mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-03 16:04:38 +01:00
Use correct spawn reason for Zombie reinforcements. Fixes BUKKIT-4744
This commit is contained in:
parent
b8feaf059c
commit
6d700c3320
@ -151,7 +151,7 @@ public class EntityZombie extends EntityMonster {
|
||||
if (this.world.w(i1, j1 - 1, k1) && this.world.getLightLevel(i1, j1, k1) < 10) {
|
||||
entityzombie.setPosition((double) i1, (double) j1, (double) k1);
|
||||
if (this.world.b(entityzombie.boundingBox) && this.world.getCubes(entityzombie, entityzombie.boundingBox).isEmpty() && !this.world.containsLiquid(entityzombie.boundingBox)) {
|
||||
this.world.addEntity(entityzombie);
|
||||
this.world.addEntity(entityzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.REINFORCEMENTS);
|
||||
entityzombie.setGoalTarget(entityliving);
|
||||
entityzombie.a((GroupDataEntity) null);
|
||||
this.getAttributeInstance(bp).a(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
|
||||
|
Loading…
Reference in New Issue
Block a user