implementations of the playSound methods

This commit is contained in:
sunkid 2011-06-09 12:37:27 -07:00
parent 17c361a5e4
commit 5fe9ac362b

View File

@ -11,6 +11,7 @@ import java.util.Random;
import net.minecraft.server.*;
import org.bukkit.entity.Arrow;
import org.bukkit.Sound;
import org.bukkit.event.weather.WeatherChangeEvent;
import org.bukkit.event.weather.ThunderChangeEvent;
import org.bukkit.event.world.SpawnChangeEvent;
@ -641,5 +642,25 @@ public class CraftWorld implements World {
public void setPVP(boolean pvp) {
world.pvpMode = pvp;
}
public void playSound(Player player, Sound sound, int data) {
playSound(player.getLocation(), sound, data, 0);
}
public void playSound(Location location, Sound sound, int data) {
playSound(location, sound, data, 64);
}
public void playSound(Location location, Sound sound, int data, int radius) {
int packetData = sound.getSoundIdentifier();
Packet61 packet = new Packet61(packetData, location.getBlockX(), location.getBlockY(), location.getBlockZ(), data);
int distance;
for (Player player : getPlayers()) {
distance = (int) player.getLocation().distanceTo(location);
if (distance <= radius) {
((CraftPlayer) player).getHandle().netServerHandler.sendPacket(packet);
}
}
}
}