From 6d49b113380e10e4b9b38f2bd2ee8db29c35acaa Mon Sep 17 00:00:00 2001 From: Erik Broes Date: Sun, 15 Jan 2012 11:42:40 +0100 Subject: [PATCH] Made World.playEffect a bit more efficient. Thanks mintplant for the PR. --- src/main/java/org/bukkit/craftbukkit/CraftWorld.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index b54870b60b..4504c25026 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -650,8 +650,10 @@ public class CraftWorld implements World { int packetData = effect.getId(); Packet61WorldEvent packet = new Packet61WorldEvent(packetData, location.getBlockX(), location.getBlockY(), location.getBlockZ(), data); int distance; + radius *= radius; + for (Player player : getPlayers()) { - distance = (int) player.getLocation().distance(location); + distance = (int) player.getLocation().distanceSquared(location); if (distance <= radius) { ((CraftPlayer) player).getHandle().netServerHandler.sendPacket(packet); }