Fix another case where villages load chunks

This commit is contained in:
Aikar 2018-06-21 22:58:09 -04:00
parent 34c2733939
commit 6b198b5cfe

View File

@ -22,5 +22,23 @@ index 01f7cee38..a3aa9f82e 100644
+ // Paper end
Block block = iblockdata.getBlock();
return block instanceof BlockDoor ? iblockdata.getMaterial() == Material.WOOD : false;
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
index 2eb33a986..9f1867ddd 100644
--- a/src/main/java/net/minecraft/server/Village.java
+++ b/src/main/java/net/minecraft/server/Village.java
@@ -0,0 +0,0 @@ public class Village {
}
private boolean f(BlockPosition blockposition) {
- IBlockData iblockdata = this.a.getType(blockposition);
+ // Paper start
+ IBlockData iblockdata = this.a.getTypeIfLoaded(blockposition);
+ if (iblockdata == null) {
+ return false;
+ }
+ // Paper end
Block block = iblockdata.getBlock();
return block instanceof BlockDoor ? iblockdata.getMaterial() == Material.WOOD : false;
--