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Remove ChunkSection debug - #1302
While these logs indicate something is 'off', we've had no reports of visible 'issues' with entities, and no one is going to take the time to debug this farther, so just getting rid of the logs so it's like its never happening! Ignorance is bliss.
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@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
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if the entity was to end up in 2 different chunk slices
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 42b76b212..ca236a315 100644
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index 42b76b2122..1c9e2cb1ce 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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@ -24,17 +24,10 @@ index 42b76b212..ca236a315 100644
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+ List<Entity> currentSlice = entity.entitySlice;
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+ if ((currentSlice != null && currentSlice.contains(entity)) || inThis) {
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+ if (currentSlice == entitySlice || inThis) {
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+ LogManager.getLogger().warn(entity + " was already in this chunk section! Report this to https://github.com/PaperMC/Paper/issues/1302");
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+ new Throwable().printStackTrace();
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+ return;
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+ } else {
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+ LogManager.getLogger().warn(entity + " is still in another ChunkSection! Report this to https://github.com/PaperMC/Paper/issues/1302");
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+
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+ Chunk chunk = entity.getCurrentChunk();
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+ if (chunk != null) {
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+ if (chunk != this) {
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+ LogManager.getLogger().warn(entity + " was in another chunk at that! " + chunk.locX + "," + chunk.locZ);
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+ }
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+ chunk.removeEntity(entity);
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+ } else {
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+ removeEntity(entity);
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@ -56,9 +49,6 @@ index 42b76b212..ca236a315 100644
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- return;
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+ if (entity.entitySlice == null || !entity.entitySlice.contains(entity) || entitySlices[i] == entity.entitySlice) {
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+ entity.entitySlice = null;
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+ } else {
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+ LogManager.getLogger().warn(entity + " was removed from a entitySlice we did not expect. Report this to https://github.com/PaperMC/Paper/issues/1302");
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+ new Throwable().printStackTrace();
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}
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+ if (!this.entitySlices[i].remove(entity)) { return; }
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this.markDirty();
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@ -73,7 +63,7 @@ index 42b76b212..ca236a315 100644
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// Do not pass along players, as doing so can get them stuck outside of time.
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// (which for example disables inventory icon updates and prevents block breaking)
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 12ab5def2..50e616179 100644
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index 61a547a40d..15a81d1eb9 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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@ -14,7 +14,7 @@ Fix this by differing entity add to world for all entities at the same time
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the original entity is dead, overwrite it as the logic does for unloaod queued entities.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ca236a315..edf4d9130 100644
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index 1c9e2cb1ce..d22e83f3c6 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ package net.minecraft.server;
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@ -53,7 +53,7 @@ index ca236a315..edf4d9130 100644
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 74e1f4810..db130852f 100644
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index 74e1f48105..db130852f8 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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@ -79,7 +79,7 @@ index 74e1f4810..db130852f 100644
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this.b(entity);
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});
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index a896f8fe4..609be457a 100644
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index a896f8fe46..609be457ab 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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@ -14,7 +14,7 @@ This fix always sends chunks to the client, and simply updates
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the client anytime post processing is triggered with the new chunk data.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index d9eb3e51be..e73149d4d1 100644
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index 52e2b9db58..e61fefa4c8 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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