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SPIGOT-1679: Shulker bullets are not projectiles.
By: md_5 <git@md-5.net>
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parent
926a6270b9
commit
6310bf54cb
@ -926,9 +926,6 @@ public class CraftWorld implements World {
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entity.setPositionRotation(x, y, z, yaw, pitch);
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Vector direction = location.getDirection().multiply(10);
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((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ());
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} else if (ShulkerBullet.class.isAssignableFrom(clazz)) {
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entity = new EntityShulkerBullet(world);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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}
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} else if (Minecart.class.isAssignableFrom(clazz)) {
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if (PoweredMinecart.class.isAssignableFrom(clazz)) {
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@ -1104,6 +1101,9 @@ public class CraftWorld implements World {
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entity = new EntityFireworks(world, x, y, z, null);
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} else if (AreaEffectCloud.class.isAssignableFrom(clazz)) {
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entity = new EntityAreaEffectCloud(world, x, y, z);
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} else if (ShulkerBullet.class.isAssignableFrom(clazz)) {
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entity = new EntityShulkerBullet(world);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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}
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if (entity != null) {
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