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Added suffocation damage as an event.
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@ -141,7 +141,17 @@ public abstract class EntityLiving extends Entity {
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}
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}
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if (B() && C()) {
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a(((Entity) (null)), 1);
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// CraftBukkit start
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CraftServer server = ((WorldServer) l).getServer();
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org.bukkit.entity.Entity victim = this.getBukkitEntity();
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DamageCause damageType = EntityDamageEvent.DamageCause.SUFFOCATION;
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EntityDamageEvent evt = new EntityDamageEvent(victim, damageType, 1);
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server.getPluginManager().callEvent(evt);
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if (!evt.isCancelled()){
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a(((Entity) (null)), 1);
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}
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// CraftBukkit end
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}
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if (ae || this.l.z) {
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Z = 0;
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