Fix main thread priority being lowered (#9488)

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Warrior 2023-08-15 19:37:17 +02:00 committed by GitHub
parent a73ed9572e
commit 6520ca1c47
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@ -79,14 +79,14 @@ index 0f05d26248d8c999048a88796df227a6a1e3755f..7354711e194ab58b11b68f447c1fc795
return executorService;
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 9cd0e389deda8d0bc7a551ff9e8b6bcd51184476..ed66f20b38fb6cea0dab020d8ffdde894da86113 100644
index 9cd0e389deda8d0bc7a551ff9e8b6bcd51184476..3289e2ec79c760ba8c1c47ed1baaba136682d8e8 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -319,6 +319,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
S s0 = serverFactory.apply(thread); // CraftBukkit - decompile error
atomicreference.set(s0);
@@ -312,6 +312,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
thread.setUncaughtExceptionHandler((thread1, throwable) -> {
MinecraftServer.LOGGER.error("Uncaught exception in server thread", throwable);
});
+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
thread.start();
return s0;
if (Runtime.getRuntime().availableProcessors() > 4) {
thread.setPriority(8);
}