SPIGOT-1679: Shulker bullets are not projectiles.

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot 2016-03-03 17:17:42 +11:00
parent 926a6270b9
commit 6310bf54cb

View File

@ -926,9 +926,6 @@ public class CraftWorld implements World {
entity.setPositionRotation(x, y, z, yaw, pitch);
Vector direction = location.getDirection().multiply(10);
((EntityFireball) entity).setDirection(direction.getX(), direction.getY(), direction.getZ());
} else if (ShulkerBullet.class.isAssignableFrom(clazz)) {
entity = new EntityShulkerBullet(world);
entity.setPositionRotation(x, y, z, yaw, pitch);
}
} else if (Minecart.class.isAssignableFrom(clazz)) {
if (PoweredMinecart.class.isAssignableFrom(clazz)) {
@ -1104,6 +1101,9 @@ public class CraftWorld implements World {
entity = new EntityFireworks(world, x, y, z, null);
} else if (AreaEffectCloud.class.isAssignableFrom(clazz)) {
entity = new EntityAreaEffectCloud(world, x, y, z);
} else if (ShulkerBullet.class.isAssignableFrom(clazz)) {
entity = new EntityShulkerBullet(world);
entity.setPositionRotation(x, y, z, yaw, pitch);
}
if (entity != null) {