Filter invalid ItemStacks from Packets.

Invalid ItemStacks are causing Fireworks to disconnect players and
prevent them from reconnecting
This commit is contained in:
feildmaster 2012-12-20 10:45:12 -06:00
parent 23b6764374
commit 686807e387

View File

@ -210,7 +210,7 @@ public abstract class Packet {
} }
public static void a(ItemStack itemstack, DataOutputStream dataoutputstream) throws IOException { // CraftBukkit - throws IOException public static void a(ItemStack itemstack, DataOutputStream dataoutputstream) throws IOException { // CraftBukkit - throws IOException
if (itemstack == null) { if (itemstack == null || itemstack.getItem() == null) { // CraftBukkit - NPE fix itemstack.getItem()
dataoutputstream.writeShort(-1); dataoutputstream.writeShort(-1);
} else { } else {
dataoutputstream.writeShort(itemstack.id); dataoutputstream.writeShort(itemstack.id);