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Implement chunk tick iteration optimisations
This commit is contained in:
parent
065aecac6c
commit
5d63f12602
@ -17,7 +17,6 @@ todo:
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- implement chunk_system.SectionStorageMixin diff from reference
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- implement chunk_system.SerializableChunkDataMixin diff from reference
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- implement chunk_system.ServerLevelMixin diff from reference
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- implement chunk_tick_iteration
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- implement collisions.ServerExplosionMixin diff from reference
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- implement starlight.LevelLightEngineMixin diff from reference
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- implement starlight.ThreadedLevelLightEngineMixin diff from reference
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@ -686,6 +686,29 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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}
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diff --git a/src/main/java/ca/spottedleaf/moonrise/common/misc/PositionCountingAreaMap.java b/src/main/java/ca/spottedleaf/moonrise/common/misc/PositionCountingAreaMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/ca/spottedleaf/moonrise/common/misc/PositionCountingAreaMap.java
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+++ b/src/main/java/ca/spottedleaf/moonrise/common/misc/PositionCountingAreaMap.java
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@@ -0,0 +0,0 @@ package ca.spottedleaf.moonrise.common.misc;
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import ca.spottedleaf.concurrentutil.util.IntPairUtil;
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import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
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+import it.unimi.dsi.fastutil.longs.LongSet;
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import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
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import it.unimi.dsi.fastutil.objects.ReferenceSet;
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@@ -0,0 +0,0 @@ public final class PositionCountingAreaMap<T> {
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return this.counters.keySet();
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}
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+ public LongSet getPositions() {
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+ return this.positions.keySet();
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+ }
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+
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public int getTotalPositions() {
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return this.positions.size();
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}
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diff --git a/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java b/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/ca/spottedleaf/moonrise/common/util/ChunkSystem.java
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@ -16135,6 +16135,31 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final boolean oldIgnore, final boolean newIgnore);
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+
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+}
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diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/chunk_tick_iteration/ChunkTickServerLevel.java b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_tick_iteration/ChunkTickServerLevel.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/ca/spottedleaf/moonrise/patches/chunk_tick_iteration/ChunkTickServerLevel.java
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@@ -0,0 +0,0 @@
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+package ca.spottedleaf.moonrise.patches.chunk_tick_iteration;
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+
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+import ca.spottedleaf.moonrise.common.list.ReferenceList;
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+import net.minecraft.server.level.ServerChunkCache;
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+import net.minecraft.world.level.chunk.LevelChunk;
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+
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+public interface ChunkTickServerLevel {
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+
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+ public ReferenceList<ServerChunkCache.ChunkAndHolder> moonrise$getPlayerTickingChunks();
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+
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+ public void moonrise$markChunkForPlayerTicking(final LevelChunk chunk);
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+
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+ public void moonrise$removeChunkForPlayerTicking(final LevelChunk chunk);
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+
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+ public void moonrise$addPlayerTickingRequest(final int chunkX, final int chunkZ);
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+
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+ public void moonrise$removePlayerTickingRequest(final int chunkX, final int chunkZ);
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+
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+}
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diff --git a/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java b/src/main/java/ca/spottedleaf/moonrise/patches/collisions/CollisionUtil.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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@ -24927,6 +24952,116 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit end
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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while (longiterator.hasNext()) {
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long i = longiterator.nextLong();
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- ChunkHolder playerchunk = (ChunkHolder) this.visibleChunkMap.get(i);
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+ ChunkHolder playerchunk = (ChunkHolder) this.getVisibleChunkIfPresent(i); // Paper - rewrite chunk system
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if (playerchunk != null && this.anyPlayerCloseEnoughForSpawningInternal(playerchunk.getPos())) {
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callback.accept(playerchunk);
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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boolean anyPlayerCloseEnoughForSpawning(ChunkPos chunkcoordintpair, boolean reducedRange) {
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- return !this.distanceManager.hasPlayersNearby(chunkcoordintpair.toLong()) ? false : this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, reducedRange);
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+ return this.anyPlayerCloseEnoughForSpawningInternal(chunkcoordintpair, reducedRange); // Paper - chunk tick iteration optimisation
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// Spigot end
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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//double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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double blockRange = 16384.0D; // Paper
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// Spigot end
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- Iterator iterator = this.playerMap.getAllPlayers().iterator();
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-
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- ServerPlayer entityplayer;
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+ // Paper start - chunk tick iteration optimisation
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> players = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getNearbyPlayers().getPlayers(
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+ chunkcoordintpair, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.SPAWN_RANGE
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+ );
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+ if (players == null) {
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+ return false;
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+ }
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- do {
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- if (!iterator.hasNext()) {
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- return false;
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- }
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+ final ServerPlayer[] raw = players.getRawDataUnchecked();
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+ final int len = players.size();
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- entityplayer = (ServerPlayer) iterator.next();
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+ Objects.checkFromIndexSize(0, len, raw.length);
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+ for (int i = 0; i < len; ++i) {
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+ final ServerPlayer entityplayer = raw[i];
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// Paper start - PlayerNaturallySpawnCreaturesEvent
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com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
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blockRange = 16384.0D;
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
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}
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// Paper end - PlayerNaturallySpawnCreaturesEvent
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- } while (!this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)); // Spigot
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+ if (this.playerIsCloseEnoughForSpawning(entityplayer, chunkcoordintpair, blockRange)) {
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+ return true;
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+ }
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+ }
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- return true;
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+ return false;
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+ // Paper end - chunk tick iteration optimisation
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}
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public List<ServerPlayer> getPlayersCloseForSpawning(ChunkPos pos) {
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- long i = pos.toLong();
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+ // Paper start - chunk tick iteration optimisation
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> players = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)this.level).moonrise$getNearbyPlayers().getPlayers(
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+ pos, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.SPAWN_RANGE
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+ );
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+ if (players == null) {
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+ return new ArrayList<>();
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+ }
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- if (!this.distanceManager.hasPlayersNearby(i)) {
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- return List.of();
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- } else {
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- Builder<ServerPlayer> builder = ImmutableList.builder();
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- Iterator iterator = this.playerMap.getAllPlayers().iterator();
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+ List<ServerPlayer> ret = null;
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- while (iterator.hasNext()) {
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- ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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+ final ServerPlayer[] raw = players.getRawDataUnchecked();
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+ final int len = players.size();
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- if (this.playerIsCloseEnoughForSpawning(entityplayer, pos, 16384.0D)) { // Spigot
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- builder.add(entityplayer);
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+ Objects.checkFromIndexSize(0, len, raw.length);
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+ for (int i = 0; i < len; ++i) {
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+ final ServerPlayer player = raw[i];
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+ if (this.playerIsCloseEnoughForSpawning(player, pos, 16384.0D)) { // Spigot
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+ if (ret == null) {
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+ ret = new ArrayList<>(len - i);
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+ ret.add(player);
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+ } else {
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+ ret.add(player);
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}
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}
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-
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- return builder.build();
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}
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+
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+ return ret == null ? new ArrayList<>() : ret;
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+ // Paper end - chunk tick iteration optimisation
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}
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- private boolean playerIsCloseEnoughForSpawning(ServerPlayer entityplayer, ChunkPos chunkcoordintpair, double range) { // Spigot
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+ public boolean playerIsCloseEnoughForSpawning(ServerPlayer entityplayer, ChunkPos chunkcoordintpair, double range) { // Spigot // Paper - chunk tick iteration optimisation - public
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if (entityplayer.isSpectator()) {
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return false;
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} else {
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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this.updatePlayerPos(player);
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if (!flag1) {
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this.distanceManager.addPlayer(SectionPos.of((EntityAccess) player), player);
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@ -25628,7 +25763,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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public LongIterator getSpawnCandidateChunks() {
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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- this.naturalSpawnChunkCounter.runAllUpdates();
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- return this.naturalSpawnChunkCounter.chunks.keySet().iterator();
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+ return this.spawnChunkTracker.getPositions().iterator(); // Paper - chunk tick iteration optimisation
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}
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public String getDebugStatus() {
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@ -25668,18 +25805,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- } catch (IOException ioexception) {
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- DistanceManager.LOGGER.error("Failed to dump tickets to {}", path, ioexception);
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- }
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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@VisibleForTesting
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TickingTracker tickingTracker() {
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- return this.tickingTicketsTracker;
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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public LongSet getTickingChunks() {
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@@ -0,0 +0,0 @@ public abstract class DistanceManager {
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- return this.tickingTicketsTracker.getTickingChunks();
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+ throw new UnsupportedOperationException(); // Paper - rewrite chunk system
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}
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public void removeTicketsOnClosing() {
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@ -26181,7 +26319,36 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return load ? this.syncLoad(chunkX, chunkZ, toStatus) : null;
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+ }
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+ // Paper end - rewrite chunk system
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+ private ServerChunkCache.ChunkAndHolder[] iterationCopy; // Paper - chunk tick iteration optimisations
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+ // Paper start - chunk tick iteration optimisations
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+ private final ca.spottedleaf.moonrise.common.util.SimpleRandom shuffleRandom = new ca.spottedleaf.moonrise.common.util.SimpleRandom(0L);
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+ private boolean isChunkNearPlayer(final ChunkMap chunkMap, final ChunkPos chunkPos, final LevelChunk levelChunk) {
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+ final ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkData chunkData = ((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemChunkHolder)((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk)levelChunk).moonrise$getChunkAndHolder().holder())
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+ .moonrise$getRealChunkHolder().holderData;
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+ final ca.spottedleaf.moonrise.common.misc.NearbyPlayers.TrackedChunk nearbyPlayers = chunkData.nearbyPlayers;
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+ if (nearbyPlayers == null) {
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+ return false;
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+ }
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+
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> players = nearbyPlayers.getPlayers(ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.SPAWN_RANGE);
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+
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+ if (players == null) {
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+ return false;
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+ }
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+
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+ final ServerPlayer[] raw = players.getRawDataUnchecked();
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+ final int len = players.size();
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+
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+ Objects.checkFromIndexSize(0, len, raw.length);
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+ for (int i = 0; i < len; ++i) {
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+ if (chunkMap.playerIsCloseEnoughForSpawning(raw[i], chunkPos, 16384.0D)) { // Spigot (reducedRange = false)
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+ // Paper end - chunk tick iteration optimisations
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+
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public ServerChunkCache(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory) {
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this.level = world;
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@ -26273,7 +26440,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final LevelChunk ret = this.fullChunks.get(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ));
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+ if (!ca.spottedleaf.moonrise.common.PlatformHooks.get().hasCurrentlyLoadingChunk()) {
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+ return ret;
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}
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+ }
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+
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+ if (ret != null || !ca.spottedleaf.moonrise.common.util.TickThread.isTickThread()) {
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+ return ret;
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@ -26283,7 +26450,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ .chunkHolderManager.getChunkHolder(chunkX, chunkZ);
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+ if (holder == null) {
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+ return ret;
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+ }
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}
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+
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+ return ca.spottedleaf.moonrise.common.PlatformHooks.get().getCurrentlyLoadingChunk(holder.vanillaChunkHolder);
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+ // Paper end - rewrite chunk system
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@ -26458,6 +26625,50 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.tickChunks();
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this.level.timings.chunks.stopTiming(); // Paper - timings
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this.chunkMap.tick();
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.push("filteringTickingChunks");
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this.collectTickingChunks(list);
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gameprofilerfiller.popPush("shuffleChunks");
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- Util.shuffle(list, this.level.random);
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+ // Paper start - chunk tick iteration optimisation
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+ this.shuffleRandom.setSeed(this.level.random.nextLong());
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+ Util.shuffle(list, this.shuffleRandom);
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+ // Paper end - chunk tick iteration optimisation
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this.tickChunks(gameprofilerfiller, j, list);
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gameprofilerfiller.pop();
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} finally {
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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}
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private void collectTickingChunks(List<LevelChunk> chunks) {
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- this.chunkMap.forEachSpawnCandidateChunk((playerchunk) -> {
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- LevelChunk chunk = playerchunk.getTickingChunk();
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+ // Paper start - chunk tick iteration optimisation
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> tickingChunks =
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+ ((ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickServerLevel)this.level).moonrise$getPlayerTickingChunks();
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+
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+ final ServerChunkCache.ChunkAndHolder[] raw = tickingChunks.getRawDataUnchecked();
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+ final int size = tickingChunks.size();
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- if (chunk != null && this.level.isNaturalSpawningAllowed(playerchunk.getPos())) {
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- chunks.add(chunk);
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+ final ChunkMap chunkMap = this.chunkMap;
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+
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+ for (int i = 0; i < size; ++i) {
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+ final ServerChunkCache.ChunkAndHolder chunkAndHolder = raw[i];
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+ final LevelChunk levelChunk = chunkAndHolder.chunk();
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+
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+ if (!this.isChunkNearPlayer(chunkMap, levelChunk.getPos(), levelChunk)) {
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+ continue;
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}
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- });
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+ chunks.add(levelChunk);
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+ }
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+ // Paper end - chunk tick iteration optimisation
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}
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private void tickChunks(ProfilerFiller profiler, long timeDelta, List<LevelChunk> chunks) {
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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}
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@ -26542,7 +26753,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit end
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-public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLevel {
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+public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLevel, ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel, ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevelReader { // Paper - rewrite chunk system
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+public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLevel, ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel, ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevelReader, ca.spottedleaf.moonrise.patches.chunk_tick_iteration.ChunkTickServerLevel { // Paper - rewrite chunk system // Paper - chunk tick iteration
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public static final BlockPos END_SPAWN_POINT = new BlockPos(100, 50, 0);
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public static final IntProvider RAIN_DELAY = UniformInt.of(12000, 180000);
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@ -26609,9 +26820,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public final LevelChunk moonrise$getFullChunkIfLoaded(final int chunkX, final int chunkZ) {
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+ return this.chunkSource.getChunkNow(chunkX, chunkZ);
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+ }
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- int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
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- int[] loadedChunks = new int[1];
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+
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+ @Override
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+ public final ChunkAccess moonrise$getAnyChunkIfLoaded(final int chunkX, final int chunkZ) {
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+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder newChunkHolder = this.moonrise$getChunkTaskScheduler().chunkHolderManager.getChunkHolder(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ));
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@ -26621,8 +26830,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder.ChunkCompletion lastCompletion = newChunkHolder.getLastChunkCompletion();
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+ return lastCompletion == null ? null : lastCompletion.chunk();
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+ }
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- Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
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+
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+ @Override
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+ public final ChunkAccess moonrise$getSpecificChunkIfLoaded(final int chunkX, final int chunkZ, final net.minecraft.world.level.chunk.status.ChunkStatus leastStatus) {
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+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder newChunkHolder = this.moonrise$getChunkTaskScheduler().chunkHolderManager.getChunkHolder(chunkX, chunkZ);
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@ -26636,8 +26844,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public final void moonrise$midTickTasks() {
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.server.ChunkSystemMinecraftServer)this.server).moonrise$executeMidTickTasks();
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+ }
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- java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
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+
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+ @Override
|
||||
+ public final ChunkAccess moonrise$syncLoadNonFull(final int chunkX, final int chunkZ, final net.minecraft.world.level.chunk.status.ChunkStatus status) {
|
||||
+ return this.moonrise$getChunkTaskScheduler().syncLoadNonFull(chunkX, chunkZ, status);
|
||||
@ -26685,7 +26892,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ priority, onLoad
|
||||
+ );
|
||||
+ }
|
||||
+
|
||||
|
||||
- int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
|
||||
- int[] loadedChunks = new int[1];
|
||||
+ @Override
|
||||
+ public final void moonrise$loadChunksAsync(final BlockPos pos, final int radiusBlocks,
|
||||
+ final net.minecraft.world.level.chunk.status.ChunkStatus chunkStatus, final ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
||||
@ -26698,14 +26907,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ chunkStatus, priority, onLoad
|
||||
+ );
|
||||
+ }
|
||||
+
|
||||
|
||||
- Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
|
||||
+ @Override
|
||||
+ public final void moonrise$loadChunksAsync(final int minChunkX, final int maxChunkX, final int minChunkZ, final int maxChunkZ,
|
||||
+ final ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
||||
+ final java.util.function.Consumer<java.util.List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
|
||||
+ this.moonrise$loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, priority, onLoad);
|
||||
+ }
|
||||
+
|
||||
|
||||
- java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
|
||||
+ @Override
|
||||
+ public final void moonrise$loadChunksAsync(final int minChunkX, final int maxChunkX, final int minChunkZ, final int maxChunkZ,
|
||||
+ final net.minecraft.world.level.chunk.status.ChunkStatus chunkStatus, final ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
|
||||
@ -26768,7 +26979,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
- return player != null && player.level() == this ? player : null;
|
||||
+ public final ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunkLoader.ViewDistanceHolder moonrise$getViewDistanceHolder() {
|
||||
+ return this.viewDistanceHolder;
|
||||
+ }
|
||||
}
|
||||
- // Paper end - optimise getPlayerByUUID
|
||||
+
|
||||
+ @Override
|
||||
+ public final long moonrise$getLastMidTickFailure() {
|
||||
@ -26788,8 +27000,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ @Override
|
||||
+ public final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> moonrise$getLoadedChunks() {
|
||||
+ return this.loadedChunks;
|
||||
}
|
||||
- // Paper end - optimise getPlayerByUUID
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> moonrise$getTickingChunks() {
|
||||
@ -26801,6 +27012,82 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ return this.entityTickingChunks;
|
||||
+ }
|
||||
+ // Paper end - rewrite chunk system
|
||||
+ // Paper start - chunk tick iteration
|
||||
+ private static final ServerChunkCache.ChunkAndHolder[] EMPTY_PLAYER_CHUNK_HOLDERS = new ServerChunkCache.ChunkAndHolder[0];
|
||||
+ private final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> playerTickingChunks = new ca.spottedleaf.moonrise.common.list.ReferenceList<>(EMPTY_PLAYER_CHUNK_HOLDERS);
|
||||
+ private final it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap playerTickingRequests = new it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap();
|
||||
+
|
||||
+ @Override
|
||||
+ public final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerChunkCache.ChunkAndHolder> moonrise$getPlayerTickingChunks() {
|
||||
+ return this.playerTickingChunks;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public final void moonrise$markChunkForPlayerTicking(final LevelChunk chunk) {
|
||||
+ final ChunkPos pos = chunk.getPos();
|
||||
+ if (!this.playerTickingRequests.containsKey(ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(pos))) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ this.playerTickingChunks.add(((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder());
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public final void moonrise$removeChunkForPlayerTicking(final LevelChunk chunk) {
|
||||
+ this.playerTickingChunks.remove(((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk)chunk).moonrise$getChunkAndHolder());
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public final void moonrise$addPlayerTickingRequest(final int chunkX, final int chunkZ) {
|
||||
+ ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread((ServerLevel)(Object)this, chunkX, chunkZ, "Cannot add ticking request async");
|
||||
+
|
||||
+ final long chunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
||||
+
|
||||
+ if (this.playerTickingRequests.addTo(chunkKey, 1) != 0) {
|
||||
+ // already added
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder chunkHolder = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)(ServerLevel)(Object)this).moonrise$getChunkTaskScheduler()
|
||||
+ .chunkHolderManager.getChunkHolder(chunkKey);
|
||||
+
|
||||
+ if (chunkHolder == null || !chunkHolder.isTickingReady()) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ this.playerTickingChunks.add(
|
||||
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk)(LevelChunk)chunkHolder.getCurrentChunk()).moonrise$getChunkAndHolder()
|
||||
+ );
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public final void moonrise$removePlayerTickingRequest(final int chunkX, final int chunkZ) {
|
||||
+ ca.spottedleaf.moonrise.common.util.TickThread.ensureTickThread((ServerLevel)(Object)this, chunkX, chunkZ, "Cannot remove ticking request async");
|
||||
+
|
||||
+ final long chunkKey = ca.spottedleaf.moonrise.common.util.CoordinateUtils.getChunkKey(chunkX, chunkZ);
|
||||
+ final int val = this.playerTickingRequests.addTo(chunkKey, -1);
|
||||
+
|
||||
+ if (val <= 0) {
|
||||
+ throw new IllegalStateException("Negative counter");
|
||||
+ }
|
||||
+
|
||||
+ if (val != 1) {
|
||||
+ // still has at least one request
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ final ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder chunkHolder = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel)(ServerLevel)(Object)this).moonrise$getChunkTaskScheduler()
|
||||
+ .chunkHolderManager.getChunkHolder(chunkKey);
|
||||
+
|
||||
+ if (chunkHolder == null || !chunkHolder.isTickingReady()) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ this.playerTickingChunks.remove(
|
||||
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.chunk.ChunkSystemLevelChunk)(LevelChunk)chunkHolder.getCurrentChunk()).moonrise$getChunkAndHolder()
|
||||
+ );
|
||||
+ }
|
||||
+ // Paper end - chunk tick iteration
|
||||
|
||||
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
|
||||
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
|
||||
|
Loading…
Reference in New Issue
Block a user