mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-23 09:27:45 +01:00
Improve Chunk Priority, Frustum Priority and Load Speed Algorithms
Fix bug where mojang has a -90 modifier in yaw resulting in us calculating chunks to the players left rather than in front of them. Drastically improve Frustum Prioritization function to reduce lag from its calculations (Found it was being spammed really heavy on world add/teleport) Also improved the logic behind choosing chunks to prioritize. Add Priority tickets to a radius of 3 on any login, world chnge or teleport This should help improve world load / chunk sending upon a player changing locations by loading those chunks faster. Improved the Player Ticket Delayer to be a little bit smarter about delays to let closer chunks load a bit faster and only delay the farther out ones more. This update will provide significant improvements to priority of chunks and reduce the cpu cost of doing these calculations. Fixes #3530
This commit is contained in:
parent
146b99080c
commit
64666dc8b6
@ -90,7 +90,7 @@ index f617636a22167b06ac8073aa25efd8c7099155f0..0f40793f004639822b9d40521cd21ec5
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return new BlockPosition(this.x << 4, 0, this.z << 4);
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1db7f808d4 100644
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index 7702fbefa598bce7e6a2d287f7ec36b78a62bff8..15df19402f2edeb12cc16d61274a1c9d6eaf63ce 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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+++ b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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@@ -23,6 +23,7 @@ import java.util.concurrent.Executor;
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@ -163,13 +163,14 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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return removed; // CraftBukkit
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}
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@@ -182,6 +191,84 @@ public abstract class ChunkMapDistance {
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@@ -182,6 +191,112 @@ public abstract class ChunkMapDistance {
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this.addTicketAtLevel(tickettype, chunkcoordintpair, i, t0);
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}
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+ // Paper start
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+ public static final int PRIORITY_TICKET_LEVEL = PlayerChunkMap.GOLDEN_TICKET;
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+ public static final int URGENT_PRIORITY = 29;
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+ public boolean delayDistanceManagerTick = false;
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+ public boolean markUrgent(ChunkCoordIntPair coords) {
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+ return addPriorityTicket(coords, TicketType.URGENT, URGENT_PRIORITY);
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+ }
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@ -178,10 +179,34 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ return addPriorityTicket(coords, TicketType.PRIORITY, priority);
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+ }
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+
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+ public void markAreaHighPriority(ChunkCoordIntPair center, int priority, int radius) {
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+ delayDistanceManagerTick = true;
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+ MCUtil.getSpiralOutChunks(center.asPosition(), radius).forEach(coords -> {
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+ addPriorityTicket(coords, TicketType.PRIORITY, priority);
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+ });
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+ delayDistanceManagerTick = false;
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+ chunkMap.world.getChunkProvider().tickDistanceManager();
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+ }
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+
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+ public void clearAreaPriorityTickets(ChunkCoordIntPair center, int radius) {
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+ delayDistanceManagerTick = true;
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+ MCUtil.getSpiralOutChunks(center.asPosition(), radius).forEach(coords -> {
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+ this.removeTicket(coords.pair(), new Ticket<ChunkCoordIntPair>(TicketType.PRIORITY, PRIORITY_TICKET_LEVEL, coords));
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+ });
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+ delayDistanceManagerTick = false;
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+ chunkMap.world.getChunkProvider().tickDistanceManager();
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+ }
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+
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+ private boolean addPriorityTicket(ChunkCoordIntPair coords, TicketType<ChunkCoordIntPair> ticketType, int priority) {
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+ AsyncCatcher.catchOp("ChunkMapDistance::addPriorityTicket");
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+ long pair = coords.pair();
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+ PlayerChunk updatingChunk = chunkMap.getUpdatingChunk(pair);
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+ PlayerChunk chunk = chunkMap.getUpdatingChunk(pair);
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+ if (chunk != null && chunk.isFullChunkReady()) {
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+ return false;
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+ }
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+ if (getChunkPriority(coords) >= priority) {
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+ return false;
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+ }
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+
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+ boolean success;
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+ if (!(success = updatePriorityTicket(coords, ticketType, priority))) {
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@ -189,11 +214,14 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ ticket.priority = priority;
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+ success = this.addTicket(pair, ticket);
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+ } else {
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+ if (updatingChunk == null) {
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+ updatingChunk = chunkMap.getUpdatingChunk(pair);
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+ if (chunk == null) {
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+ chunk = chunkMap.getUpdatingChunk(pair);
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+ }
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+ chunkMap.queueHolderUpdate(updatingChunk);
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+ chunkMap.queueHolderUpdate(chunk);
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+ }
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+
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+ //chunkMap.world.getWorld().spawnParticle(priority <= 15 ? org.bukkit.Particle.EXPLOSION_HUGE : org.bukkit.Particle.EXPLOSION_NORMAL, chunkMap.world.getWorld().getPlayers(), null, coords.x << 4, 70, coords.z << 4, 2, 0, 0, 0, 1, null, true);
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+
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+ chunkMap.world.getChunkProvider().tickDistanceManager();
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+
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+ return success;
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@ -248,7 +276,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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public <T> boolean addTicketAtLevel(TicketType<T> ticketType, ChunkCoordIntPair chunkcoordintpair, int level, T identifier) {
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return this.addTicket(chunkcoordintpair.pair(), new Ticket<>(ticketType, level, identifier));
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// CraftBukkit end
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@@ -385,24 +472,25 @@ public abstract class ChunkMapDistance {
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@@ -384,24 +499,25 @@ public abstract class ChunkMapDistance {
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Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkCoordIntPair(i)); // Paper - no-tick view distance
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if (flag1) {
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@ -256,7 +284,7 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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- ChunkMapDistance.this.m.execute(() -> {
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- if (this.c(this.c(i))) {
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+ // Paper start - smarter ticket delay based on frustum and distance
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+ scheduleChunkLoad(i, MinecraftServer.currentTick, (priority) -> {
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+ scheduleChunkLoad(i, MinecraftServer.currentTick, j, (priority) -> {
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+ ChunkMapDistance.this.j.a(ChunkTaskQueueSorter.a(() -> { // CraftBukkit - decompile error
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+ if (chunkMap.playerViewDistanceNoTickMap.getObjectsInRange(i) != null && this.c(this.c(i))) { // Copy c(c()) stuff below
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+ // Paper end
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@ -271,8 +299,8 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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}, i, () -> {
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- return j;
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- }));
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+ return priority; // Paper
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+ })); });
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+ return Math.min(PlayerChunkMap.GOLDEN_TICKET, (priority <= 6 ? 20 : 30) + priority); // Paper - delay new ticket adds to avoid spamming the queue
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+ })); }); // Paper
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} else {
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ChunkMapDistance.this.k.a(ChunkTaskQueueSorter.a(() -> { // CraftBukkit - decompile error
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ChunkMapDistance.this.m.execute(() -> {
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@ -281,17 +309,17 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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});
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}, i, true));
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}
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@@ -410,6 +498,83 @@ public abstract class ChunkMapDistance {
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@@ -409,6 +525,99 @@ public abstract class ChunkMapDistance {
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}
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+ // Paper start - smart scheduling of player tickets
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+ public void scheduleChunkLoad(long i, long startTick, java.util.function.Consumer<Integer> task) {
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+ public void scheduleChunkLoad(long i, long startTick, int initialDistance, java.util.function.Consumer<Integer> task) {
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+ long elapsed = MinecraftServer.currentTick - startTick;
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+ PlayerChunk updatingChunk = chunkMap.getUpdatingChunk(i);
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+ if ((updatingChunk != null && updatingChunk.isFullChunkReady()) || !this.c(this.c(i))) { // Copied from above
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+ // no longer needed
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+ task.accept(1);
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+ task.accept(initialDistance);
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+ return;
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+ }
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+
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@ -299,26 +327,35 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ double minDist = Double.MAX_VALUE;
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+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<EntityPlayer> players = chunkMap.playerViewDistanceNoTickMap.getObjectsInRange(i);
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+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(i);
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+ if (players != null) {
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+ BlockPosition.PooledBlockPosition pos = BlockPosition.PooledBlockPosition.acquire();
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+ if (elapsed == 0 && initialDistance <= 4) {
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+ // Aim for no delay on initial 6 chunk radius tickets save on performance of the below code to only > 6
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+ minDist = initialDistance;
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+ } else if (players != null) {
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+ Object[] backingSet = players.getBackingSet();
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+
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+ BlockPosition blockPos = chunkPos.asPosition();
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+
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+ boolean isFront = false;
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+ BlockPosition.PooledBlockPosition pos = BlockPosition.PooledBlockPosition.acquire();
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+ for (int index = 0, len = backingSet.length; index < len; ++index) {
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+ if (!(backingSet[index] instanceof EntityPlayer)) {
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+ continue;
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+ }
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+ EntityPlayer player = (EntityPlayer) backingSet[index];
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+ BlockPosition pointInFront = player.getPointInFront(3 * 16).add(0, (int) -player.locY(), 0);
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+ pos.setValues(((int) player.locX() >> 4) << 4, 0, ((int) player.locZ() >> 4) << 4);
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+ double frontDist = MCUtil.distanceSq(pointInFront, blockPos);
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+
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+ ChunkCoordIntPair pointInFront = player.getChunkInFront(5);
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+ pos.setValues(pointInFront.x << 4, 0, pointInFront.z << 4);
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+ double frontDist = MCUtil.distanceSq(pos, blockPos);
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+
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+ pos.setValues(player.locX(), 0, player.locZ());
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+ double center = MCUtil.distanceSq(pos, blockPos);
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+
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+ double dist = Math.min(frontDist, center);
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+ if (!isFront) {
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+ BlockPosition pointInBack = player.getPointInFront(3 * 16 * -1).add(0, (int) -player.locY(), 0);
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+ double backDist = MCUtil.distanceSq(pointInBack, blockPos);
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+
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+ ChunkCoordIntPair pointInBack = player.getChunkInFront(-5);
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+ pos.setValues(pointInBack.x << 4, 0, pointInBack.z << 4);
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+ double backDist = MCUtil.distanceSq(pos, blockPos);
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+ if (frontDist < backDist) {
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+ isFront = true;
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+ }
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@ -328,13 +365,19 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ }
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+ }
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+ pos.close();
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+ if (minDist < Double.MAX_VALUE) {
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+ if (minDist == Double.MAX_VALUE) {
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+ minDist = 15;
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+ } else {
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+ minDist = Math.sqrt(minDist) / 16;
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+ if (minDist > 5) {
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+ desireDelay += ((isFront ? 15 : 30) * 20) * (minDist / 32);
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+ }
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+ }
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+ if (minDist > 4) {
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+ int desiredTimeDelayMax = isFront ?
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+ (minDist < 10 ? 10 : 15) : // Front
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+ (minDist < 10 ? 15 : 30); // Back
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+ desireDelay += (desiredTimeDelayMax * 20) * (minDist / 32);
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+ }
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+ } else {
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+ minDist = initialDistance;
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+ desireDelay = 1;
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+ }
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+ long delay = desireDelay - elapsed;
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@ -345,7 +388,8 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ if (x == 0 && z == 0) continue;
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+ long pair = new ChunkCoordIntPair(chunkPos.x + x, chunkPos.z + z).pair();
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+ PlayerChunk neighbor = chunkMap.getUpdatingChunk(pair);
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+ if (neighbor != null && neighbor.isFullChunkReady()) {
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+ ChunkStatus current = neighbor != null ? neighbor.getChunkHolderStatus() : null;
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+ if (current != null && current.isAtLeastStatus(ChunkStatus.LIGHT)) {
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+ hasAnyNeighbor = true;
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+ }
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+ }
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@ -355,9 +399,9 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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+ }
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+ }
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+ if (delay <= 0) {
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+ task.accept(Math.min(PlayerChunkMap.GOLDEN_TICKET, minDist < Double.MAX_VALUE ? (int) minDist : 15));
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+ task.accept((int) minDist);
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+ } else {
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+ MCUtil.scheduleTask((int) Math.min(delay, 20), () -> scheduleChunkLoad(i, startTick, task), "Player Ticket Delayer");
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+ MCUtil.scheduleTask((int) Math.min(delay, minDist >= 8 ? 60 : 20), () -> scheduleChunkLoad(i, startTick, initialDistance, task), "Player Ticket Delayer");
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+ }
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+ }
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+ // Paper end
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@ -366,10 +410,10 @@ index 586a20fe5c77c2ad5fa26f337a94a16e21d8b5e2..3a33d625cac39036df67aac81599fa1d
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public void a() {
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super.a();
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361177630e4 100644
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index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..340d6e992786e8877243ccb472b462e88ec1e6fb 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -432,6 +432,18 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -432,6 +432,26 @@ public class ChunkProviderServer extends IChunkProvider {
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public <T> void removeTicketAtLevel(TicketType<T> ticketType, ChunkCoordIntPair chunkPos, int ticketLevel, T identifier) {
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this.chunkMapDistance.removeTicketAtLevel(ticketType, chunkPos, ticketLevel, identifier);
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}
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@ -382,13 +426,21 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361
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+ return this.chunkMapDistance.markHighPriority(coords, priority);
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+ }
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+
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+ public void markAreaHighPriority(ChunkCoordIntPair center, int priority, int radius) {
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+ this.chunkMapDistance.markAreaHighPriority(center, priority, radius);
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+ }
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+
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+ public void clearAreaPriorityTickets(ChunkCoordIntPair center, int radius) {
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+ this.chunkMapDistance.clearAreaPriorityTickets(center, radius);
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+ }
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+
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+ public void clearPriorityTickets(ChunkCoordIntPair coords) {
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+ this.chunkMapDistance.clearPriorityTickets(coords);
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+ }
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// Paper end
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@Nullable
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@@ -470,6 +482,8 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -470,6 +490,8 @@ public class ChunkProviderServer extends IChunkProvider {
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if (!completablefuture.isDone()) { // Paper
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// Paper start - async chunk io/loading
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@ -397,7 +449,7 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361
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this.world.asyncChunkTaskManager.raisePriority(x, z, com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGHEST_PRIORITY);
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com.destroystokyo.paper.io.chunk.ChunkTaskManager.pushChunkWait(this.world, x, z);
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// Paper end
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@@ -478,6 +492,8 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -478,6 +500,8 @@ public class ChunkProviderServer extends IChunkProvider {
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this.serverThreadQueue.awaitTasks(completablefuture::isDone);
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com.destroystokyo.paper.io.chunk.ChunkTaskManager.popChunkWait(); // Paper - async chunk debug
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this.world.timings.syncChunkLoad.stopTiming(); // Paper
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@ -406,7 +458,7 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361
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} // Paper
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ichunkaccess = (IChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
|
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return ichunkaccess1;
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@@ -527,9 +543,10 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -527,9 +551,10 @@ public class ChunkProviderServer extends IChunkProvider {
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PlayerChunk.State currentChunkState = PlayerChunk.getChunkState(playerchunk.getTicketLevel());
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currentlyUnloading = (oldChunkState.isAtLeast(PlayerChunk.State.BORDER) && !currentChunkState.isAtLeast(PlayerChunk.State.BORDER));
|
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}
|
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@ -418,7 +470,7 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361
|
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if (this.a(playerchunk, l)) {
|
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GameProfilerFiller gameprofilerfiller = this.world.getMethodProfiler();
|
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|
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@@ -542,8 +559,13 @@ public class ChunkProviderServer extends IChunkProvider {
|
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@@ -542,8 +567,13 @@ public class ChunkProviderServer extends IChunkProvider {
|
||||
}
|
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}
|
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}
|
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@ -434,40 +486,55 @@ index 7a275bf3260f9fbefc41883c5ebdc1eb2196daf0..a0e4571522d2b64a687c34ef2ba12361
|
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}
|
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private boolean a(@Nullable PlayerChunk playerchunk, int i) {
|
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@@ -593,7 +615,7 @@ public class ChunkProviderServer extends IChunkProvider {
|
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@@ -593,7 +623,8 @@ public class ChunkProviderServer extends IChunkProvider {
|
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return this.serverThreadQueue.executeNext();
|
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}
|
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- private boolean tickDistanceManager() {
|
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+ public boolean tickDistanceManager() { // Paper - public
|
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+ if (chunkMapDistance.delayDistanceManagerTick) return false; // Paper
|
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boolean flag = this.chunkMapDistance.a(this.playerChunkMap);
|
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boolean flag1 = this.playerChunkMap.b();
|
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|
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
|
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index 07a6fc3d88e7d44bfab7f3d6a0eef7dc132ab422..c88177b77607519453bb349a8e960d22d73e9f8e 100644
|
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index 07a6fc3d88e7d44bfab7f3d6a0eef7dc132ab422..4ed4ad6bc3b4ab6702ca500dc26e889dca6ed2d7 100644
|
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
|
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
|
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@@ -132,6 +132,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
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@@ -55,6 +55,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
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private int lastArmorScored = Integer.MIN_VALUE;
|
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private int lastExpLevelScored = Integer.MIN_VALUE;
|
||||
private int lastExpTotalScored = Integer.MIN_VALUE;
|
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+ public long lastHighPriorityChecked; // Paper
|
||||
private float lastHealthSent = -1.0E8F;
|
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private int lastFoodSent = -99999999;
|
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private boolean lastSentSaturationZero = true;
|
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@@ -132,6 +133,21 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
this.maxHealthCache = this.getMaxHealth();
|
||||
this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
|
||||
}
|
||||
+ // Paper start
|
||||
+ public BlockPosition getPointInFront(double inFront) {
|
||||
+ final float yaw = MCUtil.normalizeYaw(this.yaw);
|
||||
+ double rads = Math.toRadians(yaw);
|
||||
+ double rads = Math.toRadians(MCUtil.normalizeYaw(this.yaw+90)); // MC rotates yaw 90 for some odd reason
|
||||
+ final double x = locX() + inFront * Math.cos(rads);
|
||||
+ final double z = locZ() + inFront * Math.sin(rads);
|
||||
+ return new BlockPosition(x, locY(), z);
|
||||
+ }
|
||||
+
|
||||
+ public ChunkCoordIntPair getChunkInFront(double inFront) {
|
||||
+ double rads = Math.toRadians(MCUtil.normalizeYaw(this.yaw+90)); // MC rotates yaw 90 for some odd reason
|
||||
+ final double x = locX() + (inFront * 16) * Math.cos(rads);
|
||||
+ final double z = locZ() + (inFront * 16) * Math.sin(rads);
|
||||
+ return new ChunkCoordIntPair(MathHelper.floor(x) >> 4, MathHelper.floor(z) >> 4);
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
|
||||
// If this is an issue, PRs are welcome
|
||||
@@ -441,6 +450,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
@@ -441,6 +457,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
|
||||
if (valid && (!this.isSpectator() || this.world.isLoaded(new BlockPosition(this)))) { // Paper - don't tick dead players that are not in the world currently (pending respawn)
|
||||
super.tick();
|
||||
}
|
||||
+ if (valid && isAlive() && this.ticksLived % 20 == 0) ((WorldServer)world).getChunkProvider().playerChunkMap.checkHighPriorityChunks(this); // Paper
|
||||
+ if (valid && isAlive()) ((WorldServer)world).getChunkProvider().playerChunkMap.checkHighPriorityChunks(this); // Paper
|
||||
|
||||
for (int i = 0; i < this.inventory.getSize(); ++i) {
|
||||
ItemStack itemstack = this.inventory.getItem(i);
|
||||
@ -739,7 +806,7 @@ index aeca6b2b9d5d73aeb6dc639b5cad2f2533a2de44..04dcb79c6033f1dec62c5df49937a4ef
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b22bde809 100644
|
||||
index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..6c0dbad8e06b02b32dcff518cc2a5f7c8c1c316c 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -50,6 +50,7 @@ import org.apache.commons.lang3.mutable.MutableBoolean;
|
||||
@ -784,7 +851,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
|
||||
this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
||||
(EntityPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
|
||||
@@ -410,6 +415,102 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -410,6 +415,101 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
});
|
||||
// Paper end - no-tick view distance
|
||||
}
|
||||
@ -812,82 +879,81 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
+ }
|
||||
+
|
||||
+ public void checkHighPriorityChunks(EntityPlayer player) {
|
||||
+ BlockPosition front2 = player.getPointInFront(16*2);
|
||||
+ BlockPosition front4 = player.getPointInFront(16*4);
|
||||
+ BlockPosition front6 = player.getPointInFront(16*6);
|
||||
+ int viewDistance = getLoadViewDistance();
|
||||
+ int maxDistSq = (viewDistance * 16) * (viewDistance * 16);
|
||||
+
|
||||
+ // Prioritize Frustum near 2
|
||||
+ int dist3Sq = 3 * 3;
|
||||
+ MCUtil.getSpiralOutChunks(front2, Math.min(5, viewDistance)).forEach(coord -> {
|
||||
+ PlayerChunk chunk = getUpdatingChunk(coord.pair());
|
||||
+ if (shouldSkipPrioritization(coord, chunk, player, maxDistSq)) return;
|
||||
+
|
||||
+ double dist = chunk.getDistanceFrom(front2);
|
||||
+ if (dist <= dist3Sq) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, 26);
|
||||
+ } else {
|
||||
+ chunkDistanceManager.markHighPriority(coord, 24);
|
||||
+ }
|
||||
+ });
|
||||
+ // Prioritize Frustum near 4
|
||||
+ if (viewDistance > 4) {
|
||||
+ MCUtil.getSpiralOutChunks(front4, Math.min(4, viewDistance)).forEach(coord -> {
|
||||
+ PlayerChunk chunk = getUpdatingChunk(coord.pair());
|
||||
+ if (shouldSkipPrioritization(coord, chunk, player, maxDistSq)) return;
|
||||
+
|
||||
+ double dist = chunk.getDistanceFrom(front4);
|
||||
+ if (dist <= dist3Sq) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, 22);
|
||||
+ } else {
|
||||
+ chunkDistanceManager.markHighPriority(coord, 20);
|
||||
+ }
|
||||
+
|
||||
+ });
|
||||
+ int currentTick = MinecraftServer.currentTick;
|
||||
+ if (currentTick - player.lastHighPriorityChecked < 20) {
|
||||
+ return;
|
||||
+ }
|
||||
+ player.lastHighPriorityChecked = currentTick;
|
||||
+
|
||||
+ // Prioritize Frustum far 6
|
||||
+ if (viewDistance > 6) {
|
||||
+ MCUtil.getSpiralOutChunks(front6, Math.min(4, viewDistance)).forEach(coord -> {
|
||||
+ PlayerChunk chunk = getUpdatingChunk(coord.pair());
|
||||
+ if (shouldSkipPrioritization(coord, chunk, player, maxDistSq)) return;
|
||||
+
|
||||
+ double dist = chunk.getDistanceFrom(front6);
|
||||
+ if (dist <= dist3Sq) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, 15);
|
||||
+ }
|
||||
+ });
|
||||
+ }
|
||||
+ int viewDistance = getEffectiveNoTickViewDistance();
|
||||
+ chunkDistanceManager.delayDistanceManagerTick = true;
|
||||
+ BlockPosition.PooledBlockPosition pos = BlockPosition.PooledBlockPosition.acquire();
|
||||
+
|
||||
+ // Prioritize circular near
|
||||
+ MCUtil.getSpiralOutChunks(new BlockPosition(player), Math.min(5, viewDistance)).forEach(coord -> {
|
||||
+ PlayerChunk chunk = getUpdatingChunk(coord.pair());
|
||||
+ if (shouldSkipPrioritization(coord, chunk, player, maxDistSq)) return;
|
||||
+ double dist = chunk.getDistance(player);
|
||||
+ double playerChunkX = MathHelper.floor(player.locX()) >> 4;
|
||||
+ double playerChunkZ = MathHelper.floor(player.locZ()) >> 4;
|
||||
+ pos.setValues(player.locX(), 0, player.locZ());
|
||||
+ MCUtil.getSpiralOutChunks(pos, Math.min(6, viewDistance)).forEach(coord -> {
|
||||
+ if (shouldSkipPrioritization(coord)) return;
|
||||
+
|
||||
+ double dist = MCUtil.distance(playerChunkX, 0, playerChunkZ, coord.x, 0, coord.z);
|
||||
+ // Prioritize immediate
|
||||
+ if (dist <= dist3Sq) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, (int) (27 - dist));
|
||||
+ if (dist <= 4 * 4) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, (int) (27 - Math.sqrt(dist)));
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ // Prioritize nearby chunks
|
||||
+ if (dist <= (5*5)) {
|
||||
+ chunkDistanceManager.markHighPriority(coord, (int) (16 - Math.sqrt(dist*(4D/5D))));
|
||||
+ }
|
||||
+ chunkDistanceManager.markHighPriority(coord, (int) (16 - Math.sqrt(dist*(2D/3D))));
|
||||
+ });
|
||||
+
|
||||
+ // Prioritize Frustum near 3
|
||||
+ ChunkCoordIntPair front3 = player.getChunkInFront(3);
|
||||
+ pos.setValues(front3.x << 4, 0, front3.z << 4);
|
||||
+ MCUtil.getSpiralOutChunks(pos, Math.min(5, viewDistance)).forEach(coord -> {
|
||||
+ if (shouldSkipPrioritization(coord)) return;
|
||||
+
|
||||
+ chunkDistanceManager.markHighPriority(coord, 26);
|
||||
+ });
|
||||
+
|
||||
+ // Prioritize Frustum near 5
|
||||
+ if (viewDistance > 4) {
|
||||
+ ChunkCoordIntPair front5 = player.getChunkInFront(5);
|
||||
+ pos.setValues(front5.x << 4, 0, front5.z << 4);
|
||||
+ MCUtil.getSpiralOutChunks(pos, 4).forEach(coord -> {
|
||||
+ if (shouldSkipPrioritization(coord)) return;
|
||||
+
|
||||
+ chunkDistanceManager.markHighPriority(coord, 20);
|
||||
+ });
|
||||
+ }
|
||||
+
|
||||
+ // Prioritize Frustum far 7
|
||||
+ if (viewDistance > 6) {
|
||||
+ ChunkCoordIntPair front7 = player.getChunkInFront(7);
|
||||
+ pos.setValues(front7.x << 4, 0, front7.z << 4);
|
||||
+ MCUtil.getSpiralOutChunks(pos, 3).forEach(coord -> {
|
||||
+ if (shouldSkipPrioritization(coord)) {
|
||||
+ return;
|
||||
+ }
|
||||
+ chunkDistanceManager.markHighPriority(coord, 15);
|
||||
+ });
|
||||
+ }
|
||||
+
|
||||
+ pos.close();
|
||||
+ chunkDistanceManager.delayDistanceManagerTick = false;
|
||||
+ world.getChunkProvider().tickDistanceManager();
|
||||
+ }
|
||||
+
|
||||
+ private boolean shouldSkipPrioritization(ChunkCoordIntPair coord, PlayerChunk chunk, EntityPlayer player, int viewDistance) {
|
||||
+ return chunk == null || chunk.isFullChunkReady() || !world.getWorldBorder().isInBounds(coord)
|
||||
+ || isUnloading(chunk) || chunk.getDistance(player) > viewDistance;
|
||||
+ private boolean shouldSkipPrioritization(ChunkCoordIntPair coord) {
|
||||
+ if (playerViewDistanceNoTickMap.getObjectsInRange(coord.pair()) == null) return true;
|
||||
+ PlayerChunk chunk = getUpdatingChunk(coord.pair());
|
||||
+ return chunk != null && (chunk.isFullChunkReady());
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
public void updatePlayerMobTypeMap(Entity entity) {
|
||||
if (!this.world.paperConfig.perPlayerMobSpawns) {
|
||||
@@ -539,6 +640,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -539,6 +639,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
List<CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>>> list = Lists.newArrayList();
|
||||
int j = chunkcoordintpair.x;
|
||||
int k = chunkcoordintpair.z;
|
||||
@ -895,7 +961,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
|
||||
for (int l = -i; l <= i; ++l) {
|
||||
for (int i1 = -i; i1 <= i; ++i1) {
|
||||
@@ -557,6 +659,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -557,6 +658,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
|
||||
ChunkStatus chunkstatus = (ChunkStatus) intfunction.apply(j1);
|
||||
CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> completablefuture = playerchunk.a(chunkstatus, this);
|
||||
@ -910,7 +976,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
|
||||
list.add(completablefuture);
|
||||
}
|
||||
@@ -1022,14 +1132,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1022,14 +1131,22 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
};
|
||||
|
||||
CompletableFuture<NBTTagCompound> chunkSaveFuture = this.world.asyncChunkTaskManager.getChunkSaveFuture(chunkcoordintpair.x, chunkcoordintpair.z);
|
||||
@ -938,7 +1004,7 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
return ret;
|
||||
// Paper end
|
||||
}
|
||||
@@ -1158,7 +1276,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1158,7 +1275,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
long i = playerchunk.i().pair();
|
||||
|
||||
playerchunk.getClass();
|
||||
@ -947,6 +1013,49 @@ index 0aa14bfca6e1845eb6e9f5bd4e0e36335fa7f532..be4078fc0fc67ab0fd281e3b7781fe1b
|
||||
});
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
index d52fbda79fe1c52d3ddb53c0f1c1f521d7620702..7123e197c7ed01afd4fbf7aa0760611373039a13 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
@@ -1277,6 +1277,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
|
||||
// CraftBukkit end
|
||||
|
||||
this.A = this.e;
|
||||
+ this.player.getWorldServer().getChunkProvider().markAreaHighPriority(new ChunkCoordIntPair(MathHelper.floor(d1) >> 4, MathHelper.floor(d3) >> 4), 28, 3); // Paper - load area high priority
|
||||
this.player.setLocation(d0, d1, d2, f, f1);
|
||||
this.syncPosition(); // Paper
|
||||
this.player.playerConnection.sendPacket(new PacketPlayOutPosition(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.teleportAwait));
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
index 6daca5c0ffd1d84f9a25cd106e8992a055dfb912..b0585346bf5125bebc482246bbb91c4b08c55816 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
@@ -174,8 +174,8 @@ public abstract class PlayerList {
|
||||
final ChunkCoordIntPair pos = new ChunkCoordIntPair(chunkX, chunkZ);
|
||||
PlayerChunkMap playerChunkMap = finalWorldserver.getChunkProvider().playerChunkMap;
|
||||
playerChunkMap.chunkDistanceManager.addTicketAtLevel(TicketType.LOGIN, pos, 31, pos.pair());
|
||||
- worldserver.getChunkProvider().tickDistanceManager();
|
||||
- worldserver.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, true).thenApply(chunk -> {
|
||||
+ worldserver.getChunkProvider().markAreaHighPriority(pos, 28, 3);
|
||||
+ worldserver.getChunkProvider().getChunkAtAsynchronously(chunkX, chunkZ, true, false).thenApply(chunk -> {
|
||||
PlayerChunk updatingChunk = playerChunkMap.getUpdatingChunk(pos.pair());
|
||||
if (updatingChunk != null) {
|
||||
return updatingChunk.getEntityTickingFuture();
|
||||
@@ -188,7 +188,6 @@ public abstract class PlayerList {
|
||||
entityplayer, finalWorldserver, networkmanager, playerconnection,
|
||||
nbttagcompound, networkmanager.getSocketAddress().toString(), lastKnownName
|
||||
);
|
||||
- //playerChunkMap.chunkDistanceManager.removeTicketAtLevel(TicketType.LOGIN, pos, 31, pos.pair());
|
||||
};
|
||||
});
|
||||
}
|
||||
@@ -764,6 +763,7 @@ public abstract class PlayerList {
|
||||
// CraftBukkit end
|
||||
|
||||
worldserver.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
|
||||
+ worldserver.getChunkProvider().markAreaHighPriority(new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 28, 3); // Paper - load area at high priority
|
||||
while (avoidSuffocation && !worldserver.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) {
|
||||
entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ());
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/Ticket.java b/src/main/java/net/minecraft/server/Ticket.java
|
||||
index 7a8397815a5b7f79f3e3a0348aeedf63fe879f8f..0d6e0f2ddaa85c04e626980591e9a78ac27fb42d 100644
|
||||
--- a/src/main/java/net/minecraft/server/Ticket.java
|
||||
@ -987,3 +1096,22 @@ index 5f180bb77b736220c848357b2cac4d0d2b99e3df..d3c5b7d1904a6cbd65db406639ed2ba9
|
||||
return this.world.getChunkProvider().getChunkAtAsynchronously(x, z, gen, urgent).thenComposeAsync((either) -> {
|
||||
net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) either.left().orElse(null);
|
||||
return CompletableFuture.completedFuture(chunk == null ? null : chunk.getBukkitChunk());
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index bd4d5184b607db09c8ff2687ceaf47fb94368a28..141003ca718cc6ba113de8e4855b18252b293ef6 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -738,6 +738,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
throw new UnsupportedOperationException("Cannot set rotation of players. Consider teleporting instead.");
|
||||
}
|
||||
|
||||
+ // Paper start
|
||||
+ @Override
|
||||
+ public java.util.concurrent.CompletableFuture<Boolean> teleportAsync(Location loc, PlayerTeleportEvent.TeleportCause cause) {
|
||||
+ getHandle().getWorldServer().getChunkProvider().markAreaHighPriority(new net.minecraft.server.ChunkCoordIntPair(net.minecraft.server.MathHelper.floor(loc.getX()) >> 4, net.minecraft.server.MathHelper.floor(loc.getZ()) >> 4), 28, 3); // Paper - load area high priority
|
||||
+ return super.teleportAsync(loc, cause);
|
||||
+ }
|
||||
+ // Paper end
|
||||
+
|
||||
@Override
|
||||
public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
|
||||
Preconditions.checkArgument(location != null, "location");
|
||||
|
@ -54,7 +54,7 @@ index 04dcb79c6033f1dec62c5df49937a4ef067a2cb8..f8820f24075e7f42f67426fc9ecf5238
|
||||
// Paper start - no-tick view distance
|
||||
public final Chunk getSendingChunk() {
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index be4078fc0fc67ab0fd281e3b7781fe1b22bde809..9914f6dd4a7ea9b5ed1f2b25707f18b00ce69dec 100644
|
||||
index 6c0dbad8e06b02b32dcff518cc2a5f7c8c1c316c..babac7a8513a1f7698ef2fb7263f13f8f3c9717c 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -88,6 +88,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@ -81,7 +81,7 @@ index be4078fc0fc67ab0fd281e3b7781fe1b22bde809..9914f6dd4a7ea9b5ed1f2b25707f18b0
|
||||
ThreadedMailbox<Runnable> threadedmailbox = ThreadedMailbox.a(executor, "worldgen");
|
||||
|
||||
iasynctaskhandler.getClass();
|
||||
@@ -707,7 +717,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -706,7 +716,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return either.mapLeft((list) -> {
|
||||
return (Chunk) list.get(list.size() / 2);
|
||||
});
|
||||
@ -90,7 +90,7 @@ index be4078fc0fc67ab0fd281e3b7781fe1b22bde809..9914f6dd4a7ea9b5ed1f2b25707f18b0
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@@ -1073,7 +1083,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1072,7 +1082,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return this.b(playerchunk, chunkstatus);
|
||||
}
|
||||
}
|
||||
@ -99,7 +99,7 @@ index be4078fc0fc67ab0fd281e3b7781fe1b22bde809..9914f6dd4a7ea9b5ed1f2b25707f18b0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1184,6 +1194,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -1183,6 +1193,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
return CompletableFuture.completedFuture(Either.right(playerchunk_failure));
|
||||
});
|
||||
}, (runnable) -> {
|
||||
|
@ -38,10 +38,10 @@ index d051a54aa04326f84e211cd68ddd2bb209230770..bd7a92599b4182739aafef9eeaaf8665
|
||||
return this.j;
|
||||
}
|
||||
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
||||
index a0e4571522d2b64a687c34ef2ba12361177630e4..a912e955c8eaece1da0fd9d27ef32f0709bd1da7 100644
|
||||
index 340d6e992786e8877243ccb472b462e88ec1e6fb..d07fcc0c51679104506d81acfdee6f391f30c0a0 100644
|
||||
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
||||
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
|
||||
@@ -1080,12 +1080,13 @@ public class ChunkProviderServer extends IChunkProvider {
|
||||
@@ -1089,12 +1089,13 @@ public class ChunkProviderServer extends IChunkProvider {
|
||||
if (ChunkProviderServer.this.tickDistanceManager()) {
|
||||
return true;
|
||||
} else {
|
||||
@ -1200,10 +1200,10 @@ index 8776799de033f02b0f87e9ea7e4a4ce912e94dd4..72cc711d6c2645aed44f208ee44f8702
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
index 9914f6dd4a7ea9b5ed1f2b25707f18b00ce69dec..c58c38c8359044c814c0b724389956cae9f63b9f 100644
|
||||
index babac7a8513a1f7698ef2fb7263f13f8f3c9717c..e00692f0e19798798b1bc38c8c4c53be71447b21 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
|
||||
@@ -630,6 +630,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
@@ -629,6 +629,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
|
||||
// Paper end
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user