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Fix collisions during world generation (#6129)
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@ -52,10 +52,10 @@ index b980c26ab5cac02e03525177a9dc4fb0b6a2f9f6..2a784a8342e708e0813c7076a2ca8e42
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Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
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diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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index e6190bfb893de12e87e1da49001ebd963b3d6318..6f4acf1c7c98a6069b79db483b8c79a8f4b46d54 100644
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index e6190bfb893de12e87e1da49001ebd963b3d6318..e4122469b839103f5c0fce38822d408a903dc0a5 100644
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--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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@@ -64,21 +64,35 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
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@@ -64,21 +64,42 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
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boolean collisionCheck(Consumer<? super VoxelShape> action) {
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while(true) {
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if (this.cursor.advance()) {
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@ -76,11 +76,18 @@ index e6190bfb893de12e87e1da49001ebd963b3d6318..6f4acf1c7c98a6069b79db483b8c79a8
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+ boolean far = this.source != null && net.minecraft.server.MCUtil.distanceSq(this.source.getX(), y, this.source.getZ(), x, y, z) > 14;
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+ this.pos.set(x, y, z);
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+
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+ boolean isRegionLimited = this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion;
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+ BlockState blockState = isRegionLimited ? Blocks.VOID_AIR.defaultBlockState() : ((!far && this.source instanceof net.minecraft.server.level.ServerPlayer) || (this.source != null && this.source.collisionLoadChunks)
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+ ? this.collisionGetter.getBlockState(this.pos)
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+ : this.collisionGetter.getTypeIfLoaded(this.pos)
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+ );
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+ BlockState blockState;
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+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
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+ BlockGetter blockGetter = this.getChunk(x, z);
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+ if (blockGetter == null) {
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+ continue;
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+ }
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+ blockState = blockGetter.getBlockState(this.pos);
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+ } else if ((!far && this.source instanceof net.minecraft.server.level.ServerPlayer) || (this.source != null && this.source.collisionLoadChunks)) {
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+ blockState = this.collisionGetter.getBlockState(this.pos);
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+ } else {
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+ blockState = this.collisionGetter.getTypeIfLoaded(this.pos);
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+ }
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+
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+ if (blockState == null) {
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+ if (!(this.source instanceof net.minecraft.server.level.ServerPlayer) || this.source.level.paperConfig.preventMovingIntoUnloadedChunks) {
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@ -5,7 +5,7 @@ Subject: [PATCH] Optimize WorldBorder collision checks and air
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index dcc128fdf45b23fe07a20136f498ead2ac6ee4a7..895c4d0f8f6b829de426543c51181a88a1fd340f 100644
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index 8278d38d6d61bff836c49ae5651f2be195389d1b..a0d1eaa72b88ff312112420c1b6da4c918bfcbe4 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -1044,7 +1044,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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@ -18,10 +18,10 @@ index dcc128fdf45b23fe07a20136f498ead2ac6ee4a7..895c4d0f8f6b829de426543c51181a88
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return true;
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});
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diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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index 6f4acf1c7c98a6069b79db483b8c79a8f4b46d54..e420c98d9ccc45d570984dc30fdb928883edec9f 100644
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index e4122469b839103f5c0fce38822d408a903dc0a5..6124e3a32325e8c74bf839010a79d7c82c49aaff 100644
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--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
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@@ -133,9 +133,10 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
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@@ -140,9 +140,10 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
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WorldBorder worldBorder = this.collisionGetter.getWorldBorder();
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AABB aABB = this.source.getBoundingBox();
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if (!isBoxFullyWithinWorldBorder(worldBorder, aABB)) {
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