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Fix despawn rate to be >=
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parent
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64eb4b8327
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@ -1,11 +1,11 @@
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From 5b09851dfc3f83d53d8591efac06dbdb9079b90d Mon Sep 17 00:00:00 2001
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From ad6f0ad1cc97e082ab11f471774a88a4dd7c7370 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Mon, 14 Oct 2013 19:20:10 +1100
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Subject: [PATCH] Arrow Despawn Rate
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 3137bcf..344f917 100644
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index 3137bcf..13903e9 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -156,7 +156,7 @@ public class EntityArrow extends Entity implements IProjectile {
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@ -13,7 +13,7 @@ index 3137bcf..344f917 100644
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if (block == this.g && i == this.h) {
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++this.at;
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- if (this.at == 1200) {
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+ if (this.at == world.spigotConfig.arrowDespawnRate) {
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+ if (this.at >= world.spigotConfig.arrowDespawnRate) { // First int after shooter
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this.die();
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}
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} else {
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@ -34,5 +34,5 @@ index 82d59e7..2ec047c 100644
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+ }
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}
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--
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1.8.5.2.msysgit.0
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1.8.3.2
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