SPIGOT-1515: Use CUSTOM reason for GENERIC damage

This commit is contained in:
md_5 2016-07-02 14:01:31 +10:00
parent 1628ce6240
commit 67b242440b

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@ -551,7 +551,7 @@ public class CraftEventFactory {
} else if (source == DamageSource.FLY_INTO_WALL) {
cause = DamageCause.FLY_INTO_WALL;
} else if (source == DamageSource.GENERIC) {
return new EntityDamageEvent(entity.getBukkitEntity(), null, modifiers, modifierFunctions);
cause = DamageCause.CUSTOM;
}
if (cause != null) {
@ -581,7 +581,7 @@ public class CraftEventFactory {
private static final Function<? super Double, Double> ZERO = Functions.constant(-0.0);
public static EntityDamageEvent handleLivingEntityDamageEvent(Entity damagee, DamageSource source, double rawDamage, double hardHatModifier, double blockingModifier, double armorModifier, double resistanceModifier, double magicModifier, double absorptionModifier, Function<Double, Double> hardHat, Function<Double, Double> blocking, Function<Double, Double> armor, Function<Double, Double> resistance, Function<Double, Double> magic, Function<Double, Double> absorption) {
Map<DamageModifier, Double> modifiers = new EnumMap<DamageModifier, Double>(DamageModifier.class);
Map<DamageModifier, Double> modifiers = new EnumMap<DamageModifier, Double>(DamageModifier.class);
Map<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<DamageModifier, Function<? super Double, Double>>(DamageModifier.class);
modifiers.put(DamageModifier.BASE, rawDamage);
modifierFunctions.put(DamageModifier.BASE, ZERO);