diff --git a/Spigot-Server-Patches/0215-call-stopRiding-on-players-death.patch b/Spigot-Server-Patches/0215-call-stopRiding-on-players-death.patch new file mode 100644 index 0000000000..96c6aba7d8 --- /dev/null +++ b/Spigot-Server-Patches/0215-call-stopRiding-on-players-death.patch @@ -0,0 +1,22 @@ +From fb9a4072a4c5fd2d0e109e626e49e348463d0ef7 Mon Sep 17 00:00:00 2001 +From: Shane Freeder +Date: Tue, 18 Apr 2017 15:01:43 +0100 +Subject: [PATCH] call stopRiding on players death. + +When a death occurs, any entity that the player is riding has the potential to be duplicated, as well as affecting the position of the entities position after respawning + +diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java +index a5c5bd4be..ad3218108 100644 +--- a/src/main/java/net/minecraft/server/EntityPlayer.java ++++ b/src/main/java/net/minecraft/server/EntityPlayer.java +@@ -495,6 +495,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { + entityliving.b(this, this.bb); + } + ++ this.stopRiding(); // Paper - stop riding entities on death, preventing the entity from adjusting our location or duping the ridden entity + this.b(StatisticList.A); + this.a(StatisticList.h); + this.extinguish(); +-- +2.12.2 +