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Fixed fatal crashes when there's a block at maxheight at spawn - this fixes BUKKIT-922.
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@ -330,12 +330,14 @@ public class Chunk {
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}
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public int getTypeId(int i, int j, int k) {
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if (j >> 4 >= sections.length) return 0;
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ChunkSection chunksection = this.sections[j >> 4];
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return chunksection != null ? chunksection.a(i, j & 15, k) : 0;
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}
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public int getData(int i, int j, int k) {
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if (j >> 4 >= sections.length) return 0;
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ChunkSection chunksection = this.sections[j >> 4];
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return chunksection != null ? chunksection.b(i, j & 15, k) : 0;
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