don't resend effects when PlayerItemConsumeEvent is cancelled

This commit is contained in:
Lulu13022002 2024-10-30 17:07:49 +01:00
parent f88986a2c2
commit 5e3ea5c8f9

View File

@ -114,25 +114,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
this.sendLevelInfo(player, worldserver1);
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public void sendActiveEffects(LivingEntity entity, ServerGamePacketListenerImpl networkHandler) {
+ // Paper start - collect packets
+ this.sendActiveEffects(entity, networkHandler::send);
+ }
+ public void sendActiveEffects(LivingEntity entity, java.util.function.Consumer<Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packetConsumer) {
+ // Paper end - collect packets
Iterator iterator = entity.getActiveEffects().iterator();
while (iterator.hasNext()) {
MobEffectInstance mobeffect = (MobEffectInstance) iterator.next();
- networkHandler.send(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false));
+ packetConsumer.accept(new ClientboundUpdateMobEffectPacket(entity.getId(), mobeffect, false)); // Paper - collect packets
}
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
@ -201,6 +182,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
// Update client
Consumable consumable = this.useItem.get(DataComponents.CONSUMABLE);
- if (consumable != null) {
+ if (false && consumable != null) { // Paper
consumable.cancelUsingItem(entityPlayer, this.useItem);
}
entityPlayer.getBukkitEntity().updateInventory();
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
@ -215,26 +205,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
return Optional.of(InteractionResult.FAIL);
}
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
+++ b/src/main/java/net/minecraft/world/item/component/SuspiciousStewEffects.java
@@ -0,0 +0,0 @@ public record SuspiciousStewEffects(List<SuspiciousStewEffects.Entry> effects) i
// CraftBukkit start
@Override
public void cancelUsingItem(net.minecraft.server.level.ServerPlayer entityplayer, ItemStack itemstack) {
+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> packets = new java.util.ArrayList<>(); // Paper - bundlize packets
for (SuspiciousStewEffects.Entry suspicioussteweffects_a : this.effects) {
- entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect()));
+ packets.add(new net.minecraft.network.protocol.game.ClientboundRemoveMobEffectPacket(entityplayer.getId(), suspicioussteweffects_a.effect())); // Paper - bundlize packets
}
+ // Paper start - bundlize packets
+ entityplayer.server.getPlayerList().sendActiveEffects(entityplayer, packets::add);
+ entityplayer.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(packets));
+ // Paper end - bundlize packets
}
// CraftBukkit end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java