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Patch rebuild
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@ -1,4 +1,4 @@
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From ec2afa95dfc360d1ec483bfbedcab6e049d9e7a8 Mon Sep 17 00:00:00 2001
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From a5e080be0b23f8bfacc9d1405d8161ca731f36c0 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 10 Jan 2013 00:18:11 -0500
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Subject: [PATCH] Spigot Timings
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@ -26,10 +26,10 @@ index 582e684..7980e80 100644
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 01729cb..780919a 100644
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index 22c17db..162613b 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -149,6 +149,7 @@ public class ChunkProviderServer implements IChunkProvider {
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@@ -154,6 +154,7 @@ public class ChunkProviderServer implements IChunkProvider {
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// CraftBukkit end
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if (chunk == null) {
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@ -37,7 +37,7 @@ index 01729cb..780919a 100644
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long k = ChunkCoordIntPair.a(i, j);
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chunk = this.loadChunk(i, j);
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@@ -197,6 +198,7 @@ public class ChunkProviderServer implements IChunkProvider {
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@@ -202,6 +203,7 @@ public class ChunkProviderServer implements IChunkProvider {
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}
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// CraftBukkit end
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chunk.loadNearby(this, this.chunkGenerator);
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@ -407,7 +407,7 @@ index baf1d73..8bbdc11 100644
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private static Map<String, Class<? extends TileEntity>> f = Maps.newHashMap();
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private static Map<Class<? extends TileEntity>, String> g = Maps.newHashMap();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index c5c7503..11e8de4 100644
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index d8ddc43..7fb34e3 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -18,6 +18,7 @@ import com.google.common.collect.Maps;
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@ -1,4 +1,4 @@
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From d84fad458d80f1cae8913ac4f0356868df9a6344 Mon Sep 17 00:00:00 2001
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From d18af2a333162e83672a42442f8d303defe32290 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 12 Jan 2014 21:07:18 +1100
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Subject: [PATCH] Improve AutoSave Mechanism
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@ -11,7 +11,7 @@ Instead we will mimic the save-all command in its behaviour, which is both safe
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Also, only save modified chunks, or chunks with entities after 4 auto save passes
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 47ef0db..277a6ad 100644
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index a7006b8..a4bf29a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -875,7 +875,7 @@ public class Chunk {
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@ -24,10 +24,10 @@ index 47ef0db..277a6ad 100644
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 780919a..21e7709 100644
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index 162613b..83857a6 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -258,7 +258,7 @@ public class ChunkProviderServer implements IChunkProvider {
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@@ -263,7 +263,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk);
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chunk.f(false);
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++i;
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