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Fix PickupStatus getting reset
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@ -272,4 +272,14 @@ public interface AbstractArrow extends Projectile {
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*/
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*/
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void setHitSound(@NotNull org.bukkit.Sound sound);
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void setHitSound(@NotNull org.bukkit.Sound sound);
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// Paper end - more projectile API
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// Paper end - more projectile API
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// Paper start - Fix PickupStatus getting reset
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/**
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* Set the shooter of this projectile.
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*
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* @param source the {@link org.bukkit.projectiles.ProjectileSource} that shot this projectile
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* @param resetPickupStatus whether the {@link org.bukkit.entity.AbstractArrow.PickupStatus} should be reset
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*/
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void setShooter(@Nullable org.bukkit.projectiles.ProjectileSource source, boolean resetPickupStatus);
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// Paper end - Fix PickupStatus getting reset
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}
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}
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