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Merge branch 'master' of https://github.com/tkelly910/Bukkit into tkelly910-master
By: Taylor Kelly <tkelly910@gmail.com>
This commit is contained in:
commit
6260932a36
25
paper-api/src/main/java/org/bukkit/MobType.java
Normal file
25
paper-api/src/main/java/org/bukkit/MobType.java
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@ -0,0 +1,25 @@
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package org.bukkit;
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public enum MobType {
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CHICKEN("Chicken"),
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COW("Cow"),
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CREEPER("Creeper"),
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GHAST("Ghast"),
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PIG("Pig"),
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PIG_ZOMBIE("PigZombie"),
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SHEEP("Sheep"),
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SKELETON("Skeleton"),
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SPIDER("Spider"),
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ZOMBIE("Zombie");
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private String name;
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private MobType(String name) {
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this.name = name;
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}
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public String getName() {
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return name;
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}
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}
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@ -193,6 +193,13 @@ public abstract class Event {
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*/
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PLAYER_ITEM (Category.PLAYER),
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/**
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* Called when a player throws an egg and it might hatch
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*
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* @see org.bukkit.event.player.PlayerEggThrowEvent
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*/
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PLAYER_EGG_THROW (Category.PLAYER),
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/**
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* Called when a player teleports from one position to another
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*
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@ -206,7 +213,8 @@ public abstract class Event {
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/**
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* Called when a block is damaged (hit by a player)
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* @todo: Add Javadoc see note here.
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*
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* @see org.bukkit.event.block.BlockDamagedEvent
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*/
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BLOCK_DAMAGED (Category.BLOCK),
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@ -0,0 +1,87 @@
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package org.bukkit.event.player;
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import org.bukkit.MobType;
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import org.bukkit.Player;
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/**
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*
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* @author tkelly
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*
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*/
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public class PlayerEggThrowEvent extends PlayerEvent {
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private boolean hatching;
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private MobType hatchType;
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private byte numHatches;
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public PlayerEggThrowEvent(Type type, Player player, boolean hatching, byte numHatches, MobType hatchType) {
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super(type, player);
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this.hatching = hatching;
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this.numHatches = numHatches;
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this.hatchType = hatchType;
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}
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/**
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* Grabs whether the egg is hatching or not. Will be what the server
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* would've done without interaction.
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*
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* @return boolean Whether the egg is going to hatch or not
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*/
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public boolean isHatching() {
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return hatching;
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}
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/**
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* Sets whether the egg will hatch.
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*
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* @param hatching true if you want the egg to hatch
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* false if you want it not to
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*/
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public void setHatching(boolean hatching) {
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this.hatching = hatching;
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}
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/**
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* Get the type of the mob being hatched (MobType.CHICKEN by default)
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*
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* @return The type of the mob being hatched by the egg
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*/
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public MobType getHatchType() {
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return hatchType;
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}
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/**
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* Change the type of mob being hatched by the egg
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*
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* @param hatchType The type of the mob being hatched by the egg
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*/
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public void setHatchType(MobType hatchType) {
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this.hatchType = hatchType;
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}
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/**
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* Get the number of mob hatches from the egg. By default the number
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* will be he number the server would've done
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*
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* 7/8 chance of being 0
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* 31/256 ~= 1/8 chance to be 1
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* 1/256 chance to be 4
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*
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* @return The number of mobs going to be hatched by the egg
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*/
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public byte getNumHatches() {
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return numHatches;
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}
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/**
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* Change the number of mobs coming out of the hatched egg
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*
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* The boolean hatching will override this number.
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* Ie. If hatching = false, this number will not matter
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*
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* @param numHatches The number of mobs coming out of the egg
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*/
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public void setNumHatches(byte numHatches) {
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this.numHatches = numHatches;
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}
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}
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@ -73,4 +73,12 @@ public class PlayerListener implements Listener {
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*/
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public void onPlayerLogin(PlayerLoginEvent event) {
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}
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/**
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* Called when a player throws an egg and it might hatch
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*
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* @param event Relevant event details
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*/
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public void onPlayerEggThrow(PlayerEggThrowEvent event) {
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}
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}
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@ -126,6 +126,9 @@ public final class JavaPluginLoader implements PluginLoader {
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case PLAYER_LOGIN:
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trueListener.onPlayerLogin((PlayerLoginEvent)event);
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break;
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case PLAYER_EGG_THROW:
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trueListener.onPlayerEggThrow((PlayerEggThrowEvent)event);
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break;
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}
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} else if (listener instanceof BlockListener) {
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BlockListener trueListener = (BlockListener)listener;
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