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Optimize Network Manager Closed channel handling and flushing
Adds Netty Channel Flush Consolidation to reduce the amount of flushing This improves performanceo of netty event loop. If a problem is encountered with this, you can disable it by adding the java flag: -DPaper.disableFlushConsolidate=true Also avoids spamming closed channel exception by rechecking closed state in dispatch and then catch exceptions and close if they fire. This should resolve connections getting stuck spamming ChannelClosed in logs and let them clean up and close correctly.
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@ -20,6 +20,11 @@ listeners to process.
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This should solve some deadlock risks
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Also adds Netty Channel Flush Consolidation to reduce the amount of flushing
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Also avoids spamming closed channel exception by rechecking closed state in dispatch
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and then catch exceptions and close if they fire.
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Part of this commit was authored by: Spottedleaf
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diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
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@ -119,13 +124,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ } else {
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+ java.util.List<NetworkManager.QueuedPacket> packets = new java.util.ArrayList<>(1 + extraPackets.size());
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+ packets.add(new NetworkManager.QueuedPacket(packet, null)); // delay the future listener until the end of the extra packets
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+
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+ for (int i = 0, len = extraPackets.size(); i < len;) {
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+ Packet extra = extraPackets.get(i);
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+ boolean end = ++i == len;
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+ packets.add(new NetworkManager.QueuedPacket(extra, end ? genericfuturelistener : null)); // append listener to the end
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+ }
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+
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+ this.packetQueue.addAll(packets); // atomic
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+ }
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+ this.sendPacketQueue();
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@ -134,30 +139,76 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private void dispatchPacket(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> genericFutureListener) { this.b(packet, genericFutureListener); } // Paper - OBFHELPER
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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this.channel.config().setAutoRead(false);
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}
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+ EntityPlayer player = getPlayer(); // Paper
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if (this.channel.eventLoop().inEventLoop()) {
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if (enumprotocol != enumprotocol1) {
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this.setProtocol(enumprotocol);
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}
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+ // Paper start
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+ if (!isConnected()) {
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+ packet.onPacketDispatchFinish(player, null);
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+ return;
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+ }
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+ try {
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+ // Paper end
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ChannelFuture channelfuture = this.channel.writeAndFlush(packet);
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if (genericfuturelistener != null) {
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channelfuture.addListener(genericfuturelistener);
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}
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+ // Paper start
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+ if (packet.hasFinishListener()) {
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+ channelfuture.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(getPlayer(), channelFuture));
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+ channelfuture.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(player, channelFuture));
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+ }
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+ // Paper end
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channelfuture.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
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+ // Paper start
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+ } catch (Exception e) {
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+ LOGGER.error("NetworkException: " + player, e);
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+ close(new ChatMessage("disconnect.genericReason", "Internal Exception: " + e.getMessage()));;
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+ packet.onPacketDispatchFinish(player, null);
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+ }
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+ // Paper end
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} else {
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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this.channel.eventLoop().execute(() -> {
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if (enumprotocol != enumprotocol1) {
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this.setProtocol(enumprotocol);
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}
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+ // Paper start
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+ if (!isConnected()) {
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+ packet.onPacketDispatchFinish(player, null);
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+ return;
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+ }
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+ try {
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+ // Paper end
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ChannelFuture channelfuture1 = this.channel.writeAndFlush(packet);
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+
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if (genericfuturelistener != null) {
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channelfuture1.addListener(genericfuturelistener);
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}
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+ // Paper start
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+ if (packet.hasFinishListener()) {
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+ channelfuture1.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(getPlayer(), channelFuture));
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+ channelfuture1.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(player, channelFuture));
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+ }
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+ // Paper end
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channelfuture1.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
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+ // Paper start
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+ } catch (Exception e) {
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+ LOGGER.error("NetworkException: " + player, e);
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+ close(new ChatMessage("disconnect.genericReason", "Internal Exception: " + e.getMessage()));;
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+ packet.onPacketDispatchFinish(player, null);
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+ }
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+ // Paper end
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});
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@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler<Packet<?>> {
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}
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}
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@ -295,6 +346,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/ServerConnection.java
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+++ b/src/main/java/net/minecraft/server/ServerConnection.java
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@@ -0,0 +0,0 @@ public class ServerConnection {
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private final List<NetworkManager> connectedChannels = Collections.synchronizedList(Lists.newArrayList());
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// Paper start - prevent blocking on adding a new network manager while the server is ticking
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private final java.util.Queue<NetworkManager> pending = new java.util.concurrent.ConcurrentLinkedQueue<>();
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+ private static final boolean disableFlushConsolidation = Boolean.getBoolean("Paper.disableFlushConsolidate"); // Paper
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private void addPending() {
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NetworkManager manager = null;
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while ((manager = pending.poll()) != null) {
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connectedChannels.add(manager);
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@ -302,3 +358,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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// Paper end
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@@ -0,0 +0,0 @@ public class ServerConnection {
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;
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}
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+ if (!disableFlushConsolidation) channel.pipeline().addFirst(new io.netty.handler.flush.FlushConsolidationHandler()); // Paper
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channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyPingHandler(ServerConnection.this)).addLast("splitter", new PacketSplitter()).addLast("decoder", new PacketDecoder(EnumProtocolDirection.SERVERBOUND)).addLast("prepender", new PacketPrepender()).addLast("encoder", new PacketEncoder(EnumProtocolDirection.CLIENTBOUND));
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NetworkManager networkmanager = new NetworkManager(EnumProtocolDirection.SERVERBOUND);
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