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Fix main thread priority being lowered (#9488)
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@ -79,14 +79,14 @@ index 0f05d26248d8c999048a88796df227a6a1e3755f..7354711e194ab58b11b68f447c1fc795
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return executorService;
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 9cd0e389deda8d0bc7a551ff9e8b6bcd51184476..ed66f20b38fb6cea0dab020d8ffdde894da86113 100644
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index 9cd0e389deda8d0bc7a551ff9e8b6bcd51184476..3289e2ec79c760ba8c1c47ed1baaba136682d8e8 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -319,6 +319,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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S s0 = serverFactory.apply(thread); // CraftBukkit - decompile error
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atomicreference.set(s0);
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@@ -312,6 +312,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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thread.setUncaughtExceptionHandler((thread1, throwable) -> {
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MinecraftServer.LOGGER.error("Uncaught exception in server thread", throwable);
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});
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+ thread.setPriority(Thread.NORM_PRIORITY+2); // Paper - boost priority
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thread.start();
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return s0;
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if (Runtime.getRuntime().availableProcessors() > 4) {
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thread.setPriority(8);
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}
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