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Relocate bad call to ProjectileHitEvent
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@ -0,0 +1,30 @@
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From d53a1a9a43aed5dc7b733fceca073bf954966f27 Mon Sep 17 00:00:00 2001
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From: AlphaBlend <whizkid3000@hotmail.com>
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Date: Mon, 21 Nov 2016 22:21:53 -0800
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Subject: [PATCH] Move ProjectileHitEvent call to proper place
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diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java
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index 395f30b..9f631d1 100644
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--- a/src/main/java/net/minecraft/server/EntityFishingHook.java
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+++ b/src/main/java/net/minecraft/server/EntityFishingHook.java
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@@ -234,7 +234,7 @@ public class EntityFishingHook extends Entity {
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// Paper end
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if (movingobjectposition != null) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition.entity); // Craftbukkit - Call event // Paper - Include entity in movingobjectposition
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+ //org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition.entity); // Craftbukkit - Call event // Paper - Wrong location, moved down to proper location
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vec3d1 = new Vec3D(movingobjectposition.pos.x, movingobjectposition.pos.y, movingobjectposition.pos.z);
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}
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@@ -267,6 +267,7 @@ public class EntityFishingHook extends Entity {
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if (movingobjectposition != null && movingobjectposition.type != MovingObjectPosition.EnumMovingObjectType.MISS) {
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if (movingobjectposition.type == MovingObjectPosition.EnumMovingObjectType.ENTITY) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition.entity); // Craftbukkit - Call event // Paper - Include entity in movingobjectposition
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this.hooked = movingobjectposition.entity;
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this.s();
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} else {
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--
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2.10.0.windows.1
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