(EntityPlayer entityplayer) {
|
||||
@ -150,6 +158,7 @@ public class ServerConfigurationManager {
|
||||
this.server.getWorldServer(entityplayer.dimension).kill(entityplayer);
|
||||
this.players.remove(entityplayer);
|
||||
this.getPlayerManager(entityplayer.dimension).removePlayer(entityplayer);
|
||||
this.sendAll(new Packet201PlayerInfo(entityplayer.name, false, 9999));
|
||||
|
||||
return playerQuitEvent.getQuitMessage(); // CraftBukkit
|
||||
}
|
||||
@ -224,7 +233,7 @@ public class ServerConfigurationManager {
|
||||
isBedSpawn = true;
|
||||
location = new Location(cworld, chunkcoordinates1.x + 0.5, chunkcoordinates1.y, chunkcoordinates1.z + 0.5);
|
||||
} else {
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0));
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0, 0));
|
||||
}
|
||||
}
|
||||
|
||||
@ -257,8 +266,7 @@ public class ServerConfigurationManager {
|
||||
|
||||
// CraftBukkit start
|
||||
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
|
||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte)entityplayer1.world.spawnMonsters, entityplayer1.world.getSeed(), 128, entityplayer1.itemInWorldManager.a()));
|
||||
entityplayer1.spawnIn(worldserver);
|
||||
entityplayer1.dead = false;
|
||||
entityplayer1.netServerHandler.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
|
||||
@ -268,7 +276,7 @@ public class ServerConfigurationManager {
|
||||
worldserver.addEntity(entityplayer1);
|
||||
this.players.add(entityplayer1);
|
||||
this.updateClient(entityplayer1); // CraftBukkit
|
||||
entityplayer1.x();
|
||||
entityplayer1.w();
|
||||
return entityplayer1;
|
||||
}
|
||||
|
||||
@ -307,8 +315,18 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
|
||||
public void b() {
|
||||
int i;
|
||||
|
||||
if (this.p-- <= 0) {
|
||||
for (i = 0; i < this.players.size(); ++i) {
|
||||
EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
|
||||
|
||||
this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, entityplayer.i));
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
for (int i = 0; i < this.server.worlds.size(); ++i) {
|
||||
for (i = 0; i < this.server.worlds.size(); ++i) {
|
||||
this.server.worlds.get(i).manager.flush();
|
||||
}
|
||||
// CraftBukkit end
|
||||
@ -352,15 +370,15 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void a(String s) {
|
||||
this.banByName.add(s.toLowerCase());
|
||||
this.h();
|
||||
this.j();
|
||||
}
|
||||
|
||||
public void b(String s) {
|
||||
this.banByName.remove(s.toLowerCase());
|
||||
this.h();
|
||||
this.j();
|
||||
}
|
||||
|
||||
private void g() {
|
||||
private void i() {
|
||||
try {
|
||||
this.banByName.clear();
|
||||
BufferedReader bufferedreader = new BufferedReader(new FileReader(this.j));
|
||||
@ -376,7 +394,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void h() {
|
||||
private void j() {
|
||||
try {
|
||||
PrintWriter printwriter = new PrintWriter(new FileWriter(this.j, false));
|
||||
Iterator iterator = this.banByName.iterator();
|
||||
@ -395,15 +413,15 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void c(String s) {
|
||||
this.banByIP.add(s.toLowerCase());
|
||||
this.j();
|
||||
this.l();
|
||||
}
|
||||
|
||||
public void d(String s) {
|
||||
this.banByIP.remove(s.toLowerCase());
|
||||
this.j();
|
||||
this.l();
|
||||
}
|
||||
|
||||
private void i() {
|
||||
private void k() {
|
||||
try {
|
||||
this.banByIP.clear();
|
||||
BufferedReader bufferedreader = new BufferedReader(new FileReader(this.k));
|
||||
@ -419,7 +437,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void j() {
|
||||
private void l() {
|
||||
try {
|
||||
PrintWriter printwriter = new PrintWriter(new FileWriter(this.k, false));
|
||||
Iterator iterator = this.banByIP.iterator();
|
||||
@ -438,7 +456,7 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void e(String s) {
|
||||
this.h.add(s.toLowerCase());
|
||||
this.l();
|
||||
this.n();
|
||||
|
||||
// Craftbukkit start
|
||||
Player player = server.server.getPlayer(s);
|
||||
@ -450,7 +468,7 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void f(String s) {
|
||||
this.h.remove(s.toLowerCase());
|
||||
this.l();
|
||||
this.n();
|
||||
|
||||
// Craftbukkit start
|
||||
Player player = server.server.getPlayer(s);
|
||||
@ -460,7 +478,7 @@ public class ServerConfigurationManager {
|
||||
// Craftbukkit end
|
||||
}
|
||||
|
||||
private void k() {
|
||||
private void m() {
|
||||
try {
|
||||
this.h.clear();
|
||||
BufferedReader bufferedreader = new BufferedReader(new FileReader(this.l));
|
||||
@ -477,7 +495,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void l() {
|
||||
private void n() {
|
||||
try {
|
||||
PrintWriter printwriter = new PrintWriter(new FileWriter(this.l, false));
|
||||
Iterator iterator = this.h.iterator();
|
||||
@ -495,7 +513,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void m() {
|
||||
private void o() {
|
||||
try {
|
||||
this.i.clear();
|
||||
BufferedReader bufferedreader = new BufferedReader(new FileReader(this.m));
|
||||
@ -511,7 +529,7 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
}
|
||||
|
||||
private void n() {
|
||||
private void p() {
|
||||
try {
|
||||
PrintWriter printwriter = new PrintWriter(new FileWriter(this.m, false));
|
||||
Iterator iterator = this.i.iterator();
|
||||
@ -610,12 +628,12 @@ public class ServerConfigurationManager {
|
||||
|
||||
public void k(String s) {
|
||||
this.i.add(s);
|
||||
this.n();
|
||||
this.p();
|
||||
}
|
||||
|
||||
public void l(String s) {
|
||||
this.i.remove(s);
|
||||
this.n();
|
||||
this.p();
|
||||
}
|
||||
|
||||
public Set e() {
|
||||
@ -623,18 +641,26 @@ public class ServerConfigurationManager {
|
||||
}
|
||||
|
||||
public void f() {
|
||||
this.m();
|
||||
this.o();
|
||||
}
|
||||
|
||||
public void a(EntityPlayer entityplayer, WorldServer worldserver) {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(worldserver.getTime()));
|
||||
if (worldserver.v()) {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet70Bed(1));
|
||||
if (worldserver.u()) {
|
||||
entityplayer.netServerHandler.sendPacket(new Packet70Bed(1, 0));
|
||||
}
|
||||
}
|
||||
|
||||
public void updateClient(EntityPlayer entityplayer) {
|
||||
entityplayer.updateInventory(entityplayer.defaultContainer);
|
||||
entityplayer.C();
|
||||
entityplayer.B();
|
||||
}
|
||||
|
||||
public int g() {
|
||||
return this.players.size();
|
||||
}
|
||||
|
||||
public int h() {
|
||||
return this.maxPlayers;
|
||||
}
|
||||
}
|
||||
|
@ -3,16 +3,16 @@ package net.minecraft.server;
|
||||
public class Slot {
|
||||
|
||||
public final int index; // CraftBukkit - private -> public
|
||||
public final IInventory inventory; // CraftBukkit - private -> public
|
||||
public int a;
|
||||
public final IInventory inventory;
|
||||
public int b;
|
||||
public int c;
|
||||
public int d;
|
||||
|
||||
public Slot(IInventory iinventory, int i, int j, int k) {
|
||||
this.inventory = iinventory;
|
||||
this.index = i;
|
||||
this.b = j;
|
||||
this.c = k;
|
||||
this.c = j;
|
||||
this.d = k;
|
||||
}
|
||||
|
||||
public void a(ItemStack itemstack) {
|
||||
|
@ -1,8 +1,10 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
|
||||
// CraftBukkit
|
||||
@ -17,7 +19,10 @@ public final class SpawnerCreature {
|
||||
|
||||
protected static ChunkPosition a(World world, int i, int j) {
|
||||
int k = i + world.random.nextInt(16);
|
||||
int l = world.random.nextInt(128);
|
||||
Random random = world.random;
|
||||
|
||||
world.getClass();
|
||||
int l = random.nextInt(128);
|
||||
int i1 = j + world.random.nextInt(16);
|
||||
|
||||
return new ChunkPosition(k, l, i1);
|
||||
@ -58,58 +63,36 @@ public final class SpawnerCreature {
|
||||
if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && world.a(enumcreaturetype.a()) <= enumcreaturetype.b() * b.size() / 256) {
|
||||
Iterator iterator = b.iterator();
|
||||
|
||||
label113:
|
||||
label91:
|
||||
while (iterator.hasNext()) {
|
||||
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next();
|
||||
BiomeBase biomebase = world.getWorldChunkManager().a(chunkcoordintpair);
|
||||
List list = biomebase.a(enumcreaturetype);
|
||||
|
||||
if (list != null && !list.isEmpty()) {
|
||||
int k1 = 0;
|
||||
|
||||
BiomeMeta biomemeta;
|
||||
|
||||
for (Iterator iterator1 = list.iterator(); iterator1.hasNext(); k1 += biomemeta.b) {
|
||||
biomemeta = (BiomeMeta) iterator1.next();
|
||||
}
|
||||
|
||||
int l1 = world.random.nextInt(k1);
|
||||
|
||||
biomemeta = (BiomeMeta) list.get(0);
|
||||
Iterator iterator2 = list.iterator();
|
||||
|
||||
while (iterator2.hasNext()) {
|
||||
BiomeMeta biomemeta1 = (BiomeMeta) iterator2.next();
|
||||
|
||||
l1 -= biomemeta1.b;
|
||||
if (l1 < 0) {
|
||||
biomemeta = biomemeta1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
BiomeMeta biomemeta = (BiomeMeta) WeightedRandom.a(world.random, (Collection) list);
|
||||
ChunkPosition chunkposition = a(world, chunkcoordintpair.x * 16, chunkcoordintpair.z * 16);
|
||||
int i2 = chunkposition.x;
|
||||
int j2 = chunkposition.y;
|
||||
int k2 = chunkposition.z;
|
||||
int k1 = chunkposition.x;
|
||||
int l1 = chunkposition.y;
|
||||
int i2 = chunkposition.z;
|
||||
|
||||
if (!world.e(i2, j2, k2) && world.getMaterial(i2, j2, k2) == enumcreaturetype.c()) {
|
||||
int l2 = 0;
|
||||
if (!world.e(k1, l1, i2) && world.getMaterial(k1, l1, i2) == enumcreaturetype.c()) {
|
||||
int j2 = 0;
|
||||
|
||||
for (int i3 = 0; i3 < 3; ++i3) {
|
||||
for (int k2 = 0; k2 < 3; ++k2) {
|
||||
int l2 = k1;
|
||||
int i3 = l1;
|
||||
int j3 = i2;
|
||||
int k3 = j2;
|
||||
int l3 = k2;
|
||||
byte b1 = 6;
|
||||
|
||||
for (int i4 = 0; i4 < 4; ++i4) {
|
||||
for (int k3 = 0; k3 < 4; ++k3) {
|
||||
l2 += world.random.nextInt(b1) - world.random.nextInt(b1);
|
||||
i3 += world.random.nextInt(1) - world.random.nextInt(1);
|
||||
j3 += world.random.nextInt(b1) - world.random.nextInt(b1);
|
||||
k3 += world.random.nextInt(1) - world.random.nextInt(1);
|
||||
l3 += world.random.nextInt(b1) - world.random.nextInt(b1);
|
||||
if (a(enumcreaturetype, world, j3, k3, l3)) {
|
||||
float f = (float) j3 + 0.5F;
|
||||
float f1 = (float) k3;
|
||||
float f2 = (float) l3 + 0.5F;
|
||||
if (a(enumcreaturetype, world, l2, i3, j3)) {
|
||||
float f = (float) l2 + 0.5F;
|
||||
float f1 = (float) i3;
|
||||
float f2 = (float) j3 + 0.5F;
|
||||
|
||||
if (world.a((double) f, (double) f1, (double) f2, 24.0D) == null) {
|
||||
float f3 = f - (float) chunkcoordinates.x;
|
||||
@ -129,16 +112,16 @@ public final class SpawnerCreature {
|
||||
|
||||
entityliving.setPositionRotation((double) f, (double) f1, (double) f2, world.random.nextFloat() * 360.0F, 0.0F);
|
||||
if (entityliving.d()) {
|
||||
++l2;
|
||||
++j2;
|
||||
// CraftBukkit - added a reason for spawning this creature
|
||||
world.addEntity(entityliving, SpawnReason.NATURAL);
|
||||
a(entityliving, world, f, f1, f2);
|
||||
if (l2 >= entityliving.l()) {
|
||||
continue label113;
|
||||
if (j2 >= entityliving.m()) {
|
||||
continue label91;
|
||||
}
|
||||
}
|
||||
|
||||
i += l2;
|
||||
i += j2;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -190,8 +173,12 @@ public final class SpawnerCreature {
|
||||
|
||||
if (l < 1) {
|
||||
l = 1;
|
||||
} else if (l > 128) {
|
||||
l = 128;
|
||||
} else {
|
||||
world.getClass();
|
||||
if (l > 128) {
|
||||
world.getClass();
|
||||
l = 128;
|
||||
}
|
||||
}
|
||||
|
||||
int i1 = world.random.nextInt(aclass.length);
|
||||
@ -202,46 +189,54 @@ public final class SpawnerCreature {
|
||||
;
|
||||
}
|
||||
|
||||
while (!a(EnumCreatureType.MONSTER, world, j, j1, k) && j1 < l + 16 && j1 < 128) {
|
||||
while (!a(EnumCreatureType.MONSTER, world, j, j1, k) && j1 < l + 16) {
|
||||
world.getClass();
|
||||
if (j1 >= 128) {
|
||||
break;
|
||||
}
|
||||
|
||||
++j1;
|
||||
}
|
||||
|
||||
if (j1 < l + 16 && j1 < 128) {
|
||||
float f = (float) j + 0.5F;
|
||||
float f1 = (float) j1;
|
||||
float f2 = (float) k + 0.5F;
|
||||
if (j1 < l + 16) {
|
||||
world.getClass();
|
||||
if (j1 < 128) {
|
||||
float f = (float) j + 0.5F;
|
||||
float f1 = (float) j1;
|
||||
float f2 = (float) k + 0.5F;
|
||||
|
||||
EntityLiving entityliving;
|
||||
EntityLiving entityliving;
|
||||
|
||||
try {
|
||||
entityliving = (EntityLiving) aclass[i1].getConstructor(new Class[] { World.class}).newInstance(new Object[] { world});
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
return flag;
|
||||
}
|
||||
try {
|
||||
entityliving = (EntityLiving) aclass[i1].getConstructor(new Class[] { World.class}).newInstance(new Object[] { world});
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
return flag;
|
||||
}
|
||||
|
||||
entityliving.setPositionRotation((double) f, (double) f1, (double) f2, world.random.nextFloat() * 360.0F, 0.0F);
|
||||
if (entityliving.d()) {
|
||||
PathEntity pathentity = pathfinder.a(entityliving, entityhuman, 32.0F);
|
||||
entityliving.setPositionRotation((double) f, (double) f1, (double) f2, world.random.nextFloat() * 360.0F, 0.0F);
|
||||
if (entityliving.d()) {
|
||||
PathEntity pathentity = pathfinder.a(entityliving, entityhuman, 32.0F);
|
||||
|
||||
if (pathentity != null && pathentity.a > 1) {
|
||||
PathPoint pathpoint = pathentity.c();
|
||||
if (pathentity != null && pathentity.a > 1) {
|
||||
PathPoint pathpoint = pathentity.c();
|
||||
|
||||
if (Math.abs((double) pathpoint.a - entityhuman.locX) < 1.5D && Math.abs((double) pathpoint.c - entityhuman.locZ) < 1.5D && Math.abs((double) pathpoint.b - entityhuman.locY) < 1.5D) {
|
||||
ChunkCoordinates chunkcoordinates = BlockBed.f(world, MathHelper.floor(entityhuman.locX), MathHelper.floor(entityhuman.locY), MathHelper.floor(entityhuman.locZ), 1);
|
||||
if (Math.abs((double) pathpoint.a - entityhuman.locX) < 1.5D && Math.abs((double) pathpoint.c - entityhuman.locZ) < 1.5D && Math.abs((double) pathpoint.b - entityhuman.locY) < 1.5D) {
|
||||
ChunkCoordinates chunkcoordinates = BlockBed.f(world, MathHelper.floor(entityhuman.locX), MathHelper.floor(entityhuman.locY), MathHelper.floor(entityhuman.locZ), 1);
|
||||
|
||||
if (chunkcoordinates == null) {
|
||||
chunkcoordinates = new ChunkCoordinates(j, j1 + 1, k);
|
||||
if (chunkcoordinates == null) {
|
||||
chunkcoordinates = new ChunkCoordinates(j, j1 + 1, k);
|
||||
}
|
||||
|
||||
entityliving.setPositionRotation((double) ((float) chunkcoordinates.x + 0.5F), (double) chunkcoordinates.y, (double) ((float) chunkcoordinates.z + 0.5F), 0.0F, 0.0F);
|
||||
// CraftBukkit - added a reason for spawning this creature
|
||||
world.addEntity(entityliving, SpawnReason.BED);
|
||||
a(entityliving, world, (float) chunkcoordinates.x + 0.5F, (float) chunkcoordinates.y, (float) chunkcoordinates.z + 0.5F);
|
||||
entityhuman.a(true, false, false);
|
||||
entityliving.Z();
|
||||
flag = true;
|
||||
flag1 = true;
|
||||
}
|
||||
|
||||
entityliving.setPositionRotation((double) ((float) chunkcoordinates.x + 0.5F), (double) chunkcoordinates.y, (double) ((float) chunkcoordinates.z + 0.5F), 0.0F, 0.0F);
|
||||
// CraftBukkit - added a reason for spawning this creature
|
||||
world.addEntity(entityliving, SpawnReason.BED);
|
||||
a(entityliving, world, (float) chunkcoordinates.x + 0.5F, (float) chunkcoordinates.y, (float) chunkcoordinates.z + 0.5F);
|
||||
entityhuman.a(true, false, false);
|
||||
entityliving.Q();
|
||||
flag = true;
|
||||
flag1 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -252,4 +247,55 @@ public final class SpawnerCreature {
|
||||
|
||||
return flag;
|
||||
}
|
||||
}
|
||||
|
||||
public static void a(World world, BiomeBase biomebase, int i, int j, int k, int l, Random random) {
|
||||
List list = biomebase.a(EnumCreatureType.CREATURE);
|
||||
|
||||
if (!list.isEmpty()) {
|
||||
while (random.nextFloat() < biomebase.d()) {
|
||||
BiomeMeta biomemeta = (BiomeMeta) WeightedRandom.a(world.random, (Collection) list);
|
||||
int i1 = biomemeta.b + random.nextInt(1 + biomemeta.c - biomemeta.b);
|
||||
int j1 = i + random.nextInt(k);
|
||||
int k1 = j + random.nextInt(l);
|
||||
int l1 = j1;
|
||||
int i2 = k1;
|
||||
|
||||
for (int j2 = 0; j2 < i1; ++j2) {
|
||||
boolean flag = false;
|
||||
|
||||
for (int k2 = 0; !flag && k2 < 4; ++k2) {
|
||||
int l2 = world.f(j1, k1);
|
||||
|
||||
if (a(EnumCreatureType.CREATURE, world, j1, l2, k1)) {
|
||||
float f = (float) j1 + 0.5F;
|
||||
float f1 = (float) l2;
|
||||
float f2 = (float) k1 + 0.5F;
|
||||
|
||||
EntityLiving entityliving;
|
||||
|
||||
try {
|
||||
entityliving = (EntityLiving) biomemeta.a.getConstructor(new Class[] { World.class}).newInstance(new Object[] { world});
|
||||
} catch (Exception exception) {
|
||||
exception.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
|
||||
entityliving.setPositionRotation((double) f, (double) f1, (double) f2, random.nextFloat() * 360.0F, 0.0F);
|
||||
// CraftBukkit - added a reason for spawning this creature
|
||||
world.addEntity(entityliving, SpawnReason.NATURAL);
|
||||
world.addEntity(entityliving);
|
||||
a(entityliving, world, f, f1, f2);
|
||||
flag = true;
|
||||
}
|
||||
|
||||
j1 += random.nextInt(5) - random.nextInt(5);
|
||||
|
||||
for (k1 += random.nextInt(5) - random.nextInt(5); j1 < i || j1 >= i + k || k1 < j || k1 >= j + k; k1 = i2 + random.nextInt(5) - random.nextInt(5)) {
|
||||
j1 = l1 + random.nextInt(5) - random.nextInt(5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ class ThreadLoginVerifier extends Thread {
|
||||
public void run() {
|
||||
try {
|
||||
String s = NetLoginHandler.a(this.netLoginHandler);
|
||||
URL url = new URL("http://www.minecraft.net/game/checkserver.jsp?user=" + URLEncoder.encode(this.loginPacket.name, "UTF-8") + "&serverId=" + URLEncoder.encode(s, "UTF-8"));
|
||||
URL url = new URL("http://session.minecraft.net/game/checkserver.jsp?user=" + URLEncoder.encode(this.loginPacket.name, "UTF-8") + "&serverId=" + URLEncoder.encode(s, "UTF-8"));
|
||||
BufferedReader bufferedreader = new BufferedReader(new InputStreamReader(url.openStream()));
|
||||
String s1 = bufferedreader.readLine();
|
||||
|
||||
|
@ -3,6 +3,15 @@ package net.minecraft.server;
|
||||
public class TileEntityChest extends TileEntity implements IInventory {
|
||||
|
||||
private ItemStack[] items = new ItemStack[27]; // CraftBukkit
|
||||
public boolean a = false;
|
||||
public TileEntityChest b;
|
||||
public TileEntityChest c;
|
||||
public TileEntityChest d;
|
||||
public TileEntityChest e;
|
||||
public float f;
|
||||
public float g;
|
||||
public int h;
|
||||
private int q;
|
||||
|
||||
// CraftBukkit start
|
||||
public ItemStack[] getContents() {
|
||||
@ -67,7 +76,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
int j = nbttagcompound1.c("Slot") & 255;
|
||||
|
||||
if (j >= 0 && j < this.items.length) {
|
||||
this.items[j] = new ItemStack(nbttagcompound1);
|
||||
this.items[j] = ItemStack.a(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -81,7 +90,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
|
||||
nbttagcompound1.a("Slot", (byte) i);
|
||||
this.items[i].a(nbttagcompound1);
|
||||
this.items[i].b(nbttagcompound1);
|
||||
nbttaglist.a((NBTBase) nbttagcompound1);
|
||||
}
|
||||
}
|
||||
@ -93,7 +102,131 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
return 64;
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
public void g() {
|
||||
super.g();
|
||||
this.a = false;
|
||||
}
|
||||
|
||||
public void h() {
|
||||
if (!this.a) {
|
||||
this.a = true;
|
||||
this.b = null;
|
||||
this.c = null;
|
||||
this.d = null;
|
||||
this.e = null;
|
||||
if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
|
||||
this.d = (TileEntityChest) this.world.getTileEntity(this.x - 1, this.y, this.z);
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
|
||||
this.c = (TileEntityChest) this.world.getTileEntity(this.x + 1, this.y, this.z);
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
|
||||
this.b = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z - 1);
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
|
||||
this.e = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z + 1);
|
||||
}
|
||||
|
||||
if (this.b != null) {
|
||||
this.b.g();
|
||||
}
|
||||
|
||||
if (this.e != null) {
|
||||
this.e.g();
|
||||
}
|
||||
|
||||
if (this.c != null) {
|
||||
this.c.g();
|
||||
}
|
||||
|
||||
if (this.d != null) {
|
||||
this.d.g();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void h_() {
|
||||
super.h_();
|
||||
this.h();
|
||||
if (++this.q % 20 * 4 == 0) {
|
||||
this.world.playNote(this.x, this.y, this.z, 1, this.h);
|
||||
}
|
||||
|
||||
this.g = this.f;
|
||||
float f = 0.1F;
|
||||
double d0;
|
||||
double d1;
|
||||
|
||||
if (this.h > 0 && this.f == 0.0F && this.b == null && this.d == null) {
|
||||
d0 = (double) this.x + 0.5D;
|
||||
d1 = (double) this.z + 0.5D;
|
||||
if (this.e != null) {
|
||||
d1 += 0.5D;
|
||||
}
|
||||
|
||||
if (this.c != null) {
|
||||
d0 += 0.5D;
|
||||
}
|
||||
|
||||
this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_open", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
}
|
||||
|
||||
if (this.h == 0 && this.f > 0.0F || this.h > 0 && this.f < 1.0F) {
|
||||
if (this.h > 0) {
|
||||
this.f += f;
|
||||
} else {
|
||||
this.f -= f;
|
||||
}
|
||||
|
||||
if (this.f > 1.0F) {
|
||||
this.f = 1.0F;
|
||||
}
|
||||
|
||||
if (this.f < 0.0F) {
|
||||
this.f = 0.0F;
|
||||
if (this.b == null && this.d == null) {
|
||||
d0 = (double) this.x + 0.5D;
|
||||
d1 = (double) this.z + 0.5D;
|
||||
if (this.e != null) {
|
||||
d1 += 0.5D;
|
||||
}
|
||||
|
||||
if (this.c != null) {
|
||||
d0 += 0.5D;
|
||||
}
|
||||
|
||||
this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_close", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void b(int i, int j) {
|
||||
if (i == 1) {
|
||||
this.h = j;
|
||||
}
|
||||
}
|
||||
|
||||
public void e() {
|
||||
++this.h;
|
||||
this.world.playNote(this.x, this.y, this.z, 1, this.h);
|
||||
}
|
||||
|
||||
public void t_() {
|
||||
--this.h;
|
||||
this.world.playNote(this.x, this.y, this.z, 1, this.h);
|
||||
}
|
||||
|
||||
public void i() {
|
||||
this.g();
|
||||
this.h();
|
||||
super.i();
|
||||
}
|
||||
}
|
||||
|
@ -97,7 +97,7 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
|
||||
int j = nbttagcompound1.c("Slot") & 255;
|
||||
|
||||
if (j >= 0 && j < this.items.length) {
|
||||
this.items[j] = new ItemStack(nbttagcompound1);
|
||||
this.items[j] = ItemStack.a(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -111,7 +111,7 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
|
||||
nbttagcompound1.a("Slot", (byte) i);
|
||||
this.items[i].a(nbttagcompound1);
|
||||
this.items[i].b(nbttagcompound1);
|
||||
nbttaglist.a((NBTBase) nbttagcompound1);
|
||||
}
|
||||
}
|
||||
@ -123,7 +123,11 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
|
||||
return 64;
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
|
||||
byte b0 = nbttagcompound1.c("Slot");
|
||||
|
||||
if (b0 >= 0 && b0 < this.items.length) {
|
||||
this.items[b0] = new ItemStack(nbttagcompound1);
|
||||
this.items[b0] = ItemStack.a(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -93,7 +93,7 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
|
||||
nbttagcompound1.a("Slot", (byte) i);
|
||||
this.items[i].a(nbttagcompound1);
|
||||
this.items[i].b(nbttagcompound1);
|
||||
nbttaglist.a((NBTBase) nbttagcompound1);
|
||||
}
|
||||
}
|
||||
@ -109,7 +109,7 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
|
||||
return this.burnTime > 0;
|
||||
}
|
||||
|
||||
public void g_() {
|
||||
public void h_() {
|
||||
boolean flag = this.burnTime > 0;
|
||||
boolean flag1 = false;
|
||||
|
||||
@ -242,7 +242,11 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean a_(EntityHuman entityhuman) {
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
public void e() {}
|
||||
|
||||
public void t_() {}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ public class TileEntityMobSpawner extends TileEntity {
|
||||
return this.world.a((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D, 16.0D) != null;
|
||||
}
|
||||
|
||||
public void g_() {
|
||||
public void h_() {
|
||||
this.c = this.b;
|
||||
if (this.a()) {
|
||||
double d0 = (double) ((float) this.x + this.world.random.nextFloat());
|
||||
@ -86,14 +86,14 @@ public class TileEntityMobSpawner extends TileEntity {
|
||||
this.world.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
entityliving.S();
|
||||
entityliving.ab();
|
||||
this.c();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
super.g_();
|
||||
super.h_();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,11 +9,11 @@ public class TileEntityPiston extends TileEntity {
|
||||
private int a;
|
||||
private int b;
|
||||
private int c;
|
||||
private boolean i;
|
||||
private boolean j;
|
||||
private float k;
|
||||
private float l;
|
||||
private static List m = new ArrayList();
|
||||
private boolean d;
|
||||
private boolean e;
|
||||
private float f;
|
||||
private float g;
|
||||
private static List h = new ArrayList();
|
||||
|
||||
public TileEntityPiston() {}
|
||||
|
||||
@ -21,20 +21,20 @@ public class TileEntityPiston extends TileEntity {
|
||||
this.a = i;
|
||||
this.b = j;
|
||||
this.c = k;
|
||||
this.i = flag;
|
||||
this.j = flag1;
|
||||
this.d = flag;
|
||||
this.e = flag1;
|
||||
}
|
||||
|
||||
public int a() {
|
||||
return this.a;
|
||||
}
|
||||
|
||||
public int e() {
|
||||
public int j() {
|
||||
return this.b;
|
||||
}
|
||||
|
||||
public boolean c() {
|
||||
return this.i;
|
||||
return this.d;
|
||||
}
|
||||
|
||||
public int d() {
|
||||
@ -46,11 +46,11 @@ public class TileEntityPiston extends TileEntity {
|
||||
f = 1.0F;
|
||||
}
|
||||
|
||||
return this.l + (this.k - this.l) * f;
|
||||
return this.g + (this.f - this.g) * f;
|
||||
}
|
||||
|
||||
private void a(float f, float f1) {
|
||||
if (!this.i) {
|
||||
if (!this.d) {
|
||||
--f;
|
||||
} else {
|
||||
f = 1.0F - f;
|
||||
@ -62,8 +62,8 @@ public class TileEntityPiston extends TileEntity {
|
||||
List list = this.world.b((Entity) null, axisalignedbb);
|
||||
|
||||
if (!list.isEmpty()) {
|
||||
m.addAll(list);
|
||||
Iterator iterator = m.iterator();
|
||||
h.addAll(list);
|
||||
Iterator iterator = h.iterator();
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
Entity entity = (Entity) iterator.next();
|
||||
@ -71,41 +71,41 @@ public class TileEntityPiston extends TileEntity {
|
||||
entity.move((double) (f1 * (float) PistonBlockTextures.b[this.c]), (double) (f1 * (float) PistonBlockTextures.c[this.c]), (double) (f1 * (float) PistonBlockTextures.d[this.c]));
|
||||
}
|
||||
|
||||
m.clear();
|
||||
h.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void k() {
|
||||
if (this.l < 1.0F) {
|
||||
this.l = this.k = 1.0F;
|
||||
this.world.o(this.x, this.y, this.z);
|
||||
this.h();
|
||||
public void e() {
|
||||
if (this.g < 1.0F) {
|
||||
this.g = this.f = 1.0F;
|
||||
this.world.n(this.x, this.y, this.z);
|
||||
this.i();
|
||||
if (this.world.getTypeId(this.x, this.y, this.z) == Block.PISTON_MOVING.id) {
|
||||
this.world.setTypeIdAndData(this.x, this.y, this.z, this.a, this.b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void g_() {
|
||||
// CraftBukkit
|
||||
if (this.world == null) return;
|
||||
this.l = this.k;
|
||||
if (this.l >= 1.0F) {
|
||||
public void h_() {
|
||||
if (this.world == null) return; // CraftBukkit
|
||||
|
||||
this.g = this.f;
|
||||
if (this.g >= 1.0F) {
|
||||
this.a(1.0F, 0.25F);
|
||||
this.world.o(this.x, this.y, this.z);
|
||||
this.h();
|
||||
this.world.n(this.x, this.y, this.z);
|
||||
this.i();
|
||||
if (this.world.getTypeId(this.x, this.y, this.z) == Block.PISTON_MOVING.id) {
|
||||
this.world.setTypeIdAndData(this.x, this.y, this.z, this.a, this.b);
|
||||
}
|
||||
} else {
|
||||
this.k += 0.5F;
|
||||
if (this.k >= 1.0F) {
|
||||
this.k = 1.0F;
|
||||
this.f += 0.5F;
|
||||
if (this.f >= 1.0F) {
|
||||
this.f = 1.0F;
|
||||
}
|
||||
|
||||
if (this.i) {
|
||||
this.a(this.k, this.k - this.l + 0.0625F);
|
||||
if (this.d) {
|
||||
this.a(this.f, this.f - this.g + 0.0625F);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -115,8 +115,8 @@ public class TileEntityPiston extends TileEntity {
|
||||
this.a = nbttagcompound.e("blockId");
|
||||
this.b = nbttagcompound.e("blockData");
|
||||
this.c = nbttagcompound.e("facing");
|
||||
this.l = this.k = nbttagcompound.g("progress");
|
||||
this.i = nbttagcompound.m("extending");
|
||||
this.g = this.f = nbttagcompound.g("progress");
|
||||
this.d = nbttagcompound.m("extending");
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
@ -124,7 +124,7 @@ public class TileEntityPiston extends TileEntity {
|
||||
nbttagcompound.a("blockId", this.a);
|
||||
nbttagcompound.a("blockData", this.b);
|
||||
nbttagcompound.a("facing", this.c);
|
||||
nbttagcompound.a("progress", this.l);
|
||||
nbttagcompound.a("extending", this.i);
|
||||
nbttagcompound.a("progress", this.g);
|
||||
nbttagcompound.a("extending", this.d);
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@ public class TileEntitySign extends TileEntity {
|
||||
|
||||
public String[] lines = new String[] { "", "", "", ""};
|
||||
public int b = -1;
|
||||
private boolean isEditable = true;
|
||||
public boolean isEditable = true; // CraftBukkit - priv to public
|
||||
|
||||
public TileEntitySign() {}
|
||||
|
||||
@ -28,7 +28,7 @@ public class TileEntitySign extends TileEntity {
|
||||
}
|
||||
}
|
||||
|
||||
public Packet f() {
|
||||
public Packet l() {
|
||||
String[] astring = new String[4];
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
@ -47,8 +47,4 @@ public class TileEntitySign extends TileEntity {
|
||||
public boolean a() {
|
||||
return this.isEditable;
|
||||
}
|
||||
|
||||
public void a(boolean flag) {
|
||||
this.isEditable = flag;
|
||||
}
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,121 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class WorldChunkManager {
|
||||
|
||||
private NoiseGeneratorOctaves2 e;
|
||||
private NoiseGeneratorOctaves2 f;
|
||||
private NoiseGeneratorOctaves2 g;
|
||||
public double[] temperature;
|
||||
public double[] rain;
|
||||
public double[] c;
|
||||
public BiomeBase[] d;
|
||||
|
||||
protected WorldChunkManager() {}
|
||||
|
||||
public WorldChunkManager(World world) {
|
||||
this.e = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 9871L), 4);
|
||||
this.f = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 39811L), 4);
|
||||
this.g = new NoiseGeneratorOctaves2(new Random(world.getSeed() * 543321L), 2);
|
||||
}
|
||||
|
||||
public BiomeBase a(ChunkCoordIntPair chunkcoordintpair) {
|
||||
return this.getBiome(chunkcoordintpair.x << 4, chunkcoordintpair.z << 4);
|
||||
}
|
||||
|
||||
public BiomeBase getBiome(int i, int j) {
|
||||
return this.getBiomeData(i, j, 1, 1)[0];
|
||||
}
|
||||
|
||||
public BiomeBase[] getBiomeData(int i, int j, int k, int l) {
|
||||
this.d = this.a(this.d, i, j, k, l);
|
||||
return this.d;
|
||||
}
|
||||
|
||||
public double[] a(double[] adouble, int i, int j, int k, int l) {
|
||||
if (adouble == null || adouble.length < k * l) {
|
||||
adouble = new double[k * l];
|
||||
}
|
||||
|
||||
adouble = this.e.a(adouble, (double) i, (double) j, k, l, 0.02500000037252903D, 0.02500000037252903D, 0.25D);
|
||||
this.c = this.g.a(this.c, (double) i, (double) j, k, l, 0.25D, 0.25D, 0.5882352941176471D);
|
||||
int i1 = 0;
|
||||
|
||||
for (int j1 = 0; j1 < k; ++j1) {
|
||||
for (int k1 = 0; k1 < l; ++k1) {
|
||||
double d0 = this.c[i1] * 1.1D + 0.5D;
|
||||
double d1 = 0.01D;
|
||||
double d2 = 1.0D - d1;
|
||||
double d3 = (adouble[i1] * 0.15D + 0.7D) * d2 + d0 * d1;
|
||||
|
||||
d3 = 1.0D - (1.0D - d3) * (1.0D - d3);
|
||||
if (d3 < 0.0D) {
|
||||
d3 = 0.0D;
|
||||
}
|
||||
|
||||
if (d3 > 1.0D) {
|
||||
d3 = 1.0D;
|
||||
}
|
||||
|
||||
adouble[i1] = d3;
|
||||
++i1;
|
||||
}
|
||||
}
|
||||
|
||||
return adouble;
|
||||
}
|
||||
|
||||
public BiomeBase[] a(BiomeBase[] abiomebase, int i, int j, int k, int l) {
|
||||
if (abiomebase == null || abiomebase.length < k * l) {
|
||||
abiomebase = new BiomeBase[k * l];
|
||||
}
|
||||
|
||||
this.temperature = this.e.a(this.temperature, (double) i, (double) j, k, k, 0.02500000037252903D, 0.02500000037252903D, 0.25D);
|
||||
this.rain = this.f.a(this.rain, (double) i, (double) j, k, k, 0.05000000074505806D, 0.05000000074505806D, 0.3333333333333333D);
|
||||
this.c = this.g.a(this.c, (double) i, (double) j, k, k, 0.25D, 0.25D, 0.5882352941176471D);
|
||||
int i1 = 0;
|
||||
|
||||
for (int j1 = 0; j1 < k; ++j1) {
|
||||
for (int k1 = 0; k1 < l; ++k1) {
|
||||
double d0 = this.c[i1] * 1.1D + 0.5D;
|
||||
double d1 = 0.01D;
|
||||
double d2 = 1.0D - d1;
|
||||
double d3 = (this.temperature[i1] * 0.15D + 0.7D) * d2 + d0 * d1;
|
||||
|
||||
d1 = 0.0020D;
|
||||
d2 = 1.0D - d1;
|
||||
double d4 = (this.rain[i1] * 0.15D + 0.5D) * d2 + d0 * d1;
|
||||
|
||||
d3 = 1.0D - (1.0D - d3) * (1.0D - d3);
|
||||
if (d3 < 0.0D) {
|
||||
d3 = 0.0D;
|
||||
}
|
||||
|
||||
if (d4 < 0.0D) {
|
||||
d4 = 0.0D;
|
||||
}
|
||||
|
||||
if (d3 > 1.0D) {
|
||||
d3 = 1.0D;
|
||||
}
|
||||
|
||||
if (d4 > 1.0D) {
|
||||
d4 = 1.0D;
|
||||
}
|
||||
|
||||
this.temperature[i1] = d3;
|
||||
this.rain[i1] = d4;
|
||||
abiomebase[i1++] = BiomeBase.a(d3, d4);
|
||||
}
|
||||
}
|
||||
|
||||
return abiomebase;
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
public double getHumidity(int x, int z) {
|
||||
return this.f.a(this.rain, (double)x, (double)z, 1, 1, 0.05000000074505806D, 0.05000000074505806D, 0.3333333333333333D)[0];
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
@ -19,9 +19,18 @@ public class WorldData {
|
||||
private int m;
|
||||
private boolean n;
|
||||
private int o;
|
||||
private int p;
|
||||
private boolean q;
|
||||
|
||||
public WorldData(NBTTagCompound nbttagcompound) {
|
||||
this.a = nbttagcompound.getLong("RandomSeed");
|
||||
this.p = nbttagcompound.e("GameType");
|
||||
if (nbttagcompound.hasKey("MapFeatures")) {
|
||||
this.q = nbttagcompound.m("MapFeatures");
|
||||
} else {
|
||||
this.q = true;
|
||||
}
|
||||
|
||||
this.b = nbttagcompound.e("SpawnX");
|
||||
this.c = nbttagcompound.e("SpawnY");
|
||||
this.d = nbttagcompound.e("SpawnZ");
|
||||
@ -40,13 +49,17 @@ public class WorldData {
|
||||
}
|
||||
}
|
||||
|
||||
public WorldData(long i, String s) {
|
||||
this.a = i;
|
||||
public WorldData(WorldSettings worldsettings, String s) {
|
||||
this.a = worldsettings.a();
|
||||
this.p = worldsettings.b();
|
||||
this.q = worldsettings.c();
|
||||
this.name = s;
|
||||
}
|
||||
|
||||
public WorldData(WorldData worlddata) {
|
||||
this.a = worlddata.a;
|
||||
this.p = worlddata.p;
|
||||
this.q = worlddata.q;
|
||||
this.b = worlddata.b;
|
||||
this.c = worlddata.c;
|
||||
this.d = worlddata.d;
|
||||
@ -90,6 +103,8 @@ public class WorldData {
|
||||
|
||||
private void a(NBTTagCompound nbttagcompound, NBTTagCompound nbttagcompound1) {
|
||||
nbttagcompound.setLong("RandomSeed", this.a);
|
||||
nbttagcompound.a("GameType", this.p);
|
||||
nbttagcompound.a("MapFeatures", this.q);
|
||||
nbttagcompound.a("SpawnX", this.b);
|
||||
nbttagcompound.a("SpawnY", this.c);
|
||||
nbttagcompound.a("SpawnZ", this.d);
|
||||
@ -192,4 +207,16 @@ public class WorldData {
|
||||
public void setWeatherDuration(int i) {
|
||||
this.m = i;
|
||||
}
|
||||
|
||||
public int n() {
|
||||
return this.p;
|
||||
}
|
||||
|
||||
public boolean o() {
|
||||
return this.q;
|
||||
}
|
||||
|
||||
public void d(int i) {
|
||||
this.p = i;
|
||||
}
|
||||
}
|
||||
|
@ -1,63 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class WorldGenClay extends WorldGenerator {
|
||||
|
||||
private int a;
|
||||
private int b;
|
||||
|
||||
public WorldGenClay(int i) {
|
||||
this.a = Block.CLAY.id;
|
||||
this.b = i;
|
||||
}
|
||||
|
||||
public boolean a(World world, Random random, int i, int j, int k) {
|
||||
if (world.getMaterial(i, j, k) != Material.WATER) {
|
||||
return false;
|
||||
} else {
|
||||
float f = random.nextFloat() * 3.1415927F;
|
||||
double d0 = (double) ((float) (i + 8) + MathHelper.sin(f) * (float) this.b / 8.0F);
|
||||
double d1 = (double) ((float) (i + 8) - MathHelper.sin(f) * (float) this.b / 8.0F);
|
||||
double d2 = (double) ((float) (k + 8) + MathHelper.cos(f) * (float) this.b / 8.0F);
|
||||
double d3 = (double) ((float) (k + 8) - MathHelper.cos(f) * (float) this.b / 8.0F);
|
||||
double d4 = (double) (j + random.nextInt(3) + 2);
|
||||
double d5 = (double) (j + random.nextInt(3) + 2);
|
||||
|
||||
for (int l = 0; l <= this.b; ++l) {
|
||||
double d6 = d0 + (d1 - d0) * (double) l / (double) this.b;
|
||||
double d7 = d4 + (d5 - d4) * (double) l / (double) this.b;
|
||||
double d8 = d2 + (d3 - d2) * (double) l / (double) this.b;
|
||||
double d9 = random.nextDouble() * (double) this.b / 16.0D;
|
||||
double d10 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D;
|
||||
double d11 = (double) (MathHelper.sin((float) l * 3.1415927F / (float) this.b) + 1.0F) * d9 + 1.0D;
|
||||
int i1 = MathHelper.floor(d6 - d10 / 2.0D);
|
||||
int j1 = MathHelper.floor(d6 + d10 / 2.0D);
|
||||
int k1 = MathHelper.floor(d7 - d11 / 2.0D);
|
||||
int l1 = MathHelper.floor(d7 + d11 / 2.0D);
|
||||
int i2 = MathHelper.floor(d8 - d10 / 2.0D); // CraftBukkit - d6 -> d8
|
||||
int j2 = MathHelper.floor(d8 + d10 / 2.0D); // CraftBukkit - d6 -> d8
|
||||
|
||||
for (int k2 = i1; k2 <= j1; ++k2) {
|
||||
for (int l2 = k1; l2 <= l1; ++l2) {
|
||||
for (int i3 = i2; i3 <= j2; ++i3) {
|
||||
double d12 = ((double) k2 + 0.5D - d6) / (d10 / 2.0D);
|
||||
double d13 = ((double) l2 + 0.5D - d7) / (d11 / 2.0D);
|
||||
double d14 = ((double) i3 + 0.5D - d8) / (d10 / 2.0D);
|
||||
|
||||
if (d12 * d12 + d13 * d13 + d14 * d14 < 1.0D) {
|
||||
int j3 = world.getTypeId(k2, l2, i3);
|
||||
|
||||
if (j3 == Block.SAND.id) {
|
||||
world.setRawTypeId(k2, l2, i3, this.a);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
@ -22,77 +22,89 @@ public class WorldGenForest extends WorldGenerator {
|
||||
int l = random.nextInt(3) + 5;
|
||||
boolean flag = true;
|
||||
|
||||
if (j >= 1 && j + l + 1 <= 128) {
|
||||
int i1;
|
||||
int j1;
|
||||
int k1;
|
||||
int l1;
|
||||
if (j >= 1) {
|
||||
int k1000 = j + l + 1;
|
||||
|
||||
for (i1 = j; i1 <= j + 1 + l; ++i1) {
|
||||
byte b0 = 1;
|
||||
world.getClass();
|
||||
if (k1000 <= 128) {
|
||||
int j1;
|
||||
int k1;
|
||||
int l1;
|
||||
int i2;
|
||||
|
||||
if (i1 == j) {
|
||||
b0 = 0;
|
||||
}
|
||||
for (j1 = j; j1 <= j + 1 + l; ++j1) {
|
||||
byte b0 = 1;
|
||||
|
||||
if (i1 >= j + 1 + l - 2) {
|
||||
b0 = 2;
|
||||
}
|
||||
if (j1 == j) {
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
for (j1 = i - b0; j1 <= i + b0 && flag; ++j1) {
|
||||
for (k1 = k - b0; k1 <= k + b0 && flag; ++k1) {
|
||||
if (i1 >= 0 && i1 < 128) {
|
||||
l1 = world.getTypeId(j1, i1, k1);
|
||||
if (l1 != 0 && l1 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
if (j1 >= j + 1 + l - 2) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
for (k1 = i - b0; k1 <= i + b0 && flag; ++k1) {
|
||||
for (l1 = k - b0; l1 <= k + b0 && flag; ++l1) {
|
||||
if (j1 >= 0) {
|
||||
world.getClass();
|
||||
if (j1 < 128) {
|
||||
i2 = world.getTypeId(k1, j1, l1);
|
||||
if (i2 != 0 && i2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag) {
|
||||
return false;
|
||||
} else {
|
||||
i1 = world.getTypeId(i, j - 1, k);
|
||||
if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
if (!flag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int i2;
|
||||
j1 = world.getTypeId(i, j - 1, k);
|
||||
if (j1 == Block.GRASS.id || j1 == Block.DIRT.id) {
|
||||
world.getClass();
|
||||
if (j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
|
||||
for (i2 = j - 3 + l; i2 <= j + l; ++i2) {
|
||||
j1 = i2 - (j + l);
|
||||
k1 = 1 - j1 / 2;
|
||||
int j2;
|
||||
|
||||
for (l1 = i - k1; l1 <= i + k1; ++l1) {
|
||||
int j2 = l1 - i;
|
||||
for (j2 = j - 3 + l; j2 <= j + l; ++j2) {
|
||||
k1 = j2 - (j + l);
|
||||
l1 = 1 - k1 / 2;
|
||||
|
||||
for (int k2 = k - k1; k2 <= k + k1; ++k2) {
|
||||
int l2 = k2 - k;
|
||||
for (i2 = i - l1; i2 <= i + l1; ++i2) {
|
||||
int k2 = i2 - i;
|
||||
|
||||
if ((Math.abs(j2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) && !Block.o[world.getTypeId(l1, i2, k2)]) {
|
||||
world.setRawTypeIdAndData(l1, i2, k2, Block.LEAVES.id, 2);
|
||||
for (int l2 = k - l1; l2 <= k + l1; ++l2) {
|
||||
int i3 = l2 - k;
|
||||
|
||||
if ((Math.abs(k2) != l1 || Math.abs(i3) != l1 || random.nextInt(2) != 0 && k1 != 0) && !Block.o[world.getTypeId(i2, j2, l2)]) {
|
||||
world.setRawTypeIdAndData(i2, j2, l2, Block.LEAVES.id, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i2 = 0; i2 < l; ++i2) {
|
||||
j1 = world.getTypeId(i, j + i2, k);
|
||||
if (j1 == 0 || j1 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + i2, k, Block.LOG.id, 2);
|
||||
for (j2 = 0; j2 < l; ++j2) {
|
||||
k1 = world.getTypeId(i, j + j2, k);
|
||||
if (k1 == 0 || k1 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + j2, k, Block.LOG.id, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -25,78 +25,90 @@ public class WorldGenTaiga1 extends WorldGenerator {
|
||||
int k1 = 1 + random.nextInt(j1 + 1);
|
||||
boolean flag = true;
|
||||
|
||||
if (j >= 1 && j + l + 1 <= 128) {
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
int k2;
|
||||
int l2;
|
||||
if (j >= 1) {
|
||||
int l1 = j + l + 1;
|
||||
|
||||
for (l1 = j; l1 <= j + 1 + l && flag; ++l1) {
|
||||
boolean flag1 = true;
|
||||
world.getClass();
|
||||
if (l1 <= 128) {
|
||||
int i2;
|
||||
int j2;
|
||||
int k2;
|
||||
int l2;
|
||||
int i3;
|
||||
|
||||
if (l1 - j < i1) {
|
||||
l2 = 0;
|
||||
} else {
|
||||
l2 = k1;
|
||||
}
|
||||
for (i2 = j; i2 <= j + 1 + l && flag; ++i2) {
|
||||
boolean flag1 = true;
|
||||
|
||||
for (i2 = i - l2; i2 <= i + l2 && flag; ++i2) {
|
||||
for (j2 = k - l2; j2 <= k + l2 && flag; ++j2) {
|
||||
if (l1 >= 0 && l1 < 128) {
|
||||
k2 = world.getTypeId(i2, l1, j2);
|
||||
if (k2 != 0 && k2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
if (i2 - j < i1) {
|
||||
i3 = 0;
|
||||
} else {
|
||||
i3 = k1;
|
||||
}
|
||||
|
||||
for (j2 = i - i3; j2 <= i + i3 && flag; ++j2) {
|
||||
for (k2 = k - i3; k2 <= k + i3 && flag; ++k2) {
|
||||
if (i2 >= 0) {
|
||||
world.getClass();
|
||||
if (i2 < 128) {
|
||||
l2 = world.getTypeId(j2, i2, k2);
|
||||
if (l2 != 0 && l2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag) {
|
||||
return false;
|
||||
} else {
|
||||
l1 = world.getTypeId(i, j - 1, k);
|
||||
if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
l2 = 0;
|
||||
if (!flag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (i2 = j + l; i2 >= j + i1; --i2) {
|
||||
for (j2 = i - l2; j2 <= i + l2; ++j2) {
|
||||
k2 = j2 - i;
|
||||
i2 = world.getTypeId(i, j - 1, k);
|
||||
if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) {
|
||||
world.getClass();
|
||||
if (j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
i3 = 0;
|
||||
|
||||
for (int i3 = k - l2; i3 <= k + l2; ++i3) {
|
||||
int j3 = i3 - k;
|
||||
for (j2 = j + l; j2 >= j + i1; --j2) {
|
||||
for (k2 = i - i3; k2 <= i + i3; ++k2) {
|
||||
l2 = k2 - i;
|
||||
|
||||
if ((Math.abs(k2) != l2 || Math.abs(j3) != l2 || l2 <= 0) && !Block.o[world.getTypeId(j2, i2, i3)]) {
|
||||
world.setRawTypeIdAndData(j2, i2, i3, Block.LEAVES.id, 1);
|
||||
for (int j3 = k - i3; j3 <= k + i3; ++j3) {
|
||||
int k3 = j3 - k;
|
||||
|
||||
if ((Math.abs(l2) != i3 || Math.abs(k3) != i3 || i3 <= 0) && !Block.o[world.getTypeId(k2, j2, j3)]) {
|
||||
world.setRawTypeIdAndData(k2, j2, j3, Block.LEAVES.id, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (i3 >= 1 && j2 == j + i1 + 1) {
|
||||
--i3;
|
||||
} else if (i3 < k1) {
|
||||
++i3;
|
||||
}
|
||||
}
|
||||
|
||||
if (l2 >= 1 && i2 == j + i1 + 1) {
|
||||
--l2;
|
||||
} else if (l2 < k1) {
|
||||
++l2;
|
||||
for (j2 = 0; j2 < l - 1; ++j2) {
|
||||
k2 = world.getTypeId(i, j + j2, k);
|
||||
if (k2 == 0 || k2 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + j2, k, Block.LOG.id, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i2 = 0; i2 < l - 1; ++i2) {
|
||||
j2 = world.getTypeId(i, j + i2, k);
|
||||
if (j2 == 0 || j2 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + i2, k, Block.LOG.id, 1);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -25,91 +25,103 @@ public class WorldGenTaiga2 extends WorldGenerator {
|
||||
int k1 = 2 + random.nextInt(2);
|
||||
boolean flag = true;
|
||||
|
||||
if (j >= 1 && j + l + 1 <= 128) {
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
int k2;
|
||||
if (j >= 1) {
|
||||
int l1 = j + l + 1;
|
||||
|
||||
for (l1 = j; l1 <= j + 1 + l && flag; ++l1) {
|
||||
boolean flag1 = true;
|
||||
world.getClass();
|
||||
if (l1 <= 128) {
|
||||
int i2;
|
||||
int j2;
|
||||
int k2;
|
||||
int l2;
|
||||
|
||||
if (l1 - j < i1) {
|
||||
k2 = 0;
|
||||
} else {
|
||||
k2 = k1;
|
||||
}
|
||||
for (i2 = j; i2 <= j + 1 + l && flag; ++i2) {
|
||||
boolean flag1 = true;
|
||||
|
||||
for (i2 = i - k2; i2 <= i + k2 && flag; ++i2) {
|
||||
for (int l2 = k - k2; l2 <= k + k2 && flag; ++l2) {
|
||||
if (l1 >= 0 && l1 < 128) {
|
||||
j2 = world.getTypeId(i2, l1, l2);
|
||||
if (j2 != 0 && j2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
if (i2 - j < i1) {
|
||||
l2 = 0;
|
||||
} else {
|
||||
l2 = k1;
|
||||
}
|
||||
|
||||
for (j2 = i - l2; j2 <= i + l2 && flag; ++j2) {
|
||||
for (int i3 = k - l2; i3 <= k + l2 && flag; ++i3) {
|
||||
if (i2 >= 0) {
|
||||
world.getClass();
|
||||
if (i2 < 128) {
|
||||
k2 = world.getTypeId(j2, i2, i3);
|
||||
if (k2 != 0 && k2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag) {
|
||||
return false;
|
||||
} else {
|
||||
l1 = world.getTypeId(i, j - 1, k);
|
||||
if ((l1 == Block.GRASS.id || l1 == Block.DIRT.id) && j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
k2 = random.nextInt(2);
|
||||
i2 = 1;
|
||||
byte b0 = 0;
|
||||
|
||||
int i3;
|
||||
int j3;
|
||||
|
||||
for (j2 = 0; j2 <= j1; ++j2) {
|
||||
j3 = j + l - j2;
|
||||
|
||||
for (i3 = i - k2; i3 <= i + k2; ++i3) {
|
||||
int k3 = i3 - i;
|
||||
|
||||
for (int l3 = k - k2; l3 <= k + k2; ++l3) {
|
||||
int i4 = l3 - k;
|
||||
|
||||
if ((Math.abs(k3) != k2 || Math.abs(i4) != k2 || k2 <= 0) && !Block.o[world.getTypeId(i3, j3, l3)]) {
|
||||
world.setRawTypeIdAndData(i3, j3, l3, Block.LEAVES.id, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (k2 >= i2) {
|
||||
k2 = b0;
|
||||
b0 = 1;
|
||||
++i2;
|
||||
if (i2 > k1) {
|
||||
i2 = k1;
|
||||
}
|
||||
} else {
|
||||
++k2;
|
||||
}
|
||||
}
|
||||
|
||||
j2 = random.nextInt(3);
|
||||
|
||||
for (j3 = 0; j3 < l - j2; ++j3) {
|
||||
i3 = world.getTypeId(i, j + j3, k);
|
||||
if (i3 == 0 || i3 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + j3, k, Block.LOG.id, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
if (!flag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
i2 = world.getTypeId(i, j - 1, k);
|
||||
if (i2 == Block.GRASS.id || i2 == Block.DIRT.id) {
|
||||
world.getClass();
|
||||
if (j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
l2 = random.nextInt(2);
|
||||
j2 = 1;
|
||||
byte b0 = 0;
|
||||
|
||||
int j3;
|
||||
int k3;
|
||||
|
||||
for (k2 = 0; k2 <= j1; ++k2) {
|
||||
k3 = j + l - k2;
|
||||
|
||||
for (j3 = i - l2; j3 <= i + l2; ++j3) {
|
||||
int l3 = j3 - i;
|
||||
|
||||
for (int i4 = k - l2; i4 <= k + l2; ++i4) {
|
||||
int j4 = i4 - k;
|
||||
|
||||
if ((Math.abs(l3) != l2 || Math.abs(j4) != l2 || l2 <= 0) && !Block.o[world.getTypeId(j3, k3, i4)]) {
|
||||
world.setRawTypeIdAndData(j3, k3, i4, Block.LEAVES.id, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (l2 >= j2) {
|
||||
l2 = b0;
|
||||
b0 = 1;
|
||||
++j2;
|
||||
if (j2 > k1) {
|
||||
j2 = k1;
|
||||
}
|
||||
} else {
|
||||
++l2;
|
||||
}
|
||||
}
|
||||
|
||||
k2 = random.nextInt(3);
|
||||
|
||||
for (k3 = 0; k3 < l - k2; ++k3) {
|
||||
j3 = world.getTypeId(i, j + k3, k);
|
||||
if (j3 == 0 || j3 == Block.LEAVES.id) {
|
||||
world.setRawTypeIdAndData(i, j + k3, k, Block.LOG.id, 1);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -22,77 +22,89 @@ public class WorldGenTrees extends WorldGenerator {
|
||||
int l = random.nextInt(3) + 4;
|
||||
boolean flag = true;
|
||||
|
||||
if (j >= 1 && j + l + 1 <= 128) {
|
||||
int i1;
|
||||
int j1;
|
||||
int k1;
|
||||
int l1;
|
||||
if (j >= 1) {
|
||||
int k1000 = j + l + 1;
|
||||
|
||||
for (i1 = j; i1 <= j + 1 + l; ++i1) {
|
||||
byte b0 = 1;
|
||||
world.getClass();
|
||||
if (k1000 <= 128) {
|
||||
int j1;
|
||||
int k1;
|
||||
int l1;
|
||||
int i2;
|
||||
|
||||
if (i1 == j) {
|
||||
b0 = 0;
|
||||
}
|
||||
for (j1 = j; j1 <= j + 1 + l; ++j1) {
|
||||
byte b0 = 1;
|
||||
|
||||
if (i1 >= j + 1 + l - 2) {
|
||||
b0 = 2;
|
||||
}
|
||||
if (j1 == j) {
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
for (j1 = i - b0; j1 <= i + b0 && flag; ++j1) {
|
||||
for (k1 = k - b0; k1 <= k + b0 && flag; ++k1) {
|
||||
if (i1 >= 0 && i1 < 128) {
|
||||
l1 = world.getTypeId(j1, i1, k1);
|
||||
if (l1 != 0 && l1 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
if (j1 >= j + 1 + l - 2) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
for (k1 = i - b0; k1 <= i + b0 && flag; ++k1) {
|
||||
for (l1 = k - b0; l1 <= k + b0 && flag; ++l1) {
|
||||
if (j1 >= 0) {
|
||||
world.getClass();
|
||||
if (j1 < 128) {
|
||||
i2 = world.getTypeId(k1, j1, l1);
|
||||
if (i2 != 0 && i2 != Block.LEAVES.id) {
|
||||
flag = false;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag) {
|
||||
return false;
|
||||
} else {
|
||||
i1 = world.getTypeId(i, j - 1, k);
|
||||
if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
if (!flag) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int i2;
|
||||
j1 = world.getTypeId(i, j - 1, k);
|
||||
if (j1 == Block.GRASS.id || j1 == Block.DIRT.id) {
|
||||
world.getClass();
|
||||
if (j < 128 - l - 1) {
|
||||
world.setRawTypeId(i, j - 1, k, Block.DIRT.id);
|
||||
|
||||
for (i2 = j - 3 + l; i2 <= j + l; ++i2) {
|
||||
j1 = i2 - (j + l);
|
||||
k1 = 1 - j1 / 2;
|
||||
int j2;
|
||||
|
||||
for (l1 = i - k1; l1 <= i + k1; ++l1) {
|
||||
int j2 = l1 - i;
|
||||
for (j2 = j - 3 + l; j2 <= j + l; ++j2) {
|
||||
k1 = j2 - (j + l);
|
||||
l1 = 1 - k1 / 2;
|
||||
|
||||
for (int k2 = k - k1; k2 <= k + k1; ++k2) {
|
||||
int l2 = k2 - k;
|
||||
for (i2 = i - l1; i2 <= i + l1; ++i2) {
|
||||
int k2 = i2 - i;
|
||||
|
||||
if ((Math.abs(j2) != k1 || Math.abs(l2) != k1 || random.nextInt(2) != 0 && j1 != 0) && !Block.o[world.getTypeId(l1, i2, k2)]) {
|
||||
world.setRawTypeId(l1, i2, k2, Block.LEAVES.id);
|
||||
for (int l2 = k - l1; l2 <= k + l1; ++l2) {
|
||||
int i3 = l2 - k;
|
||||
|
||||
if ((Math.abs(k2) != l1 || Math.abs(i3) != l1 || random.nextInt(2) != 0 && k1 != 0) && !Block.o[world.getTypeId(i2, j2, l2)]) {
|
||||
world.setRawTypeId(i2, j2, l2, Block.LEAVES.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i2 = 0; i2 < l; ++i2) {
|
||||
j1 = world.getTypeId(i, j + i2, k);
|
||||
if (j1 == 0 || j1 == Block.LEAVES.id) {
|
||||
world.setRawTypeId(i, j + i2, k, Block.LOG.id);
|
||||
for (j2 = 0; j2 < l; ++j2) {
|
||||
k1 = world.getTypeId(i, j + j2, k);
|
||||
if (k1 == 0 || k1 == Block.LEAVES.id) {
|
||||
world.setRawTypeId(i, j + j2, k, Block.LOG.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user