diff --git a/Spigot-Server-Patches/Ensure-chunks-are-always-loaded-on-hard-position-set.patch b/Spigot-Server-Patches/Ensure-chunks-are-always-loaded-on-hard-position-set.patch index 8ed6531ed5..f8c5e9bcfa 100644 --- a/Spigot-Server-Patches/Ensure-chunks-are-always-loaded-on-hard-position-set.patch +++ b/Spigot-Server-Patches/Ensure-chunks-are-always-loaded-on-hard-position-set.patch @@ -17,14 +17,14 @@ guaranteeing that the entity will be properly registered into its new home comfortably. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java -index 9b5f7fcf72..3c279d3fe8 100644 +index 9b5f7fcf72..48c9fbd9b3 100644 --- a/src/main/java/net/minecraft/server/Entity.java +++ b/src/main/java/net/minecraft/server/Entity.java @@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper this.lastYaw -= 360.0F; } -+ world.getChunkAt((int) Math.floor(this.locX), (int) Math.floor(this.locZ)); // Paper - ensure chunk is always loaded ++ world.getChunkAt((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4); // Paper - ensure chunk is always loaded this.setPosition(this.locX, this.locY, this.locZ); this.setYawPitch(f, f1); }